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[RFE] Have MekHQ Scenario Resolution popup show units that are "devastated" (ammo explosion, etc) in the salvage selection screen #5430

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PhoenixHeart512 opened this issue Dec 18, 2024 · 0 comments
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(RFE) Enhancement Requests for Enhancement, new features or implementations

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@PhoenixHeart512
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Prerequisites and Pre-Issue Checklist

  • I'm reporting the RFE to the correct repository:

  • MegaMek

  • MegaMekLab

  • MekHQ

  • Does this conform with our Content Policy linked above?

  • I've searched the GitHub tracker and haven't found a similar feature request listed

RFE Details *

This is an improvement to an existing feature

Brief Description *

Currently if a unit is destroyed via uncontained ammo explosion, buried in a basement, etc and considered "not recoverable as salvage" it is hidden from the salvage list in the post-scenario resolution window.

I am requesting that these units be shown but marked as unsalvageable so that:

  1. Player has visibility to the full unit list and can see why certain units are not available as salvage
  2. Player has the option to GM-override the unsalvageable status if situation is warranted, for roleplay reasons, etc

MekHQ Suite Version *

0.50.02-SNAPSHOT

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Final Checklist

  • I've checked to make sure that this RFE has not already been filed
  • I am requesting implementation of only one relevant set of features in this ticket for clarity and focus
@PhoenixHeart512 PhoenixHeart512 added the (RFE) Enhancement Requests for Enhancement, new features or implementations label Dec 18, 2024
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