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Does this conform with our Content Policy linked above?
I've searched the GitHub tracker and haven't found a similar feature request listed
RFE Details *
This is an improvement to an existing feature
Brief Description *
On "Escort Convoy" missions both stratcon and normal generated variants, the convoy ALWAYS charges to their doom into the enemy lines, and if they have hover vehicles half the convoy is dead by turn 3 before your mechs can even catch up to defend them. My suggestion, make a flag or setting that all convoy units "walk" or stay a certain distance away from all enemy units. Because as of now the only way to prevent this is to manually take control of the units
MegaMekLab Suite Version *
v0.50.01
Attach Files
No response
Final Checklist
I've checked to make sure that this RFE has not already been filed
I am requesting implementation of only one relevant set of features in this ticket for clarity and focus
The text was updated successfully, but these errors were encountered:
Prerequisites and Pre-Issue Checklist
I'm reporting the RFE to the correct repository:
MegaMek
MegaMekLab
MekHQ
Does this conform with our Content Policy linked above?
I've searched the GitHub tracker and haven't found a similar feature request listed
RFE Details *
This is an improvement to an existing feature
Brief Description *
On "Escort Convoy" missions both stratcon and normal generated variants, the convoy ALWAYS charges to their doom into the enemy lines, and if they have hover vehicles half the convoy is dead by turn 3 before your mechs can even catch up to defend them. My suggestion, make a flag or setting that all convoy units "walk" or stay a certain distance away from all enemy units. Because as of now the only way to prevent this is to manually take control of the units
MegaMekLab Suite Version *
v0.50.01
Attach Files
No response
Final Checklist
The text was updated successfully, but these errors were encountered: