[50.01] Seeker DS crew count / weight calculation error on removing cargo bay? #1661
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Labels
Aerospace (Fighter/Small craft/Dropship)
Issues related to Fighers, Small Craft, and Dropships
Large Aerospace
Concerns Large Aerospace Craft (and Small Craft)
Severity: Medium
Issues described as medium severity as per the new issue form
Prerequisites and Pre-Issue Checklist
I'm reporting the issue to the correct repository:
MegaMek
MegaMekLab
MekHQ
I've tested the issue against at least the latest MILESTONE version
I've asked on the MegaMek Discord about the error
I've reviewed the BattleTech rules and MegaMekLab documentation, and I've confirmed that something isn't working as intended.
I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
Removing a specific cargo bay from a specific DropShip in MML causes the crew count validation to bug out. Cause unknown, and whether it affects other units is also unknown, but it is very easily reproducible.
Original crew and quarters:
Crew and quarters after removing cargo bay:
Crew and quarters after clicking in and out of the Year entry box (which seems to force an update of some sort):
Unit weight prior to removing 300 ton cargo bay:
Unit weight after removing 300 ton cargo bay:
(the missing 1 ton in the original weight may be due to an issue with loading the MASH Theater, which I believe is already known and fixed in the nightly build - however, an otherwise identical issue to the above can be observed as far back as MML from version 0.48 as well as in version 0.50.01)
Steps to Reproduce
Operating System *
Windows 10
Java Version *
17.0.11
MegaMek Suite Version *
Free Text (type manually)
Custom MegaMekLab Version
v0.50.01
Attach Files
No response
Final Checklist
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