From b4f534e5d9c682388d59070d107a9063a0112503 Mon Sep 17 00:00:00 2001 From: HammerGS Date: Fri, 29 Nov 2024 12:49:24 -0700 Subject: [PATCH] Updating Board Tagging --- .../boards/AGoAC Maps/16x17 Desert 2.board | 1 + .../32x17 Caustic Valley (Water).board | 3 +- .../Alien Worlds/32x17 Lunar Base.board | 1 + ...evil's Bath (CSV) - cold bath option.board | 5 +- .../32x17 Holth Forest (CGB).board | 3 +- .../32x17 Kozice Valley (CDS).board | 5 +- .../32x17 Lake Losiije (CNC).board | 5 +- ...tu Mountains (CW) - Thin Snow + road.board | 5 +- ...tu Mountains (CW) - Thin Snow option.board | 5 +- ...zoristu Mountains (CW) - road option.board | 5 +- .../32x17 Pozoristu Mountains (CW).board | 5 +- .../32x17 Racice River Delta (CSJ).board | 3 +- .../32x17 Robyn's Crossing (CJF).board | 5 +- .../boards/Deserts/16x17 Badlands 2.board | 3 +- .../data/boards/Deserts/16x17 Mines 2.board | 1 + megamek/data/boards/Deserts/16x17 Oasis.board | 1 + .../boards/Deserts/64x34 Deserts BFM.board | 1 + .../16x17 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b/megamek/data/boards/AGoAC Maps/16x17 Desert 2.board index f49b648d1d6..7e5712d7803 100644 --- a/megamek/data/boards/AGoAC Maps/16x17 Desert 2.board +++ b/megamek/data/boards/AGoAC Maps/16x17 Desert 2.board @@ -1,6 +1,7 @@ size 16 17 option exit_roads_to_pavement false tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "ground_fluff:4" "desert" diff --git a/megamek/data/boards/Alien Worlds/32x17 Caustic Valley (Water).board b/megamek/data/boards/Alien Worlds/32x17 Caustic Valley (Water).board index 52717b43fb0..5fc48fe7ec5 100644 --- a/megamek/data/boards/Alien Worlds/32x17 Caustic Valley (Water).board +++ b/megamek/data/boards/Alien Worlds/32x17 Caustic Valley (Water).board @@ -1,7 +1,8 @@ size 32 17 tag "Cliffs (Auto)" -tag "Water (Auto)" tag "MarsTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "mars" hex 0201 0 "rough:1" "mars" diff --git a/megamek/data/boards/Alien Worlds/32x17 Lunar Base.board b/megamek/data/boards/Alien Worlds/32x17 Lunar Base.board index 697b594fea2..ad3f9893d80 100644 --- a/megamek/data/boards/Alien Worlds/32x17 Lunar Base.board +++ b/megamek/data/boards/Alien Worlds/32x17 Lunar Base.board @@ -1,5 +1,6 @@ size 32 17 tag "LunarTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Devil's Bath (CSV) - cold bath option.board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Devil's Bath (CSV) - cold bath option.board index d51c8d3dcf1..a9ec78f7134 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Devil's Bath (CSV) - cold bath option.board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Devil's Bath (CSV) - cold bath option.board @@ -1,9 +1,10 @@ size 32 17 -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" hex 0101 7 "" "desert" hex 0201 5 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Holth Forest (CGB).board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Holth Forest (CGB).board index 8fbbd59d0b6..3cda2b74684 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Holth Forest (CGB).board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Holth Forest (CGB).board @@ -2,9 +2,10 @@ size 32 17 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "tropical" hex 0201 0 "woods:1;foliage_elev:2" "tropical" hex 0301 0 "woods:1;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Kozice Valley (CDS).board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Kozice Valley (CDS).board index d0a8523ec7f..eb1a3770458 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Kozice Valley (CDS).board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Kozice Valley (CDS).board @@ -1,10 +1,11 @@ size 32 17 option exit_roads_to_pavement false -tag "LightForest (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Lake Losiije (CNC).board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Lake Losiije (CNC).board index a1a8d49e6a2..c0df919ea36 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Lake Losiije (CNC).board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Lake Losiije (CNC).board @@ -1,10 +1,11 @@ size 32 17 tag "Rough (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "desert" hex 0201 0 "" "desert" hex 0301 0 "woods:1;foliage_elev:2" "desert" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - Thin Snow + road.board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - Thin Snow + road.board index bf927ab32da..9cf70003a74 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - Thin Snow + road.board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - Thin Snow + road.board @@ -1,10 +1,11 @@ size 32 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 2 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - Thin Snow option.board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - Thin Snow option.board index ef4507fd5d3..45e517eb98b 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - Thin Snow option.board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - Thin Snow option.board @@ -1,9 +1,10 @@ size 32 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 2 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - road option.board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - road option.board index 6872236fa8c..ad9e579da3b 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - road option.board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW) - road option.board @@ -1,10 +1,11 @@ size 32 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 2 "woods:1;foliage_elev:2" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW).board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW).board index 6142dfc3df3..eef67dd2cc1 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW).board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Pozoristu Mountains (CW).board @@ -1,9 +1,10 @@ size 32 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 2 "woods:1;foliage_elev:2" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Racice River Delta (CSJ).board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Racice River Delta (CSJ).board index ea948379a1d..37eecbb4839 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Racice River Delta (CSJ).board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Racice River Delta (CSJ).board @@ -1,9 +1,10 @@ size 32 17 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "LightForest (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 1 "" "desert" hex 0201 1 "" "desert" diff --git a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Robyn's Crossing (CJF).board b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Robyn's Crossing (CJF).board index 7d85d549a7e..1c17e5e6705 100644 --- a/megamek/data/boards/Battle of Tukayyid Pack/32x17 Robyn's Crossing (CJF).board +++ b/megamek/data/boards/Battle of Tukayyid Pack/32x17 Robyn's Crossing (CJF).board @@ -1,7 +1,8 @@ size 32 17 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 4 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/Deserts/16x17 Badlands 2.board b/megamek/data/boards/Deserts/16x17 Badlands 2.board index f21f79a048c..e6625a57207 100644 --- a/megamek/data/boards/Deserts/16x17 Badlands 2.board +++ b/megamek/data/boards/Deserts/16x17 Badlands 2.board @@ -1,7 +1,8 @@ size 16 17 tag "Cliffs (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" diff --git a/megamek/data/boards/Deserts/16x17 Mines 2.board b/megamek/data/boards/Deserts/16x17 Mines 2.board index cbcca4765e2..1756e5be760 100644 --- a/megamek/data/boards/Deserts/16x17 Mines 2.board +++ b/megamek/data/boards/Deserts/16x17 Mines 2.board @@ -1,5 +1,6 @@ size 16 17 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/Deserts/16x17 Oasis.board b/megamek/data/boards/Deserts/16x17 Oasis.board index 102c0729e89..cfd4923970d 100644 --- a/megamek/data/boards/Deserts/16x17 Oasis.board +++ b/megamek/data/boards/Deserts/16x17 Oasis.board @@ -1,6 +1,7 @@ size 16 17 tag "Water (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/Deserts/64x34 Deserts BFM.board b/megamek/data/boards/Deserts/64x34 Deserts BFM.board index fad2ad04c54..5b042301c38 100644 --- a/megamek/data/boards/Deserts/64x34 Deserts BFM.board +++ b/megamek/data/boards/Deserts/64x34 Deserts BFM.board @@ -2,6 +2,7 @@ size 64 34 tag "Rough (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/Essentials Box Maps/16x17 Steiner Stadium.board b/megamek/data/boards/Essentials Box Maps/16x17 Steiner Stadium.board index 088f1ecd3ea..c2aa4599759 100644 --- a/megamek/data/boards/Essentials Box Maps/16x17 Steiner Stadium.board +++ b/megamek/data/boards/Essentials Box Maps/16x17 Steiner Stadium.board @@ -1,6 +1,8 @@ size 16 17 tag "Cliffs (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" +tag "Elevator (Auto)" hex 0101 5 "impassable:5" "volcano" hex 0201 5 "impassable:5" "volcano" hex 0301 5 "impassable:5" "volcano" diff --git a/megamek/data/boards/GrassLands/16x17 Grasslands Forward Base.board b/megamek/data/boards/GrassLands/16x17 Grasslands Forward Base.board index 1c9b2a818c6..cc794c62616 100644 --- a/megamek/data/boards/GrassLands/16x17 Grasslands Forward Base.board +++ b/megamek/data/boards/GrassLands/16x17 Grasslands Forward Base.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/Grasslands BattleMats/32x17 Grasslands B BattleMat.board b/megamek/data/boards/Grasslands BattleMats/32x17 Grasslands B BattleMat.board index cc59322be98..fd0469aa3ed 100644 --- a/megamek/data/boards/Grasslands BattleMats/32x17 Grasslands B BattleMat.board +++ b/megamek/data/boards/Grasslands BattleMats/32x17 Grasslands B BattleMat.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/Grasslands BattleMats/32x17 Tundra BattleMat.board b/megamek/data/boards/Grasslands BattleMats/32x17 Tundra BattleMat.board index 2a546d16258..6f7ee997b8a 100644 --- a/megamek/data/boards/Grasslands BattleMats/32x17 Tundra BattleMat.board +++ b/megamek/data/boards/Grasslands BattleMats/32x17 Tundra BattleMat.board @@ -1,7 +1,8 @@ size 32 17 tag "GrassTheme (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "woods:1;ground_fluff:4:2;foliage_elev:2" "grass" hex 0201 0 "woods:2;ground_fluff:4:2;foliage_elev:2" "grass" hex 0301 0 "ground_fluff:4:2" "grass" diff --git a/megamek/data/boards/Map Set 6/16x17 City (Downtown).board b/megamek/data/boards/Map Set 6/16x17 City (Downtown).board index 27b2aacc0f6..ca3f98c7c52 100644 --- a/megamek/data/boards/Map Set 6/16x17 City (Downtown).board +++ b/megamek/data/boards/Map Set 6/16x17 City (Downtown).board @@ -1,9 +1,11 @@ size 16 17 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;building:1:8;bldg_cf:15" "" hex 0201 0 "" "" hex 0301 0 "bldg_elev:2;building:1:0;bldg_cf:15" "" diff --git a/megamek/data/boards/Map Set 6/16x17 City (Residential).board b/megamek/data/boards/Map Set 6/16x17 City (Residential).board index cde0f307cd7..989f1b4b3a1 100644 --- a/megamek/data/boards/Map Set 6/16x17 City (Residential).board +++ b/megamek/data/boards/Map Set 6/16x17 City (Residential).board @@ -1,9 +1,11 @@ size 16 17 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;building:1:8;bldg_cf:15" "" hex 0201 0 "" "" hex 0301 0 "bldg_elev:3;building:1:12;bldg_cf:15" "" diff --git a/megamek/data/boards/Map Set 6/16x17 City (Skyscraper).board b/megamek/data/boards/Map Set 6/16x17 City (Skyscraper).board index 37cdc82ba62..14d8442bdd9 100644 --- a/megamek/data/boards/Map Set 6/16x17 City (Skyscraper).board +++ b/megamek/data/boards/Map Set 6/16x17 City (Skyscraper).board @@ -2,7 +2,9 @@ size 16 17 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/Map Set 6/16x17 City (Suburbs).board b/megamek/data/boards/Map Set 6/16x17 City (Suburbs).board index 0246dab1ffe..aa87ab6f0d3 100644 --- a/megamek/data/boards/Map Set 6/16x17 City (Suburbs).board +++ b/megamek/data/boards/Map Set 6/16x17 City (Suburbs).board @@ -1,9 +1,10 @@ size 16 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;building:2:8;bldg_cf:40" "" hex 0201 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/Map Set 7/16x17 Dropport 2.board b/megamek/data/boards/Map Set 7/16x17 Dropport 2.board index c74bc0257e3..96ea5492df6 100644 --- a/megamek/data/boards/Map Set 7/16x17 Dropport 2.board +++ b/megamek/data/boards/Map Set 7/16x17 Dropport 2.board @@ -2,6 +2,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" hex 0201 0 "bldg_elev:3;building:2:30;bldg_cf:40" "" hex 0301 0 "bldg_elev:3;building:2:28;bldg_cf:40" "" diff --git a/megamek/data/boards/Map Set 7/16x17 Military Base 1.board b/megamek/data/boards/Map Set 7/16x17 Military Base 1.board index 47da4b4788a..ab25184a6fc 100644 --- a/megamek/data/boards/Map Set 7/16x17 Military Base 1.board +++ b/megamek/data/boards/Map Set 7/16x17 Military Base 1.board @@ -1,8 +1,9 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "road:1:36" "" hex 0201 0 "road:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/Map Set 7/16x17 Military Base 2.board b/megamek/data/boards/Map Set 7/16x17 Military Base 2.board index 0ee46796cdc..b9230d64138 100644 --- a/megamek/data/boards/Map Set 7/16x17 Military Base 2.board +++ b/megamek/data/boards/Map Set 7/16x17 Military Base 2.board @@ -1,8 +1,9 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/Map Set 7/16x17 Seaport.board b/megamek/data/boards/Map Set 7/16x17 Seaport.board index 8949dd80097..3ae9dd76507 100644 --- a/megamek/data/boards/Map Set 7/16x17 Seaport.board +++ b/megamek/data/boards/Map Set 7/16x17 Seaport.board @@ -1,10 +1,11 @@ size 16 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/Map Set 8/64x68 Airfield.board b/megamek/data/boards/Map Set 8/64x68 Airfield.board index 1c8e223e2c4..c86a01a75fe 100644 --- a/megamek/data/boards/Map Set 8/64x68 Airfield.board +++ b/megamek/data/boards/Map Set 8/64x68 Airfield.board @@ -1,20 +1,13 @@ size 64 68 -tag "Rough (Auto)" -tag "Foliage (Auto)" -tag "Swamp (Auto)" tag "Roads (Auto)" -tag "Fields (Auto)" tag "LightForest (Auto)" -tag "SnowTerrain (Auto)" -tag "Water (Auto)" -tag "Cliffs (Auto)" +tag "Hangar (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Flat (Auto)" -tag "HighHills (Auto)" -tag "MediumForest (Auto)" tag "Woods (Auto)" -tag "LowHills (Auto)" -tag "DenseForest (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/Map Set 8/64x68 Courtyard.board b/megamek/data/boards/Map Set 8/64x68 Courtyard.board index 29887f69244..a123a5072ab 100644 --- a/megamek/data/boards/Map Set 8/64x68 Courtyard.board +++ b/megamek/data/boards/Map Set 8/64x68 Courtyard.board @@ -1,12 +1,8 @@ size 64 68 tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Fields (Auto)" tag "Roads (Auto)" -tag "Flat (Auto)" -tag "MediumForest (Auto)" tag "Woods (Auto)" -tag "LightForest (Auto)" tag "LowHills (Auto)" hex 0101 2 "road:1:36" "" hex 0201 2 "road:1" "" diff --git a/megamek/data/boards/Map Set 8/64x68 Peak.board b/megamek/data/boards/Map Set 8/64x68 Peak.board index d60c706c8aa..437374b4793 100644 --- a/megamek/data/boards/Map Set 8/64x68 Peak.board +++ b/megamek/data/boards/Map Set 8/64x68 Peak.board @@ -1,6 +1,7 @@ size 64 68 tag "Cliffs (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/Map Set 8/64x68 Resort.board b/megamek/data/boards/Map Set 8/64x68 Resort.board index c6353ff851a..f902ceb34b2 100644 --- a/megamek/data/boards/Map Set 8/64x68 Resort.board +++ b/megamek/data/boards/Map Set 8/64x68 Resort.board @@ -1,13 +1,14 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 -3 "sand:1" "" hex 0201 -3 "sand:1" "" diff --git a/megamek/data/boards/Map Set 8/64x68 River Valley.board b/megamek/data/boards/Map Set 8/64x68 River Valley.board index 0e26fe55bbf..9b97997181a 100644 --- a/megamek/data/boards/Map Set 8/64x68 River Valley.board +++ b/megamek/data/boards/Map Set 8/64x68 River Valley.board @@ -1,17 +1,13 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Fields (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" -tag "LightForest (Auto)" +tag "Roads (Auto)" +tag "Hangar (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Flat (Auto)" tag "HighHills (Auto)" -tag "MediumForest (Auto)" tag "Woods (Auto)" -tag "LowHills (Auto)" hex 0101 0 "water:1" "" hex 0201 0 "water:1" "" hex 0301 0 "water:1" "" diff --git a/megamek/data/boards/Solaris VII Maps/16x17 Hartford Gardens.board b/megamek/data/boards/Solaris VII Maps/16x17 Hartford Gardens.board index 1e734ae036a..bd376e828ad 100644 --- a/megamek/data/boards/Solaris VII Maps/16x17 Hartford Gardens.board +++ b/megamek/data/boards/Solaris VII Maps/16x17 Hartford Gardens.board @@ -1,8 +1,10 @@ size 16 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:5;building:4:8;bldg_cf:110" "" hex 0201 1 "" "" hex 0301 0 "bldg_elev:5;building:4:0;bldg_cf:110" "" diff --git a/megamek/data/boards/Solaris VII Maps/16x17 Scrapyard (Lava).board b/megamek/data/boards/Solaris VII Maps/16x17 Scrapyard (Lava).board index d5f49b0b09d..0b0e120755e 100644 --- a/megamek/data/boards/Solaris VII Maps/16x17 Scrapyard (Lava).board +++ b/megamek/data/boards/Solaris VII Maps/16x17 Scrapyard (Lava).board @@ -2,6 +2,7 @@ size 16 17 tag "Flat (Auto)" tag "DesertTheme (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "bldg_elev:5;building:4:12;bldg_cf:150" "desert" hex 0201 0 "bldg_elev:5;building:4:50;bldg_cf:150" "desert" hex 0301 0 "bldg_elev:5;building:4:20;bldg_cf:150" "desert" diff --git a/megamek/data/boards/Solaris VII Maps/16x17 Scrapyard (Water).board b/megamek/data/boards/Solaris VII Maps/16x17 Scrapyard (Water).board index 691b817f39f..d17ef45e567 100644 --- a/megamek/data/boards/Solaris VII Maps/16x17 Scrapyard (Water).board +++ b/megamek/data/boards/Solaris VII Maps/16x17 Scrapyard (Water).board @@ -1,7 +1,9 @@ size 16 17 tag "Water (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "bldg_elev:5;building:4:12;bldg_cf:150" "desert" hex 0201 0 "bldg_elev:5;building:4:50;bldg_cf:150" "desert" hex 0301 0 "bldg_elev:5;building:4:20;bldg_cf:150" "desert" diff --git a/megamek/data/boards/Solaris VII Maps/30x17 Coliseum.board b/megamek/data/boards/Solaris VII Maps/30x17 Coliseum.board index b1080a9354c..bc6bb3c763d 100644 --- a/megamek/data/boards/Solaris VII Maps/30x17 Coliseum.board +++ b/megamek/data/boards/Solaris VII Maps/30x17 Coliseum.board @@ -2,6 +2,8 @@ size 30 17 tag "Cliffs (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "Impassable (Auto)" +tag "Elevator (Auto)" hex 0101 5 "impassable:0" "desert" hex 0201 5 "impassable:0" "desert" hex 0301 5 "impassable:0" "desert" diff --git a/megamek/data/boards/Templates/GunEmplacementsFortressHangar.board b/megamek/data/boards/Templates/GunEmplacementsFortressHangar.board index 01aa5d6265f..1e501913c0b 100644 --- a/megamek/data/boards/Templates/GunEmplacementsFortressHangar.board +++ b/megamek/data/boards/Templates/GunEmplacementsFortressHangar.board @@ -2,6 +2,12 @@ size 16 17 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/Templates/SkinnedBuildingsRoads.board b/megamek/data/boards/Templates/SkinnedBuildingsRoads.board index b3560aad151..2648ae02969 100644 --- a/megamek/data/boards/Templates/SkinnedBuildingsRoads.board +++ b/megamek/data/boards/Templates/SkinnedBuildingsRoads.board @@ -1,11 +1,14 @@ size 36 49 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/Templates/SkinnedVariableBuildings.board b/megamek/data/boards/Templates/SkinnedVariableBuildings.board index e664f189e88..4c5eaf39e10 100644 --- a/megamek/data/boards/Templates/SkinnedVariableBuildings.board +++ b/megamek/data/boards/Templates/SkinnedVariableBuildings.board @@ -2,6 +2,8 @@ size 31 8 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/Templates/Transitions.board b/megamek/data/boards/Templates/Transitions.board index 53dccabbe80..726c2c12205 100644 --- a/megamek/data/boards/Templates/Transitions.board +++ b/megamek/data/boards/Templates/Transitions.board @@ -1,5 +1,6 @@ size 16 17 tag "Flat (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "ground_fluff:2:4" "tropical" hex 0201 0 "ground_fluff:2:4" "tropical" hex 0301 0 "ground_fluff:2:5" "tropical" diff --git a/megamek/data/boards/Templates/TransitionsTrees.board b/megamek/data/boards/Templates/TransitionsTrees.board index 1789e565756..5d4482505a4 100644 --- a/megamek/data/boards/Templates/TransitionsTrees.board +++ b/megamek/data/boards/Templates/TransitionsTrees.board @@ -1,5 +1,6 @@ size 26 17 tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/WWE2018 Terrain Set/16x17 WWE2018 DigSite.board b/megamek/data/boards/WWE2018 Terrain Set/16x17 WWE2018 DigSite.board index c0022386229..61fb404b743 100644 --- a/megamek/data/boards/WWE2018 Terrain Set/16x17 WWE2018 DigSite.board +++ b/megamek/data/boards/WWE2018 Terrain Set/16x17 WWE2018 DigSite.board @@ -2,8 +2,9 @@ size 16 17 tag "LightUrban (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 1 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/WWE2018 Terrain Set/32x34 WWE2018 DigDefendOrDie.board b/megamek/data/boards/WWE2018 Terrain Set/32x34 WWE2018 DigDefendOrDie.board index 985525a7a75..a8d20e7cd90 100644 --- a/megamek/data/boards/WWE2018 Terrain Set/32x34 WWE2018 DigDefendOrDie.board +++ b/megamek/data/boards/WWE2018 Terrain Set/32x34 WWE2018 DigDefendOrDie.board @@ -1,7 +1,8 @@ size 32 34 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" diff --git a/megamek/data/boards/buildingsnobasement/32x34 FCCW6.board b/megamek/data/boards/buildingsnobasement/32x34 FCCW6.board index 5665d8f577b..0e722b4d5e2 100644 --- a/megamek/data/boards/buildingsnobasement/32x34 FCCW6.board +++ b/megamek/data/boards/buildingsnobasement/32x34 FCCW6.board @@ -2,10 +2,11 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 0 "pavement:1" "grass" diff --git a/megamek/data/boards/buildingsnobasement/32x51 Benjamin 4.board b/megamek/data/boards/buildingsnobasement/32x51 Benjamin 4.board index 30ab7420605..5b9fa0488b6 100644 --- a/megamek/data/boards/buildingsnobasement/32x51 Benjamin 4.board +++ b/megamek/data/boards/buildingsnobasement/32x51 Benjamin 4.board @@ -1,6 +1,8 @@ size 32 51 tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:3;bldg_basement_type:1;pavement:1;building:2:12;bldg_cf:60" "" hex 0201 0 "bldg_elev:3;bldg_basement_type:1;pavement:1;building:2:56;bldg_cf:60" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/buildingsnobasement/35x35 Benj POW.board b/megamek/data/boards/buildingsnobasement/35x35 Benj POW.board index 547b973b01e..454155fa499 100644 --- a/megamek/data/boards/buildingsnobasement/35x35 Benj POW.board +++ b/megamek/data/boards/buildingsnobasement/35x35 Benj POW.board @@ -3,8 +3,9 @@ tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" tag "Swamp (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/buildingsnobasement/45x45 Benj 1-1.board b/megamek/data/boards/buildingsnobasement/45x45 Benj 1-1.board index 4105d6a9cb2..0bbb640ba1a 100644 --- a/megamek/data/boards/buildingsnobasement/45x45 Benj 1-1.board +++ b/megamek/data/boards/buildingsnobasement/45x45 Benj 1-1.board @@ -1,9 +1,11 @@ size 45 45 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/buildingsnobasement/45x45 Benj 1-2.board b/megamek/data/boards/buildingsnobasement/45x45 Benj 1-2.board index 927b9f3a9de..b3d58ed2c5c 100644 --- a/megamek/data/boards/buildingsnobasement/45x45 Benj 1-2.board +++ b/megamek/data/boards/buildingsnobasement/45x45 Benj 1-2.board @@ -1,10 +1,12 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/buildingsnobasement/45x45 FCCW 4-1.board b/megamek/data/boards/buildingsnobasement/45x45 FCCW 4-1.board index f4be05255af..e1fc584465f 100644 --- a/megamek/data/boards/buildingsnobasement/45x45 FCCW 4-1.board +++ b/megamek/data/boards/buildingsnobasement/45x45 FCCW 4-1.board @@ -4,6 +4,8 @@ tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/buildingsnobasement/48x34 FCCW 4-6.board b/megamek/data/boards/buildingsnobasement/48x34 FCCW 4-6.board index f32b86ad7b9..e841707775c 100644 --- a/megamek/data/boards/buildingsnobasement/48x34 FCCW 4-6.board +++ b/megamek/data/boards/buildingsnobasement/48x34 FCCW 4-6.board @@ -3,8 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/buildingsnobasement/Flughafen 4.board b/megamek/data/boards/buildingsnobasement/Flughafen 4.board index eb8bf2f773b..3f5f2a97822 100644 --- a/megamek/data/boards/buildingsnobasement/Flughafen 4.board +++ b/megamek/data/boards/buildingsnobasement/Flughafen 4.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/buildingsnobasement/Flughafen 6.board b/megamek/data/boards/buildingsnobasement/Flughafen 6.board index 4f0191d5ea5..e1f87a06617 100644 --- a/megamek/data/boards/buildingsnobasement/Flughafen 6.board +++ b/megamek/data/boards/buildingsnobasement/Flughafen 6.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Flat (Auto)" tag "Jungle (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/buildingsnobasement/Industry 1.board b/megamek/data/boards/buildingsnobasement/Industry 1.board index bc23d3b9ec2..695a99bfc54 100644 --- a/megamek/data/boards/buildingsnobasement/Industry 1.board +++ b/megamek/data/boards/buildingsnobasement/Industry 1.board @@ -3,6 +3,7 @@ tag "LightUrban (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:2;bldg_basement_type:1;pavement:1;building:3:6;bldg_cf:90" "" hex 0301 0 "bldg_elev:2;bldg_basement_type:1;pavement:1;building:3:28;bldg_cf:90" "" diff --git a/megamek/data/boards/buildingsnobasement/Industry 2.board b/megamek/data/boards/buildingsnobasement/Industry 2.board index 874e1ace5f6..a9afc3514d5 100644 --- a/megamek/data/boards/buildingsnobasement/Industry 2.board +++ b/megamek/data/boards/buildingsnobasement/Industry 2.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/buildingsnobasement/Ishiyamaspecial2.board b/megamek/data/boards/buildingsnobasement/Ishiyamaspecial2.board index dbd9de11cb7..44e96a86bd4 100644 --- a/megamek/data/boards/buildingsnobasement/Ishiyamaspecial2.board +++ b/megamek/data/boards/buildingsnobasement/Ishiyamaspecial2.board @@ -1,8 +1,9 @@ size 10 10 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/buildingsnobasement/ModCan06 16x17.board b/megamek/data/boards/buildingsnobasement/ModCan06 16x17.board index 2273e50b132..3ce683036f1 100644 --- a/megamek/data/boards/buildingsnobasement/ModCan06 16x17.board +++ b/megamek/data/boards/buildingsnobasement/ModCan06 16x17.board @@ -1,8 +1,10 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 4 "" "" hex 0201 4 "woods:1;foliage_elev:2" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/buildingsnobasement/ModCan19 16x17.board b/megamek/data/boards/buildingsnobasement/ModCan19 16x17.board index 5a3408c180c..b937c7df1fc 100644 --- a/megamek/data/boards/buildingsnobasement/ModCan19 16x17.board +++ b/megamek/data/boards/buildingsnobasement/ModCan19 16x17.board @@ -1,8 +1,9 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "" "" hex 0201 4 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/buildingsnobasement/Munitionsfabrik 1.board b/megamek/data/boards/buildingsnobasement/Munitionsfabrik 1.board index dfca0c5c005..b22ad794196 100644 --- a/megamek/data/boards/buildingsnobasement/Munitionsfabrik 1.board +++ b/megamek/data/boards/buildingsnobasement/Munitionsfabrik 1.board @@ -4,6 +4,8 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "arms:2" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/buildingsnobasement/Munitionsfabrik 2.board b/megamek/data/boards/buildingsnobasement/Munitionsfabrik 2.board index 13eb5771d49..9a521e7df92 100644 --- a/megamek/data/boards/buildingsnobasement/Munitionsfabrik 2.board +++ b/megamek/data/boards/buildingsnobasement/Munitionsfabrik 2.board @@ -4,6 +4,8 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1;road:1:9" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "pavement:1" "grass" diff --git a/megamek/data/boards/buildingsnobasement/Stadtgebiet 1.board b/megamek/data/boards/buildingsnobasement/Stadtgebiet 1.board index bd6ecdfb04f..8377bd85093 100644 --- a/megamek/data/boards/buildingsnobasement/Stadtgebiet 1.board +++ b/megamek/data/boards/buildingsnobasement/Stadtgebiet 1.board @@ -3,7 +3,11 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1;road:1:9" "" hex 0201 0 "bldg_elev:3;bldg_basement_type:1;bldg_class:1;pavement:1;building:1:14;bldg_cf:15" "" hex 0301 0 "bldg_elev:3;bldg_basement_type:1;bldg_class:1;pavement:1;building:1:24;bldg_cf:15" "" diff --git a/megamek/data/boards/buildingsnobasement/Stadtgebiet 2.board b/megamek/data/boards/buildingsnobasement/Stadtgebiet 2.board index 10772080284..2e4a7fe4977 100644 --- a/megamek/data/boards/buildingsnobasement/Stadtgebiet 2.board +++ b/megamek/data/boards/buildingsnobasement/Stadtgebiet 2.board @@ -3,6 +3,8 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:2;bldg_basement_type:1;bldg_class:2;pavement:1;building:2:16;bldg_cf:40" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/buildingsnobasement/Stronghold.board b/megamek/data/boards/buildingsnobasement/Stronghold.board index 799aefc5ab1..4a5b8bae93c 100644 --- a/megamek/data/boards/buildingsnobasement/Stronghold.board +++ b/megamek/data/boards/buildingsnobasement/Stronghold.board @@ -1,11 +1,12 @@ size 50 50 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" hex 0301 1 "" "" diff --git a/megamek/data/boards/buildingsnobasement/citadel.board b/megamek/data/boards/buildingsnobasement/citadel.board index 1d76c1f27af..a0a7861d905 100644 --- a/megamek/data/boards/buildingsnobasement/citadel.board +++ b/megamek/data/boards/buildingsnobasement/citadel.board @@ -1,10 +1,12 @@ size 50 50 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Jungle (Auto)" hex 0101 0 "water:5" "" diff --git a/megamek/data/boards/buildingsnobasement/citydowntown.board b/megamek/data/boards/buildingsnobasement/citydowntown.board index 64be50ac12f..5ea794d3492 100644 --- a/megamek/data/boards/buildingsnobasement/citydowntown.board +++ b/megamek/data/boards/buildingsnobasement/citydowntown.board @@ -1,9 +1,11 @@ size 16 17 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:1;building:1:8;bldg_cf:15" "" hex 0201 0 "" "" hex 0301 0 "bldg_elev:2;bldg_basement_type:1;building:1:0;bldg_cf:15" "" diff --git a/megamek/data/boards/buildingsnobasement/cityresidential.board b/megamek/data/boards/buildingsnobasement/cityresidential.board index 2549f8ee3f6..6c4f38b3500 100644 --- a/megamek/data/boards/buildingsnobasement/cityresidential.board +++ b/megamek/data/boards/buildingsnobasement/cityresidential.board @@ -1,9 +1,11 @@ size 16 17 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:1;building:1:8;bldg_cf:15" "" hex 0201 0 "" "" hex 0301 0 "bldg_elev:3;bldg_basement_type:1;building:1:12;bldg_cf:15" "" diff --git a/megamek/data/boards/buildingsnobasement/cityskyscraper.board b/megamek/data/boards/buildingsnobasement/cityskyscraper.board index 3d8531f1e6f..b070b2dabfe 100644 --- a/megamek/data/boards/buildingsnobasement/cityskyscraper.board +++ b/megamek/data/boards/buildingsnobasement/cityskyscraper.board @@ -2,7 +2,9 @@ size 16 17 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/buildingsnobasement/citysuburbs.board b/megamek/data/boards/buildingsnobasement/citysuburbs.board index 6cfba559e0a..761919adbfe 100644 --- a/megamek/data/boards/buildingsnobasement/citysuburbs.board +++ b/megamek/data/boards/buildingsnobasement/citysuburbs.board @@ -1,9 +1,10 @@ size 16 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:1;building:2:8;bldg_cf:40" "" hex 0201 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/buildingsnobasement/dropport2.board b/megamek/data/boards/buildingsnobasement/dropport2.board index 7189589d408..a0b853b69da 100644 --- a/megamek/data/boards/buildingsnobasement/dropport2.board +++ b/megamek/data/boards/buildingsnobasement/dropport2.board @@ -2,6 +2,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" hex 0201 0 "bldg_elev:3;bldg_basement_type:1;building:2:30;bldg_cf:40" "" hex 0301 0 "bldg_elev:3;bldg_basement_type:1;building:2:28;bldg_cf:40" "" diff --git a/megamek/data/boards/buildingsnobasement/militarybase1.board b/megamek/data/boards/buildingsnobasement/militarybase1.board index 16fecbb3e77..ba8f32c9cbf 100644 --- a/megamek/data/boards/buildingsnobasement/militarybase1.board +++ b/megamek/data/boards/buildingsnobasement/militarybase1.board @@ -1,8 +1,9 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "road:1:36" "" hex 0201 0 "road:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/buildingsnobasement/militarybase2.board b/megamek/data/boards/buildingsnobasement/militarybase2.board index b6defbb8771..a9d7cd165fb 100644 --- a/megamek/data/boards/buildingsnobasement/militarybase2.board +++ b/megamek/data/boards/buildingsnobasement/militarybase2.board @@ -1,8 +1,9 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/buildingsnobasement/oasis.board b/megamek/data/boards/buildingsnobasement/oasis.board index 85ff941d599..84de4b33a08 100644 --- a/megamek/data/boards/buildingsnobasement/oasis.board +++ b/megamek/data/boards/buildingsnobasement/oasis.board @@ -1,11 +1,13 @@ size 50 50 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" diff --git a/megamek/data/boards/buildingsnobasement/seaport.board b/megamek/data/boards/buildingsnobasement/seaport.board index f7e5b2a9188..236126b223b 100644 --- a/megamek/data/boards/buildingsnobasement/seaport.board +++ b/megamek/data/boards/buildingsnobasement/seaport.board @@ -1,10 +1,11 @@ size 16 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/buildingsnobasement/seaportwithfueltanks.board b/megamek/data/boards/buildingsnobasement/seaportwithfueltanks.board index aad37fe9739..3d51240d334 100644 --- a/megamek/data/boards/buildingsnobasement/seaportwithfueltanks.board +++ b/megamek/data/boards/buildingsnobasement/seaportwithfueltanks.board @@ -1,10 +1,11 @@ size 16 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/buildingsnobasement/urbanruins.board b/megamek/data/boards/buildingsnobasement/urbanruins.board index 293a32cfbd0..99b29cf0dae 100644 --- a/megamek/data/boards/buildingsnobasement/urbanruins.board +++ b/megamek/data/boards/buildingsnobasement/urbanruins.board @@ -1,14 +1,16 @@ size 50 50 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" -tag "Swamp (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Swamp (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" diff --git a/megamek/data/boards/solaris/BorealReach-14x14.board b/megamek/data/boards/solaris/BorealReach-14x14.board index 40bf7afe460..d6fea08d1f4 100644 --- a/megamek/data/boards/solaris/BorealReach-14x14.board +++ b/megamek/data/boards/solaris/BorealReach-14x14.board @@ -2,6 +2,7 @@ size 14 14 tag "Rough (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 -6 "pavement:1" "snow" hex 0201 0 "pavement:1" "snow" diff --git a/megamek/data/boards/solaris/BorealReach-26x12.board b/megamek/data/boards/solaris/BorealReach-26x12.board index ad9f3549d78..6439a9e8e93 100644 --- a/megamek/data/boards/solaris/BorealReach-26x12.board +++ b/megamek/data/boards/solaris/BorealReach-26x12.board @@ -1,9 +1,10 @@ size 26 12 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" -tag "IceTerrain (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" hex 0101 2 "pavement:1" "snow" hex 0201 2 "" "snow" hex 0301 1 "" "snow" diff --git a/megamek/data/boards/solaris/ColosseumChaosMode-15x14.board b/megamek/data/boards/solaris/ColosseumChaosMode-15x14.board index ef562b74cd3..da13dc36133 100644 --- a/megamek/data/boards/solaris/ColosseumChaosMode-15x14.board +++ b/megamek/data/boards/solaris/ColosseumChaosMode-15x14.board @@ -1,6 +1,8 @@ size 15 14 option exit_roads_to_pavement false tag "GrassTheme (Auto)" +tag "Impassable (Auto)" +tag "Elevator (Auto)" hex 0101 9 "pavement:1;impassable:1" "" hex 0201 9 "pavement:1;impassable:1" "" hex 0301 9 "pavement:1;impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaESW01-10x10.board b/megamek/data/boards/solaris/IshiyamaESW01-10x10.board index a50dd99b312..e8e61d4204d 100644 --- a/megamek/data/boards/solaris/IshiyamaESW01-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaESW01-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaESW02-10x10.board b/megamek/data/boards/solaris/IshiyamaESW02-10x10.board index 1356a2aef37..74b12bfd454 100644 --- a/megamek/data/boards/solaris/IshiyamaESW02-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaESW02-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaEW01-10x10.board b/megamek/data/boards/solaris/IshiyamaEW01-10x10.board index 6cf6ee5ab5c..502764ef138 100644 --- a/megamek/data/boards/solaris/IshiyamaEW01-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaEW01-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaEW02-10x10.board b/megamek/data/boards/solaris/IshiyamaEW02-10x10.board index 5e57e5162b2..1bd2c36b707 100644 --- a/megamek/data/boards/solaris/IshiyamaEW02-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaEW02-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNES01-10x10.board b/megamek/data/boards/solaris/IshiyamaNES01-10x10.board index 7d8642937ae..c4e54a525e4 100644 --- a/megamek/data/boards/solaris/IshiyamaNES01-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNES01-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNES02-10x10.board b/megamek/data/boards/solaris/IshiyamaNES02-10x10.board index 7c0c952843c..ed0b4f5a02a 100644 --- a/megamek/data/boards/solaris/IshiyamaNES02-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNES02-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW01-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW01-10x10.board index e3546440d3d..3c868fba93c 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW01-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW01-10x10.board @@ -1,8 +1,9 @@ size 10 10 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW02-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW02-10x10.board index c29599171eb..01d3cdd13d1 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW02-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW02-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW03-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW03-10x10.board index dbda85a7848..78f9e1d1939 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW03-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW03-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW04-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW04-10x10.board index e10c05b2bae..afb860536ea 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW04-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW04-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW05-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW05-10x10.board index d255e5c1181..248521c74d8 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW05-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW05-10x10.board @@ -1,8 +1,9 @@ size 10 10 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW06-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW06-10x10.board index c3940ad69a9..0ae1c54abc0 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW06-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW06-10x10.board @@ -1,8 +1,9 @@ size 10 10 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW07-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW07-10x10.board index c3c1e88735b..d5f3c8f2765 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW07-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW07-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW08-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW08-10x10.board index 0a1f66ffd4d..db5bc25e7c0 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW08-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW08-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW09-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW09-10x10.board index e77ab52c25b..34906c406de 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW09-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW09-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW10-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW10-10x10.board index 528f0a096ee..b9cff4fba45 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW10-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW10-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW11-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW11-10x10.board index ddead40d7cd..93cbb5d831e 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW11-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW11-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW12-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW12-10x10.board index 39b043207ac..f6b51b3e566 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW12-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW12-10x10.board @@ -1,8 +1,9 @@ size 10 10 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW13-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW13-10x10.board index 1df8bf2ca2b..e704361bb0c 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW13-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW13-10x10.board @@ -1,8 +1,9 @@ size 10 10 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW14-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW14-10x10.board index 4698628bcc3..8f49ef31502 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW14-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW14-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW15-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW15-10x10.board index 20a05d4c586..df1b12acc64 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW15-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW15-10x10.board @@ -1,8 +1,9 @@ size 10 10 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW16-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW16-10x10.board index 96187a97d6f..1ff429541d7 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW16-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW16-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW17-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW17-10x10.board index 38c08ed367f..130416d3cc4 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW17-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW17-10x10.board @@ -1,8 +1,9 @@ size 10 10 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW18-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW18-10x10.board index 502bdbf3860..60a2f989d7c 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW18-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW18-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW19-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW19-10x10.board index c8f6f34ff6f..1fb5653cab6 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW19-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW19-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW20-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW20-10x10.board index 67b39434f57..9ec7b12a223 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW20-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW20-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 2 "" "" hex 0301 1 "" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW21-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW21-10x10.board index 743f829ffab..58ca397146e 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW21-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW21-10x10.board @@ -1,8 +1,9 @@ size 10 10 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW22-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW22-10x10.board index 6830bce9124..e4fc398f5a5 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW22-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW22-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW23-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW23-10x10.board index b7746715b86..ffbaeb23e1b 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW23-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW23-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW24-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW24-10x10.board index 5b69e948a63..3d6aee1d954 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW24-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW24-10x10.board @@ -1,8 +1,9 @@ size 10 10 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW25-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW25-10x10.board index 55a06748894..55299f444e6 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW25-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW25-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW26-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW26-10x10.board index 4e0d87375fe..f202ced005d 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW26-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW26-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW27-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW27-10x10.board index d7c56c81460..2dff015e679 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW27-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW27-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW28-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW28-10x10.board index a25d3638f27..0b2beee049c 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW28-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW28-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW29-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW29-10x10.board index 5c43b6a9a20..a9775891c0e 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW29-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW29-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW30-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW30-10x10.board index 7751d6b0e02..69b0b2e5aa4 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW30-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW30-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW31-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW31-10x10.board index 94598a3bb7c..c9b8f9857b6 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW31-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW31-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW32-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW32-10x10.board index eb8a08ddfdd..c2f9c643b05 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW32-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW32-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW33-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW33-10x10.board index bf06cf10d32..e8474eb605c 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW33-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW33-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW34-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW34-10x10.board index fcd745cbc04..391d2a971f4 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW34-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW34-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW35-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW35-10x10.board index 512d617ddd0..d72f7604e39 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW35-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW35-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW36-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW36-10x10.board index 32b15460dd7..a2f9f86e16e 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW36-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW36-10x10.board @@ -1,6 +1,7 @@ size 10 10 tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 2 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/solaris/IshiyamaNESW37-10x10.board b/megamek/data/boards/solaris/IshiyamaNESW37-10x10.board index af3c6224fe3..5fd8896bf30 100644 --- a/megamek/data/boards/solaris/IshiyamaNESW37-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNESW37-10x10.board @@ -1,6 +1,7 @@ size 10 10 tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 4 "" "" hex 0201 4 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/solaris/IshiyamaNEW01-10x10.board b/megamek/data/boards/solaris/IshiyamaNEW01-10x10.board index 8f324d8f061..69571bea411 100644 --- a/megamek/data/boards/solaris/IshiyamaNEW01-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNEW01-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNEW02-10x10.board b/megamek/data/boards/solaris/IshiyamaNEW02-10x10.board index bb301a61229..dae991deff8 100644 --- a/megamek/data/boards/solaris/IshiyamaNEW02-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNEW02-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNS01-10x10.board b/megamek/data/boards/solaris/IshiyamaNS01-10x10.board index 48fc2defd8c..a95abffc049 100644 --- a/megamek/data/boards/solaris/IshiyamaNS01-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNS01-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNS02-10x10.board b/megamek/data/boards/solaris/IshiyamaNS02-10x10.board index a6c8bef31ba..089f7e01757 100644 --- a/megamek/data/boards/solaris/IshiyamaNS02-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNS02-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNSW01-10x10.board b/megamek/data/boards/solaris/IshiyamaNSW01-10x10.board index 144bc4c5666..712fd0d9d9c 100644 --- a/megamek/data/boards/solaris/IshiyamaNSW01-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNSW01-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/solaris/IshiyamaNSW02-10x10.board b/megamek/data/boards/solaris/IshiyamaNSW02-10x10.board index 482abb53bfe..3e6d1e365bd 100644 --- a/megamek/data/boards/solaris/IshiyamaNSW02-10x10.board +++ b/megamek/data/boards/solaris/IshiyamaNSW02-10x10.board @@ -1,7 +1,8 @@ size 10 10 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/unofficial/104x65 - Antallos River Valley Farms.board b/megamek/data/boards/unofficial/104x65 - Antallos River Valley Farms.board index 747fa9cefdd..7bfab812c29 100644 --- a/megamek/data/boards/unofficial/104x65 - Antallos River Valley Farms.board +++ b/megamek/data/boards/unofficial/104x65 - Antallos River Valley Farms.board @@ -2,14 +2,16 @@ size 104 65 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Roads (Auto)" tag "Cliffs (Auto)" -tag "HighHills (Auto)" -tag "MediumForest (Auto)" -tag "DesertTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:0" "desert" hex 0201 0 "water:0" "desert" hex 0301 0 "water:0" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/100x80 - Antallos Fortress with Town.board b/megamek/data/boards/unofficial/5uper5kunk/100x80 - Antallos Fortress with Town.board index 8ab9d0b5a35..83c01e7f9ac 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/100x80 - Antallos Fortress with Town.board +++ b/megamek/data/boards/unofficial/5uper5kunk/100x80 - Antallos Fortress with Town.board @@ -5,12 +5,17 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" -tag "DesertTheme (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 5 "" "desert" hex 0201 4 "" "desert" hex 0301 3 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/104x45 - Antallos Maqqavelwan Drop Port - Gimmie the Money.board b/megamek/data/boards/unofficial/5uper5kunk/104x45 - Antallos Maqqavelwan Drop Port - Gimmie the Money.board index 351f19eab7b..71916f0072a 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/104x45 - Antallos Maqqavelwan Drop Port - Gimmie the Money.board +++ b/megamek/data/boards/unofficial/5uper5kunk/104x45 - Antallos Maqqavelwan Drop Port - Gimmie the Money.board @@ -3,11 +3,16 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "HighHills (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" +tag "Hangar (Auto)" tag "HeavyUrban (Auto)" +tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/104x55 - Antallos Wasteland Oasis Village Hilly Approch.board b/megamek/data/boards/unofficial/5uper5kunk/104x55 - Antallos Wasteland Oasis Village Hilly Approch.board index ad0968490e5..dc30096718c 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/104x55 - Antallos Wasteland Oasis Village Hilly Approch.board +++ b/megamek/data/boards/unofficial/5uper5kunk/104x55 - Antallos Wasteland Oasis Village Hilly Approch.board @@ -2,13 +2,15 @@ size 104 55 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "MediumForest (Auto)" tag "DesertTheme (Auto)" -tag "MediumUrban (Auto)" -tag "Water (Auto)" +tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "MediumUrban (Auto)" hex 0101 1 "" "desert" hex 0201 1 "rough:1" "desert" hex 0301 1 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos Port Krin - Large.board b/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos Port Krin - Large.board index b6202688346..ba671d6aca7 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos Port Krin - Large.board +++ b/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos Port Krin - Large.board @@ -1,12 +1,15 @@ size 104 65 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "desert" hex 0201 0 "pavement:1" "desert" hex 0301 0 "bldg_elev:5;pavement:1;building:2:0;bldg_cf:36" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos River Valley Farms.board b/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos River Valley Farms.board index 747fa9cefdd..7bfab812c29 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos River Valley Farms.board +++ b/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos River Valley Farms.board @@ -2,14 +2,16 @@ size 104 65 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Roads (Auto)" tag "Cliffs (Auto)" -tag "HighHills (Auto)" -tag "MediumForest (Auto)" -tag "DesertTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:0" "desert" hex 0201 0 "water:0" "desert" hex 0301 0 "water:0" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos Wasteland Village Low Cover.board b/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos Wasteland Village Low Cover.board index 2c780b694da..b5c7bbcdeeb 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos Wasteland Village Low Cover.board +++ b/megamek/data/boards/unofficial/5uper5kunk/104x65 - Antallos Wasteland Village Low Cover.board @@ -3,11 +3,13 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Roads (Auto)" -tag "LightForest (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" -tag "MediumUrban (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" hex 0101 2 "rough:1" "desert" hex 0201 2 "" "desert" hex 0301 2 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/128x128 - Raid on Outpost Ulysses - Full Map.board b/megamek/data/boards/unofficial/5uper5kunk/128x128 - Raid on Outpost Ulysses - Full Map.board index 0287f416bc5..92105dff7dc 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/128x128 - Raid on Outpost Ulysses - Full Map.board +++ b/megamek/data/boards/unofficial/5uper5kunk/128x128 - Raid on Outpost Ulysses - Full Map.board @@ -4,12 +4,17 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" tag "Cliffs (Auto)" tag "GrassTheme (Auto)" -tag "HighHills (Auto)" tag "Water (Auto)" +tag "HighHills (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 4 "woods:1;foliage_elev:2" "grass" hex 0201 4 "woods:1;foliage_elev:2" "grass" hex 0301 4 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/5uper5kunk/128x64 - Raid on Outpost Ulysses - North Half.board b/megamek/data/boards/unofficial/5uper5kunk/128x64 - Raid on Outpost Ulysses - North Half.board index 0e3ee9a98fb..c02ac94f699 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/128x64 - Raid on Outpost Ulysses - North Half.board +++ b/megamek/data/boards/unofficial/5uper5kunk/128x64 - Raid on Outpost Ulysses - North Half.board @@ -6,7 +6,12 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 4 "woods:1;foliage_elev:2" "grass" hex 0201 4 "woods:1;foliage_elev:2" "grass" hex 0301 4 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/5uper5kunk/35x35 - Antallos Ancient City.board b/megamek/data/boards/unofficial/5uper5kunk/35x35 - Antallos Ancient City.board index 5e26066d2ca..582ee836c0b 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/35x35 - Antallos Ancient City.board +++ b/megamek/data/boards/unofficial/5uper5kunk/35x35 - Antallos Ancient City.board @@ -2,9 +2,10 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Roads (Auto)" -tag "LightForest (Auto)" tag "DesertTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -1 "" "desert" hex 0201 -1 "" "desert" hex 0301 -1 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/45x45 - Antallos Wasteland Settlement.board b/megamek/data/boards/unofficial/5uper5kunk/45x45 - Antallos Wasteland Settlement.board index f8f5c729240..c74a97b8275 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/45x45 - Antallos Wasteland Settlement.board +++ b/megamek/data/boards/unofficial/5uper5kunk/45x45 - Antallos Wasteland Settlement.board @@ -2,13 +2,14 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Roads (Auto)" -tag "LightForest (Auto)" tag "Cliffs (Auto)" +tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" -tag "HeavyUrban (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 2 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dense Urban.board b/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dense Urban.board index 124fd983d74..24ebdd29eab 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dense Urban.board +++ b/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dense Urban.board @@ -1,11 +1,14 @@ size 45 45 option exit_roads_to_pavement false tag "Foliage (Auto)" +tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" -tag "HeavyUrban (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -1 "" "desert" hex 0201 -1 "" "desert" hex 0301 -1 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dunes and Large Mesa Depot.board b/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dunes and Large Mesa Depot.board index 5c5f59468de..ed11024d4e3 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dunes and Large Mesa Depot.board +++ b/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dunes and Large Mesa Depot.board @@ -6,6 +6,7 @@ tag "Roads (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "sand:1" "desert" hex 0201 0 "sand:1" "desert" hex 0301 1 "sand:1" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dunes and Small Depots.board b/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dunes and Small Depots.board index 887dd72654f..febf562702e 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dunes and Small Depots.board +++ b/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Desert Dunes and Small Depots.board @@ -4,6 +4,7 @@ tag "Foliage (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -1 "sand:1" "desert" hex 0201 -1 "sand:1" "desert" hex 0301 -1 "sand:1" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Wasteland Marsh Channels Ruined Depot.board b/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Wasteland Marsh Channels Ruined Depot.board index f46f9831c5b..47660c1cb2e 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Wasteland Marsh Channels Ruined Depot.board +++ b/megamek/data/boards/unofficial/5uper5kunk/55x55 - Antallos Wasteland Marsh Channels Ruined Depot.board @@ -2,13 +2,14 @@ size 55 55 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "Cliffs (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/64x64 - Raid on Outpost Ulysses - NE Quarter.board b/megamek/data/boards/unofficial/5uper5kunk/64x64 - Raid on Outpost Ulysses - NE Quarter.board index d644c6f2dde..f4fa7a54475 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/64x64 - Raid on Outpost Ulysses - NE Quarter.board +++ b/megamek/data/boards/unofficial/5uper5kunk/64x64 - Raid on Outpost Ulysses - NE Quarter.board @@ -6,7 +6,12 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 5 "woods:1;foliage_elev:2" "grass" hex 0201 5 "woods:1;foliage_elev:2" "grass" hex 0301 5 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/5uper5kunk/64x68 - Antallos Active Wasteland City.board b/megamek/data/boards/unofficial/5uper5kunk/64x68 - Antallos Active Wasteland City.board index 223ffe85c9c..93d4e1227b0 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/64x68 - Antallos Active Wasteland City.board +++ b/megamek/data/boards/unofficial/5uper5kunk/64x68 - Antallos Active Wasteland City.board @@ -2,13 +2,18 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Hangar (Auto)" tag "Cliffs (Auto)" -tag "HighHills (Auto)" -tag "DesertTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Mesa Town and Base Entrance v2.board b/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Mesa Town and Base Entrance v2.board index 7e31ae1c24f..cdd6dc3214f 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Mesa Town and Base Entrance v2.board +++ b/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Mesa Town and Base Entrance v2.board @@ -3,12 +3,14 @@ option exit_roads_to_pavement false tag "LightUrban (Auto)" tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Roads (Auto)" -tag "LightForest (Auto)" tag "Cliffs (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 2 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Oasis Pumping Station.board b/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Oasis Pumping Station.board index 12debbba0cd..81e3baa4dc6 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Oasis Pumping Station.board +++ b/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Oasis Pumping Station.board @@ -3,9 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "MediumForest (Auto)" tag "DesertTheme (Auto)" +tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Wasteland Marsh Channels Ruined Depot - Expanded v2.board b/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Wasteland Marsh Channels Ruined Depot - Expanded v2.board index e89e72fc31b..17a5a1d671b 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Wasteland Marsh Channels Ruined Depot - Expanded v2.board +++ b/megamek/data/boards/unofficial/5uper5kunk/80x49 - Antallos Wasteland Marsh Channels Ruined Depot - Expanded v2.board @@ -2,13 +2,14 @@ size 80 49 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "Cliffs (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/5uper5kunk/96x73 - Antallos Mesa Town and Base Entrance - Expanded.board b/megamek/data/boards/unofficial/5uper5kunk/96x73 - Antallos Mesa Town and Base Entrance - Expanded.board index 07fe4b3cb57..28495b222d9 100644 --- a/megamek/data/boards/unofficial/5uper5kunk/96x73 - Antallos Mesa Town and Base Entrance - Expanded.board +++ b/megamek/data/boards/unofficial/5uper5kunk/96x73 - Antallos Mesa Town and Base Entrance - Expanded.board @@ -3,13 +3,15 @@ option exit_roads_to_pavement false tag "LightUrban (Auto)" tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 3 "" "desert" diff --git a/megamek/data/boards/unofficial/Aokarasu/32x34 FCCW6.board b/megamek/data/boards/unofficial/Aokarasu/32x34 FCCW6.board index beab4e12290..acd01ed000f 100644 --- a/megamek/data/boards/unofficial/Aokarasu/32x34 FCCW6.board +++ b/megamek/data/boards/unofficial/Aokarasu/32x34 FCCW6.board @@ -2,10 +2,11 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 0 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/Aokarasu/32x51 Benjamin 4.board b/megamek/data/boards/unofficial/Aokarasu/32x51 Benjamin 4.board index ffe1574ea5a..a023b0684e9 100644 --- a/megamek/data/boards/unofficial/Aokarasu/32x51 Benjamin 4.board +++ b/megamek/data/boards/unofficial/Aokarasu/32x51 Benjamin 4.board @@ -1,7 +1,9 @@ size 32 51 option exit_roads_to_pavement false tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:3;pavement:1;building:2:12;bldg_cf:60" "" hex 0201 0 "bldg_elev:3;pavement:1;building:2:56;bldg_cf:60" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Aokarasu/35x35 Benj POW.board b/megamek/data/boards/unofficial/Aokarasu/35x35 Benj POW.board index 5dffcfb18e5..a50dbd84a98 100644 --- a/megamek/data/boards/unofficial/Aokarasu/35x35 Benj POW.board +++ b/megamek/data/boards/unofficial/Aokarasu/35x35 Benj POW.board @@ -3,8 +3,9 @@ tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" tag "Swamp (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Aokarasu/45x45 Benj 1-1.board b/megamek/data/boards/unofficial/Aokarasu/45x45 Benj 1-1.board index 7eaa96daead..00836dc862f 100644 --- a/megamek/data/boards/unofficial/Aokarasu/45x45 Benj 1-1.board +++ b/megamek/data/boards/unofficial/Aokarasu/45x45 Benj 1-1.board @@ -1,9 +1,11 @@ size 45 45 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Aokarasu/45x45 Benj 1-2.board b/megamek/data/boards/unofficial/Aokarasu/45x45 Benj 1-2.board index 21428c8f0b8..c130e8ec745 100644 --- a/megamek/data/boards/unofficial/Aokarasu/45x45 Benj 1-2.board +++ b/megamek/data/boards/unofficial/Aokarasu/45x45 Benj 1-2.board @@ -1,11 +1,13 @@ size 45 45 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Aokarasu/45x45 FCCW 4-1.board b/megamek/data/boards/unofficial/Aokarasu/45x45 FCCW 4-1.board index bf1478bfb42..5bc61b3f654 100644 --- a/megamek/data/boards/unofficial/Aokarasu/45x45 FCCW 4-1.board +++ b/megamek/data/boards/unofficial/Aokarasu/45x45 FCCW 4-1.board @@ -4,6 +4,8 @@ tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Aokarasu/45x45 FCCW 4-4.board b/megamek/data/boards/unofficial/Aokarasu/45x45 FCCW 4-4.board index e65ea27104a..754dcad1f42 100644 --- a/megamek/data/boards/unofficial/Aokarasu/45x45 FCCW 4-4.board +++ b/megamek/data/boards/unofficial/Aokarasu/45x45 FCCW 4-4.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Swamp (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Aokarasu/48x34 FCCW 4-6.board b/megamek/data/boards/unofficial/Aokarasu/48x34 FCCW 4-6.board index 57b84fbdc28..4819af7869d 100644 --- a/megamek/data/boards/unofficial/Aokarasu/48x34 FCCW 4-6.board +++ b/megamek/data/boards/unofficial/Aokarasu/48x34 FCCW 4-6.board @@ -3,8 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Aokarasu/80x17 Benj 7.board b/megamek/data/boards/unofficial/Aokarasu/80x17 Benj 7.board index d5aa52662a8..21e27f637e1 100644 --- a/megamek/data/boards/unofficial/Aokarasu/80x17 Benj 7.board +++ b/megamek/data/boards/unofficial/Aokarasu/80x17 Benj 7.board @@ -1,8 +1,9 @@ size 80 17 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 3 "" "mars" hex 0201 3 "" "mars" diff --git a/megamek/data/boards/unofficial/ArekP64/150x110 Bunkers.board b/megamek/data/boards/unofficial/ArekP64/150x110 Bunkers.board index 5ba7a778bc3..56c213532e9 100644 --- a/megamek/data/boards/unofficial/ArekP64/150x110 Bunkers.board +++ b/megamek/data/boards/unofficial/ArekP64/150x110 Bunkers.board @@ -2,6 +2,7 @@ size 150 110 tag "Cliffs (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" hex 0101 -1 "" "" hex 0201 -1 "" "" hex 0301 0 "" "Bunkers" diff --git a/megamek/data/boards/unofficial/ArekP64/80x60 SpacePort 7.board b/megamek/data/boards/unofficial/ArekP64/80x60 SpacePort 7.board index b5afb87b3dd..f1ff8076a66 100644 --- a/megamek/data/boards/unofficial/ArekP64/80x60 SpacePort 7.board +++ b/megamek/data/boards/unofficial/ArekP64/80x60 SpacePort 7.board @@ -1,13 +1,15 @@ size 80 60 option exit_roads_to_pavement false tag "LightUrban (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "ArmoredBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/ArekP64/90x85 Sea Airfield.board b/megamek/data/boards/unofficial/ArekP64/90x85 Sea Airfield.board index 1adf28a3a3d..c064d46e95a 100644 --- a/megamek/data/boards/unofficial/ArekP64/90x85 Sea Airfield.board +++ b/megamek/data/boards/unofficial/ArekP64/90x85 Sea Airfield.board @@ -1,12 +1,14 @@ size 90 85 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "Woods (Auto)" +tag "ArmoredBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "water:5" "" hex 0201 0 "water:5" "" hex 0301 0 "water:5" "" diff --git a/megamek/data/boards/unofficial/AshnodsMaps/45x45 Jotun Mountains Kore.board b/megamek/data/boards/unofficial/AshnodsMaps/45x45 Jotun Mountains Kore.board index fafaae99617..08a8d8f9fc9 100644 --- a/megamek/data/boards/unofficial/AshnodsMaps/45x45 Jotun Mountains Kore.board +++ b/megamek/data/boards/unofficial/AshnodsMaps/45x45 Jotun Mountains Kore.board @@ -1,13 +1,17 @@ size 45 45 tag "Foliage (Auto)" +tag "MultipleTheme (Auto)" +tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" +tag "Hangar (Auto)" +tag "SnowTerrain (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" tag "HighHills (Auto)" -tag "IceTerrain (Auto)" tag "Lava (Auto)" -tag "LightForest (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" -tag "SnowTerrain (Auto)" hex 0101 4 "snow:2;metal_deposit:10" "" hex 0201 4 "snow:2;metal_deposit:10" "" hex 0301 4 "snow:2;metal_deposit:10" "" diff --git a/megamek/data/boards/unofficial/AshnodsMaps/50x50 Hell World.board b/megamek/data/boards/unofficial/AshnodsMaps/50x50 Hell World.board index 8d3a3b40a7f..657de1b7b6c 100644 --- a/megamek/data/boards/unofficial/AshnodsMaps/50x50 Hell World.board +++ b/megamek/data/boards/unofficial/AshnodsMaps/50x50 Hell World.board @@ -2,6 +2,7 @@ size 50 50 tag "Rough (Auto)" tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "LightForest (Auto)" diff --git a/megamek/data/boards/unofficial/AshnodsMaps/50x50 Wetlands.board b/megamek/data/boards/unofficial/AshnodsMaps/50x50 Wetlands.board index d57573065da..1b0cb0268d6 100644 --- a/megamek/data/boards/unofficial/AshnodsMaps/50x50 Wetlands.board +++ b/megamek/data/boards/unofficial/AshnodsMaps/50x50 Wetlands.board @@ -5,6 +5,7 @@ tag "Water (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -1- Up-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -1- Up-Right.board index bcebf49e41f..8ab6a62428e 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -1- Up-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -1- Up-Right.board @@ -1,7 +1,8 @@ size 20 14 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "pavement:1" "snow" hex 0201 -1 "pavement:1" "snow" hex 0301 -1 "pavement:1" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -2- Middle-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -2- Middle-Right.board index ae087558bc3..b8bae5f8a9e 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -2- Middle-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -2- Middle-Right.board @@ -1,7 +1,8 @@ size 20 14 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -3- Down-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -3- Down-Right.board index d6f412970e5..3ab3fb45d7a 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -3- Down-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -3- Down-Right.board @@ -1,7 +1,8 @@ size 20 14 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -4- Up-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -4- Up-Left.board index 425fb8d1045..595f1322cd4 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -4- Up-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -4- Up-Left.board @@ -2,6 +2,7 @@ size 20 14 tag "Rough (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -5- Middle-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -5- Middle-Left.board index 4bbdb831846..f492f57100f 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -5- Middle-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -5- Middle-Left.board @@ -1,7 +1,8 @@ size 20 14 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "" hex 0301 -2 "pavement:1" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -6- Down-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -6- Down-Left.board index d0508289943..3c2e6067aee 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -6- Down-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (IceRoughed) -6- Down-Left.board @@ -1,6 +1,7 @@ size 20 14 tag "Rough (Auto)" tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "pavement:1" "snow" hex 0201 -2 "water:5" "snow" hex 0301 -1 "pavement:1" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -1- Up-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -1- Up-Right.board index bd7777cec52..e812a202fbb 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -1- Up-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -1- Up-Right.board @@ -1,6 +1,7 @@ size 20 14 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "pavement:1" "snow" hex 0201 -1 "pavement:1" "snow" hex 0301 -1 "pavement:1" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -2- Middle-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -2- Middle-Right.board index 64c6668ef58..04c6ab61339 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -2- Middle-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -2- Middle-Right.board @@ -1,6 +1,7 @@ size 20 14 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -3- Down-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -3- Down-Right.board index 942dd220ae9..f2891907f74 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -3- Down-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -3- Down-Right.board @@ -1,7 +1,8 @@ size 20 14 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -4- Up-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -4- Up-Left.board index 904deba4363..7ccc867f13a 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -4- Up-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -4- Up-Left.board @@ -1,7 +1,8 @@ size 20 14 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -5- Middle-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -5- Middle-Left.board index 2ae59aec589..1f418719d50 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -5- Middle-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -5- Middle-Left.board @@ -1,6 +1,7 @@ size 20 14 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "" hex 0301 -2 "pavement:1" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -6- Down-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -6- Down-Left.board index fc0460c571d..42a5c6c0247 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -6- Down-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock (Iced) -6- Down-Left.board @@ -1,5 +1,6 @@ size 20 14 tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "pavement:1" "snow" hex 0201 -2 "water:5" "snow" hex 0301 -1 "pavement:1" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -1- Up-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -1- Up-Right.board index 1d568823b27..ceef211ccb7 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -1- Up-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -1- Up-Right.board @@ -1,6 +1,7 @@ size 20 14 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "" "snow" hex 0201 -1 "" "snow" hex 0301 -1 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -2- Middle-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -2- Middle-Right.board index e49ca8599c3..d1bd1d9f4fd 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -2- Middle-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -2- Middle-Right.board @@ -1,6 +1,7 @@ size 20 14 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -3- Down-Right.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -3- Down-Right.board index d45c2b92428..b173833349d 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -3- Down-Right.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -3- Down-Right.board @@ -1,7 +1,8 @@ size 20 14 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -4- Up-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -4- Up-Left.board index 589d3a1b5fe..91e5b8dbb48 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -4- Up-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -4- Up-Left.board @@ -1,7 +1,8 @@ size 20 14 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -5- Middle-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -5- Middle-Left.board index 86017bf655e..ed9059bfb9c 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -5- Middle-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -5- Middle-Left.board @@ -1,6 +1,7 @@ size 20 14 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "" hex 0301 -2 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -6- Down-Left.board b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -6- Down-Left.board index 8fc83bf88f1..a1488f22760 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -6- Down-Left.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/20x14 Battle of Kalnock -6- Down-Left.board @@ -1,5 +1,6 @@ size 20 14 tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" hex 0101 -2 "" "snow" hex 0201 -2 "water:5" "snow" hex 0301 -1 "" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock (IceRoughed) -0- Complete.board b/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock (IceRoughed) -0- Complete.board index 4fba5cde5fa..c21144ce6cf 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock (IceRoughed) -0- Complete.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock (IceRoughed) -0- Complete.board @@ -1,7 +1,8 @@ size 40 42 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock (Iced) -0- Complete.board b/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock (Iced) -0- Complete.board index 391278ef481..dc9377fb359 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock (Iced) -0- Complete.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock (Iced) -0- Complete.board @@ -1,6 +1,7 @@ size 40 42 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock -0- Complete.board b/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock -0- Complete.board index 7449266c199..d2adfd10b16 100644 --- a/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock -0- Complete.board +++ b/megamek/data/boards/unofficial/Battle of Kalnock/40x42 Battle of Kalnock -0- Complete.board @@ -1,6 +1,7 @@ size 40 42 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 -2 "water:5" "snow" hex 0201 -2 "water:5" "snow" diff --git a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -1- Up-Left.board b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -1- Up-Left.board index 222a1ea3cfe..ff7189a8fde 100644 --- a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -1- Up-Left.board +++ b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -1- Up-Left.board @@ -1,6 +1,7 @@ size 16 17 tag "MarsTheme (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" hex 0201 0 "woods:1;foliage_elev:2" "mars" diff --git a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -2- Up-Middle.board b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -2- Up-Middle.board index b87a1ed434d..eb554c89faf 100644 --- a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -2- Up-Middle.board +++ b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -2- Up-Middle.board @@ -1,5 +1,6 @@ size 16 17 tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 2 "" "mars" diff --git a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -3- Up-Right.board b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -3- Up-Right.board index 952c7cda900..10bd2198d63 100644 --- a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -3- Up-Right.board +++ b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -3- Up-Right.board @@ -1,6 +1,7 @@ size 16 17 tag "MarsTheme (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -4- Down-Left.board b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -4- Down-Left.board index 952c7cda900..10bd2198d63 100644 --- a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -4- Down-Left.board +++ b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -4- Down-Left.board @@ -1,6 +1,7 @@ size 16 17 tag "MarsTheme (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -5- Down-Middle.board b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -5- Down-Middle.board index d881bb013c2..6cc0d50b81a 100644 --- a/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -5- Down-Middle.board +++ b/megamek/data/boards/unofficial/Battle of Stanrey/16x17 Battle of Stanrey -5- Down-Middle.board @@ -1,5 +1,6 @@ size 16 17 tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Battle of Stanrey/48x34 Battle of Stanrey -00- Complete (A).board b/megamek/data/boards/unofficial/Battle of Stanrey/48x34 Battle of Stanrey -00- Complete (A).board index aabe3c26e5a..3bf85e672f4 100644 --- a/megamek/data/boards/unofficial/Battle of Stanrey/48x34 Battle of Stanrey -00- Complete (A).board +++ b/megamek/data/boards/unofficial/Battle of Stanrey/48x34 Battle of Stanrey -00- Complete (A).board @@ -1,5 +1,6 @@ size 48 34 tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" hex 0201 0 "woods:1;foliage_elev:2" "mars" diff --git a/megamek/data/boards/unofficial/Battle of Stanrey/48x34 Battle of Stanrey -01- Complete (B).board b/megamek/data/boards/unofficial/Battle of Stanrey/48x34 Battle of Stanrey -01- Complete (B).board index e9977706724..b97466ba9f2 100644 --- a/megamek/data/boards/unofficial/Battle of Stanrey/48x34 Battle of Stanrey -01- Complete (B).board +++ b/megamek/data/boards/unofficial/Battle of Stanrey/48x34 Battle of Stanrey -01- Complete (B).board @@ -1,5 +1,6 @@ size 48 34 tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Biggest Boss/20x50 Green Desert.board b/megamek/data/boards/unofficial/Biggest Boss/20x50 Green Desert.board index c35ae83c129..06b4d04c58b 100644 --- a/megamek/data/boards/unofficial/Biggest Boss/20x50 Green Desert.board +++ b/megamek/data/boards/unofficial/Biggest Boss/20x50 Green Desert.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Biggest Boss/35x30 AbandonedDesert.board b/megamek/data/boards/unofficial/Biggest Boss/35x30 AbandonedDesert.board index fba39e6e75b..543da48dc12 100644 --- a/megamek/data/boards/unofficial/Biggest Boss/35x30 AbandonedDesert.board +++ b/megamek/data/boards/unofficial/Biggest Boss/35x30 AbandonedDesert.board @@ -3,8 +3,9 @@ tag "Rough (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Biggest Boss/40x20 Coast of the Islands 01.board b/megamek/data/boards/unofficial/Biggest Boss/40x20 Coast of the Islands 01.board index 3d4a009f1f5..cb4ffff6016 100644 --- a/megamek/data/boards/unofficial/Biggest Boss/40x20 Coast of the Islands 01.board +++ b/megamek/data/boards/unofficial/Biggest Boss/40x20 Coast of the Islands 01.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 -1 "water:3" "tropical" diff --git a/megamek/data/boards/unofficial/Biggest Boss/40x20 Coast of the Islands 02.board b/megamek/data/boards/unofficial/Biggest Boss/40x20 Coast of the Islands 02.board index 6e55a453d6a..bece36eb84e 100644 --- a/megamek/data/boards/unofficial/Biggest Boss/40x20 Coast of the Islands 02.board +++ b/megamek/data/boards/unofficial/Biggest Boss/40x20 Coast of the Islands 02.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/CSL Maps/32X32 Factory V9.board b/megamek/data/boards/unofficial/CSL Maps/32X32 Factory V9.board index 1e3303daf13..9bd6741d5fa 100644 --- a/megamek/data/boards/unofficial/CSL Maps/32X32 Factory V9.board +++ b/megamek/data/boards/unofficial/CSL Maps/32X32 Factory V9.board @@ -2,8 +2,9 @@ size 32 32 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "road:1:36" "" hex 0201 0 "road:1" "" diff --git a/megamek/data/boards/unofficial/CSL Maps/48X33 City Invasion V0.8.board b/megamek/data/boards/unofficial/CSL Maps/48X33 City Invasion V0.8.board index 16dc54a3da2..d254156d9f6 100644 --- a/megamek/data/boards/unofficial/CSL Maps/48X33 City Invasion V0.8.board +++ b/megamek/data/boards/unofficial/CSL Maps/48X33 City Invasion V0.8.board @@ -1,12 +1,13 @@ size 48 33 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "road:1:36" "" hex 0201 0 "road:1:45" "" hex 0301 0 "bldg_elev:2;building:2:0;bldg_cf:40" "" diff --git a/megamek/data/boards/unofficial/Cakefish/General/100x100 -Arid- Ventifact Channels.board b/megamek/data/boards/unofficial/Cakefish/General/100x100 -Arid- Ventifact Channels.board index d92aa969956..38209ccef69 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/100x100 -Arid- Ventifact Channels.board +++ b/megamek/data/boards/unofficial/Cakefish/General/100x100 -Arid- Ventifact Channels.board @@ -1,6 +1,7 @@ size 100 100 tag "Rough (Auto)" tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Cakefish/General/35x35 - Grass - Helicopter Base.board b/megamek/data/boards/unofficial/Cakefish/General/35x35 - Grass - Helicopter Base.board index ba99e4b0fc6..193d0e2e35c 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/35x35 - Grass - Helicopter Base.board +++ b/megamek/data/boards/unofficial/Cakefish/General/35x35 - Grass - Helicopter Base.board @@ -2,13 +2,16 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 4 "woods:2;foliage_elev:2" "grass" hex 0201 4 "woods:2;foliage_elev:2" "grass" hex 0301 4 "woods:2;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Cakefish/General/35x35 -Arid- Riverine Bridge.board b/megamek/data/boards/unofficial/Cakefish/General/35x35 -Arid- Riverine Bridge.board index e2e92d97f5b..735e230efd5 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/35x35 -Arid- Riverine Bridge.board +++ b/megamek/data/boards/unofficial/Cakefish/General/35x35 -Arid- Riverine Bridge.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "MediumForest (Auto)" diff --git a/megamek/data/boards/unofficial/Cakefish/General/40x40 - Arid - Boarding Call.board b/megamek/data/boards/unofficial/Cakefish/General/40x40 - Arid - Boarding Call.board index 70e2d4a60fe..e537dc010a6 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/40x40 - Arid - Boarding Call.board +++ b/megamek/data/boards/unofficial/Cakefish/General/40x40 - Arid - Boarding Call.board @@ -4,10 +4,12 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 4 "" "desert" diff --git a/megamek/data/boards/unofficial/Cakefish/General/45x45 -Arid- Overlay.board b/megamek/data/boards/unofficial/Cakefish/General/45x45 -Arid- Overlay.board index 39066a0ff22..f733f865d8a 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/45x45 -Arid- Overlay.board +++ b/megamek/data/boards/unofficial/Cakefish/General/45x45 -Arid- Overlay.board @@ -3,10 +3,11 @@ option exit_roads_to_pavement false tag "Foliage (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" hex 0201 -1 "water:0:63" "desert" hex 0301 -1 "water:1:63" "desert" diff --git a/megamek/data/boards/unofficial/Cakefish/General/45x45 -Desert- Mesa Oasis.board b/megamek/data/boards/unofficial/Cakefish/General/45x45 -Desert- Mesa Oasis.board index c27548a59ed..b3022b7add8 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/45x45 -Desert- Mesa Oasis.board +++ b/megamek/data/boards/unofficial/Cakefish/General/45x45 -Desert- Mesa Oasis.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Cakefish/General/48x51 - Arid - Portside Connection.board b/megamek/data/boards/unofficial/Cakefish/General/48x51 - Arid - Portside Connection.board index 4b7a049f058..7ab32e3da7a 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/48x51 - Arid - Portside Connection.board +++ b/megamek/data/boards/unofficial/Cakefish/General/48x51 - Arid - Portside Connection.board @@ -2,11 +2,13 @@ size 48 51 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" hex 0101 1 "road:1:36" "desert" hex 0201 1 "road:1" "desert" diff --git a/megamek/data/boards/unofficial/Cakefish/General/48x51 -Arid- Railyard.board b/megamek/data/boards/unofficial/Cakefish/General/48x51 -Arid- Railyard.board index 2ca79ad96e1..c074701fcc8 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/48x51 -Arid- Railyard.board +++ b/megamek/data/boards/unofficial/Cakefish/General/48x51 -Arid- Railyard.board @@ -1,12 +1,15 @@ size 48 51 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "woods:1;foliage_elev:2" "grass" hex 0201 1 "woods:1;foliage_elev:2" "grass" hex 0301 1 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- A Dam'd Shame.board b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- A Dam'd Shame.board index 2571b73d945..82fac2729f2 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- A Dam'd Shame.board +++ b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- A Dam'd Shame.board @@ -3,12 +3,14 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 2 "woods:1;foliage_elev:2" "" hex 0201 2 "woods:1;foliage_elev:2" "" hex 0301 2 "woods:1;foliage_elev:1" "" diff --git a/megamek/data/boards/unofficial/Cakefish/General/50x50 A Dam'd Shame.board b/megamek/data/boards/unofficial/Cakefish/General/50x50 A Dam'd Shame.board index 566fc0cffd1..596449c49f2 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/50x50 A Dam'd Shame.board +++ b/megamek/data/boards/unofficial/Cakefish/General/50x50 A Dam'd Shame.board @@ -3,12 +3,14 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 2 "woods:1;foliage_elev:2" "" hex 0201 2 "woods:1;foliage_elev:2" "" hex 0301 2 "woods:1;foliage_elev:1" "" diff --git a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Arid- CarvedLands.board b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Arid- CarvedLands.board index b3c8de39235..025235521ff 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Arid- CarvedLands.board +++ b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Arid- CarvedLands.board @@ -2,6 +2,7 @@ size 50 50 tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "MediumForest (Auto)" diff --git a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- Bisected Star Fort.board b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- Bisected Star Fort.board index 7de01021d92..ef5c48cd035 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- Bisected Star Fort.board +++ b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- Bisected Star Fort.board @@ -2,11 +2,15 @@ size 50 50 option exit_roads_to_pavement false tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "" "grass" hex 0201 4 "" "grass" hex 0301 4 "" "grass" diff --git a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- QRF Airbase.board b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- QRF Airbase.board index c32c0d7da82..743349f3a31 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- QRF Airbase.board +++ b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- QRF Airbase.board @@ -2,11 +2,15 @@ size 50 50 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 4 "" "grass" hex 0201 4 "" "grass" hex 0301 4 "" "grass" diff --git a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- Smash n Grab.board b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- Smash n Grab.board index 2c0484fa41a..fa5a57adb46 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- Smash n Grab.board +++ b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Grass- Smash n Grab.board @@ -3,10 +3,11 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 5 "" "" diff --git a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Volcanic- Sintered Lands.board b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Volcanic- Sintered Lands.board index 93c1b491248..975958f0e34 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/50x50 -Volcanic- Sintered Lands.board +++ b/megamek/data/boards/unofficial/Cakefish/General/50x50 -Volcanic- Sintered Lands.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Lava (Auto)" diff --git a/megamek/data/boards/unofficial/Cakefish/General/60x60 - Grass - Volcanic Isle.board b/megamek/data/boards/unofficial/Cakefish/General/60x60 - Grass - Volcanic Isle.board index 7da3d639492..de763e35b51 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/60x60 - Grass - Volcanic Isle.board +++ b/megamek/data/boards/unofficial/Cakefish/General/60x60 - Grass - Volcanic Isle.board @@ -2,14 +2,17 @@ size 60 60 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "Hangar (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 0 "water:5:63" "" hex 0201 0 "water:5:63" "" hex 0301 0 "water:5:63" "" diff --git a/megamek/data/boards/unofficial/Cakefish/General/60x60 - Mars - Reclaimed Earth.board b/megamek/data/boards/unofficial/Cakefish/General/60x60 - Mars - Reclaimed Earth.board index 35f43e1a2f7..aaf543e8822 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/60x60 - Mars - Reclaimed Earth.board +++ b/megamek/data/boards/unofficial/Cakefish/General/60x60 - Mars - Reclaimed Earth.board @@ -2,12 +2,16 @@ size 60 60 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "MarsTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 -1 "" "mars" hex 0201 -1 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Cakefish/General/60x60 - Snow - Snap Thaw.board b/megamek/data/boards/unofficial/Cakefish/General/60x60 - Snow - Snap Thaw.board index 5fa75720290..28a9cd98ca5 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/60x60 - Snow - Snap Thaw.board +++ b/megamek/data/boards/unofficial/Cakefish/General/60x60 - Snow - Snap Thaw.board @@ -1,13 +1,16 @@ size 60 60 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "woods:1;foliage_elev:2" "snow" hex 0201 2 "woods:1;foliage_elev:1" "snow" hex 0301 2 "woods:1;foliage_elev:1" "snow" diff --git a/megamek/data/boards/unofficial/Cakefish/General/60x60 -Grass- Loch and Load.board b/megamek/data/boards/unofficial/Cakefish/General/60x60 -Grass- Loch and Load.board index c2de2aa6e56..e55b458ca31 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/60x60 -Grass- Loch and Load.board +++ b/megamek/data/boards/unofficial/Cakefish/General/60x60 -Grass- Loch and Load.board @@ -3,11 +3,14 @@ option exit_roads_to_pavement false tag "LightUrban (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Cakefish/General/60x60 -Grass- Ribbon Farms.board b/megamek/data/boards/unofficial/Cakefish/General/60x60 -Grass- Ribbon Farms.board index b40304174be..96bae94582f 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/60x60 -Grass- Ribbon Farms.board +++ b/megamek/data/boards/unofficial/Cakefish/General/60x60 -Grass- Ribbon Farms.board @@ -1,11 +1,14 @@ size 60 60 option exit_roads_to_pavement false tag "Foliage (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" -tag "GrassTheme (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Cakefish/General/80x40 -Grass- Mangrove Coast BOTTOM.board b/megamek/data/boards/unofficial/Cakefish/General/80x40 -Grass- Mangrove Coast BOTTOM.board index b8f2a3e54bd..cd8869332b0 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/80x40 -Grass- Mangrove Coast BOTTOM.board +++ b/megamek/data/boards/unofficial/Cakefish/General/80x40 -Grass- Mangrove Coast BOTTOM.board @@ -1,10 +1,13 @@ size 80 40 tag "Foliage (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" -tag "LowHills (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "woods:1;foliage_elev:1" "" hex 0201 1 "woods:1;foliage_elev:2" "" hex 0301 1 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Cakefish/General/80x80 - Grass - Aerodyne Airport.board b/megamek/data/boards/unofficial/Cakefish/General/80x80 - Grass - Aerodyne Airport.board index 357722843ba..d6e1c224545 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/80x80 - Grass - Aerodyne Airport.board +++ b/megamek/data/boards/unofficial/Cakefish/General/80x80 - Grass - Aerodyne Airport.board @@ -1,14 +1,19 @@ size 80 80 option exit_roads_to_pavement false tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" -tag "LowHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:3" "" hex 0201 0 "water:3" "" hex 0301 0 "water:3" "" diff --git a/megamek/data/boards/unofficial/Cakefish/General/80x80 -Grass- Mangrove Coast FULL.board b/megamek/data/boards/unofficial/Cakefish/General/80x80 -Grass- Mangrove Coast FULL.board index d9d26eca31b..69b475fc125 100644 --- a/megamek/data/boards/unofficial/Cakefish/General/80x80 -Grass- Mangrove Coast FULL.board +++ b/megamek/data/boards/unofficial/Cakefish/General/80x80 -Grass- Mangrove Coast FULL.board @@ -3,12 +3,15 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 -1 "water:0:63" "grass" hex 0201 -1 "water:1:63" "grass" diff --git a/megamek/data/boards/unofficial/Cartes/16x17 Petite Ville.board b/megamek/data/boards/unofficial/Cartes/16x17 Petite Ville.board index bb81866e658..37ce6dc22ad 100644 --- a/megamek/data/boards/unofficial/Cartes/16x17 Petite Ville.board +++ b/megamek/data/boards/unofficial/Cartes/16x17 Petite Ville.board @@ -1,8 +1,9 @@ size 16 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Cartes/25x25 Hel Hasard.board b/megamek/data/boards/unofficial/Cartes/25x25 Hel Hasard.board index 05557b87c76..d52a8ab78c5 100644 --- a/megamek/data/boards/unofficial/Cartes/25x25 Hel Hasard.board +++ b/megamek/data/boards/unofficial/Cartes/25x25 Hel Hasard.board @@ -1,9 +1,10 @@ size 25 25 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -1 "water:1" "" hex 0201 -1 "water:1" "" hex 0301 1 "" "" diff --git a/megamek/data/boards/unofficial/Cartes/25x25 Mohenne ville.board b/megamek/data/boards/unofficial/Cartes/25x25 Mohenne ville.board index 518055970d0..ab4f46fd3a8 100644 --- a/megamek/data/boards/unofficial/Cartes/25x25 Mohenne ville.board +++ b/megamek/data/boards/unofficial/Cartes/25x25 Mohenne ville.board @@ -1,11 +1,12 @@ size 25 25 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "" "" hex 0201 3 "" "" hex 0301 3 "" "" diff --git a/megamek/data/boards/unofficial/Cartes/25x25 Moyenne ville.board b/megamek/data/boards/unofficial/Cartes/25x25 Moyenne ville.board index f0258c3aa84..62c8f1756f9 100644 --- a/megamek/data/boards/unofficial/Cartes/25x25 Moyenne ville.board +++ b/megamek/data/boards/unofficial/Cartes/25x25 Moyenne ville.board @@ -1,8 +1,9 @@ size 25 25 tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 1 "" "Hell land" hex 0201 1 "" "Hell land" diff --git a/megamek/data/boards/unofficial/Cartes/25x25 Plages.board b/megamek/data/boards/unofficial/Cartes/25x25 Plages.board index 9d145e10321..064127ce455 100644 --- a/megamek/data/boards/unofficial/Cartes/25x25 Plages.board +++ b/megamek/data/boards/unofficial/Cartes/25x25 Plages.board @@ -1,9 +1,11 @@ size 25 25 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "HardenedBuilding (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 -2 "water:1" "" hex 0201 -2 "water:1" "" diff --git a/megamek/data/boards/unofficial/Cartes/25x25 la reine des glace.board b/megamek/data/boards/unofficial/Cartes/25x25 la reine des glace.board index ed0cf1abe89..bc19a43867a 100644 --- a/megamek/data/boards/unofficial/Cartes/25x25 la reine des glace.board +++ b/megamek/data/boards/unofficial/Cartes/25x25 la reine des glace.board @@ -1,6 +1,7 @@ size 25 25 tag "Water (Auto)" tag "IceTerrain (Auto)" +tag "Impassable (Auto)" tag "SnowTerrain (Auto)" hex 0101 0 "impassable:1" "Plaine 4" hex 0201 0 "impassable:1" "Plaine 4" diff --git a/megamek/data/boards/unofficial/Cartes/30x30 GP1.board b/megamek/data/boards/unofficial/Cartes/30x30 GP1.board index 7b05bf75b0b..214b002778c 100644 --- a/megamek/data/boards/unofficial/Cartes/30x30 GP1.board +++ b/megamek/data/boards/unofficial/Cartes/30x30 GP1.board @@ -1,9 +1,10 @@ size 30 30 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 1 "" "" diff --git a/megamek/data/boards/unofficial/Cartes/30x30 Ici city.board b/megamek/data/boards/unofficial/Cartes/30x30 Ici city.board index 5f4b1b3f9bf..27e82451663 100644 --- a/megamek/data/boards/unofficial/Cartes/30x30 Ici city.board +++ b/megamek/data/boards/unofficial/Cartes/30x30 Ici city.board @@ -1,12 +1,13 @@ size 30 30 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "IceTerrain (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 -2 "" "" hex 0201 -2 "" "" diff --git a/megamek/data/boards/unofficial/Cartes/35x35 Hell Land.board b/megamek/data/boards/unofficial/Cartes/35x35 Hell Land.board index f76cab4a9fb..e5ab2c38366 100644 --- a/megamek/data/boards/unofficial/Cartes/35x35 Hell Land.board +++ b/megamek/data/boards/unofficial/Cartes/35x35 Hell Land.board @@ -1,7 +1,8 @@ size 35 35 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "LightForest (Auto)" diff --git a/megamek/data/boards/unofficial/Cartes/35x35 Port Arhtur.board b/megamek/data/boards/unofficial/Cartes/35x35 Port Arhtur.board index 20f72de7554..41b6417d9f6 100644 --- a/megamek/data/boards/unofficial/Cartes/35x35 Port Arhtur.board +++ b/megamek/data/boards/unofficial/Cartes/35x35 Port Arhtur.board @@ -1,9 +1,11 @@ size 35 35 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1:36" "" hex 0201 0 "pavement:1:36" "" diff --git a/megamek/data/boards/unofficial/Chappy/100x100 Battle.board b/megamek/data/boards/unofficial/Chappy/100x100 Battle.board index 175ede89169..d767fb247ec 100644 --- a/megamek/data/boards/unofficial/Chappy/100x100 Battle.board +++ b/megamek/data/boards/unofficial/Chappy/100x100 Battle.board @@ -1,9 +1,14 @@ size 100 100 tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Impassable (Auto)" +tag "Elevator (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "Fortress (Auto)" hex 0101 9 "impassable:3" "" hex 0201 9 "impassable:3" "" hex 0301 9 "impassable:3" "" diff --git a/megamek/data/boards/unofficial/Chappy/50x50 Three Bridges.board b/megamek/data/boards/unofficial/Chappy/50x50 Three Bridges.board index 007bf8b1f5a..3c6763c2884 100644 --- a/megamek/data/boards/unofficial/Chappy/50x50 Three Bridges.board +++ b/megamek/data/boards/unofficial/Chappy/50x50 Three Bridges.board @@ -1,11 +1,14 @@ size 50 50 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" hex 0101 -1 "" "grass" hex 0201 -1 "" "grass" hex 0301 -1 "" "grass" diff --git a/megamek/data/boards/unofficial/Chappy/80x80 Castle Base.board b/megamek/data/boards/unofficial/Chappy/80x80 Castle Base.board index bc7bb79ec42..be045518508 100644 --- a/megamek/data/boards/unofficial/Chappy/80x80 Castle Base.board +++ b/megamek/data/boards/unofficial/Chappy/80x80 Castle Base.board @@ -1,14 +1,17 @@ size 80 80 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" hex 0201 0 "woods:1;foliage_elev:2" "grass" hex 0301 0 "woods:2;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Chappy/80x80 Castle Town.board b/megamek/data/boards/unofficial/Chappy/80x80 Castle Town.board index 54f5f9ee7bf..e1902cf463c 100644 --- a/megamek/data/boards/unofficial/Chappy/80x80 Castle Town.board +++ b/megamek/data/boards/unofficial/Chappy/80x80 Castle Town.board @@ -1,14 +1,17 @@ size 80 80 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" hex 0201 0 "woods:1;foliage_elev:2" "grass" hex 0301 0 "woods:2;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Church/Tukayyid - Ghost Bear.board b/megamek/data/boards/unofficial/Church/Tukayyid - Ghost Bear.board index 881d8e0f89e..a7c65657817 100644 --- a/megamek/data/boards/unofficial/Church/Tukayyid - Ghost Bear.board +++ b/megamek/data/boards/unofficial/Church/Tukayyid - Ghost Bear.board @@ -2,9 +2,10 @@ size 32 17 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" hex 0201 0 "woods:1;foliage_elev:2" "grass" hex 0301 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Church/Tukayyid - Landing Zone.board b/megamek/data/boards/unofficial/Church/Tukayyid - Landing Zone.board index 983fe189a41..36eb5b6a3ea 100644 --- a/megamek/data/boards/unofficial/Church/Tukayyid - Landing Zone.board +++ b/megamek/data/boards/unofficial/Church/Tukayyid - Landing Zone.board @@ -1,6 +1,7 @@ size 32 17 tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" diff --git a/megamek/data/boards/unofficial/Church/Tukayyid - Smoke Jaguar.board b/megamek/data/boards/unofficial/Church/Tukayyid - Smoke Jaguar.board index 9977da3f530..84ed9e01574 100644 --- a/megamek/data/boards/unofficial/Church/Tukayyid - Smoke Jaguar.board +++ b/megamek/data/boards/unofficial/Church/Tukayyid - Smoke Jaguar.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "Jungle (Auto)" hex 0101 1 "" "tropical" diff --git a/megamek/data/boards/unofficial/DarkISI/16x17 Flughafen 4.board b/megamek/data/boards/unofficial/DarkISI/16x17 Flughafen 4.board index 53065208a58..02216238b49 100644 --- a/megamek/data/boards/unofficial/DarkISI/16x17 Flughafen 4.board +++ b/megamek/data/boards/unofficial/DarkISI/16x17 Flughafen 4.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/DarkISI/16x17 Flughafen 6.board b/megamek/data/boards/unofficial/DarkISI/16x17 Flughafen 6.board index d8568523546..ff45b18e784 100644 --- a/megamek/data/boards/unofficial/DarkISI/16x17 Flughafen 6.board +++ b/megamek/data/boards/unofficial/DarkISI/16x17 Flughafen 6.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Flat (Auto)" tag "Jungle (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/DarkISI/16x17 Industry 1.board b/megamek/data/boards/unofficial/DarkISI/16x17 Industry 1.board index 66d10ec50bb..6efb9714214 100644 --- a/megamek/data/boards/unofficial/DarkISI/16x17 Industry 1.board +++ b/megamek/data/boards/unofficial/DarkISI/16x17 Industry 1.board @@ -3,6 +3,7 @@ tag "LightUrban (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:2;pavement:1;building:3:6;bldg_cf:90" "" hex 0301 0 "bldg_elev:2;pavement:1;building:3:28;bldg_cf:90" "" diff --git a/megamek/data/boards/unofficial/DarkISI/16x17 Industry 2.board b/megamek/data/boards/unofficial/DarkISI/16x17 Industry 2.board index 9fdd9331d3d..e26ded4d5c7 100644 --- a/megamek/data/boards/unofficial/DarkISI/16x17 Industry 2.board +++ b/megamek/data/boards/unofficial/DarkISI/16x17 Industry 2.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/DarkISI/16x17 Munitionsfabrik 1.board b/megamek/data/boards/unofficial/DarkISI/16x17 Munitionsfabrik 1.board index 87a923b9345..3e00a07941e 100644 --- a/megamek/data/boards/unofficial/DarkISI/16x17 Munitionsfabrik 1.board +++ b/megamek/data/boards/unofficial/DarkISI/16x17 Munitionsfabrik 1.board @@ -4,6 +4,8 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "arms:2" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/DarkISI/16x17 Munitionsfabrik 2.board b/megamek/data/boards/unofficial/DarkISI/16x17 Munitionsfabrik 2.board index fef16fec84f..ba1109bd227 100644 --- a/megamek/data/boards/unofficial/DarkISI/16x17 Munitionsfabrik 2.board +++ b/megamek/data/boards/unofficial/DarkISI/16x17 Munitionsfabrik 2.board @@ -4,6 +4,8 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1;road:1:9" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/DarkISI/16x17 Stadtgebiet 1.board b/megamek/data/boards/unofficial/DarkISI/16x17 Stadtgebiet 1.board index e211bec0662..bd62059c2ba 100644 --- a/megamek/data/boards/unofficial/DarkISI/16x17 Stadtgebiet 1.board +++ b/megamek/data/boards/unofficial/DarkISI/16x17 Stadtgebiet 1.board @@ -3,7 +3,11 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1;road:1:9" "" hex 0201 0 "bldg_elev:3;bldg_class:1;pavement:1;building:1:14;bldg_cf:15" "" hex 0301 0 "bldg_elev:3;bldg_class:1;pavement:1;building:1:24;bldg_cf:15" "" diff --git a/megamek/data/boards/unofficial/DarkISI/16x17 Stadtgebiet 2.board b/megamek/data/boards/unofficial/DarkISI/16x17 Stadtgebiet 2.board index 620778333b5..b1c5c0e1eb9 100644 --- a/megamek/data/boards/unofficial/DarkISI/16x17 Stadtgebiet 2.board +++ b/megamek/data/boards/unofficial/DarkISI/16x17 Stadtgebiet 2.board @@ -3,6 +3,8 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:2;bldg_class:2;pavement:1;building:2:16;bldg_cf:40" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Ancient City.board b/megamek/data/boards/unofficial/Deadborder/35x35 Ancient City.board index 12c2fd92b66..73d28a1128e 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Ancient City.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Ancient City.board @@ -5,6 +5,7 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 -1 "" "" hex 0301 -1 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Butros Line Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Butros Line Princess Edition.board index 45e6976771f..69f8554c26e 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Butros Line Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Butros Line Princess Edition.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:100" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Butros Town Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Butros Town Princess Edition.board index b9edb78c13c..0c526f38c9c 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Butros Town Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Butros Town Princess Edition.board @@ -1,9 +1,10 @@ size 35 35 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:150" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Butros Town.board b/megamek/data/boards/unofficial/Deadborder/35x35 Butros Town.board index 55e51a74ea4..2d3e00cddc1 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Butros Town.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Butros Town.board @@ -2,8 +2,9 @@ size 35 35 tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Capitol Hill Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Capitol Hill Princess Edition.board index 7e6f60182b9..c5e7e85cfa8 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Capitol Hill Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Capitol Hill Princess Edition.board @@ -1,10 +1,12 @@ size 35 35 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:150" "grass" hex 0201 0 "" "grass" hex 0301 0 "road:1:36" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Capitol Hill.board b/megamek/data/boards/unofficial/Deadborder/35x35 Capitol Hill.board index 917510d1f1f..18feb927565 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Capitol Hill.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Capitol Hill.board @@ -3,8 +3,10 @@ tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "woods:1:45;foliage_elev:2" "grass" hex 0201 0 "" "grass" hex 0301 0 "road:1:36" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Dry Creek.board b/megamek/data/boards/unofficial/Deadborder/35x35 Dry Creek.board index 917b4553dd6..b030442f6ea 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Dry Creek.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Dry Creek.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" tag "MediumUrban (Auto)" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Dystopia River.board b/megamek/data/boards/unofficial/Deadborder/35x35 Dystopia River.board index a135d02c34b..39db9791f9f 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Dystopia River.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Dystopia River.board @@ -6,6 +6,8 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "road:1:36" "" hex 0201 0 "road:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Endo Steel City Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Endo Steel City Princess Edition.board index 1b34044b34a..196256b2a74 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Endo Steel City Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Endo Steel City Princess Edition.board @@ -1,11 +1,13 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "LowHills (Auto)" +tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "bldg_elev:1;building:4:0;bldg_cf:100" "" hex 0201 1 "" "" hex 0301 1 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Endo Steel City.board b/megamek/data/boards/unofficial/Deadborder/35x35 Endo Steel City.board index 4f6096d3daf..34c253a6bfd 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Endo Steel City.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Endo Steel City.board @@ -4,8 +4,10 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" hex 0301 1 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Fort Boutros Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Fort Boutros Princess Edition.board index f13cd1fdb6d..6d5d68e4d5a 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Fort Boutros Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Fort Boutros Princess Edition.board @@ -1,7 +1,9 @@ size 35 35 tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:150" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Fort Boutros.board b/megamek/data/boards/unofficial/Deadborder/35x35 Fort Boutros.board index aac6c721231..1c1a0160014 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Fort Boutros.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Fort Boutros.board @@ -1,7 +1,9 @@ size 35 35 tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Frozen City Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Frozen City Princess Edition.board index d88ddee2829..34ef5b738e1 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Frozen City Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Frozen City Princess Edition.board @@ -1,13 +1,14 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "IceTerrain (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 5 "bldg_elev:1;snow:1;building:4:0;bldg_cf:100" "" hex 0201 6 "snow:1" "" hex 0301 3 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Frozen City.board b/megamek/data/boards/unofficial/Deadborder/35x35 Frozen City.board index 62890c5e982..0234537b716 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Frozen City.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Frozen City.board @@ -1,13 +1,14 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "IceTerrain (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 6 "snow:1" "" hex 0201 6 "snow:1" "" hex 0301 3 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Ghost Town Rubble.board b/megamek/data/boards/unofficial/Deadborder/35x35 Ghost Town Rubble.board index 794cbbcf3f6..493fb471912 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Ghost Town Rubble.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Ghost Town Rubble.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "DesertTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "" "desert" hex 0201 2 "" "desert" hex 0301 2 "" "desert" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Hubland.board b/megamek/data/boards/unofficial/Deadborder/35x35 Hubland.board index 0726382b2f7..10cc255ff70 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Hubland.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Hubland.board @@ -4,7 +4,9 @@ tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;pavement:1;building:1:0;bldg_cf:20" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Industrial Thingamajig.board b/megamek/data/boards/unofficial/Deadborder/35x35 Industrial Thingamajig.board index 01aa88dc1c2..93e6d227c1a 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Industrial Thingamajig.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Industrial Thingamajig.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Konkerdong Memorial Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Konkerdong Memorial Princess Edition.board index 2a7f0d10aa8..a1961c1b1e8 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Konkerdong Memorial Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Konkerdong Memorial Princess Edition.board @@ -2,8 +2,9 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:100" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Konkerdong Memorial.board b/megamek/data/boards/unofficial/Deadborder/35x35 Konkerdong Memorial.board index 35348c39dae..05b9fbe48f4 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Konkerdong Memorial.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Konkerdong Memorial.board @@ -2,8 +2,9 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Lost City Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Lost City Princess Edition.board index ca3cc47f39e..df16a46e900 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Lost City Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Lost City Princess Edition.board @@ -1,11 +1,14 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:5;pavement:1;building:4:0;bldg_cf:100" "" hex 0201 0 "water:1" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Lost City.board b/megamek/data/boards/unofficial/Deadborder/35x35 Lost City.board index af6f5bbb4f8..438a1ea4dec 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Lost City.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Lost City.board @@ -4,8 +4,10 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "water:1" "" hex 0201 0 "water:1" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Lost Colony Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Lost Colony Princess Edition.board index 0bffad3a09b..563098eccf9 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Lost Colony Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Lost Colony Princess Edition.board @@ -1,8 +1,9 @@ size 35 35 tag "GrassTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:150" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Lost Colony.board b/megamek/data/boards/unofficial/Deadborder/35x35 Lost Colony.board index 9f92494a858..8515bdba3c6 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Lost Colony.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Lost Colony.board @@ -3,6 +3,7 @@ tag "GrassTheme (Auto)" tag "HighHills (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Madmans Manor Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Madmans Manor Princess Edition.board index 00be6473cdf..38bd0f900a0 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Madmans Manor Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Madmans Manor Princess Edition.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:150" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Madmans Manor.board b/megamek/data/boards/unofficial/Deadborder/35x35 Madmans Manor.board index 37934edeac6..c0d09c8e09d 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Madmans Manor.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Madmans Manor.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Metropia Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Metropia Princess Edition.board index 1a23ee31d04..a6b854267d5 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Metropia Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Metropia Princess Edition.board @@ -5,6 +5,7 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:1;pavement:1;building:4:0;bldg_cf:150" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Occupy Paragon City.board b/megamek/data/boards/unofficial/Deadborder/35x35 Occupy Paragon City.board index 6e9c00641c3..13fd267e0c1 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Occupy Paragon City.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Occupy Paragon City.board @@ -6,6 +6,7 @@ tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;none:1;pavement:1;building:4:8;bldg_cf:150" "grass" hex 0201 0 "pavement:1;road:1:9" "grass" hex 0301 0 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Proving Grounds King of the Hill.board b/megamek/data/boards/unofficial/Deadborder/35x35 Proving Grounds King of the Hill.board index cf1d323bc40..571ad13053d 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Proving Grounds King of the Hill.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Proving Grounds King of the Hill.board @@ -3,7 +3,9 @@ tag "LightUrban (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "road:1:36" "grass" hex 0201 0 "road:1" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Proving Grounds.board b/megamek/data/boards/unofficial/Deadborder/35x35 Proving Grounds.board index 7f87e189548..7decca5e8de 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Proving Grounds.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Proving Grounds.board @@ -3,7 +3,9 @@ tag "LightUrban (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "road:1:36" "grass" hex 0201 0 "road:1" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 RenCen.board b/megamek/data/boards/unofficial/Deadborder/35x35 RenCen.board index be9bc7c8531..878fcd52d19 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 RenCen.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 RenCen.board @@ -4,8 +4,9 @@ tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "LightForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "bldg_elev:3;pavement:1;building:2:4;bldg_cf:50" "grass" hex 0201 1 "bldg_elev:3;pavement:1;building:2:32;bldg_cf:50" "grass" hex 0301 1 "pavement:1;road:1:36" "grass" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Ruins of the Space Age.board b/megamek/data/boards/unofficial/Deadborder/35x35 Ruins of the Space Age.board index ef66e8e86bd..85db5440498 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Ruins of the Space Age.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Ruins of the Space Age.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 2 "" "" hex 0201 2 "" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Rust Yards Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Rust Yards Princess Edition.board index 9fd6bd7207a..cf37238c65c 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Rust Yards Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Rust Yards Princess Edition.board @@ -2,7 +2,10 @@ size 35 35 option exit_roads_to_pavement false tag "MarsTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:150" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Rust Yards.board b/megamek/data/boards/unofficial/Deadborder/35x35 Rust Yards.board index 23c4adb42f6..317f1e99962 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Rust Yards.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Rust Yards.board @@ -1,7 +1,10 @@ size 35 35 -tag "Water (Auto)" tag "MarsTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Salty Shores.board b/megamek/data/boards/unofficial/Deadborder/35x35 Salty Shores.board index c331238844d..9b319608653 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Salty Shores.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Salty Shores.board @@ -4,6 +4,7 @@ tag "LightUrban (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "water:3" "desert" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Taphaultlandia.board b/megamek/data/boards/unofficial/Deadborder/35x35 Taphaultlandia.board index 299a9dc8e75..302f9b0a3ac 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Taphaultlandia.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Taphaultlandia.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 The Cauldron Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 The Cauldron Princess Edition.board index 5a29c7f3160..2bd8cc90b5a 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 The Cauldron Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 The Cauldron Princess Edition.board @@ -2,6 +2,7 @@ size 35 35 tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "bldg_elev:1;building:4:0;bldg_cf:150" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 The Cauldron.board b/megamek/data/boards/unofficial/Deadborder/35x35 The Cauldron.board index 985c9cfec03..9da3e4c103b 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 The Cauldron.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 The Cauldron.board @@ -2,6 +2,7 @@ size 35 35 tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Tin City.board b/megamek/data/boards/unofficial/Deadborder/35x35 Tin City.board index 1f40933c966..da29c9004a7 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Tin City.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Tin City.board @@ -1,8 +1,10 @@ size 35 35 tag "Rough (Auto)" tag "Cliffs (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "pavement:1" "desert" hex 0201 4 "pavement:1" "desert" hex 0301 4 "pavement:1" "desert" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Traffic Mountain Princess Edition.board b/megamek/data/boards/unofficial/Deadborder/35x35 Traffic Mountain Princess Edition.board index 645eff90f86..ae459ab0ecb 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Traffic Mountain Princess Edition.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Traffic Mountain Princess Edition.board @@ -1,11 +1,13 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 -5 "bldg_elev:1;building:4:0;bldg_cf:150" "" hex 0201 -5 "road:1:5" "" diff --git a/megamek/data/boards/unofficial/Deadborder/35x35 Traffic Mountain.board b/megamek/data/boards/unofficial/Deadborder/35x35 Traffic Mountain.board index 88f8f993626..9e876489e56 100644 --- a/megamek/data/boards/unofficial/Deadborder/35x35 Traffic Mountain.board +++ b/megamek/data/boards/unofficial/Deadborder/35x35 Traffic Mountain.board @@ -1,11 +1,13 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 -5 "" "" hex 0201 -5 "road:1:5" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/16x68 Chemical Rush.board b/megamek/data/boards/unofficial/Derv_Maps/16x68 Chemical Rush.board index 78e0fc23378..e213ebdb854 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/16x68 Chemical Rush.board +++ b/megamek/data/boards/unofficial/Derv_Maps/16x68 Chemical Rush.board @@ -1,13 +1,19 @@ size 16 68 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 5 "woods:3:36;foliage_elev:3" "grass" hex 0201 4 "woods:3:36;foliage_elev:3" "grass" hex 0301 3 "woods:2:36;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/16x68 Urban Decay.board b/megamek/data/boards/unofficial/Derv_Maps/16x68 Urban Decay.board index 24512c40aad..35fafd50d8b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/16x68 Urban Decay.board +++ b/megamek/data/boards/unofficial/Derv_Maps/16x68 Urban Decay.board @@ -2,13 +2,19 @@ size 16 68 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Roads (Auto)" -tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 5 "woods:3:36;foliage_elev:3" "grass" hex 0201 4 "woods:3:36;foliage_elev:3" "grass" hex 0301 3 "woods:2:36;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/21x21 Defiance Interior.board b/megamek/data/boards/unofficial/Derv_Maps/21x21 Defiance Interior.board index 60eb7d0230b..fa6984df08b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/21x21 Defiance Interior.board +++ b/megamek/data/boards/unofficial/Derv_Maps/21x21 Defiance Interior.board @@ -1,9 +1,14 @@ size 21 21 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 9 "impassable:1" "" hex 0201 9 "impassable:1" "" hex 0301 9 "impassable:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Airport 3000 Classic.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Airport 3000 Classic.board index 94de4cd0ec2..c366f60f9a6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Airport 3000 Classic.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Airport 3000 Classic.board @@ -2,6 +2,7 @@ size 25 25 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Airport 3000.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Airport 3000.board index 3bd8c0c33d0..56725423e63 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Airport 3000.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Airport 3000.board @@ -2,6 +2,8 @@ size 25 25 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" hex 0101 0 "fuel_tank_cf:40;fuel_tank_elev:2;fuel_tank_magn:100;pavement:1;fuel_tank:2:0" "" hex 0201 0 "bldg_elev:3;bldg_class:1;pavement:1;building:4:30;bldg_cf:75" "" hex 0301 0 "bldg_elev:3;bldg_class:1;pavement:1;building:4:28;bldg_cf:75" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Dead Marshes.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Dead Marshes.board index 862e9fdc677..1b49971f123 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Dead Marshes.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Dead Marshes.board @@ -1,10 +1,11 @@ size 25 25 option exit_roads_to_pavement false -tag "Swamp (Auto)" -tag "LightForest (Auto)" -tag "DesertTheme (Auto)" tag "Water (Auto)" +tag "Swamp (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" +tag "DesertTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" hex 0201 0 "swamp:1" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Flooded City.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Flooded City.board index cc805d9ba20..cec399c426c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Flooded City.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Flooded City.board @@ -1,13 +1,15 @@ size 25 25 option exit_roads_to_pavement false +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" -tag "GrassTheme (Auto)" tag "Ocean (Auto)" -tag "MediumUrban (Auto)" -tag "Water (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "MediumUrban (Auto)" hex 0101 0 "road:1:36;water:0" "grass" hex 0201 0 "road:1:36;water:0" "grass" hex 0301 0 "bldg_elev:1;water:0;building:4:0;bldg_cf:75" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Freezer.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Freezer.board index aeb0d759a53..ee7c2f4335d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Freezer.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Freezer.board @@ -1,9 +1,10 @@ size 25 25 option exit_roads_to_pavement false -tag "SnowTerrain (Auto)" tag "SnowTheme (Auto)" -tag "IceTerrain (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" +tag "IceTerrain (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "snow" hex 0201 0 "snow:1" "snow" hex 0301 0 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Hpg Hill.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Hpg Hill.board index d8fe034581d..2c85461cfea 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Hpg Hill.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Hpg Hill.board @@ -1,10 +1,14 @@ size 25 25 option exit_roads_to_pavement false tag "LightUrban (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 -5 "bldg_elev:2;bldg_class:1:0;pavement:1;building:1:15;bldg_cf:60" "" hex 0201 -5 "bldg_elev:2;bldg_class:1:0;pavement:1;building:1:57;bldg_cf:60" "" hex 0301 -5 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Joy.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Joy.board index a929e6fa1fe..fbc55531097 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Joy.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Joy.board @@ -1,5 +1,6 @@ size 25 25 tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "Lava (Auto)" hex 0101 1 "" "lunar" hex 0201 1 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Red Pillers.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Red Pillers.board index a3ed1a54685..a4f0b8654be 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Red Pillers.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Red Pillers.board @@ -2,6 +2,7 @@ size 25 25 tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 9 "impassable:1" "mars" hex 0201 9 "impassable:1" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Tomato Plains.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Tomato Plains.board index de4b89e085a..a370388ac21 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Tomato Plains.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Tomato Plains.board @@ -2,6 +2,7 @@ size 25 25 option exit_roads_to_pavement false tag "MarsTheme (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Lava (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Triforce.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Triforce.board index 5d8433b9348..71b930571f5 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Triforce.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Triforce.board @@ -1,8 +1,9 @@ size 25 25 tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x25 Twin Mesa.board b/megamek/data/boards/unofficial/Derv_Maps/25x25 Twin Mesa.board index e269f1b663b..69ddc05fdbf 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x25 Twin Mesa.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x25 Twin Mesa.board @@ -2,8 +2,9 @@ size 25 25 option exit_roads_to_pavement false tag "MarsTheme (Auto)" tag "Roads (Auto)" -tag "MediumUrban (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" +tag "MediumUrban (Auto)" hex 0101 1 "" "mars" hex 0201 2 "" "mars" hex 0301 1 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/25x45 New Hoover.board b/megamek/data/boards/unofficial/Derv_Maps/25x45 New Hoover.board index b58668579dd..b689619fe11 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/25x45 New Hoover.board +++ b/megamek/data/boards/unofficial/Derv_Maps/25x45 New Hoover.board @@ -1,10 +1,11 @@ size 25 45 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "Elevator (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Dunes of Doom.board b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Dunes of Doom.board index 1de255dbeaa..36079042c98 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Dunes of Doom.board +++ b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Dunes of Doom.board @@ -1,9 +1,11 @@ size 30 34 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "DesertTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "Impassable (Auto)" tag "Jungle (Auto)" hex 0101 2 "impassable:1" "desert" hex 0201 2 "impassable:1" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Fire Mountain.board b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Fire Mountain.board index 77d038cc073..cd49834792c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Fire Mountain.board +++ b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Fire Mountain.board @@ -1,6 +1,8 @@ size 30 34 +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "Impassable (Auto)" hex 0101 0 "impassable:3:0" "" hex 0201 0 "impassable:3:0" "" hex 0301 0 "impassable:3:0" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Hot and Cold.board b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Hot and Cold.board index 5355a42c2fe..05bc1a8b129 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Hot and Cold.board +++ b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Hot and Cold.board @@ -1,7 +1,8 @@ size 30 34 option exit_roads_to_pavement false -tag "IceTerrain (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "Impassable (Auto)" hex 0101 0 "impassable:1" "volcano" hex 0201 0 "impassable:1" "volcano" hex 0301 0 "impassable:1" "volcano" diff --git a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Ice Age Glacier.board b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Ice Age Glacier.board index 9108ad6dfca..f4751333264 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Ice Age Glacier.board +++ b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Ice Age Glacier.board @@ -1,11 +1,12 @@ size 30 34 option exit_roads_to_pavement false -tag "IceTerrain (Auto)" -tag "SnowTerrain (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "snow" hex 0201 0 "ice:1" "snow" hex 0301 0 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Mud Pit.board b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Mud Pit.board index fe3b03c8d01..26ae3d09fd7 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Mud Pit.board +++ b/megamek/data/boards/unofficial/Derv_Maps/30x34 Solaris Mud Pit.board @@ -1,6 +1,7 @@ size 30 34 tag "Water (Auto)" tag "Swamp (Auto)" +tag "Impassable (Auto)" tag "Woods (Auto)" hex 0101 0 "impassable:1:0" "" hex 0201 0 "impassable:1:0" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/30x55 Gates of Hesperus.board b/megamek/data/boards/unofficial/Derv_Maps/30x55 Gates of Hesperus.board index 4dee7939113..b770ca1c917 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/30x55 Gates of Hesperus.board +++ b/megamek/data/boards/unofficial/Derv_Maps/30x55 Gates of Hesperus.board @@ -1,9 +1,10 @@ size 30 55 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 10 "" "" hex 0201 10 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/32x17 Mars Melt.board b/megamek/data/boards/unofficial/Derv_Maps/32x17 Mars Melt.board index 4734ddb885a..78bdef272e8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/32x17 Mars Melt.board +++ b/megamek/data/boards/unofficial/Derv_Maps/32x17 Mars Melt.board @@ -2,6 +2,7 @@ size 32 17 tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/32x34 Solaris Frozen Hell.board b/megamek/data/boards/unofficial/Derv_Maps/32x34 Solaris Frozen Hell.board index 4a60bc28241..3ac5d8f52bb 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/32x34 Solaris Frozen Hell.board +++ b/megamek/data/boards/unofficial/Derv_Maps/32x34 Solaris Frozen Hell.board @@ -2,9 +2,10 @@ size 32 34 tag "GrassTheme (Auto)" tag "Water (Auto)" tag "IceTerrain (Auto)" +tag "Impassable (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" -tag "LightForest (Auto)" tag "SnowTerrain (Auto)" hex 0101 0 "impassable:2" "" hex 0201 0 "impassable:2" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/32x34 Solaris Lava Caves.board b/megamek/data/boards/unofficial/Derv_Maps/32x34 Solaris Lava Caves.board index 15fe70b17b2..1fadc0497c2 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/32x34 Solaris Lava Caves.board +++ b/megamek/data/boards/unofficial/Derv_Maps/32x34 Solaris Lava Caves.board @@ -1,11 +1,12 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "Impassable (Auto)" hex 0101 9 "impassable:1" "" hex 0201 9 "impassable:1" "" hex 0301 9 "impassable:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/34x35 Colosseum.board b/megamek/data/boards/unofficial/Derv_Maps/34x35 Colosseum.board index 1245bd096d9..5641b8b4e9d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/34x35 Colosseum.board +++ b/megamek/data/boards/unofficial/Derv_Maps/34x35 Colosseum.board @@ -1,8 +1,9 @@ size 34 35 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" tag "Woods (Auto)" hex 0101 12 "impassable:1" "" hex 0201 12 "impassable:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/34x35 Factory.board b/megamek/data/boards/unofficial/Derv_Maps/34x35 Factory.board index 980275d069b..d651b69e28f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/34x35 Factory.board +++ b/megamek/data/boards/unofficial/Derv_Maps/34x35 Factory.board @@ -1,8 +1,9 @@ size 34 35 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 12 "impassable:0" "" hex 0201 12 "impassable:0" "" hex 0301 12 "impassable:0" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 2Fort.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 2Fort.board index 3818e790433..46c99a3c7b9 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 2Fort.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 2Fort.board @@ -1,9 +1,12 @@ size 35 35 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1;road:1:9" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 A Bridge 2 Far Beta.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 A Bridge 2 Far Beta.board index c95eab2ede8..7551405c6f1 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 A Bridge 2 Far Beta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 A Bridge 2 Far Beta.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 4 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath Beta.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath Beta.board index 6cc08930426..cf1d0089dd8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath Beta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath Beta.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath Classic.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath Classic.board index 6cc08930426..cf1d0089dd8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath Classic.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath Classic.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath.board index 1f371927cf4..52547338b0c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aftermath.board @@ -1,12 +1,13 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 2 "" "grass" hex 0201 3 "woods:1;foliage_elev:2" "grass" hex 0301 3 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aim Nine Classic.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aim Nine Classic.board index c779c582545..c525245adb9 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aim Nine Classic.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aim Nine Classic.board @@ -1,9 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" tag "SnowTerrain (Auto)" hex 0101 5 "snow:1" "" hex 0201 5 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aim Nine.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aim Nine.board index 5f1a25ee0f8..b67740ed70a 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Aim Nine.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Aim Nine.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "IceTerrain (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" hex 0101 6 "ice:1;snow:2" "" hex 0201 6 "ice:1;snow:2" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Applegate.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Applegate.board index 104c8fb02e8..982734cc902 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Applegate.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Applegate.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 1 "snow:1" "" hex 0201 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Archipelago.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Archipelago.board index 54e9d1f2638..5d1291776e9 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Archipelago.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Archipelago.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LightForest (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Arctic Wasteland.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Arctic Wasteland.board index 5461e660304..8ccc41480ca 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Arctic Wasteland.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Arctic Wasteland.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 1 "woods:1;snow:1;foliage_elev:2" "snow" hex 0201 1 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Atreus Classic.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Atreus Classic.board index 73a71ce7dae..4e9d239c8bc 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Atreus Classic.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Atreus Classic.board @@ -4,7 +4,9 @@ tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:6;pavement:1;building:3:12;bldg_cf:250" "" hex 0201 0 "bldg_elev:6;pavement:1;building:3:62;bldg_cf:250" "" hex 0301 0 "bldg_elev:7;pavement:1;building:3:28;bldg_cf:300" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Atreus.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Atreus.board index eb83bbd948d..1f28ee47189 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Atreus.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Atreus.board @@ -1,12 +1,15 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:11;pavement:1;building:3:12;bldg_cf:120" "" hex 0201 0 "bldg_elev:11;pavement:1;building:3:56;bldg_cf:120" "" hex 0301 0 "road:2:9" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Avalon City 2.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Avalon City 2.board index e2247830fed..6bdf2af2500 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Avalon City 2.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Avalon City 2.board @@ -1,10 +1,13 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Avalon City.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Avalon City.board index 0a73e6e8a7d..b4b997d52e4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Avalon City.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Avalon City.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "MediumUrban (Auto)" tag "GrassTheme (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "MediumUrban (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Bear Trap.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Bear Trap.board index 2c6e17867c3..27e1aa8bac7 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Bear Trap.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Bear Trap.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "Impassable (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 0 "woods:2;snow:1;foliage_elev:2" "" hex 0201 0 "woods:1;snow:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Blakes Atreus.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Blakes Atreus.board index af6cc7bc0a1..58a3b582eda 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Blakes Atreus.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Blakes Atreus.board @@ -4,7 +4,10 @@ tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:6;pavement:1;building:3:12;bldg_cf:250" "" hex 0201 0 "bldg_elev:6;pavement:1;building:3:62;bldg_cf:250" "" hex 0301 0 "bldg_elev:7;pavement:1;building:3:28;bldg_cf:300" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Blood on the Snow.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Blood on the Snow.board index c9f605bcd0d..006cc3484b2 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Blood on the Snow.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Blood on the Snow.board @@ -1,11 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "SnowTerrain (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "" hex 0201 0 "snow:1" "" hex 0301 1 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Booster's Tower.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Booster's Tower.board index 314f559385b..7c852268c38 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Booster's Tower.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Booster's Tower.board @@ -4,9 +4,10 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" -tag "LightForest (Auto)" hex 0101 -2 "water:0" "" hex 0201 -2 "water:0" "" hex 0301 -2 "water:0" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Bowie.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Bowie.board index 070ad976d7d..f3b6c4f758b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Bowie.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Bowie.board @@ -1,8 +1,10 @@ size 35 35 option exit_roads_to_pavement false -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Busy City 2.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Busy City 2.board index 2c14a6aab7f..a4cb5052d1f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Busy City 2.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Busy City 2.board @@ -1,13 +1,15 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "LightForest (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:1" "grass" hex 0201 0 "sand:1" "grass" hex 0301 0 "sand:1" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Castle Hill.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Castle Hill.board index 7ad3269a6b0..b7673879579 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Castle Hill.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Castle Hill.board @@ -1,11 +1,15 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "bldg_elev:1:0;pavement:1;building:1:0;bldg_cf:10" "grass" hex 0201 0 "road:1" "grass" hex 0301 0 "road:1" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 City of Angles.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 City of Angles.board index 7fb76ffb895..efd240edcf8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 City of Angles.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 City of Angles.board @@ -3,8 +3,10 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (City).board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (City).board index c2c0e6d08cd..e193a1ffe8d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (City).board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (City).board @@ -1,10 +1,12 @@ size 35 35 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:5;pavement:1;building:4:12;bldg_cf:200" "" hex 0201 0 "bldg_elev:5;pavement:1;building:4:62;bldg_cf:200" "" hex 0301 0 "bldg_elev:5;pavement:1;building:4:28;bldg_cf:200" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Empty).board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Empty).board index ca2770ef47a..c4d560c352f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Empty).board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Empty).board @@ -1,9 +1,11 @@ size 35 35 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:5;pavement:1;building:4:12;bldg_cf:200" "" hex 0201 0 "bldg_elev:5;pavement:1;building:4:62;bldg_cf:200" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Lava).board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Lava).board index 79185939fe4..0aeea5c93ec 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Lava).board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Lava).board @@ -1,12 +1,15 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" -tag "MediumUrban (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:5;pavement:1;building:4:12;bldg_cf:200" "" hex 0201 0 "bldg_elev:5;pavement:1;building:4:62;bldg_cf:200" "" hex 0301 0 "bldg_elev:5;pavement:1;building:4:28;bldg_cf:200" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Meadow).board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Meadow).board index def9e702a0a..9d376a2e174 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Meadow).board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games (Meadow).board @@ -1,11 +1,13 @@ size 35 35 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:5;pavement:1;building:4:12;bldg_cf:200" "" hex 0201 0 "bldg_elev:5;pavement:1;building:4:62;bldg_cf:200" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games.board index bdff9bf44eb..47fe9290cde 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Deadly Games.board @@ -1,15 +1,17 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Lava (Auto)" tag "IceTerrain (Auto)" -tag "MediumUrban (Auto)" -tag "Water (Auto)" +tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:5;pavement:1;building:4:12;bldg_cf:200" "" hex 0201 0 "bldg_elev:5;pavement:1;building:4:62;bldg_cf:200" "" hex 0301 0 "bldg_elev:5;pavement:1;building:4:28;bldg_cf:200" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Defiance Industries Exterior.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Defiance Industries Exterior.board index 0c4e88f8cf2..178033b214d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Defiance Industries Exterior.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Defiance Industries Exterior.board @@ -2,9 +2,10 @@ size 35 35 tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 6 "" "" hex 0201 6 "" "" hex 0301 6 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Desert Castle.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Desert Castle.board index 0acc29ae9f4..fed10d3aa95 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Desert Castle.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Desert Castle.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" tag "Cliffs (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 -1 "sand:0;rough:1" "desert" hex 0201 -1 "sand:0;rough:1" "desert" hex 0301 -1 "sand:0;rough:1" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Desert Mesa Base.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Desert Mesa Base.board index f6849d26d5b..254bc83eb6d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Desert Mesa Base.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Desert Mesa Base.board @@ -1,9 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "Cliffs (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "Elevator (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Destruction.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Destruction.board index 9dd54624f18..60ed4ebc8dc 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Destruction.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Destruction.board @@ -4,8 +4,11 @@ tag "Rough (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "rough:1:9" "snow" hex 0201 0 "woods:1;foliage_elev:2" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Dezolis Alpha.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Dezolis Alpha.board index ddf72909ee0..9bd542506f4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Dezolis Alpha.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Dezolis Alpha.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false -tag "SnowTerrain (Auto)" tag "SnowTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "snow" hex 0201 0 "snow:1" "snow" hex 0301 0 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Diver's Grotto.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Diver's Grotto.board index 69daad1250a..bae9912ab22 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Diver's Grotto.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Diver's Grotto.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Cliffs (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "TropicalTheme (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" hex 0101 3 "" "tropical" hex 0201 3 "" "tropical" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Domed.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Domed.board index 24de1507132..3c8146d55f4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Domed.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Domed.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Dormancy.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Dormancy.board index 46caabd4688..4a7d6326c29 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Dormancy.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Dormancy.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" hex 0101 1 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Double City.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Double City.board index 05148e560f6..bb5600a3802 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Double City.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Double City.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "grass" hex 0201 0 "bldg_elev:2;pavement:1;building:2:28;bldg_cf:75" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Dropship Hub.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Dropship Hub.board index 06025334639..cc0b3b1485e 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Dropship Hub.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Dropship Hub.board @@ -3,6 +3,8 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Dustball.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Dustball.board index 2dc1d58a943..7a103d64d84 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Dustball.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Dustball.board @@ -4,6 +4,8 @@ tag "Rough (Auto)" tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Eagle's Nest.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Eagle's Nest.board index 35a4cf8e7ac..0268a25c342 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Eagle's Nest.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Eagle's Nest.board @@ -1,13 +1,14 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "snow:1" "" hex 0201 1 "woods:1:0;snow:1;foliage_elev:2" "" hex 0301 1 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Eisenjaeger.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Eisenjaeger.board index b653bcfde0b..df5f20f2a61 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Eisenjaeger.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Eisenjaeger.board @@ -1,13 +1,14 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "IceTerrain (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 3 "snow:2" "snow" hex 0201 3 "snow:2" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Fields of Isis.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Fields of Isis.board index 621f72936ca..85f06758fd8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Fields of Isis.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Fields of Isis.board @@ -1,7 +1,8 @@ size 35 35 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 2 "" "" hex 0201 2 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Firebase Gamma.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Firebase Gamma.board index de2541acd5e..06f291ff5f6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Firebase Gamma.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Firebase Gamma.board @@ -1,10 +1,12 @@ size 35 35 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Five O.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Five O.board index 7f57e4e0be2..d1a2930816f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Five O.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Five O.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Ocean (Auto)" tag "Water (Auto)" +tag "Ocean (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "water:0" "tropical" hex 0201 0 "water:0" "tropical" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Fort Sumter.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Fort Sumter.board index 579ba2e08e9..8ecd601c786 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Fort Sumter.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Fort Sumter.board @@ -1,13 +1,16 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "woods:1:4;foliage_elev:2" "grass" hex 0201 0 "" "grass" hex 0301 0 "road:1:13" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 General Motors.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 General Motors.board index 4dcd902f88a..3042c51c0c5 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 General Motors.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 General Motors.board @@ -2,7 +2,10 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Highway.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Highway.board index 1a9a3758bc9..f972175f217 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Highway.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Highway.board @@ -2,8 +2,9 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "MediumUrban (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Hildco Industries.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Hildco Industries.board index 89a0b251e79..888e1ca8fd3 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Hildco Industries.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Hildco Industries.board @@ -1,9 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "woods:1:9;foliage_elev:2" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Hot Water.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Hot Water.board index 8e75d3f7de2..8767f49d6ad 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Hot Water.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Hot Water.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "water:2:33" "mars" hex 0201 0 "water:1:23" "" hex 0301 0 "water:1:23" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Hoth.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Hoth.board index e2604710ada..84f9de08dc9 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Hoth.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Hoth.board @@ -1,8 +1,9 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "" hex 0201 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Hub Retracted.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Hub Retracted.board index 3edf0129c50..3ec59eeb97e 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Hub Retracted.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Hub Retracted.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Il Tramonto.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Il Tramonto.board index 7346fa1e7f6..717f5563209 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Il Tramonto.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Il Tramonto.board @@ -1,6 +1,7 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Imperial Sewers.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Imperial Sewers.board index 4677396df79..f8de84ce2ca 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Imperial Sewers.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Imperial Sewers.board @@ -3,8 +3,12 @@ option exit_roads_to_pavement false tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" hex 0101 9 "impassable:0" "desert" hex 0201 9 "impassable:0" "desert" hex 0301 9 "impassable:0" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Iron Swamp.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Iron Swamp.board index 3f481fb64a2..888483a6018 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Iron Swamp.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Iron Swamp.board @@ -1,11 +1,12 @@ size 35 35 tag "Rough (Auto)" -tag "Water (Auto)" tag "MarsTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Ishikawajima.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Ishikawajima.board index 2d0b56e9487..612a129afc4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Ishikawajima.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Ishikawajima.board @@ -1,9 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "tundra:1" "" hex 0201 0 "tundra:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Karkand.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Karkand.board index 25d51d7d77c..f0fb9813bb7 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Karkand.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Karkand.board @@ -5,7 +5,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "" hex 0201 3 "" "" hex 0301 1 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Kervil Islands.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Kervil Islands.board index 286309287c5..f730ebc4f3f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Kervil Islands.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Kervil Islands.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Koryo.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Koryo.board index b217c0cca54..98508ff8b5b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Koryo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Koryo.board @@ -1,15 +1,20 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" -tag "Water (Auto)" tag "Roads (Auto)" -tag "HighHills (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "SnowTerrain (Auto)" tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 -2 "rough:1" "mars" hex 0201 -2 "" "mars" hex 0301 -2 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Lonely Mountain.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Lonely Mountain.board index 957d9b67058..82d5859c1bf 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Lonely Mountain.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Lonely Mountain.board @@ -3,9 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" hex 0201 0 "woods:1;foliage_elev:2" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Lost and Gone.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Lost and Gone.board index 87debb30c67..94bfa5f0544 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Lost and Gone.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Lost and Gone.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "MarsTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LowHills (Auto)" hex 0101 2 "" "mars" hex 0201 2 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Lostech.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Lostech.board index 814a5f1e172..bb036cfdff8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Lostech.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Lostech.board @@ -2,6 +2,7 @@ size 35 35 tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Lunar Surface.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Lunar Surface.board index 8276d72aa3f..e0615bf0207 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Lunar Surface.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Lunar Surface.board @@ -1,9 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mannedorf 2.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mannedorf 2.board index 3400da25915..fd615c3fdbc 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mannedorf 2.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mannedorf 2.board @@ -3,7 +3,9 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 1 "snow:1" "Snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mars Surface.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mars Surface.board index 5a30bacd4c7..6bf408d95b6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mars Surface.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mars Surface.board @@ -1,8 +1,9 @@ size 35 35 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 4 "" "mars" hex 0201 4 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mash Drift.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mash Drift.board index f59719b648c..a45f4958664 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mash Drift.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mash Drift.board @@ -2,9 +2,11 @@ size 35 35 option exit_roads_to_pavement false tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "snow" hex 0201 0 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mash.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mash.board index 8cb992a1f99..88b3d9b4e06 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mash.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mash.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Miami Beach Beta.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Miami Beach Beta.board index 826842172dc..e241959998d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Miami Beach Beta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Miami Beach Beta.board @@ -1,11 +1,12 @@ size 35 35 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:3:34;woods:1:0;building:1:0;foliage_elev:2;bldg_cf:20:34" "grass" hex 0201 0 "water:2" "grass" hex 0301 0 "water:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Miami Beach.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Miami Beach.board index 6d2a8f96a6f..183ec9a6a3c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Miami Beach.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Miami Beach.board @@ -1,12 +1,14 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:3:34;woods:1:0;building:1:0;foliage_elev:2;bldg_cf:20:34" "grass" hex 0201 0 "water:2" "grass" hex 0301 0 "water:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mini City.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mini City.board index 9db9bf32c35..28c0e1bd9d5 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mini City.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mini City.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:1;building:1:0;bldg_cf:10" "grass" hex 0201 0 "road:1" "grass" hex 0301 0 "road:1" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mountain Rush.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mountain Rush.board index b4dcb203071..862cc815651 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mountain Rush.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mountain Rush.board @@ -1,12 +1,13 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "woods:1;foliage_elev:2" "" hex 0301 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mt. Olympus.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mt. Olympus.board index a0a4d6aab81..09949c84aaa 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Mt. Olympus.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Mt. Olympus.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 3 "" "mars" hex 0201 4 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 New Avalon 3070.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 New Avalon 3070.board index e7fda34922a..375d2af3b6a 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 New Avalon 3070.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 New Avalon 3070.board @@ -1,11 +1,14 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" +tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:6:26;building:2:12;bldg_cf:200:26" "desert" hex 0201 0 "bldg_elev:6:26;building:2:60;bldg_cf:200:26" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Newton Township.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Newton Township.board index c7bd401ec2d..def8d4ad5dd 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Newton Township.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Newton Township.board @@ -3,8 +3,10 @@ option exit_roads_to_pavement false tag "LightUrban (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Oasis.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Oasis.board index 745fe49e30b..61a0377ceaa 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Oasis.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Oasis.board @@ -1,6 +1,7 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Oilspill Drained.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Oilspill Drained.board index cef75c5b567..e77d97765cf 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Oilspill Drained.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Oilspill Drained.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "SnowTerrain (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" +tag "SnowTerrain (Auto)" hex 0101 2 "snow:1" "" hex 0201 2 "snow:1" "" hex 0301 2 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Oilspill.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Oilspill.board index ddef25b1b00..8ee609a00a4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Oilspill.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Oilspill.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false -tag "SnowTerrain (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" +tag "SnowTerrain (Auto)" hex 0101 2 "snow:1" "" hex 0201 2 "snow:1" "" hex 0301 2 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Palace Gates.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Palace Gates.board index 991a53a72b1..0b806e04c4d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Palace Gates.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Palace Gates.board @@ -1,8 +1,10 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 1 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Pitt Fight.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Pitt Fight.board index 112f54e0028..1b45b7a485d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Pitt Fight.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Pitt Fight.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "Cliffs (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 9 "" "desert" hex 0201 9 "" "desert" hex 0301 9 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Port Kallin.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Port Kallin.board index a6ee8379c4b..dd53e8f960b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Port Kallin.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Port Kallin.board @@ -1,11 +1,12 @@ size 35 35 option exit_roads_to_pavement false tag "LightUrban (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Pyre Light.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Pyre Light.board index 0f5d27e8fa5..b766333a558 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Pyre Light.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Pyre Light.board @@ -1,6 +1,7 @@ size 35 35 option exit_roads_to_pavement false tag "DesertTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "desert" hex 0201 1 "" "desert" hex 0301 1 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Quatre Belle.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Quatre Belle.board index 733a02d4b15..872b7dce5c5 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Quatre Belle.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Quatre Belle.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" tag "Jungle (Auto)" hex 0101 -2 "space:1" "" hex 0201 -2 "space:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Rectortown Reloaded.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Rectortown Reloaded.board index 8228e80a4b3..1cf9a732fe4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Rectortown Reloaded.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Rectortown Reloaded.board @@ -1,11 +1,13 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "bldg_elev:5:36;building:4:14;bldg_cf:200:36" "" hex 0301 0 "bldg_elev:5:36;building:4:28;bldg_cf:200:36" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Rectortown.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Rectortown.board index 52c5bf6cca5..d0f92ce2c0c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Rectortown.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Rectortown.board @@ -1,10 +1,13 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "bldg_elev:5:36;building:4:14;bldg_cf:200:36" "" hex 0301 0 "bldg_elev:5:36;building:4:28;bldg_cf:200:36" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Red Base.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Red Base.board index ef35156eab9..f4aa000aec2 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Red Base.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Red Base.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" tag "MarsTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Reefer.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Reefer.board index dac596cefba..48ce082956e 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Reefer.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Reefer.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "water:0" "tropical" hex 0201 0 "water:0" "tropical" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Refit Yard.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Refit Yard.board index a424146da87..6db239dfba6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Refit Yard.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Refit Yard.board @@ -1,9 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "snow:1" "" hex 0201 1 "snow:1" "" hex 0301 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Road to Madre.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Road to Madre.board index f569332b040..9651b498b9a 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Road to Madre.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Road to Madre.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" hex 0101 4 "" "desert" hex 0201 4 "" "desert" hex 0301 4 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Royal Guard.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Royal Guard.board index cf5ec56ec5e..de1299e25b8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Royal Guard.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Royal Guard.board @@ -1,13 +1,15 @@ size 35 35 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "SnowTerrain (Auto)" -tag "MediumUrban (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" +tag "MediumUrban (Auto)" hex 0101 0 "woods:1;snow:1;foliage_elev:2" "snow" hex 0201 0 "woods:1;snow:1;foliage_elev:2" "snow" hex 0301 0 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Silver Cliffs.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Silver Cliffs.board index 5d5b59895bf..07d05aaf62f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Silver Cliffs.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Silver Cliffs.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:300" "Lunar" hex 0201 20 "impassable:300" "Lunar" hex 0301 20 "impassable:300" "Lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Sim City.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Sim City.board index 505c0557e29..b6f6515daa6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Sim City.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Sim City.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Sirius V.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Sirius V.board index b10b08770b6..51751cf59c0 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Sirius V.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Sirius V.board @@ -1,12 +1,19 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Elevator (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 -2 "" "Lunar" hex 0201 -2 "" "Lunar" hex 0301 -2 "rough:1" "Lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Sirius.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Sirius.board index d06b9c3ecfe..9e993291e66 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Sirius.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Sirius.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" hex 0101 -2 "" "Lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Snake River.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Snake River.board index 26662501f35..720fe2cb5b1 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Snake River.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Snake River.board @@ -1,8 +1,9 @@ size 35 35 option exit_roads_to_pavement false tag "Cliffs (Auto)" -tag "Water (Auto)" tag "MarsTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 3 "" "mars" hex 0201 3 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Snow Capped.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Snow Capped.board index 98a11c48803..2721f5d0a44 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Snow Capped.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Snow Capped.board @@ -1,5 +1,6 @@ size 35 35 tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Snowfox.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Snowfox.board index dc04b396a73..56874b061ab 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Snowfox.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Snowfox.board @@ -2,10 +2,12 @@ size 35 35 option exit_roads_to_pavement false tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "snow:1" "" hex 0201 1 "snow:1" "" hex 0301 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Solaris City.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Solaris City.board index 91781ba4e2b..d57807d7fd2 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Solaris City.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Solaris City.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Space Conflict.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Space Conflict.board index 0c5a4f74739..139b85a944f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Space Conflict.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Space Conflict.board @@ -1,7 +1,8 @@ size 35 35 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" hex 0101 2 "pavement:1" "" hex 0201 2 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Spice.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Spice.board index 16d8f93d796..efbe2046839 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Spice.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Spice.board @@ -1,6 +1,7 @@ size 35 35 option exit_roads_to_pavement false tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 1 "" "Mars" hex 0201 1 "" "Mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Sprawl.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Sprawl.board index 0bb3efd8575..8ae7a87263d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Sprawl.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Sprawl.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:45" "Grass" hex 0201 0 "bldg_elev:2;pavement:1;building:1:0;bldg_cf:11" "Grass" hex 0301 0 "pavement:1;road:1:9" "Grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Stamford.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Stamford.board index d4967c9f39a..5ace5c9f76b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Stamford.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Stamford.board @@ -6,6 +6,7 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "woods:1:25;foliage_elev:2" "grass" hex 0201 1 "woods:1:25;foliage_elev:2" "grass" hex 0301 0 "road:2:36" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Toad Pools.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Toad Pools.board index 1e4214265d8..5f29f4aad4f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Toad Pools.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Toad Pools.board @@ -1,8 +1,9 @@ size 35 35 option exit_roads_to_pavement false +tag "Water (Auto)" tag "Swamp (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" hex 0101 0 "" "tropical" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Twin Oasis.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Twin Oasis.board index 556274423b6..f3c71b440b6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Twin Oasis.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Twin Oasis.board @@ -1,5 +1,6 @@ size 35 35 option exit_roads_to_pavement false +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 1 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Veil Surface.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Veil Surface.board index 73f6848c1da..749222c9c7f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Veil Surface.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Veil Surface.board @@ -1,8 +1,9 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "SnowTerrain (Auto)" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Wet Pincussion.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Wet Pincussion.board index 51fee6e79e0..e06f0f1c284 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Wet Pincussion.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Wet Pincussion.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 Yen-Lo-Tse Pass.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 Yen-Lo-Tse Pass.board index c8f79e1ca76..a9613ebece8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 Yen-Lo-Tse Pass.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 Yen-Lo-Tse Pass.board @@ -1,13 +1,14 @@ size 35 35 option exit_roads_to_pavement false +tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "LightForest (Auto)" -tag "SnowTerrain (Auto)" -tag "Water (Auto)" -tag "SnowTheme (Auto)" -tag "HighHills (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "snow" hex 0201 0 "snow:1" "snow" hex 0301 0 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 the Barrens.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 the Barrens.board index f1fd9fca7c2..5678509448f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 the Barrens.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 the Barrens.board @@ -1,6 +1,7 @@ size 35 35 tag "Rough (Auto)" tag "MarsTheme (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x35 the High Ground.board b/megamek/data/boards/unofficial/Derv_Maps/35x35 the High Ground.board index fef3b8fdd24..a5fdc6ad17b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x35 the High Ground.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x35 the High Ground.board @@ -1,8 +1,9 @@ size 35 35 option exit_roads_to_pavement false +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Roads (Auto)" -tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" hex 0101 7 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x38 Solaris Badlands.board b/megamek/data/boards/unofficial/Derv_Maps/35x38 Solaris Badlands.board index 3c60e1ac75b..f7fd564632e 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x38 Solaris Badlands.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x38 Solaris Badlands.board @@ -1,9 +1,10 @@ size 35 38 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "impassable:0" "" hex 0201 0 "impassable:0" "" hex 0301 0 "impassable:0" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x45 Liberty.board b/megamek/data/boards/unofficial/Derv_Maps/35x45 Liberty.board index e72bad97d92..2bcb9d7bbe2 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x45 Liberty.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x45 Liberty.board @@ -3,7 +3,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:2" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/35x75 Revival Conquest.board b/megamek/data/boards/unofficial/Derv_Maps/35x75 Revival Conquest.board index 7104fcf4809..2e3c6d47082 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/35x75 Revival Conquest.board +++ b/megamek/data/boards/unofficial/Derv_Maps/35x75 Revival Conquest.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/39x59 Macduff River.board b/megamek/data/boards/unofficial/Derv_Maps/39x59 Macduff River.board index 735d0ae45d3..5407e819048 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/39x59 Macduff River.board +++ b/megamek/data/boards/unofficial/Derv_Maps/39x59 Macduff River.board @@ -1,11 +1,12 @@ size 39 59 tag "Rough (Auto)" -tag "Water (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "Lava (Auto)" hex 0101 -5 "rough:1" "lunar" hex 0201 -4 "rough:2" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x30 Factory_Complex_A.board b/megamek/data/boards/unofficial/Derv_Maps/40x30 Factory_Complex_A.board index d31c1674469..9f322745a01 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x30 Factory_Complex_A.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x30 Factory_Complex_A.board @@ -3,6 +3,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Industrial Facility Delta.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Industrial Facility Delta.board index bf944259f47..dc94a1e2c61 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Industrial Facility Delta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Industrial Facility Delta.board @@ -1,11 +1,15 @@ size 40 40 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "snow:2" "" hex 0201 0 "snow:2" "" hex 0301 0 "snow:2" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Industrial Facility Tango.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Industrial Facility Tango.board index 36cd4846f45..2276b786e3f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Industrial Facility Tango.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Industrial Facility Tango.board @@ -2,8 +2,11 @@ size 40 40 option exit_roads_to_pavement false tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1:16" "snow" hex 0201 0 "snow:1:16" "snow" hex 0301 0 "snow:1:16" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Star Port Bravo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Star Port Bravo.board index b862b795c3b..c87953d8139 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Star Port Bravo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Arctic Star Port Bravo.board @@ -1,12 +1,13 @@ size 40 40 option exit_roads_to_pavement false -tag "LightForest (Auto)" -tag "SnowTerrain (Auto)" tag "GrassTheme (Auto)" -tag "IceTerrain (Auto)" tag "Water (Auto)" tag "Flat (Auto)" +tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "" hex 0201 0 "snow:1" "" hex 0301 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Auxiliary Starport.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Auxiliary Starport.board index 8b3b7d7c51a..f5ada3c02a6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Auxiliary Starport.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Auxiliary Starport.board @@ -1,8 +1,10 @@ size 40 40 tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Defiance Hesperus.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Defiance Hesperus.board index b0b943f8851..2be36e3765f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Defiance Hesperus.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Defiance Hesperus.board @@ -1,9 +1,11 @@ size 40 40 option exit_roads_to_pavement false -tag "Roads (Auto)" tag "GrassTheme (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "" "" hex 0201 2 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Industrial Facility Bravo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Industrial Facility Bravo.board index f01d7bb739f..7c5637b32c7 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Industrial Facility Bravo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Industrial Facility Bravo.board @@ -1,6 +1,8 @@ size 40 40 tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Industrial Facility Delta.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Industrial Facility Delta.board index b08250b74f8..91355da9d19 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Industrial Facility Delta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Industrial Facility Delta.board @@ -1,10 +1,12 @@ size 40 40 option exit_roads_to_pavement false +tag "Water (Auto)" tag "Roads (Auto)" -tag "Jungle (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" -tag "Water (Auto)" tag "LowHills (Auto)" +tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "desert" hex 0201 1 "" "desert" hex 0301 1 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Space Port Bravo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Space Port Bravo.board index 8897a78ce9d..75ff5dbdfff 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Space Port Bravo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Space Port Bravo.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "Roads (Auto)" tag "DesertTheme (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Space Port Tango.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Space Port Tango.board index 5b3d57009a5..301ad11b691 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Space Port Tango.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Desert Space Port Tango.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Roads (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Factory_Complex_B.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Factory_Complex_B.board index 1eedafdb69f..3872442369f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Factory_Complex_B.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Factory_Complex_B.board @@ -3,6 +3,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 1 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Greenfield Firebase.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Greenfield Firebase.board index 9cb86a6a6d5..77fe54bfd1f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Greenfield Firebase.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Greenfield Firebase.board @@ -3,8 +3,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 -1 "" "grass" hex 0201 -1 "woods:1;foliage_elev:2" "grass" hex 0301 -1 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Hpg2.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Hpg2.board index 259206eb786..8ecce798144 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Hpg2.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Hpg2.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Delta.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Delta.board index de74fb37d2b..c277996afe1 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Delta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Delta.board @@ -1,8 +1,10 @@ size 40 40 option exit_roads_to_pavement false -tag "Roads (Auto)" tag "GrassTheme (Auto)" +tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Echo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Echo.board index 259206eb786..8ecce798144 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Echo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Echo.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Tango.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Tango.board index 426cc3e9497..08c5f0ad3bf 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Tango.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Industrial Facility Tango.board @@ -3,7 +3,9 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Bravo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Bravo.board index 5108195b6b1..92fb4f1560c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Bravo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Bravo.board @@ -2,6 +2,8 @@ size 40 40 tag "Rough (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "Lunar" hex 0201 0 "" "Lunar" hex 0301 0 "" "Lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Delta.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Delta.board index 432bb88d3b8..85f049c8311 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Delta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Delta.board @@ -2,6 +2,7 @@ size 40 40 tag "LunarTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Echo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Echo.board index 651f41bb8f7..a3ad7a974d4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Echo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Industrial Facility Echo.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Bravo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Bravo.board index aae28aaf1b6..825432dc55b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Bravo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Bravo.board @@ -1,6 +1,7 @@ size 40 40 tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Delta.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Delta.board index da3f85a3999..8c236382eff 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Delta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Delta.board @@ -2,6 +2,7 @@ size 40 40 tag "Rough (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LowHills (Auto)" hex 0101 1 "" "lunar" hex 0201 1 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Tango.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Tango.board index aa8f22d085d..aa3b10487e6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Tango.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Lunar Star Port Tango.board @@ -2,6 +2,8 @@ size 40 40 option exit_roads_to_pavement false tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "lunar" hex 0201 1 "" "lunar" hex 0301 1 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Marik Estates.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Marik Estates.board index 7a995491607..1579d0b3be3 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Marik Estates.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Marik Estates.board @@ -3,6 +3,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Nagelring Summer.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Nagelring Summer.board index a82171439e9..21db9919a74 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Nagelring Summer.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Nagelring Summer.board @@ -3,8 +3,9 @@ tag "Rough (Auto)" tag "SnowTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "woods:1;foliage_elev:2" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 New Kroy.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 New Kroy.board index 044eeda6470..f403e188d1d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 New Kroy.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 New Kroy.board @@ -4,6 +4,8 @@ tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2:18;pavement:1;building:4:0;bldg_cf:50:18" "" hex 0201 0 "pavement:1;road:1:18" "" hex 0301 0 "pavement:1;road:1:18" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Norse Battlemech Works.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Norse Battlemech Works.board index 07e623d3f5a..3cd80886cf6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Norse Battlemech Works.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Norse Battlemech Works.board @@ -3,6 +3,7 @@ tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grasslands" hex 0201 0 "" "grasslands" hex 0301 0 "" "grasslands" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Orbital Facility Tango.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Orbital Facility Tango.board index 794199bf5d9..478b72d08ee 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Orbital Facility Tango.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Orbital Facility Tango.board @@ -2,6 +2,8 @@ size 40 40 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;pavement:1;building:3:12;bldg_cf:50" "" hex 0201 0 "bldg_elev:2;pavement:1;building:3:62;bldg_cf:50" "" hex 0301 0 "bldg_elev:2;pavement:1;building:3:28;bldg_cf:50" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Star Port Bravo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Star Port Bravo.board index c2f4ad2f3dd..39eec4a6fb8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Star Port Bravo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Star Port Bravo.board @@ -2,8 +2,9 @@ size 40 40 option exit_roads_to_pavement false tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "Starport" hex 0201 0 "woods:1;foliage_elev:2" "Starport" hex 0301 0 "" "Starport" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Bravo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Bravo.board index 958f584a6c0..c739e8a4d2c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Bravo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Bravo.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "Volcanic Factory" hex 0201 0 "" "Volcanic Factory" hex 0301 1 "" "Volcanic Factory" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Delta.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Delta.board index fec51284693..fe551da6ece 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Delta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Delta.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 -1 "" "" hex 0201 -1 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Echo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Echo.board index 86ff03bf757..4c4e0dd9c62 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Echo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Echo.board @@ -3,8 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 1 "" "mars" hex 0201 2 "" "mars" hex 0301 2 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Tango.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Tango.board index 60d9794dce5..a4416a5da2f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Tango.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Industrial Tango.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Bravo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Bravo.board index c0dbf88ae49..be232465f7f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Bravo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Bravo.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "Roads (Auto)" tag "Lava (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "magma:1:36" "" hex 0201 0 "magma:1:36" "" hex 0301 0 "magma:1:36" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Delta.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Delta.board index fad1bc32e08..1a4e4e5d9cb 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Delta.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Delta.board @@ -1,10 +1,13 @@ size 40 40 option exit_roads_to_pavement false tag "LunarTheme (Auto)" -tag "Roads (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "lunar" hex 0201 1 "" "lunar" hex 0301 1 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Echo.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Echo.board index fbccd31faea..45b918d2a9c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Echo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Echo.board @@ -2,6 +2,7 @@ size 40 40 option exit_roads_to_pavement false tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" hex 0101 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Tango.board b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Tango.board index 3a2e5460f67..b51c708c12c 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Tango.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x40 Volcanic Star Port Tango.board @@ -1,8 +1,10 @@ size 40 40 tag "MarsTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/40x45 Desert Space Port Echo.board b/megamek/data/boards/unofficial/Derv_Maps/40x45 Desert Space Port Echo.board index 545ca966849..5b38d8c199a 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/40x45 Desert Space Port Echo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/40x45 Desert Space Port Echo.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Roads (Auto)" tag "DesertTheme (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/41x41 Galaxy Split.board b/megamek/data/boards/unofficial/Derv_Maps/41x41 Galaxy Split.board index 3629200d9cc..aae00724d9b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/41x41 Galaxy Split.board +++ b/megamek/data/boards/unofficial/Derv_Maps/41x41 Galaxy Split.board @@ -1,11 +1,12 @@ size 41 41 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/41x41 Jade Falcon Trial.board b/megamek/data/boards/unofficial/Derv_Maps/41x41 Jade Falcon Trial.board index ae33cb53949..a389f832a58 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/41x41 Jade Falcon Trial.board +++ b/megamek/data/boards/unofficial/Derv_Maps/41x41 Jade Falcon Trial.board @@ -1,8 +1,10 @@ size 41 41 option exit_roads_to_pavement false -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "Impassable (Auto)" tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "pavement:2:1" "lunar" hex 0201 3 "pavement:2:1" "lunar" hex 0301 3 "pavement:2:1" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Airfield.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Airfield.board index 2bed6dec6e7..d6010227673 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Airfield.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Airfield.board @@ -3,8 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "grass" hex 0201 0 "woods:1;foliage_elev:2" "grass" hex 0301 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Alexander Valley.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Alexander Valley.board index a1c5052c84b..dcd86ae9fe1 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Alexander Valley.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Alexander Valley.board @@ -1,14 +1,15 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:3:9;building:1:12;bldg_cf:20:9" "grass" hex 0201 0 "bldg_elev:3:9;building:1:56;bldg_cf:20:9" "grass" hex 0301 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Alpine.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Alpine.board index 7924eeb42f7..094e590cded 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Alpine.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Alpine.board @@ -1,11 +1,12 @@ size 45 45 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Dead City.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Dead City.board index fade67a6f96..98edefb3ee0 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Dead City.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Dead City.board @@ -3,6 +3,9 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Roads (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "desert" hex 0201 0 "pavement:1;road:1:9" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Deadoralive.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Deadoralive.board index 9203df9e21c..8f8fc47b4dc 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Deadoralive.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Deadoralive.board @@ -1,10 +1,11 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Dixon.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Dixon.board index cb5d627b412..eb9295af0f5 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Dixon.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Dixon.board @@ -1,13 +1,14 @@ size 45 45 option exit_roads_to_pavement false tag "LightUrban (Auto)" -tag "Roads (Auto)" -tag "LightForest (Auto)" tag "GrassTheme (Auto)" -tag "Fields (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "Fields (Auto)" tag "Flat (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Eden Heights.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Eden Heights.board index e1347ccd491..bba3d8722aa 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Eden Heights.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Eden Heights.board @@ -1,13 +1,14 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LightForest (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "LightForest (Auto)" tag "Jungle (Auto)" -tag "Water (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Fires of Industry.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Fires of Industry.board index a0339388dfa..96148977ea8 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Fires of Industry.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Fires of Industry.board @@ -1,13 +1,17 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" tag "Cliffs (Auto)" -tag "HighHills (Auto)" -tag "Lava (Auto)" -tag "DesertTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "Lava (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "rubble:3:9;pavement:1:9" "desert" hex 0201 0 "rubble:3:9;pavement:1:9" "desert" hex 0301 0 "pavement:1:9" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Geneva.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Geneva.board index 6c28f60966b..5d4a1d4c393 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Geneva.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Geneva.board @@ -1,10 +1,12 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "road:1:36" "grass" hex 0201 0 "road:1:36" "grass" hex 0301 0 "bldg_elev:3;pavement:1;building:3:4;bldg_cf:80" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Geyser.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Geyser.board index b63b9e7fcb4..593f72c558a 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Geyser.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Geyser.board @@ -1,10 +1,11 @@ size 45 45 tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Gilroys Harbor.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Gilroys Harbor.board index 6e9cdad2e89..294f974c738 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Gilroys Harbor.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Gilroys Harbor.board @@ -1,11 +1,15 @@ size 45 45 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "LightForest (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "bldg_elev:3;pavement:1:63;building:2:8;bldg_cf:75" "grass" hex 0201 2 "road:1:9" "grass" hex 0301 2 "bldg_elev:5;pavement:1:63;building:4:12;bldg_cf:100" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Khan.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Khan.board index d0ad0aa8282..c03fc9c820b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Khan.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Khan.board @@ -5,8 +5,10 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "snow:1" "" hex 0201 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Ks_Hellcity.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Ks_Hellcity.board index e4667d6402e..06a9965e749 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Ks_Hellcity.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Ks_Hellcity.board @@ -1,11 +1,12 @@ size 45 45 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -2 "magma:2:9" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Lyon 2.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Lyon 2.board index dfb6ac67b68..a3cad5d437d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Lyon 2.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Lyon 2.board @@ -1,11 +1,13 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "woods:1:36;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Lyon.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Lyon.board index 8cb39dcb174..d13e9a553c4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Lyon.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Lyon.board @@ -5,8 +5,10 @@ tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "woods:1:36;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Mad Moon.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Mad Moon.board index 090c13715d5..34715b223ae 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Mad Moon.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Mad Moon.board @@ -1,5 +1,6 @@ size 45 45 tag "LunarTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "LowHills (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Missilebase.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Missilebase.board index c2718fb93af..64a9c47b7d3 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Missilebase.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Missilebase.board @@ -1,6 +1,7 @@ size 45 45 tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LowHills (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Rubber Boots.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Rubber Boots.board index 65459ec5d87..843ce8de846 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Rubber Boots.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Rubber Boots.board @@ -1,9 +1,10 @@ size 45 45 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "water:0" "tropical" hex 0201 0 "water:0" "tropical" hex 0301 0 "water:0" "tropical" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Sea Peaks.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Sea Peaks.board index 6a4ce7a656b..31c33950e6b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Sea Peaks.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Sea Peaks.board @@ -1,8 +1,9 @@ size 45 45 -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "water:1" "lunar" hex 0201 0 "water:1" "lunar" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Silverrock Hatchet Bridge.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Silverrock Hatchet Bridge.board index 8a593152a7a..83621f2ffea 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Silverrock Hatchet Bridge.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Silverrock Hatchet Bridge.board @@ -1,10 +1,11 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Jungle (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/45x45 Two Towers.board b/megamek/data/boards/unofficial/Derv_Maps/45x45 Two Towers.board index 1914420734b..d177fe6a01d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/45x45 Two Towers.board +++ b/megamek/data/boards/unofficial/Derv_Maps/45x45 Two Towers.board @@ -3,7 +3,9 @@ tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:2:0;road:2:9" "grass" hex 0201 0 "pavement:1:0;woods:1:0;foliage_elev:2" "grass" hex 0301 0 "pavement:1:0;woods:1:0;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/48x34 Oanhu.board b/megamek/data/boards/unofficial/Derv_Maps/48x34 Oanhu.board index bbd9624437a..de6b49e68cd 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/48x34 Oanhu.board +++ b/megamek/data/boards/unofficial/Derv_Maps/48x34 Oanhu.board @@ -1,11 +1,15 @@ size 48 34 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" +tag "Fortress (Auto)" hex 0101 0 "water:2" "grass" hex 0201 0 "water:1" "grass" hex 0301 0 "water:1" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/50x35 Lost Treasure.board b/megamek/data/boards/unofficial/Derv_Maps/50x35 Lost Treasure.board index 5794beeb891..2a5dd6fffbf 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/50x35 Lost Treasure.board +++ b/megamek/data/boards/unofficial/Derv_Maps/50x35 Lost Treasure.board @@ -1,9 +1,10 @@ size 50 35 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/50x40 Caustic Valley.board b/megamek/data/boards/unofficial/Derv_Maps/50x40 Caustic Valley.board index fb32693ead3..6d457e7cd36 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/50x40 Caustic Valley.board +++ b/megamek/data/boards/unofficial/Derv_Maps/50x40 Caustic Valley.board @@ -1,9 +1,10 @@ size 50 40 option exit_roads_to_pavement false tag "Cliffs (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" hex 0101 5 "" "desert" hex 0201 5 "" "desert" diff --git a/megamek/data/boards/unofficial/Derv_Maps/50x50 Boreal Town 2.board b/megamek/data/boards/unofficial/Derv_Maps/50x50 Boreal Town 2.board index abfc3f997b9..3587cd8d32a 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/50x50 Boreal Town 2.board +++ b/megamek/data/boards/unofficial/Derv_Maps/50x50 Boreal Town 2.board @@ -1,12 +1,15 @@ size 50 50 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/50x50 Borealtown.board b/megamek/data/boards/unofficial/Derv_Maps/50x50 Borealtown.board index fdc023effe5..1909a49759a 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/50x50 Borealtown.board +++ b/megamek/data/boards/unofficial/Derv_Maps/50x50 Borealtown.board @@ -1,12 +1,15 @@ size 50 50 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/55x45 Brigadier Blues.board b/megamek/data/boards/unofficial/Derv_Maps/55x45 Brigadier Blues.board index 8db7b08cce6..f38f7fefbef 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/55x45 Brigadier Blues.board +++ b/megamek/data/boards/unofficial/Derv_Maps/55x45 Brigadier Blues.board @@ -2,7 +2,9 @@ size 55 45 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/55x45 New Wuhan Hpg.board b/megamek/data/boards/unofficial/Derv_Maps/55x45 New Wuhan Hpg.board index 89f3be19d3a..dc5691d052e 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/55x45 New Wuhan Hpg.board +++ b/megamek/data/boards/unofficial/Derv_Maps/55x45 New Wuhan Hpg.board @@ -1,12 +1,14 @@ size 55 45 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1;road:1:18" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "bldg_elev:2;pavement:1;building:4:8;bldg_cf:100" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/60x60 Crucible.board b/megamek/data/boards/unofficial/Derv_Maps/60x60 Crucible.board index 9f3813948b6..0e5694b5726 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/60x60 Crucible.board +++ b/megamek/data/boards/unofficial/Derv_Maps/60x60 Crucible.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/60x60 Lost Monolith.board b/megamek/data/boards/unofficial/Derv_Maps/60x60 Lost Monolith.board index bbb22ac0b47..a9964e3ab52 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/60x60 Lost Monolith.board +++ b/megamek/data/boards/unofficial/Derv_Maps/60x60 Lost Monolith.board @@ -1,7 +1,8 @@ size 60 60 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 3 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/60x60 Sandhurst.board b/megamek/data/boards/unofficial/Derv_Maps/60x60 Sandhurst.board index 23ebb5ae4a7..d5fc350ed63 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/60x60 Sandhurst.board +++ b/megamek/data/boards/unofficial/Derv_Maps/60x60 Sandhurst.board @@ -1,11 +1,16 @@ size 60 60 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" hex 0201 0 "bldg_elev:3;building:3:0;bldg_cf:60" "grass" hex 0301 0 "bldg_elev:3;building:2:0;bldg_cf:50" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/60x60 Sudeten.board b/megamek/data/boards/unofficial/Derv_Maps/60x60 Sudeten.board index 1793b393f88..ebb9ea21a1b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/60x60 Sudeten.board +++ b/megamek/data/boards/unofficial/Derv_Maps/60x60 Sudeten.board @@ -1,8 +1,9 @@ size 60 60 tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 -1 "" "grass" hex 0201 -1 "" "grass" hex 0301 -1 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/60x60 Torrington.board b/megamek/data/boards/unofficial/Derv_Maps/60x60 Torrington.board index b6784879fa1..6a905c257a1 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/60x60 Torrington.board +++ b/megamek/data/boards/unofficial/Derv_Maps/60x60 Torrington.board @@ -1,9 +1,10 @@ size 60 60 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 1 "" "grass" hex 0201 1 "" "grass" hex 0301 1 "" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/61x30 Bearly Ridge.board b/megamek/data/boards/unofficial/Derv_Maps/61x30 Bearly Ridge.board index 597063ee53a..262f4699e35 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/61x30 Bearly Ridge.board +++ b/megamek/data/boards/unofficial/Derv_Maps/61x30 Bearly Ridge.board @@ -3,9 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" hex 0101 0 "" "snow" hex 0201 0 "woods:1;foliage_elev:2" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/62x62 Operation Homecoming.board b/megamek/data/boards/unofficial/Derv_Maps/62x62 Operation Homecoming.board index 45730f68b99..9229db30bb6 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/62x62 Operation Homecoming.board +++ b/megamek/data/boards/unofficial/Derv_Maps/62x62 Operation Homecoming.board @@ -1,15 +1,22 @@ size 62 62 tag "Rough (Auto)" -tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "SnowTheme (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 -1 "ice:1;water:2" "snow" hex 0201 -1 "ice:1;water:2" "snow" hex 0301 -1 "ice:1;water:2" "snow" diff --git a/megamek/data/boards/unofficial/Derv_Maps/75x25 Yucatan.board b/megamek/data/boards/unofficial/Derv_Maps/75x25 Yucatan.board index 979c81f446b..0b885cfc227 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/75x25 Yucatan.board +++ b/megamek/data/boards/unofficial/Derv_Maps/75x25 Yucatan.board @@ -1,12 +1,13 @@ size 75 25 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:3" "grass" hex 0201 0 "water:3" "grass" hex 0301 0 "water:3" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower2014.board b/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower2014.board index 33c95295c45..c0d3d3554ce 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower2014.board +++ b/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower2014.board @@ -1,9 +1,10 @@ size 80 80 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower3078 Final Assault.board b/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower3078 Final Assault.board index c917adea449..be38a7c0a96 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower3078 Final Assault.board +++ b/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower3078 Final Assault.board @@ -1,12 +1,17 @@ size 80 80 tag "Rough (Auto)" -tag "GrassTheme (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 4 "" "" hex 0201 5 "" "" hex 0301 6 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower3078.board b/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower3078.board index ae6ea62ea97..e6c3af1a8eb 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower3078.board +++ b/megamek/data/boards/unofficial/Derv_Maps/80x80 Devilstower3078.board @@ -1,12 +1,18 @@ size 80 80 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 4 "" "" hex 0201 5 "" "" hex 0301 6 "" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/90x41 Whats Done Behind.board b/megamek/data/boards/unofficial/Derv_Maps/90x41 Whats Done Behind.board index 30a3b0322ca..3d81763a841 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/90x41 Whats Done Behind.board +++ b/megamek/data/boards/unofficial/Derv_Maps/90x41 Whats Done Behind.board @@ -1,12 +1,17 @@ size 90 41 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Jungle (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "planted_fields:2" "grass" hex 0201 3 "planted_fields:2;road:1:9" "grass" hex 0301 3 "planted_fields:2" "grass" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Cobra/35x35 Cobras Campain.board b/megamek/data/boards/unofficial/Derv_Maps/Cobra/35x35 Cobras Campain.board index af86f411796..9ac82c0ca11 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Cobra/35x35 Cobras Campain.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Cobra/35x35 Cobras Campain.board @@ -1,9 +1,11 @@ size 35 35 -tag "Water (Auto)" tag "MarsTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Cobra/45x45 Cobras Fastaid.board b/megamek/data/boards/unofficial/Derv_Maps/Cobra/45x45 Cobras Fastaid.board index ce149cb8604..dd7a0a81e2f 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Cobra/45x45 Cobras Fastaid.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Cobra/45x45 Cobras Fastaid.board @@ -1,6 +1,7 @@ size 45 45 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "white" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 1.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 1.board index b7de87ed2a8..176050ce259 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 1.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 1.board @@ -1,5 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 2.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 2.board index ba876b63710..23474e252ee 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 2.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 2.board @@ -1,6 +1,8 @@ size 11 11 tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 3.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 3.board index a3c2df143eb..ede2c09352b 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 3.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Assembly Line 3.board @@ -1,5 +1,8 @@ size 11 11 tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" +tag "Impassable (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Defense Station.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Defense Station.board index 28bb4737195..00829e406d7 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Defense Station.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Defense Station.board @@ -1,5 +1,6 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Dynamo.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Dynamo.board index f04152e8275..9fe2f7a3365 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Dynamo.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Dynamo.board @@ -1,5 +1,6 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 1 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Employee Housing 1.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Employee Housing 1.board index df22ad69377..522eaf27c75 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Employee Housing 1.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Employee Housing 1.board @@ -1,6 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "Impassable (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Empty.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Empty.board index 370e03b2b70..ed18fb646bf 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Empty.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Empty.board @@ -1,5 +1,6 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Loading Station.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Loading Station.board index 83f82aad7b4..dbc59135be1 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Loading Station.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Loading Station.board @@ -1,6 +1,7 @@ size 11 11 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 4 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Mechbay.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Mechbay.board index 0ac860e95f9..140d353fad5 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Mechbay.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Mechbay.board @@ -1,5 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "bldg_elev:5;pavement:1;building:4:8;bldg_cf:125" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Munitions Storehouse.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Munitions Storehouse.board index 30d515f5fee..5f7c3388a9d 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Munitions Storehouse.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Munitions Storehouse.board @@ -1,5 +1,6 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "fuel_tank_cf:20;fuel_tank_elev:2;fuel_tank_magn:50;pavement:1;fuel_tank:1:0" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Ore Processing.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Ore Processing.board index 11ddb9ea7a0..7f881aee757 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Ore Processing.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Ore Processing.board @@ -1,6 +1,8 @@ size 11 11 tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 1 "bldg_elev:1;pavement:1;building:2:8;bldg_cf:35" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Puddling Furnace.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Puddling Furnace.board index b622865ee46..7e5d2960fe4 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Puddling Furnace.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Puddling Furnace.board @@ -1,6 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" tag "Lava (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Testing Pit.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Testing Pit.board index e4e04d8867b..43da0da6b84 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Testing Pit.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Testing Pit.board @@ -1,7 +1,8 @@ size 11 11 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Warehouse.board b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Warehouse.board index 0193c2cdf16..2f7500c7b87 100644 --- a/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Warehouse.board +++ b/megamek/data/boards/unofficial/Derv_Maps/Defiance/11x11 Defiance Industries Warehouse.board @@ -1,5 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/100x100 Before Isengard.board b/megamek/data/boards/unofficial/Dervs/100x100 Before Isengard.board index 356e50e9235..a1dbcfaf419 100644 --- a/megamek/data/boards/unofficial/Dervs/100x100 Before Isengard.board +++ b/megamek/data/boards/unofficial/Dervs/100x100 Before Isengard.board @@ -1,5 +1,6 @@ size 100 100 tag "Rough (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "TropicalTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Dervs/21x21 Defiance Interior.board b/megamek/data/boards/unofficial/Dervs/21x21 Defiance Interior.board index 60eb7d0230b..fa6984df08b 100644 --- a/megamek/data/boards/unofficial/Dervs/21x21 Defiance Interior.board +++ b/megamek/data/boards/unofficial/Dervs/21x21 Defiance Interior.board @@ -1,9 +1,14 @@ size 21 21 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 9 "impassable:1" "" hex 0201 9 "impassable:1" "" hex 0301 9 "impassable:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/25x25 Airport 3000.board b/megamek/data/boards/unofficial/Dervs/25x25 Airport 3000.board index 3bd8c0c33d0..56725423e63 100644 --- a/megamek/data/boards/unofficial/Dervs/25x25 Airport 3000.board +++ b/megamek/data/boards/unofficial/Dervs/25x25 Airport 3000.board @@ -2,6 +2,8 @@ size 25 25 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" hex 0101 0 "fuel_tank_cf:40;fuel_tank_elev:2;fuel_tank_magn:100;pavement:1;fuel_tank:2:0" "" hex 0201 0 "bldg_elev:3;bldg_class:1;pavement:1;building:4:30;bldg_cf:75" "" hex 0301 0 "bldg_elev:3;bldg_class:1;pavement:1;building:4:28;bldg_cf:75" "" diff --git a/megamek/data/boards/unofficial/Dervs/30x55 Gates of Hesperus.board b/megamek/data/boards/unofficial/Dervs/30x55 Gates of Hesperus.board index 4dee7939113..b770ca1c917 100644 --- a/megamek/data/boards/unofficial/Dervs/30x55 Gates of Hesperus.board +++ b/megamek/data/boards/unofficial/Dervs/30x55 Gates of Hesperus.board @@ -1,9 +1,10 @@ size 30 55 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 10 "" "" hex 0201 10 "" "" diff --git a/megamek/data/boards/unofficial/Dervs/32x17 Mars Melt.board b/megamek/data/boards/unofficial/Dervs/32x17 Mars Melt.board index 4734ddb885a..78bdef272e8 100644 --- a/megamek/data/boards/unofficial/Dervs/32x17 Mars Melt.board +++ b/megamek/data/boards/unofficial/Dervs/32x17 Mars Melt.board @@ -2,6 +2,7 @@ size 32 17 tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 2fort.board b/megamek/data/boards/unofficial/Dervs/35x35 2fort.board index 3818e790433..46c99a3c7b9 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 2fort.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 2fort.board @@ -1,9 +1,12 @@ size 35 35 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1;road:1:9" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Aftermath.board b/megamek/data/boards/unofficial/Dervs/35x35 Aftermath.board index 1f371927cf4..52547338b0c 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Aftermath.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Aftermath.board @@ -1,12 +1,13 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 2 "" "grass" hex 0201 3 "woods:1;foliage_elev:2" "grass" hex 0301 3 "" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Aim Nine.board b/megamek/data/boards/unofficial/Dervs/35x35 Aim Nine.board index 5f1a25ee0f8..b67740ed70a 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Aim Nine.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Aim Nine.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "IceTerrain (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" hex 0101 6 "ice:1;snow:2" "" hex 0201 6 "ice:1;snow:2" "" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Applegate.board b/megamek/data/boards/unofficial/Dervs/35x35 Applegate.board index 104c8fb02e8..982734cc902 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Applegate.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Applegate.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 1 "snow:1" "" hex 0201 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Archipelago.board b/megamek/data/boards/unofficial/Dervs/35x35 Archipelago.board index 54e9d1f2638..5d1291776e9 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Archipelago.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Archipelago.board @@ -2,6 +2,7 @@ size 35 35 option exit_roads_to_pavement false tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LightForest (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Arctic Wasteland.board b/megamek/data/boards/unofficial/Dervs/35x35 Arctic Wasteland.board index 5461e660304..8ccc41480ca 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Arctic Wasteland.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Arctic Wasteland.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 1 "woods:1;snow:1;foliage_elev:2" "snow" hex 0201 1 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Atreus.board b/megamek/data/boards/unofficial/Dervs/35x35 Atreus.board index eb83bbd948d..1f28ee47189 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Atreus.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Atreus.board @@ -1,12 +1,15 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:11;pavement:1;building:3:12;bldg_cf:120" "" hex 0201 0 "bldg_elev:11;pavement:1;building:3:56;bldg_cf:120" "" hex 0301 0 "road:2:9" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Busy City 2.board b/megamek/data/boards/unofficial/Dervs/35x35 Busy City 2.board index 6d11e3fb31a..501283cb105 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Busy City 2.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Busy City 2.board @@ -1,13 +1,15 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:1" "grass" hex 0201 0 "sand:1" "grass" hex 0301 0 "sand:1" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Castle Hill.board b/megamek/data/boards/unofficial/Dervs/35x35 Castle Hill.board index 7ad3269a6b0..b7673879579 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Castle Hill.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Castle Hill.board @@ -1,11 +1,15 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "bldg_elev:1:0;pavement:1;building:1:0;bldg_cf:10" "grass" hex 0201 0 "road:1" "grass" hex 0301 0 "road:1" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Double City.board b/megamek/data/boards/unofficial/Dervs/35x35 Double City.board index 05148e560f6..bb5600a3802 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Double City.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Double City.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "grass" hex 0201 0 "bldg_elev:2;pavement:1;building:2:28;bldg_cf:75" "" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Eisenjaeger.board b/megamek/data/boards/unofficial/Dervs/35x35 Eisenjaeger.board index b653bcfde0b..df5f20f2a61 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Eisenjaeger.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Eisenjaeger.board @@ -1,13 +1,14 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "IceTerrain (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 3 "snow:2" "snow" hex 0201 3 "snow:2" "snow" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Fort Sumter.board b/megamek/data/boards/unofficial/Dervs/35x35 Fort Sumter.board index 579ba2e08e9..8ecd601c786 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Fort Sumter.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Fort Sumter.board @@ -1,13 +1,16 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "woods:1:4;foliage_elev:2" "grass" hex 0201 0 "" "grass" hex 0301 0 "road:1:13" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Koryo.board b/megamek/data/boards/unofficial/Dervs/35x35 Koryo.board index 8f239c12112..f15ebf4af8c 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Koryo.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Koryo.board @@ -1,15 +1,20 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "SnowTerrain (Auto)" tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 -2 "rough:1" "mars" hex 0201 -2 "" "mars" hex 0301 -2 "" "mars" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Mannedorf 2.board b/megamek/data/boards/unofficial/Dervs/35x35 Mannedorf 2.board index 3400da25915..fd615c3fdbc 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Mannedorf 2.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Mannedorf 2.board @@ -3,7 +3,9 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 1 "snow:1" "Snow" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Mars Surface.board b/megamek/data/boards/unofficial/Dervs/35x35 Mars Surface.board index 5a30bacd4c7..6bf408d95b6 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Mars Surface.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Mars Surface.board @@ -1,8 +1,9 @@ size 35 35 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 4 "" "mars" hex 0201 4 "" "mars" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Mt Cho.board b/megamek/data/boards/unofficial/Dervs/35x35 Mt Cho.board index c33765804a0..34d7fca5c8c 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Mt Cho.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Mt Cho.board @@ -1,12 +1,13 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" hex 0101 0 "water:1" "desert" hex 0201 0 "water:1" "desert" hex 0301 1 "" "desert" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Port Kallin.board b/megamek/data/boards/unofficial/Dervs/35x35 Port Kallin.board index a6ee8379c4b..dd53e8f960b 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Port Kallin.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Port Kallin.board @@ -1,11 +1,12 @@ size 35 35 option exit_roads_to_pavement false tag "LightUrban (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Refit Yard.board b/megamek/data/boards/unofficial/Dervs/35x35 Refit Yard.board index a424146da87..6db239dfba6 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Refit Yard.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Refit Yard.board @@ -1,9 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "snow:1" "" hex 0201 1 "snow:1" "" hex 0301 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/35x35 Veil Surface.board b/megamek/data/boards/unofficial/Dervs/35x35 Veil Surface.board index 73f6848c1da..749222c9c7f 100644 --- a/megamek/data/boards/unofficial/Dervs/35x35 Veil Surface.board +++ b/megamek/data/boards/unofficial/Dervs/35x35 Veil Surface.board @@ -1,8 +1,9 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "SnowTerrain (Auto)" diff --git a/megamek/data/boards/unofficial/Dervs/35x45 Liberty.board b/megamek/data/boards/unofficial/Dervs/35x45 Liberty.board index d2c066b072d..2bcb9d7bbe2 100644 --- a/megamek/data/boards/unofficial/Dervs/35x45 Liberty.board +++ b/megamek/data/boards/unofficial/Dervs/35x45 Liberty.board @@ -1,9 +1,11 @@ size 35 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:2" "" diff --git a/megamek/data/boards/unofficial/Dervs/39x59 MacDuff River.board b/megamek/data/boards/unofficial/Dervs/39x59 MacDuff River.board index 735d0ae45d3..5407e819048 100644 --- a/megamek/data/boards/unofficial/Dervs/39x59 MacDuff River.board +++ b/megamek/data/boards/unofficial/Dervs/39x59 MacDuff River.board @@ -1,11 +1,12 @@ size 39 59 tag "Rough (Auto)" -tag "Water (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "Lava (Auto)" hex 0101 -5 "rough:1" "lunar" hex 0201 -4 "rough:2" "lunar" diff --git a/megamek/data/boards/unofficial/Dervs/40x40 Arctic Industrial Facility Delta.board b/megamek/data/boards/unofficial/Dervs/40x40 Arctic Industrial Facility Delta.board index bf944259f47..dc94a1e2c61 100644 --- a/megamek/data/boards/unofficial/Dervs/40x40 Arctic Industrial Facility Delta.board +++ b/megamek/data/boards/unofficial/Dervs/40x40 Arctic Industrial Facility Delta.board @@ -1,11 +1,15 @@ size 40 40 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "snow:2" "" hex 0201 0 "snow:2" "" hex 0301 0 "snow:2" "" diff --git a/megamek/data/boards/unofficial/Dervs/40x40 Arctic Industrial Facility Tango.board b/megamek/data/boards/unofficial/Dervs/40x40 Arctic Industrial Facility Tango.board index 36cd4846f45..2276b786e3f 100644 --- a/megamek/data/boards/unofficial/Dervs/40x40 Arctic Industrial Facility Tango.board +++ b/megamek/data/boards/unofficial/Dervs/40x40 Arctic Industrial Facility Tango.board @@ -2,8 +2,11 @@ size 40 40 option exit_roads_to_pavement false tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1:16" "snow" hex 0201 0 "snow:1:16" "snow" hex 0301 0 "snow:1:16" "snow" diff --git a/megamek/data/boards/unofficial/Dervs/41x41 Galaxy Split.board b/megamek/data/boards/unofficial/Dervs/41x41 Galaxy Split.board index 3629200d9cc..aae00724d9b 100644 --- a/megamek/data/boards/unofficial/Dervs/41x41 Galaxy Split.board +++ b/megamek/data/boards/unofficial/Dervs/41x41 Galaxy Split.board @@ -1,11 +1,12 @@ size 41 41 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/45x45 Airfield.board b/megamek/data/boards/unofficial/Dervs/45x45 Airfield.board index 2bed6dec6e7..d6010227673 100644 --- a/megamek/data/boards/unofficial/Dervs/45x45 Airfield.board +++ b/megamek/data/boards/unofficial/Dervs/45x45 Airfield.board @@ -3,8 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "grass" hex 0201 0 "woods:1;foliage_elev:2" "grass" hex 0301 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/45x45 Alexander Valley.board b/megamek/data/boards/unofficial/Dervs/45x45 Alexander Valley.board index a1c5052c84b..dcd86ae9fe1 100644 --- a/megamek/data/boards/unofficial/Dervs/45x45 Alexander Valley.board +++ b/megamek/data/boards/unofficial/Dervs/45x45 Alexander Valley.board @@ -1,14 +1,15 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:3:9;building:1:12;bldg_cf:20:9" "grass" hex 0201 0 "bldg_elev:3:9;building:1:56;bldg_cf:20:9" "grass" hex 0301 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/45x45 Alpine.board b/megamek/data/boards/unofficial/Dervs/45x45 Alpine.board index 7924eeb42f7..094e590cded 100644 --- a/megamek/data/boards/unofficial/Dervs/45x45 Alpine.board +++ b/megamek/data/boards/unofficial/Dervs/45x45 Alpine.board @@ -1,11 +1,12 @@ size 45 45 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/Dervs/45x45 Lyon 2.board b/megamek/data/boards/unofficial/Dervs/45x45 Lyon 2.board index dfb6ac67b68..a3cad5d437d 100644 --- a/megamek/data/boards/unofficial/Dervs/45x45 Lyon 2.board +++ b/megamek/data/boards/unofficial/Dervs/45x45 Lyon 2.board @@ -1,11 +1,13 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "woods:1:36;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/45x45 Silverrock Hatchet Bridge.board b/megamek/data/boards/unofficial/Dervs/45x45 Silverrock Hatchet Bridge.board index 8a593152a7a..83621f2ffea 100644 --- a/megamek/data/boards/unofficial/Dervs/45x45 Silverrock Hatchet Bridge.board +++ b/megamek/data/boards/unofficial/Dervs/45x45 Silverrock Hatchet Bridge.board @@ -1,10 +1,11 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Jungle (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Dervs/48x34 Oanhu.board b/megamek/data/boards/unofficial/Dervs/48x34 Oanhu.board index bbd9624437a..de6b49e68cd 100644 --- a/megamek/data/boards/unofficial/Dervs/48x34 Oanhu.board +++ b/megamek/data/boards/unofficial/Dervs/48x34 Oanhu.board @@ -1,11 +1,15 @@ size 48 34 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" +tag "Fortress (Auto)" hex 0101 0 "water:2" "grass" hex 0201 0 "water:1" "grass" hex 0301 0 "water:1" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/50x140 Coyote Valley.board b/megamek/data/boards/unofficial/Dervs/50x140 Coyote Valley.board index e21ca2d649e..6e3e93a65d7 100644 --- a/megamek/data/boards/unofficial/Dervs/50x140 Coyote Valley.board +++ b/megamek/data/boards/unofficial/Dervs/50x140 Coyote Valley.board @@ -2,13 +2,15 @@ size 50 140 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "MediumUrban (Auto)" -tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "MediumUrban (Auto)" hex 0101 4 "woods:1;foliage_elev:2" "volcano" hex 0201 4 "" "volcano" hex 0301 4 "" "volcano" diff --git a/megamek/data/boards/unofficial/Dervs/50x35 Lost Treasure.board b/megamek/data/boards/unofficial/Dervs/50x35 Lost Treasure.board index 5794beeb891..2a5dd6fffbf 100644 --- a/megamek/data/boards/unofficial/Dervs/50x35 Lost Treasure.board +++ b/megamek/data/boards/unofficial/Dervs/50x35 Lost Treasure.board @@ -1,9 +1,10 @@ size 50 35 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Dervs/50x50 Boreal Town 2.board b/megamek/data/boards/unofficial/Dervs/50x50 Boreal Town 2.board index abfc3f997b9..3587cd8d32a 100644 --- a/megamek/data/boards/unofficial/Dervs/50x50 Boreal Town 2.board +++ b/megamek/data/boards/unofficial/Dervs/50x50 Boreal Town 2.board @@ -1,12 +1,15 @@ size 50 50 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/50x50 Nowhere to Turn.board b/megamek/data/boards/unofficial/Dervs/50x50 Nowhere to Turn.board index b5b531c5503..49604bbcb5d 100644 --- a/megamek/data/boards/unofficial/Dervs/50x50 Nowhere to Turn.board +++ b/megamek/data/boards/unofficial/Dervs/50x50 Nowhere to Turn.board @@ -1,6 +1,7 @@ size 50 50 tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/Dervs/55x45 New Wuhan HPG.board b/megamek/data/boards/unofficial/Dervs/55x45 New Wuhan HPG.board index 89f3be19d3a..dc5691d052e 100644 --- a/megamek/data/boards/unofficial/Dervs/55x45 New Wuhan HPG.board +++ b/megamek/data/boards/unofficial/Dervs/55x45 New Wuhan HPG.board @@ -1,12 +1,14 @@ size 55 45 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1;road:1:18" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "bldg_elev:2;pavement:1;building:4:8;bldg_cf:100" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/56x37 Avalon City Conquest.board b/megamek/data/boards/unofficial/Dervs/56x37 Avalon City Conquest.board index 58930908578..d24ac0afba8 100644 --- a/megamek/data/boards/unofficial/Dervs/56x37 Avalon City Conquest.board +++ b/megamek/data/boards/unofficial/Dervs/56x37 Avalon City Conquest.board @@ -2,6 +2,7 @@ size 56 37 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 0 "road:2:36" "grass" hex 0201 0 "road:2:36" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/60x60 Sandhurst.board b/megamek/data/boards/unofficial/Dervs/60x60 Sandhurst.board index 23ebb5ae4a7..d5fc350ed63 100644 --- a/megamek/data/boards/unofficial/Dervs/60x60 Sandhurst.board +++ b/megamek/data/boards/unofficial/Dervs/60x60 Sandhurst.board @@ -1,11 +1,16 @@ size 60 60 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" hex 0201 0 "bldg_elev:3;building:3:0;bldg_cf:60" "grass" hex 0301 0 "bldg_elev:3;building:2:0;bldg_cf:50" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/60x60 Torrington.board b/megamek/data/boards/unofficial/Dervs/60x60 Torrington.board index b6784879fa1..6a905c257a1 100644 --- a/megamek/data/boards/unofficial/Dervs/60x60 Torrington.board +++ b/megamek/data/boards/unofficial/Dervs/60x60 Torrington.board @@ -1,9 +1,10 @@ size 60 60 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 1 "" "grass" hex 0201 1 "" "grass" hex 0301 1 "" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/61x30 Bearly Ridge.board b/megamek/data/boards/unofficial/Dervs/61x30 Bearly Ridge.board index be9c34ad89b..acda209dfe2 100644 --- a/megamek/data/boards/unofficial/Dervs/61x30 Bearly Ridge.board +++ b/megamek/data/boards/unofficial/Dervs/61x30 Bearly Ridge.board @@ -1,10 +1,11 @@ size 61 30 tag "Rough (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" -tag "IceTerrain (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "Woods (Auto)" hex 0101 0 "" "snow" hex 0201 0 "woods:1;foliage_elev:2" "snow" diff --git a/megamek/data/boards/unofficial/Dervs/62x62 Operation Homecoming.board b/megamek/data/boards/unofficial/Dervs/62x62 Operation Homecoming.board index 45730f68b99..9229db30bb6 100644 --- a/megamek/data/boards/unofficial/Dervs/62x62 Operation Homecoming.board +++ b/megamek/data/boards/unofficial/Dervs/62x62 Operation Homecoming.board @@ -1,15 +1,22 @@ size 62 62 tag "Rough (Auto)" -tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "SnowTheme (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 -1 "ice:1;water:2" "snow" hex 0201 -1 "ice:1;water:2" "snow" hex 0301 -1 "ice:1;water:2" "snow" diff --git a/megamek/data/boards/unofficial/Dervs/75x25 Yucatan.board b/megamek/data/boards/unofficial/Dervs/75x25 Yucatan.board index 979c81f446b..0b885cfc227 100644 --- a/megamek/data/boards/unofficial/Dervs/75x25 Yucatan.board +++ b/megamek/data/boards/unofficial/Dervs/75x25 Yucatan.board @@ -1,12 +1,13 @@ size 75 25 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:3" "grass" hex 0201 0 "water:3" "grass" hex 0301 0 "water:3" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa (Full).board b/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa (Full).board index f4598782b99..771d66ef218 100644 --- a/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa (Full).board +++ b/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa (Full).board @@ -1,11 +1,14 @@ size 78 78 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 3 "" "desert" diff --git a/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa Dry.board b/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa Dry.board index c0ae2060faf..20e4c589991 100644 --- a/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa Dry.board +++ b/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa Dry.board @@ -1,12 +1,14 @@ size 78 78 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" -tag "Cliffs (Auto)" -tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 3 "" "desert" diff --git a/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa.board b/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa.board index bf1ce8d7d5a..3280073ba83 100644 --- a/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa.board +++ b/megamek/data/boards/unofficial/Dervs/78x78 Lake Africa.board @@ -1,12 +1,15 @@ size 78 78 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 3 "" "desert" diff --git a/megamek/data/boards/unofficial/Dervs/90x41 Whats done behind.board b/megamek/data/boards/unofficial/Dervs/90x41 Whats done behind.board index 30a3b0322ca..3d81763a841 100644 --- a/megamek/data/boards/unofficial/Dervs/90x41 Whats done behind.board +++ b/megamek/data/boards/unofficial/Dervs/90x41 Whats done behind.board @@ -1,12 +1,17 @@ size 90 41 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Jungle (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "planted_fields:2" "grass" hex 0201 3 "planted_fields:2;road:1:9" "grass" hex 0301 3 "planted_fields:2" "grass" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 1.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 1.board index b7de87ed2a8..176050ce259 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 1.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 1.board @@ -1,5 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 2.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 2.board index ba876b63710..23474e252ee 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 2.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 2.board @@ -1,6 +1,8 @@ size 11 11 tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 3.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 3.board index a3c2df143eb..ede2c09352b 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 3.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Assembly Line 3.board @@ -1,5 +1,8 @@ size 11 11 tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" +tag "Impassable (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Defense Station.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Defense Station.board index 28bb4737195..00829e406d7 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Defense Station.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Defense Station.board @@ -1,5 +1,6 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Dynamo.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Dynamo.board index f04152e8275..9fe2f7a3365 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Dynamo.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Dynamo.board @@ -1,5 +1,6 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 1 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Employee Housing 1.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Employee Housing 1.board index df22ad69377..522eaf27c75 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Employee Housing 1.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Employee Housing 1.board @@ -1,6 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "Impassable (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Empty.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Empty.board index 370e03b2b70..ed18fb646bf 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Empty.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Empty.board @@ -1,5 +1,6 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Loading Station.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Loading Station.board index 83f82aad7b4..dbc59135be1 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Loading Station.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Loading Station.board @@ -1,6 +1,7 @@ size 11 11 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 4 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Mechbay.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Mechbay.board index 0ac860e95f9..140d353fad5 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Mechbay.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Mechbay.board @@ -1,5 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "bldg_elev:5;pavement:1;building:4:8;bldg_cf:125" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Munitions Storehouse.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Munitions Storehouse.board index 30d515f5fee..5f7c3388a9d 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Munitions Storehouse.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Munitions Storehouse.board @@ -1,5 +1,6 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "fuel_tank_cf:20;fuel_tank_elev:2;fuel_tank_magn:50;pavement:1;fuel_tank:1:0" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Ore Processing.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Ore Processing.board index 11ddb9ea7a0..7f881aee757 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Ore Processing.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Ore Processing.board @@ -1,6 +1,8 @@ size 11 11 tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 1 "bldg_elev:1;pavement:1;building:2:8;bldg_cf:35" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Puddling Furnace.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Puddling Furnace.board index b622865ee46..7e5d2960fe4 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Puddling Furnace.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Puddling Furnace.board @@ -1,6 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" tag "Lava (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Testing Pit.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Testing Pit.board index e4e04d8867b..43da0da6b84 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Testing Pit.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Testing Pit.board @@ -1,7 +1,8 @@ size 11 11 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Warehouse.board b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Warehouse.board index 0193c2cdf16..2f7500c7b87 100644 --- a/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Warehouse.board +++ b/megamek/data/boards/unofficial/Dervs/Defiance/11x11 Defiance Industries Warehouse.board @@ -1,5 +1,7 @@ size 11 11 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Drewbacca/16x17 The Long Run 3.board b/megamek/data/boards/unofficial/Drewbacca/16x17 The Long Run 3.board index 83a9cedce12..13263c2bac5 100644 --- a/megamek/data/boards/unofficial/Drewbacca/16x17 The Long Run 3.board +++ b/megamek/data/boards/unofficial/Drewbacca/16x17 The Long Run 3.board @@ -2,6 +2,8 @@ size 16 17 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Drewbacca/16x17 Under Siege 1.board b/megamek/data/boards/unofficial/Drewbacca/16x17 Under Siege 1.board index b856c3090a7..6ae0fc4febf 100644 --- a/megamek/data/boards/unofficial/Drewbacca/16x17 Under Siege 1.board +++ b/megamek/data/boards/unofficial/Drewbacca/16x17 Under Siege 1.board @@ -2,6 +2,7 @@ size 16 17 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Drewbacca/16x17 Under Siege 2.board b/megamek/data/boards/unofficial/Drewbacca/16x17 Under Siege 2.board index 2f88513424d..d28187c6982 100644 --- a/megamek/data/boards/unofficial/Drewbacca/16x17 Under Siege 2.board +++ b/megamek/data/boards/unofficial/Drewbacca/16x17 Under Siege 2.board @@ -2,6 +2,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/EVS/100x80 Battlescarred Fort.board b/megamek/data/boards/unofficial/EVS/100x80 Battlescarred Fort.board index 4115942b933..c99ee596205 100644 --- a/megamek/data/boards/unofficial/EVS/100x80 Battlescarred Fort.board +++ b/megamek/data/boards/unofficial/EVS/100x80 Battlescarred Fort.board @@ -1,10 +1,14 @@ size 100 80 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "DenseForest (Auto)" hex 0101 14 "woods:2;foliage_elev:2" "" hex 0201 14 "woods:2;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/EVS/105x100 Pirate Lagoon.board b/megamek/data/boards/unofficial/EVS/105x100 Pirate Lagoon.board index d29a3074f90..bbbb40a38c5 100644 --- a/megamek/data/boards/unofficial/EVS/105x100 Pirate Lagoon.board +++ b/megamek/data/boards/unofficial/EVS/105x100 Pirate Lagoon.board @@ -1,11 +1,17 @@ size 105 100 tag "Rough (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "water:4" "" hex 0201 0 "water:4" "" hex 0301 0 "water:4" "" diff --git a/megamek/data/boards/unofficial/EVS/110x80 Port Scaramuch.board b/megamek/data/boards/unofficial/EVS/110x80 Port Scaramuch.board index 54043ffcd10..108fa651d40 100644 --- a/megamek/data/boards/unofficial/EVS/110x80 Port Scaramuch.board +++ b/megamek/data/boards/unofficial/EVS/110x80 Port Scaramuch.board @@ -1,14 +1,18 @@ size 110 80 -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" -tag "Water (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 4 "" "" hex 0201 4 "" "" hex 0301 4 "" "" diff --git a/megamek/data/boards/unofficial/EVS/115x90 I-81.board b/megamek/data/boards/unofficial/EVS/115x90 I-81.board index 0af8331e30f..286a53514d4 100644 --- a/megamek/data/boards/unofficial/EVS/115x90 I-81.board +++ b/megamek/data/boards/unofficial/EVS/115x90 I-81.board @@ -1,12 +1,13 @@ size 115 90 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 1 "planted_fields:1" "grass" hex 0201 1 "planted_fields:1" "grass" diff --git a/megamek/data/boards/unofficial/EVS/115x90 Lunar Crater - Mining colony.board b/megamek/data/boards/unofficial/EVS/115x90 Lunar Crater - Mining colony.board index d89900bd426..cf95f587bab 100644 --- a/megamek/data/boards/unofficial/EVS/115x90 Lunar Crater - Mining colony.board +++ b/megamek/data/boards/unofficial/EVS/115x90 Lunar Crater - Mining colony.board @@ -1,11 +1,14 @@ size 115 90 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "Lunar" hex 0201 3 "" "Lunar" hex 0301 3 "" "Lunar" diff --git a/megamek/data/boards/unofficial/EVS/115x90 Martian spaceport.board b/megamek/data/boards/unofficial/EVS/115x90 Martian spaceport.board index 12b9a879d38..bfce3fd8b23 100644 --- a/megamek/data/boards/unofficial/EVS/115x90 Martian spaceport.board +++ b/megamek/data/boards/unofficial/EVS/115x90 Martian spaceport.board @@ -1,9 +1,13 @@ size 115 90 option exit_roads_to_pavement false -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -3 "" "lunar" hex 0201 -3 "" "lunar" hex 0301 -3 "" "lunar" diff --git a/megamek/data/boards/unofficial/EVS/130x100 Wildcat Mine.board b/megamek/data/boards/unofficial/EVS/130x100 Wildcat Mine.board index f86740ff002..3be86184146 100644 --- a/megamek/data/boards/unofficial/EVS/130x100 Wildcat Mine.board +++ b/megamek/data/boards/unofficial/EVS/130x100 Wildcat Mine.board @@ -3,7 +3,9 @@ option exit_roads_to_pavement false tag "Cliffs (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" tag "MediumUrban (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" diff --git a/megamek/data/boards/unofficial/EVS/155x90 Desert Coalition Airbase.board b/megamek/data/boards/unofficial/EVS/155x90 Desert Coalition Airbase.board index 6d328e9f425..918ede4dfba 100644 --- a/megamek/data/boards/unofficial/EVS/155x90 Desert Coalition Airbase.board +++ b/megamek/data/boards/unofficial/EVS/155x90 Desert Coalition Airbase.board @@ -1,9 +1,13 @@ size 155 90 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -3 "" "mars" hex 0201 -3 "" "mars" hex 0301 -3 "" "mars" diff --git a/megamek/data/boards/unofficial/EVS/160x40 Tidewater Highway.board b/megamek/data/boards/unofficial/EVS/160x40 Tidewater Highway.board index 72eec10f973..b237248904c 100644 --- a/megamek/data/boards/unofficial/EVS/160x40 Tidewater Highway.board +++ b/megamek/data/boards/unofficial/EVS/160x40 Tidewater Highway.board @@ -1,14 +1,16 @@ size 160 140 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "MediumUrban (Auto)" hex 0101 1 "" "grass" hex 0201 1 "" "grass" hex 0301 1 "" "grass" diff --git a/megamek/data/boards/unofficial/EVS/225x145 Kyrankoi.board b/megamek/data/boards/unofficial/EVS/225x145 Kyrankoi.board index dde88a9d861..ccec7a4bff1 100644 --- a/megamek/data/boards/unofficial/EVS/225x145 Kyrankoi.board +++ b/megamek/data/boards/unofficial/EVS/225x145 Kyrankoi.board @@ -1,15 +1,19 @@ size 225 145 tag "Rough (Auto)" +tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "Fields (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Swamp (Auto)" -tag "Fields (Auto)" -tag "Roads (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 2 "planted_fields:3" "" hex 0201 2 "planted_fields:3" "" hex 0301 2 "planted_fields:3" "" diff --git a/megamek/data/boards/unofficial/EVS/45x70 Deep Cave Showdown.board b/megamek/data/boards/unofficial/EVS/45x70 Deep Cave Showdown.board index 56fd3e1616d..bba610ec6b4 100644 --- a/megamek/data/boards/unofficial/EVS/45x70 Deep Cave Showdown.board +++ b/megamek/data/boards/unofficial/EVS/45x70 Deep Cave Showdown.board @@ -2,7 +2,9 @@ size 45 70 tag "Rough (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 20 "" "volcano" hex 0201 20 "" "volcano" hex 0301 20 "" "volcano" diff --git a/megamek/data/boards/unofficial/EVS/48x51 Jungle Lowlands.board b/megamek/data/boards/unofficial/EVS/48x51 Jungle Lowlands.board index 66d6ef4d933..99fd8cf1602 100644 --- a/megamek/data/boards/unofficial/EVS/48x51 Jungle Lowlands.board +++ b/megamek/data/boards/unofficial/EVS/48x51 Jungle Lowlands.board @@ -1,9 +1,11 @@ size 48 51 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Swamp (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" tag "Jungle (Auto)" tag "DenseForest (Auto)" hex 0101 1 "" "mars" diff --git a/megamek/data/boards/unofficial/EVS/50x50 Field repair outpost.board b/megamek/data/boards/unofficial/EVS/50x50 Field repair outpost.board index 4be76b6ff81..a21aceac500 100644 --- a/megamek/data/boards/unofficial/EVS/50x50 Field repair outpost.board +++ b/megamek/data/boards/unofficial/EVS/50x50 Field repair outpost.board @@ -1,12 +1,14 @@ size 50 50 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 16 "snow:2" "" hex 0201 16 "snow:2" "" diff --git a/megamek/data/boards/unofficial/EVS/80x150 Mission Y.board b/megamek/data/boards/unofficial/EVS/80x150 Mission Y.board index bf2e1d80e58..202aac74162 100644 --- a/megamek/data/boards/unofficial/EVS/80x150 Mission Y.board +++ b/megamek/data/boards/unofficial/EVS/80x150 Mission Y.board @@ -5,14 +5,17 @@ tag "Foliage (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" tag "SnowTerrain (Auto)" tag "MediumUrban (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 20 "snow:2" "grass" hex 0201 24 "snow:2" "grass" hex 0301 24 "snow:2" "grass" diff --git a/megamek/data/boards/unofficial/EVS/80x80 Glacial valley.board b/megamek/data/boards/unofficial/EVS/80x80 Glacial valley.board index 0dfcf470c27..4bd1a3cd822 100644 --- a/megamek/data/boards/unofficial/EVS/80x80 Glacial valley.board +++ b/megamek/data/boards/unofficial/EVS/80x80 Glacial valley.board @@ -1,11 +1,12 @@ size 80 80 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" +tag "Impassable (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/EVS/85x80 Operation Avalanche Assault.board b/megamek/data/boards/unofficial/EVS/85x80 Operation Avalanche Assault.board index eac0460f317..55e6128421c 100644 --- a/megamek/data/boards/unofficial/EVS/85x80 Operation Avalanche Assault.board +++ b/megamek/data/boards/unofficial/EVS/85x80 Operation Avalanche Assault.board @@ -1,14 +1,18 @@ size 85 80 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "IceTerrain (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" +tag "SnowTerrain (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" -tag "IceTerrain (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" -tag "SnowTerrain (Auto)" +tag "Fortress (Auto)" hex 0101 28 "snow:2" "" hex 0201 28 "snow:2" "" hex 0301 28 "snow:2" "" diff --git a/megamek/data/boards/unofficial/EVS/86x51 Rail Crossing.board b/megamek/data/boards/unofficial/EVS/86x51 Rail Crossing.board index de23080840f..8820ffdb676 100644 --- a/megamek/data/boards/unofficial/EVS/86x51 Rail Crossing.board +++ b/megamek/data/boards/unofficial/EVS/86x51 Rail Crossing.board @@ -1,10 +1,12 @@ size 86 51 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 1 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/EVS/90x70 AgriDistrict.board b/megamek/data/boards/unofficial/EVS/90x70 AgriDistrict.board index c9abef75740..6a6fa655d9b 100644 --- a/megamek/data/boards/unofficial/EVS/90x70 AgriDistrict.board +++ b/megamek/data/boards/unofficial/EVS/90x70 AgriDistrict.board @@ -5,6 +5,7 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "DenseForest (Auto)" hex 0101 0 "woods:2;foliage_elev:2" "" hex 0201 0 "woods:2;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Easy/camp-wilderness.board b/megamek/data/boards/unofficial/Easy/camp-wilderness.board index 07950a46158..36a0094d671 100644 --- a/megamek/data/boards/unofficial/Easy/camp-wilderness.board +++ b/megamek/data/boards/unofficial/Easy/camp-wilderness.board @@ -1,10 +1,12 @@ size 40 40 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" hex 0101 0 "" "snow" hex 0201 3 "snow:2;rough:2" "" diff --git a/megamek/data/boards/unofficial/Flynn/16x17 KlingenCon - Winteriscomming1.board b/megamek/data/boards/unofficial/Flynn/16x17 KlingenCon - Winteriscomming1.board index 9208f1ad883..e0f5337ca6c 100644 --- a/megamek/data/boards/unofficial/Flynn/16x17 KlingenCon - Winteriscomming1.board +++ b/megamek/data/boards/unofficial/Flynn/16x17 KlingenCon - Winteriscomming1.board @@ -1,7 +1,8 @@ size 16 17 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/16x17 KlingenCon - Winteriscomming2.board b/megamek/data/boards/unofficial/Flynn/16x17 KlingenCon - Winteriscomming2.board index 3ce451e35c4..b81b543b58e 100644 --- a/megamek/data/boards/unofficial/Flynn/16x17 KlingenCon - Winteriscomming2.board +++ b/megamek/data/boards/unofficial/Flynn/16x17 KlingenCon - Winteriscomming2.board @@ -1,7 +1,8 @@ size 16 17 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "Woods (Auto)" hex 0101 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 1 NW.board b/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 1 NW.board index b1966231892..41b428ab15f 100644 --- a/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 1 NW.board +++ b/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 1 NW.board @@ -1,4 +1,5 @@ size 16 17 +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 3 SW.board b/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 3 SW.board index 331192a3e36..0824c470194 100644 --- a/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 3 SW.board +++ b/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 3 SW.board @@ -1,4 +1,5 @@ size 16 17 +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 4 SE.board b/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 4 SE.board index e7802d7b8b2..92f81f428a4 100644 --- a/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 4 SE.board +++ b/megamek/data/boards/unofficial/Flynn/16x17 WWE2020 Map 4 SE.board @@ -1,5 +1,6 @@ size 16 17 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/32x34 WWE2020 AndHellFollowedWithHim.board b/megamek/data/boards/unofficial/Flynn/32x34 WWE2020 AndHellFollowedWithHim.board index 6131f764106..fe7d97f1b8f 100644 --- a/megamek/data/boards/unofficial/Flynn/32x34 WWE2020 AndHellFollowedWithHim.board +++ b/megamek/data/boards/unofficial/Flynn/32x34 WWE2020 AndHellFollowedWithHim.board @@ -1,6 +1,7 @@ size 32 34 -tag "Water (Auto)" tag "MarsTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2019.board b/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2019.board index d357fa8675e..331e4ed877e 100644 --- a/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2019.board +++ b/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2019.board @@ -1,8 +1,9 @@ size 33 35 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "Woods (Auto)" hex 0101 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2020.board b/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2020.board index 77600142b77..580e62a09a6 100644 --- a/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2020.board +++ b/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2020.board @@ -1,8 +1,9 @@ size 33 35 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "Lava (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2021.board b/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2021.board index 499f627fc24..4518b16c492 100644 --- a/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2021.board +++ b/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2021.board @@ -1,7 +1,8 @@ size 33 35 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "SnowTerrain (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2022.board b/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2022.board index 85d0ce4d265..fb7a1045411 100644 --- a/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2022.board +++ b/megamek/data/boards/unofficial/Flynn/33x35 Weihnachten2022.board @@ -1,11 +1,12 @@ size 33 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "IceTerrain (Auto)" -tag "SnowTerrain (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" +tag "IceTerrain (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot01 Small Lakes.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot01 Small Lakes.board index 0c062a42f92..92417e7e1cc 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot01 Small Lakes.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot01 Small Lakes.board @@ -1,11 +1,12 @@ size 34 34 tag "Rough (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot05 Luna.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot05 Luna.board index 70518713cf9..58e6f65e448 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot05 Luna.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot05 Luna.board @@ -2,8 +2,9 @@ size 34 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "LunarTheme (Auto)" -tag "Roads (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot08 Schlamschlacht.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot08 Schlamschlacht.board index ccf82e5af76..48136d21991 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot08 Schlamschlacht.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot08 Schlamschlacht.board @@ -1,10 +1,11 @@ size 34 34 option exit_roads_to_pavement false -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LightForest (Auto)" -tag "Water (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" hex 0101 0 "" "tropical" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot1 Small Lakes.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot1 Small Lakes.board index 3718a752183..075ccd31584 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot1 Small Lakes.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot1 Small Lakes.board @@ -1,11 +1,12 @@ size 34 34 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot10 Winter.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot10 Winter.board index e99be425e12..580047c7f10 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot10 Winter.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot10 Winter.board @@ -1,14 +1,15 @@ size 34 34 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Roads (Auto)" -tag "IceTerrain (Auto)" -tag "SnowTerrain (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" +tag "IceTerrain (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot11 River.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot11 River.board index 0ecdfc988ce..51d58920a8f 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot11 River.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot11 River.board @@ -3,13 +3,14 @@ option exit_roads_to_pavement false tag "LightUrban (Auto)" tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "SnowTerrain (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" hex 0101 8 "snow:2" "" hex 0201 8 "snow:2" "" hex 0301 8 "snow:2" "" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot14 shattered town.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot14 shattered town.board index 241b267854c..8bf384ca22d 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot14 shattered town.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot14 shattered town.board @@ -1,11 +1,12 @@ size 34 34 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" -tag "Water (Auto)" -tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 2 "" "desert" hex 0201 2 "" "desert" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot15 Jungle Party.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot15 Jungle Party.board index a0ff8f716be..e447acae054 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot15 Jungle Party.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot15 Jungle Party.board @@ -1,12 +1,13 @@ size 34 34 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "Swamp (Auto)" -tag "TropicalTheme (Auto)" -tag "LightForest (Auto)" tag "Water (Auto)" +tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "TropicalTheme (Auto)" +tag "LightForest (Auto)" tag "Jungle (Auto)" hex 0101 0 "road:1:13" "tropical" hex 0201 0 "road:1" "tropical" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot16 Citygrid.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot16 Citygrid.board index 7f30d939f18..3dbc8691d25 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot16 Citygrid.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot16 Citygrid.board @@ -1,12 +1,14 @@ size 34 34 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" hex 0201 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot20 DesetStorm.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot20 DesetStorm.board index 54307e38717..209c5de08a4 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot20 DesetStorm.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot20 DesetStorm.board @@ -1,10 +1,11 @@ size 34 34 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "DesertTheme (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" hex 0101 3 "" "desert" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot32 mars.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot32 mars.board index cacf7122bd3..4f35c1c437d 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot32 mars.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot32 mars.board @@ -1,9 +1,10 @@ size 34 34 option exit_roads_to_pavement false tag "MarsTheme (Auto)" -tag "Roads (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot33 Hell on Mars.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot33 Hell on Mars.board index c79739d2c85..cf173db57c9 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot33 Hell on Mars.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot33 Hell on Mars.board @@ -1,9 +1,10 @@ size 34 34 option exit_roads_to_pavement false -tag "MarsTheme (Auto)" -tag "Roads (Auto)" tag "Cliffs (Auto)" +tag "MarsTheme (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot36 TwinMountain.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot36 TwinMountain.board index a0d9b456bd1..39299bc80d3 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot36 TwinMountain.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot36 TwinMountain.board @@ -1,10 +1,11 @@ size 34 34 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "LightForest (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 1 "" "transparent" hex 0201 1 "" "transparent" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot37 iceicebaby.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot37 iceicebaby.board index 9f9e84602df..0fdd18de425 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot37 iceicebaby.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot37 iceicebaby.board @@ -1,14 +1,15 @@ size 34 34 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "IceTerrain (Auto)" -tag "SnowTerrain (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot39 Airfieldin the dessert.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot39 Airfieldin the dessert.board index 222c5e4b10e..72d01c00096 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot39 Airfieldin the dessert.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot39 Airfieldin the dessert.board @@ -1,6 +1,7 @@ size 34 34 tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot40 FortressHexagon.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot40 FortressHexagon.board index 538104cb71c..4cd0ff21a32 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot40 FortressHexagon.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot40 FortressHexagon.board @@ -1,12 +1,13 @@ size 34 34 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "LightForest (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot41 DersertValley.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot41 DersertValley.board index 5f7b79913de..71851a334fd 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot41 DersertValley.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot41 DersertValley.board @@ -1,10 +1,11 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 2 "" "desert" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot43 MoonCave.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot43 MoonCave.board index 4c058a1def0..ada1511128e 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot43 MoonCave.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot43 MoonCave.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" -tag "LightForest (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot45 MudJungle.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot45 MudJungle.board index 41c1824d804..74fa2c48f28 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot45 MudJungle.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot45 MudJungle.board @@ -1,10 +1,11 @@ size 34 34 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "TropicalTheme (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "TropicalTheme (Auto)" tag "Jungle (Auto)" hex 0101 3 "" "tropical" hex 0201 3 "" "tropical" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot5 Luna.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot5 Luna.board index 3cfb1f405af..bb1665ad88f 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot5 Luna.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot5 Luna.board @@ -1,8 +1,9 @@ size 34 34 tag "Rough (Auto)" -tag "Water (Auto)" tag "LunarTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot55 CityRuins.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot55 CityRuins.board index 3113d3927c5..ed4c660f977 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot55 CityRuins.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot55 CityRuins.board @@ -1,9 +1,14 @@ size 34 34 -tag "Water (Auto)" tag "LunarTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "Lunar" hex 0201 0 "" "Lunar" hex 0301 0 "" "Lunar" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot56 HeavyIndstrie.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot56 HeavyIndstrie.board index 3b44f3ab36d..7c04514803b 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot56 HeavyIndstrie.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot56 HeavyIndstrie.board @@ -1,12 +1,14 @@ size 34 34 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Roads (Auto)" -tag "LightForest (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot58 MarsRiver.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot58 MarsRiver.board index 77325907289..b93c09a7c71 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot58 MarsRiver.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot58 MarsRiver.board @@ -1,7 +1,8 @@ size 34 34 -tag "Water (Auto)" tag "MarsTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 1 "" "mars" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot59 Wintermountain.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot59 Wintermountain.board index 7b4e1244a44..59749a9faf7 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot59 Wintermountain.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot59 Wintermountain.board @@ -1,14 +1,16 @@ size 34 34 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Roads (Auto)" -tag "LightForest (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "snow" hex 0201 3 "" "snow" hex 0301 3 "" "snow" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot60 SwampsintheJungel.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot60 SwampsintheJungel.board index 5974a41d75e..892c8d2ada6 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot60 SwampsintheJungel.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot60 SwampsintheJungel.board @@ -1,11 +1,13 @@ size 34 34 option exit_roads_to_pavement false -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LightForest (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 1 "" "tropical" hex 0201 1 "swamp:1" "tropical" hex 0301 1 "" "tropical" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot61 winteriscomming.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot61 winteriscomming.board index 0c609ceef2d..daf3fae2df3 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot61 winteriscomming.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot61 winteriscomming.board @@ -1,12 +1,13 @@ size 34 34 option exit_roads_to_pavement false +tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "LightForest (Auto)" -tag "SnowTerrain (Auto)" -tag "Water (Auto)" -tag "SnowTheme (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot62 SteinerCity.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot62 SteinerCity.board index 335208bcbd4..2fa3aafb55d 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot62 SteinerCity.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot62 SteinerCity.board @@ -5,6 +5,9 @@ tag "Roads (Auto)" tag "Flat (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "bldg_elev:1;bldg_class:1;building:2:12;bldg_cf:40" "" hex 0201 0 "bldg_elev:1;bldg_class:1;building:2:56;bldg_cf:40" "" hex 0301 0 "road:1:10" "" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot63 CapellaJungel.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot63 CapellaJungel.board index 8f66df66411..508b64f3554 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot63 CapellaJungel.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot63 CapellaJungel.board @@ -2,8 +2,9 @@ size 34 34 tag "Rough (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "TropicalTheme (Auto)" tag "LightForest (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot64 SandintheGear.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot64 SandintheGear.board index a4220d0a4ac..6e7beb4675f 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot64 SandintheGear.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot64 SandintheGear.board @@ -1,9 +1,10 @@ size 34 34 option exit_roads_to_pavement false +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" -tag "Water (Auto)" tag "Woods (Auto)" hex 0101 1 "" "desert" hex 0201 1 "sand:1" "desert" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot66 HeavyJungel.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot66 HeavyJungel.board index a3db5bedf1e..b60facc590a 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot66 HeavyJungel.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot66 HeavyJungel.board @@ -1,10 +1,11 @@ size 34 34 option exit_roads_to_pavement false -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LightForest (Auto)" -tag "Water (Auto)" tag "Jungle (Auto)" hex 0101 0 "" "tropical" hex 0201 0 "" "tropical" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot70 Kiudufortress.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot70 Kiudufortress.board index 658e6e72327..cfdefe72ca1 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot70 Kiudufortress.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot70 Kiudufortress.board @@ -1,12 +1,14 @@ size 34 34 tag "Rough (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot71 OasisFortress.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot71 OasisFortress.board index 9a47ca99300..35d6d561080 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot71 OasisFortress.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot71 OasisFortress.board @@ -2,6 +2,7 @@ size 34 34 tag "Foliage (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot72 BackSideoftheMoon.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot72 BackSideoftheMoon.board index 088ee7af8f7..791d6b13148 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot72 BackSideoftheMoon.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot72 BackSideoftheMoon.board @@ -3,8 +3,10 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 1 "" "lunar" hex 0201 1 "" "lunar" hex 0301 1 "" "lunar" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot73 GreenHell.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot73 GreenHell.board index 207e9064264..cdb1f1e7cdc 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot73 GreenHell.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot73 GreenHell.board @@ -1,12 +1,13 @@ size 34 34 option exit_roads_to_pavement false -tag "Roads (Auto)" -tag "Swamp (Auto)" -tag "TropicalTheme (Auto)" -tag "LightForest (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "TropicalTheme (Auto)" +tag "LightForest (Auto)" tag "Jungle (Auto)" hex 0101 1 "" "tropical" hex 0201 0 "road:1:9" "tropical" diff --git a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot74 SesamFortress.board b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot74 SesamFortress.board index 3f938f1ac75..a5f60517d60 100644 --- a/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot74 SesamFortress.board +++ b/megamek/data/boards/unofficial/Flynn/34x34 Starleague Depot74 SesamFortress.board @@ -1,11 +1,12 @@ size 34 34 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 3 "" "desert" diff --git a/megamek/data/boards/unofficial/Flynn/35x35 MechRace.board b/megamek/data/boards/unofficial/Flynn/35x35 MechRace.board index 86d5bebba62..1d87e8007a6 100644 --- a/megamek/data/boards/unofficial/Flynn/35x35 MechRace.board +++ b/megamek/data/boards/unofficial/Flynn/35x35 MechRace.board @@ -1,9 +1,10 @@ size 35 35 tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "LunarTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "LightForest (Auto)" diff --git a/megamek/data/boards/unofficial/Jackanapes/40x29 Op2M4.board b/megamek/data/boards/unofficial/Jackanapes/40x29 Op2M4.board index 2759ff21acd..ed71c5f0d64 100644 --- a/megamek/data/boards/unofficial/Jackanapes/40x29 Op2M4.board +++ b/megamek/data/boards/unofficial/Jackanapes/40x29 Op2M4.board @@ -2,8 +2,10 @@ size 40 29 tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "impassable:0" "" hex 0201 0 "impassable:0" "" hex 0301 0 "impassable:0" "" diff --git a/megamek/data/boards/unofficial/Jackanapes/40x33 Op1M3.board b/megamek/data/boards/unofficial/Jackanapes/40x33 Op1M3.board index fec8c40fdf7..4909fa40345 100644 --- a/megamek/data/boards/unofficial/Jackanapes/40x33 Op1M3.board +++ b/megamek/data/boards/unofficial/Jackanapes/40x33 Op1M3.board @@ -3,6 +3,7 @@ tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Jackanapes/42x27 Op1M1.board b/megamek/data/boards/unofficial/Jackanapes/42x27 Op1M1.board index deed0d8f863..0683118dd28 100644 --- a/megamek/data/boards/unofficial/Jackanapes/42x27 Op1M1.board +++ b/megamek/data/boards/unofficial/Jackanapes/42x27 Op1M1.board @@ -3,6 +3,7 @@ tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Jackanapes/52x42 Op2M1.board b/megamek/data/boards/unofficial/Jackanapes/52x42 Op2M1.board index f8ecee0b226..503f4cbc32e 100644 --- a/megamek/data/boards/unofficial/Jackanapes/52x42 Op2M1.board +++ b/megamek/data/boards/unofficial/Jackanapes/52x42 Op2M1.board @@ -3,6 +3,7 @@ tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "water:4" "desert" diff --git a/megamek/data/boards/unofficial/Jackanapes/54x27 Op2M2.board b/megamek/data/boards/unofficial/Jackanapes/54x27 Op2M2.board index 2595f8154e5..c5d688f187f 100644 --- a/megamek/data/boards/unofficial/Jackanapes/54x27 Op2M2.board +++ b/megamek/data/boards/unofficial/Jackanapes/54x27 Op2M2.board @@ -2,8 +2,11 @@ size 54 27 tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "Impassable (Auto)" +tag "Fortress (Auto)" hex 0101 0 "impassable:0" "" hex 0201 0 "impassable:0" "" hex 0301 0 "impassable:0" "" diff --git a/megamek/data/boards/unofficial/Jackanapes/56x36 Op1M4.board b/megamek/data/boards/unofficial/Jackanapes/56x36 Op1M4.board index b9d627a3155..c5feaa0fd5b 100644 --- a/megamek/data/boards/unofficial/Jackanapes/56x36 Op1M4.board +++ b/megamek/data/boards/unofficial/Jackanapes/56x36 Op1M4.board @@ -4,8 +4,11 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 0 "water:5" "desert" hex 0201 0 "water:5" "desert" hex 0301 0 "water:5" "desert" diff --git a/megamek/data/boards/unofficial/Jackanapes/58x34 Op1M2.board b/megamek/data/boards/unofficial/Jackanapes/58x34 Op1M2.board index fa457b20ba6..6db0eec7ad9 100644 --- a/megamek/data/boards/unofficial/Jackanapes/58x34 Op1M2.board +++ b/megamek/data/boards/unofficial/Jackanapes/58x34 Op1M2.board @@ -2,6 +2,7 @@ size 58 34 tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Jackanapes/58x54 OP2Mescape.board b/megamek/data/boards/unofficial/Jackanapes/58x54 OP2Mescape.board index b1e5a0189fe..8207f7869f4 100644 --- a/megamek/data/boards/unofficial/Jackanapes/58x54 OP2Mescape.board +++ b/megamek/data/boards/unofficial/Jackanapes/58x54 OP2Mescape.board @@ -3,6 +3,7 @@ tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 7 "" "desert" diff --git a/megamek/data/boards/unofficial/Jackanapes/66x48 Op1Mbonus.board b/megamek/data/boards/unofficial/Jackanapes/66x48 Op1Mbonus.board index 8924b4d3fcd..2dc5eb50fea 100644 --- a/megamek/data/boards/unofficial/Jackanapes/66x48 Op1Mbonus.board +++ b/megamek/data/boards/unofficial/Jackanapes/66x48 Op1Mbonus.board @@ -3,7 +3,9 @@ tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" tag "Woods (Auto)" hex 0101 0 "impassable:1" "grass" hex 0201 0 "impassable:1" "grass" diff --git a/megamek/data/boards/unofficial/Jackanapes/96x42 Op2M3.board b/megamek/data/boards/unofficial/Jackanapes/96x42 Op2M3.board index 6fb91d6af90..f4c421c2435 100644 --- a/megamek/data/boards/unofficial/Jackanapes/96x42 Op2M3.board +++ b/megamek/data/boards/unofficial/Jackanapes/96x42 Op2M3.board @@ -3,6 +3,7 @@ tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 1 "water:1" "" diff --git a/megamek/data/boards/unofficial/Jackanapes/op1m1.board b/megamek/data/boards/unofficial/Jackanapes/op1m1.board index deed0d8f863..0683118dd28 100644 --- a/megamek/data/boards/unofficial/Jackanapes/op1m1.board +++ b/megamek/data/boards/unofficial/Jackanapes/op1m1.board @@ -3,6 +3,7 @@ tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Jackanapes/op1m2.board b/megamek/data/boards/unofficial/Jackanapes/op1m2.board index 082af52c240..8bfa73b130c 100644 --- a/megamek/data/boards/unofficial/Jackanapes/op1m2.board +++ b/megamek/data/boards/unofficial/Jackanapes/op1m2.board @@ -2,6 +2,7 @@ size 59 34 tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Jackanapes/op1m3.board b/megamek/data/boards/unofficial/Jackanapes/op1m3.board index 4bfaf836dc1..300473ab0d2 100644 --- a/megamek/data/boards/unofficial/Jackanapes/op1m3.board +++ b/megamek/data/boards/unofficial/Jackanapes/op1m3.board @@ -3,9 +3,11 @@ tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "desert" hex 0201 1 "" "desert" hex 0301 1 "" "desert" diff --git a/megamek/data/boards/unofficial/Jackanapes/op1m4.board b/megamek/data/boards/unofficial/Jackanapes/op1m4.board index 764ce7d85d8..5fefc3e0b11 100644 --- a/megamek/data/boards/unofficial/Jackanapes/op1m4.board +++ b/megamek/data/boards/unofficial/Jackanapes/op1m4.board @@ -4,8 +4,11 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 0 "water:5" "desert" hex 0201 0 "water:5" "desert" hex 0301 0 "water:5" "desert" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/12x12 Olympus H.board b/megamek/data/boards/unofficial/Jakes Map Pack/12x12 Olympus H.board index 108817e39fe..60cf5c037fc 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/12x12 Olympus H.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/12x12 Olympus H.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" hex 0101 0 "" "mars" hex 0201 0 "rough:1" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia A.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia A.board index 97524321d03..73ed032f3f6 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia A.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia A.board @@ -1,6 +1,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia C.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia C.board index facf1ecf851..6aa871bee6e 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia C.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia C.board @@ -1,6 +1,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia D.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia D.board index 46989bd9368..1aaae19eced 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia D.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Ewoklandia D.board @@ -1,6 +1,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo A.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo A.board index c25bdde927f..33b0c702dce 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo A.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo A.board @@ -3,7 +3,9 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:3;bldg_basement_type:0;pavement:1;building:2:8;bldg_cf:60" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo B.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo B.board index b1dc9601ec0..91326eb99d9 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo B.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo B.board @@ -3,7 +3,9 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo C.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo C.board index b3f54cfb86e..58cf0f96b5d 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo C.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo C.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:2:28;bldg_cf:60" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo D.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo D.board index de71d2b2fcb..f1f1526c577 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo D.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo D.board @@ -2,6 +2,8 @@ size 16 17 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:3;bldg_basement_type:0;pavement:1;building:2:4;bldg_cf:60" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo E.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo E.board index 80ca9c37ffd..93f81fe9eff 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo E.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 New Oslo E.board @@ -3,6 +3,8 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:3;pavement:1;building:2:28;bldg_cf:60" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Pagoda Fort.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Pagoda Fort.board index 7460467f6b1..e96a45777f9 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Pagoda Fort.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Pagoda Fort.board @@ -1,11 +1,13 @@ size 16 17 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Poppyseed A.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Poppyseed A.board index ea2d5656c07..fb3ccc109fb 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Poppyseed A.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Poppyseed A.board @@ -1,8 +1,10 @@ size 16 17 tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "road:1" "" hex 0201 0 "road:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Poppyseed B.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Poppyseed B.board index 3317d1a1da9..7a4391b83a9 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Poppyseed B.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Poppyseed B.board @@ -3,6 +3,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "road:1" "" hex 0201 0 "road:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City A.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City A.board index 464a45f8357..bf891534097 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City A.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City A.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1;road:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City B.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City B.board index c9cf26bc37e..764af4cd603 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City B.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City B.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1;road:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City C.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City C.board index 784f293742d..cec97d4dcaf 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City C.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Rhodes City C.board @@ -4,6 +4,8 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1;road:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Sands Fort.board b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Sands Fort.board index c5d714c1caa..8bf58bd12b7 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Sands Fort.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/16x17 Sands Fort.board @@ -1,7 +1,8 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 2 "" "" hex 0201 2 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Glacier Grievance.board b/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Glacier Grievance.board index 9fe4ac34d8e..9491713e755 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Glacier Grievance.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Glacier Grievance.board @@ -1,7 +1,8 @@ size 25 25 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 9 "" "" hex 0201 9 "" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Ice Arena.board b/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Ice Arena.board index f3342a2423b..c4cbc2c0fff 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Ice Arena.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Ice Arena.board @@ -2,6 +2,7 @@ size 25 25 tag "Rough (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 2 "pavement:1" "" hex 0201 2 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Tilting Grounds.board b/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Tilting Grounds.board index 8b34b9a497f..cba96f7ede7 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Tilting Grounds.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/25x25 Tilting Grounds.board @@ -1,8 +1,9 @@ size 25 25 tag "GrassTheme (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 4 "pavement:1" "grass" hex 0201 4 "pavement:1" "grass" hex 0301 4 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 A Bridge Too Far.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 A Bridge Too Far.board index 5f1f2f1b6bb..8b4936ac23f 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 A Bridge Too Far.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 A Bridge Too Far.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 4 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Graus.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Graus.board index 66592857e57..a0338358ced 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Graus.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Graus.board @@ -1,6 +1,7 @@ size 35 35 tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 100 "pavement:1" "" hex 0201 100 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Icy Rift.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Icy Rift.board index 22435ae28f0..430c2b841ab 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Icy Rift.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Icy Rift.board @@ -1,8 +1,9 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 9 "rough:1" "lunar" hex 0201 9 "rough:1" "lunar" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 North Scar.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 North Scar.board index 2b0e66dba15..0a3ea8f83d0 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 North Scar.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 North Scar.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Painted Desert.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Painted Desert.board index f7e8c6d378c..aa0053f0a5d 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Painted Desert.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Painted Desert.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Polar Wastes.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Polar Wastes.board index d154f8a8507..decdcc62afd 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Polar Wastes.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Polar Wastes.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Reykjavik.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Reykjavik.board index e81f3f08979..0036826d041 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Reykjavik.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Reykjavik.board @@ -1,10 +1,13 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:5;pavement:1;building:3:12;bldg_cf:150" "" hex 0301 0 "pavement:1;road:1:36" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Syreen Ice.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Syreen Ice.board index 8287a6d9416..d7f9f7822cb 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Syreen Ice.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Syreen Ice.board @@ -1,6 +1,7 @@ size 35 35 tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 2 "pavement:1" "snow" hex 0201 2 "pavement:1" "snow" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Wide Blue River.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Wide Blue River.board index 8cdafc995ec..b3cf4ceab89 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Wide Blue River.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Wide Blue River.board @@ -1,9 +1,11 @@ size 35 35 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 -1 "water:2" "" hex 0201 -1 "water:2" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Wide Green Spires.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Wide Green Spires.board index cd54a56a77e..c0e21f7d285 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Wide Green Spires.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x35 Wide Green Spires.board @@ -1,8 +1,9 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/35x45 Defend The Base.board b/megamek/data/boards/unofficial/Jakes Map Pack/35x45 Defend The Base.board index 76ca259da0c..2abf25136f7 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/35x45 Defend The Base.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/35x45 Defend The Base.board @@ -1,9 +1,10 @@ size 35 45 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "water:5" "" hex 0201 0 "water:5" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Bain's Impass.board b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Bain's Impass.board index bc388171362..2b914a77d83 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Bain's Impass.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Bain's Impass.board @@ -1,8 +1,9 @@ size 45 45 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Swamp (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Beach Bum.board b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Beach Bum.board index 17fa82502da..6fe4ffa75ab 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Beach Bum.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Beach Bum.board @@ -1,11 +1,12 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "water:2" "" hex 0201 0 "water:2" "" hex 0301 0 "water:2" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Crater Rock.board b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Crater Rock.board index a53f449f64e..fe0a5affa6f 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Crater Rock.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Crater Rock.board @@ -1,9 +1,10 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 3 "" "" hex 0201 3 "" "" hex 0301 3 "" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Lena Station.board b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Lena Station.board index 88b9d94e1d3..644b62c8ff4 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Lena Station.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Lena Station.board @@ -2,6 +2,7 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 4 "" "grass" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Mountain.board b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Mountain.board index ae6c7904c81..e300616f27f 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Mountain.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Mountain.board @@ -2,6 +2,7 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Rick Dom Dam.board b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Rick Dom Dam.board index c05f6b8e209..83cb77b14db 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Rick Dom Dam.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Rick Dom Dam.board @@ -1,12 +1,13 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 6 "water:7" "" hex 0201 6 "water:7" "" hex 0301 6 "water:7" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Swiss Moon.board b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Swiss Moon.board index 24e2e679559..112dbdf1f9a 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Swiss Moon.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/45x45 Swiss Moon.board @@ -1,9 +1,11 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 -3 "" "lunar" hex 0201 -3 "" "lunar" hex 0301 -4 "rough:1" "lunar" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/55x55 Hemlock Pass.board b/megamek/data/boards/unofficial/Jakes Map Pack/55x55 Hemlock Pass.board index 59504dd99b7..a68d8edb420 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/55x55 Hemlock Pass.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/55x55 Hemlock Pass.board @@ -1,7 +1,8 @@ size 55 55 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City C.board b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City C.board index 931d427a055..7a1fd15aaa7 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City C.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City C.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:3;pavement:1;building:2:12;bldg_cf:50" "" hex 0201 0 "bldg_elev:3;building:2:56;bldg_cf:50" "grass" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City E.board b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City E.board index 7573a09c6e4..868524ce4c1 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City E.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City E.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "rubble:3" "" hex 0201 0 "rubble:2" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City F.board b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City F.board index ece11cf2984..a4d55ec7612 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City F.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City F.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 -2 "fluff:9:0" "lunar" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City G.board b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City G.board index c7a381e116d..ccd32f46b3e 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City G.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City G.board @@ -3,6 +3,8 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City I.board b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City I.board index 5fc8d4d74d4..e6fc01e0794 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City I.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City I.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:4;pavement:1;building:2:30;bldg_cf:50" "" diff --git a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City J.board b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City J.board index 8e7be864c9f..0d4826b5283 100644 --- a/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City J.board +++ b/megamek/data/boards/unofficial/Jakes Map Pack/8x8 Volga City J.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "bldg_elev:5;pavement:1;building:2:28;bldg_cf:50" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/16x17 Airfield.board b/megamek/data/boards/unofficial/Jayof9s/16x17 Airfield.board index a3ecb1cab46..1400384a039 100644 --- a/megamek/data/boards/unofficial/Jayof9s/16x17 Airfield.board +++ b/megamek/data/boards/unofficial/Jayof9s/16x17 Airfield.board @@ -3,7 +3,9 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "" hex 0201 0 "woods:1;foliage_elev:2" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/16x17 City Downtown Custom.board b/megamek/data/boards/unofficial/Jayof9s/16x17 City Downtown Custom.board index 3c37d29ee03..dca230726a7 100644 --- a/megamek/data/boards/unofficial/Jayof9s/16x17 City Downtown Custom.board +++ b/megamek/data/boards/unofficial/Jayof9s/16x17 City Downtown Custom.board @@ -1,9 +1,11 @@ size 16 17 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;building:1:8;bldg_cf:15" "" hex 0201 0 "" "" hex 0301 0 "bldg_elev:2;building:1:0;bldg_cf:15" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/16x17 City Niops Ivory Tower.board b/megamek/data/boards/unofficial/Jayof9s/16x17 City Niops Ivory Tower.board index 10faecc1e87..39881c39437 100644 --- a/megamek/data/boards/unofficial/Jayof9s/16x17 City Niops Ivory Tower.board +++ b/megamek/data/boards/unofficial/Jayof9s/16x17 City Niops Ivory Tower.board @@ -1,9 +1,12 @@ size 16 17 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 0 "bldg_elev:2;building:1:8;bldg_cf:15" "" hex 0201 0 "" "" hex 0301 0 "bldg_elev:2;building:1:0;bldg_cf:15" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/16x17 City Street Grid Park 2 - Buildings.board b/megamek/data/boards/unofficial/Jayof9s/16x17 City Street Grid Park 2 - Buildings.board index ee35a5aaf24..7eadee7ee47 100644 --- a/megamek/data/boards/unofficial/Jayof9s/16x17 City Street Grid Park 2 - Buildings.board +++ b/megamek/data/boards/unofficial/Jayof9s/16x17 City Street Grid Park 2 - Buildings.board @@ -3,6 +3,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "road:1:20" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 1.board b/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 1.board index 7debecb87d2..81642229b24 100644 --- a/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 1.board +++ b/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 1.board @@ -1,6 +1,7 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "ArmoredBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 2.board b/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 2.board index 98ae447830f..d6b7de51712 100644 --- a/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 2.board +++ b/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 2.board @@ -1,8 +1,10 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 3.board b/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 3.board index c9ba27ec5df..336d96c5827 100644 --- a/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 3.board +++ b/megamek/data/boards/unofficial/Jayof9s/16x17 Fort 3.board @@ -2,7 +2,9 @@ size 16 17 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/30x50 Canyons06.board b/megamek/data/boards/unofficial/Jayof9s/30x50 Canyons06.board index 5cda3e7b585..08970d972db 100644 --- a/megamek/data/boards/unofficial/Jayof9s/30x50 Canyons06.board +++ b/megamek/data/boards/unofficial/Jayof9s/30x50 Canyons06.board @@ -1,10 +1,11 @@ size 30 50 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 -3 "" "" hex 0201 -3 "" "" hex 0301 -3 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Grasslands 2 base.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Grasslands 2 base.board index 98b07f4229c..26bf3476f3e 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Grasslands 2 base.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Grasslands 2 base.board @@ -1,8 +1,9 @@ size 32 33 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Woods (Auto)" +tag "Water (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 1 "" "grass" hex 0201 1 "" "grass" hex 0301 1 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Damaged.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Damaged.board index ed88373e180..ef3822ad44e 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Damaged.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Damaged.board @@ -3,8 +3,13 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Left Damaged.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Left Damaged.board index 0811735b42e..1b166edf130 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Left Damaged.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Left Damaged.board @@ -2,7 +2,12 @@ size 32 33 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Left.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Left.board index 4711bf0a9ca..58834a18b6f 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Left.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Left.board @@ -2,7 +2,12 @@ size 32 33 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Right Damaged.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Right Damaged.board index 10bfd6b54c5..8d3b8cea745 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Right Damaged.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Right Damaged.board @@ -1,10 +1,12 @@ size 32 33 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Right.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Right.board index baa766dea19..f5d35c64a49 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Right.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport Right.board @@ -1,10 +1,12 @@ size 32 33 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South Damaged.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South Damaged.board index 329d6cde007..67278d6a71f 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South Damaged.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South Damaged.board @@ -1,11 +1,12 @@ size 32 33 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South East Damaged.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South East Damaged.board index a37e80b0a7a..2bae6328ec4 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South East Damaged.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South East Damaged.board @@ -1,10 +1,15 @@ size 32 33 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "bldg_elev:3;pavement:1;building:2:12;bldg_cf:55" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South East.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South East.board index a1d4f5e9992..3874259fa9c 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South East.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South East.board @@ -1,10 +1,15 @@ size 32 33 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "bldg_elev:3;pavement:1;building:2:12;bldg_cf:55" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South.board index 7e3a7815150..03b1286850b 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport South.board @@ -1,11 +1,12 @@ size 32 33 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport.board b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport.board index 9b8c6ad716d..f79a8cb3338 100644 --- a/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport.board +++ b/megamek/data/boards/unofficial/Jayof9s/32x33 Spaceport.board @@ -3,8 +3,13 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/35x35 Alrakis Recon.board b/megamek/data/boards/unofficial/Jayof9s/35x35 Alrakis Recon.board index 94b8a8078b2..86ffef5a9a1 100644 --- a/megamek/data/boards/unofficial/Jayof9s/35x35 Alrakis Recon.board +++ b/megamek/data/boards/unofficial/Jayof9s/35x35 Alrakis Recon.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 2 "" "grass" hex 0201 1 "" "grass" hex 0301 1 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/35x35 Tigerlands Processing Plant.board b/megamek/data/boards/unofficial/Jayof9s/35x35 Tigerlands Processing Plant.board index 7dced83857f..7a21a1fb5bd 100644 --- a/megamek/data/boards/unofficial/Jayof9s/35x35 Tigerlands Processing Plant.board +++ b/megamek/data/boards/unofficial/Jayof9s/35x35 Tigerlands Processing Plant.board @@ -1,12 +1,13 @@ size 35 35 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "woods:1;foliage_elev:2" "grass" hex 0301 1 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/35x45 Defend the Base Mk II.board b/megamek/data/boards/unofficial/Jayof9s/35x45 Defend the Base Mk II.board index 6b43e56e0a3..becd9903e1a 100644 --- a/megamek/data/boards/unofficial/Jayof9s/35x45 Defend the Base Mk II.board +++ b/megamek/data/boards/unofficial/Jayof9s/35x45 Defend the Base Mk II.board @@ -1,10 +1,11 @@ size 35 45 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "water:4" "" hex 0201 0 "water:4" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/44x45 Fortress.board b/megamek/data/boards/unofficial/Jayof9s/44x45 Fortress.board index 1da56e2ade4..6eb8c44a98f 100644 --- a/megamek/data/boards/unofficial/Jayof9s/44x45 Fortress.board +++ b/megamek/data/boards/unofficial/Jayof9s/44x45 Fortress.board @@ -1,10 +1,14 @@ size 44 45 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 7 "" "" hex 0201 7 "" "" hex 0301 7 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/45x45 Grasslands Mfg Plant.board b/megamek/data/boards/unofficial/Jayof9s/45x45 Grasslands Mfg Plant.board index 1bfb007fb62..4a076f8029c 100644 --- a/megamek/data/boards/unofficial/Jayof9s/45x45 Grasslands Mfg Plant.board +++ b/megamek/data/boards/unofficial/Jayof9s/45x45 Grasslands Mfg Plant.board @@ -2,8 +2,10 @@ size 45 45 tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/45x45 Militia HQ v2.board b/megamek/data/boards/unofficial/Jayof9s/45x45 Militia HQ v2.board index 062906f4702..86310457fcc 100644 --- a/megamek/data/boards/unofficial/Jayof9s/45x45 Militia HQ v2.board +++ b/megamek/data/boards/unofficial/Jayof9s/45x45 Militia HQ v2.board @@ -1,9 +1,14 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/45x45 Militia HQ.board b/megamek/data/boards/unofficial/Jayof9s/45x45 Militia HQ.board index b1702d466a7..6726d042a67 100644 --- a/megamek/data/boards/unofficial/Jayof9s/45x45 Militia HQ.board +++ b/megamek/data/boards/unofficial/Jayof9s/45x45 Militia HQ.board @@ -1,9 +1,14 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/45x45 Moore Rainy Woods.board b/megamek/data/boards/unofficial/Jayof9s/45x45 Moore Rainy Woods.board index 88dcff6a15f..c1cb0d92743 100644 --- a/megamek/data/boards/unofficial/Jayof9s/45x45 Moore Rainy Woods.board +++ b/megamek/data/boards/unofficial/Jayof9s/45x45 Moore Rainy Woods.board @@ -1,10 +1,11 @@ size 45 45 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/45x45 River Valley Factory.board b/megamek/data/boards/unofficial/Jayof9s/45x45 River Valley Factory.board index 62455117a89..cf6adb4f6a7 100644 --- a/megamek/data/boards/unofficial/Jayof9s/45x45 River Valley Factory.board +++ b/megamek/data/boards/unofficial/Jayof9s/45x45 River Valley Factory.board @@ -1,9 +1,10 @@ size 45 45 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/45x46 Research Facility.board b/megamek/data/boards/unofficial/Jayof9s/45x46 Research Facility.board index 14b78430d77..582a952b1a4 100644 --- a/megamek/data/boards/unofficial/Jayof9s/45x46 Research Facility.board +++ b/megamek/data/boards/unofficial/Jayof9s/45x46 Research Facility.board @@ -1,10 +1,11 @@ size 45 46 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/55x55 Foot Fall Small Town v2.board b/megamek/data/boards/unofficial/Jayof9s/55x55 Foot Fall Small Town v2.board index ded6a51d10f..592509bbcd8 100644 --- a/megamek/data/boards/unofficial/Jayof9s/55x55 Foot Fall Small Town v2.board +++ b/megamek/data/boards/unofficial/Jayof9s/55x55 Foot Fall Small Town v2.board @@ -1,12 +1,14 @@ size 55 55 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 2 "" "" hex 0201 4 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/55x55 Foot Fall Small Town.board b/megamek/data/boards/unofficial/Jayof9s/55x55 Foot Fall Small Town.board index b92e630c7c6..642e9000d7c 100644 --- a/megamek/data/boards/unofficial/Jayof9s/55x55 Foot Fall Small Town.board +++ b/megamek/data/boards/unofficial/Jayof9s/55x55 Foot Fall Small Town.board @@ -1,11 +1,13 @@ size 55 55 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 1 "" "" hex 0201 2 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/55x55 Main Factory C.board b/megamek/data/boards/unofficial/Jayof9s/55x55 Main Factory C.board index 69d4a22cdf2..273b3f651ed 100644 --- a/megamek/data/boards/unofficial/Jayof9s/55x55 Main Factory C.board +++ b/megamek/data/boards/unofficial/Jayof9s/55x55 Main Factory C.board @@ -2,7 +2,10 @@ size 55 55 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "road:1:36" "" hex 0201 0 "road:1:36" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/55x55 Rural vs Urban Mountains.board b/megamek/data/boards/unofficial/Jayof9s/55x55 Rural vs Urban Mountains.board index 654c43e39a9..33d149c950d 100644 --- a/megamek/data/boards/unofficial/Jayof9s/55x55 Rural vs Urban Mountains.board +++ b/megamek/data/boards/unofficial/Jayof9s/55x55 Rural vs Urban Mountains.board @@ -1,13 +1,17 @@ size 55 55 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/55x55 Rural vs Urban.board b/megamek/data/boards/unofficial/Jayof9s/55x55 Rural vs Urban.board index 1bbb8b73587..c96efef7c32 100644 --- a/megamek/data/boards/unofficial/Jayof9s/55x55 Rural vs Urban.board +++ b/megamek/data/boards/unofficial/Jayof9s/55x55 Rural vs Urban.board @@ -1,14 +1,18 @@ size 55 55 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" -tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "HighHills (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/55x55 Shipka Wilderness Outpost v2.board b/megamek/data/boards/unofficial/Jayof9s/55x55 Shipka Wilderness Outpost v2.board index 645eb7db98a..074a9899376 100644 --- a/megamek/data/boards/unofficial/Jayof9s/55x55 Shipka Wilderness Outpost v2.board +++ b/megamek/data/boards/unofficial/Jayof9s/55x55 Shipka Wilderness Outpost v2.board @@ -1,10 +1,11 @@ size 55 55 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/55x55 Shipka Wilderness Outpost.board b/megamek/data/boards/unofficial/Jayof9s/55x55 Shipka Wilderness Outpost.board index 014bb9b086d..472c09936cd 100644 --- a/megamek/data/boards/unofficial/Jayof9s/55x55 Shipka Wilderness Outpost.board +++ b/megamek/data/boards/unofficial/Jayof9s/55x55 Shipka Wilderness Outpost.board @@ -1,9 +1,10 @@ size 55 55 tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "DenseForest (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/64x65 Ancient Factory.board b/megamek/data/boards/unofficial/Jayof9s/64x65 Ancient Factory.board index a772f1f8e7a..a3cb5561720 100644 --- a/megamek/data/boards/unofficial/Jayof9s/64x65 Ancient Factory.board +++ b/megamek/data/boards/unofficial/Jayof9s/64x65 Ancient Factory.board @@ -1,10 +1,12 @@ size 64 65 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/64x65 Modern Factory.board b/megamek/data/boards/unofficial/Jayof9s/64x65 Modern Factory.board index f0e76a67052..fe23a918fc4 100644 --- a/megamek/data/boards/unofficial/Jayof9s/64x65 Modern Factory.board +++ b/megamek/data/boards/unofficial/Jayof9s/64x65 Modern Factory.board @@ -1,12 +1,15 @@ size 64 65 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" hex 0301 1 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/64x68 Pirate Base.board b/megamek/data/boards/unofficial/Jayof9s/64x68 Pirate Base.board index 6c251d815ea..c494548442a 100644 --- a/megamek/data/boards/unofficial/Jayof9s/64x68 Pirate Base.board +++ b/megamek/data/boards/unofficial/Jayof9s/64x68 Pirate Base.board @@ -1,8 +1,9 @@ size 64 68 tag "Rough (Auto)" -tag "MarsTheme (Auto)" tag "Cliffs (Auto)" +tag "MarsTheme (Auto)" tag "HighHills (Auto)" +tag "Hangar (Auto)" hex 0101 5 "" "mars" hex 0201 5 "" "mars" hex 0301 5 "" "mars" diff --git a/megamek/data/boards/unofficial/Jayof9s/64x68 Rocky Battlefield.board b/megamek/data/boards/unofficial/Jayof9s/64x68 Rocky Battlefield.board index 3849df75d64..d9ca043f34b 100644 --- a/megamek/data/boards/unofficial/Jayof9s/64x68 Rocky Battlefield.board +++ b/megamek/data/boards/unofficial/Jayof9s/64x68 Rocky Battlefield.board @@ -1,9 +1,10 @@ size 64 68 tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 2 "" "" hex 0201 2 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/Jayof9s/64x68 Rural vs Urban Mountains large.board b/megamek/data/boards/unofficial/Jayof9s/64x68 Rural vs Urban Mountains large.board index 9ec7fd4e17a..c0f91f1996f 100644 --- a/megamek/data/boards/unofficial/Jayof9s/64x68 Rural vs Urban Mountains large.board +++ b/megamek/data/boards/unofficial/Jayof9s/64x68 Rural vs Urban Mountains large.board @@ -1,13 +1,16 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/64x68 Temperate Factory 2.board b/megamek/data/boards/unofficial/Jayof9s/64x68 Temperate Factory 2.board index 7956edcc40d..52539938ae0 100644 --- a/megamek/data/boards/unofficial/Jayof9s/64x68 Temperate Factory 2.board +++ b/megamek/data/boards/unofficial/Jayof9s/64x68 Temperate Factory 2.board @@ -1,12 +1,13 @@ size 64 68 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" hex 0301 3 "" "grass" diff --git a/megamek/data/boards/unofficial/Jayof9s/64x68 Temperate Factory.board b/megamek/data/boards/unofficial/Jayof9s/64x68 Temperate Factory.board index 3d99189f224..01b3f8b576b 100644 --- a/megamek/data/boards/unofficial/Jayof9s/64x68 Temperate Factory.board +++ b/megamek/data/boards/unofficial/Jayof9s/64x68 Temperate Factory.board @@ -1,12 +1,13 @@ size 64 68 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" hex 0301 3 "" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/16x64 Chemical Rush.board b/megamek/data/boards/unofficial/Jihad Mappack/16x64 Chemical Rush.board index 78e0fc23378..e213ebdb854 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/16x64 Chemical Rush.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/16x64 Chemical Rush.board @@ -1,13 +1,19 @@ size 16 68 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 5 "woods:3:36;foliage_elev:3" "grass" hex 0201 4 "woods:3:36;foliage_elev:3" "grass" hex 0301 3 "woods:2:36;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/25x45 New Hoover.board b/megamek/data/boards/unofficial/Jihad Mappack/25x45 New Hoover.board index b58668579dd..b689619fe11 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/25x45 New Hoover.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/25x45 New Hoover.board @@ -1,10 +1,11 @@ size 25 45 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "Elevator (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Avalon Revised.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Avalon Revised.board index e2247830fed..6bdf2af2500 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Avalon Revised.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Avalon Revised.board @@ -1,10 +1,13 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Desert Castle.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Desert Castle.board index 29d55176d23..d6796c2245b 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Desert Castle.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Desert Castle.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 -1 "sand:0;rough:1" "" hex 0201 -1 "sand:0;rough:1" "" hex 0301 -1 "sand:0;rough:1" "" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Highway.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Highway.board index 1a9a3758bc9..f972175f217 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Highway.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Highway.board @@ -2,8 +2,9 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "MediumUrban (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Imperial Sewers.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Imperial Sewers.board index f8a9e8f1cf1..7625eb75ae2 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Imperial Sewers.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Imperial Sewers.board @@ -1,10 +1,14 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" hex 0101 9 "impassable:0" "snow" hex 0201 9 "impassable:0" "snow" hex 0301 9 "impassable:0" "snow" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Ishikawajima.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Ishikawajima.board index 2d0b56e9487..612a129afc4 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Ishikawajima.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Ishikawajima.board @@ -1,9 +1,11 @@ size 35 35 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "tundra:1" "" hex 0201 0 "tundra:1" "" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Miami Beach.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Miami Beach.board index 6d2a8f96a6f..183ec9a6a3c 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Miami Beach.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Miami Beach.board @@ -1,12 +1,14 @@ size 35 35 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:3:34;woods:1:0;building:1:0;foliage_elev:2;bldg_cf:20:34" "grass" hex 0201 0 "water:2" "grass" hex 0301 0 "water:2" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Sirius V.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Sirius V.board index b10b08770b6..51751cf59c0 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Sirius V.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Sirius V.board @@ -1,12 +1,19 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Elevator (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 -2 "" "Lunar" hex 0201 -2 "" "Lunar" hex 0301 -2 "rough:1" "Lunar" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Solaris City.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Solaris City.board index 91781ba4e2b..d57807d7fd2 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Solaris City.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Solaris City.board @@ -1,10 +1,12 @@ size 35 35 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Wet Pincussion.board b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Wet Pincussion.board index 51fee6e79e0..e06f0f1c284 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/35x35 Wet Pincussion.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/35x35 Wet Pincussion.board @@ -1,9 +1,10 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/45x45 Alexander Valley.board b/megamek/data/boards/unofficial/Jihad Mappack/45x45 Alexander Valley.board index cc880ebd9f6..c46144ce9a3 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/45x45 Alexander Valley.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/45x45 Alexander Valley.board @@ -1,12 +1,13 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:3:9;building:1:12;bldg_cf:20:9" "grass" hex 0201 0 "bldg_elev:3:9;building:1:56;bldg_cf:20:9" "grass" hex 0301 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/45x45 Dead or Alive.board b/megamek/data/boards/unofficial/Jihad Mappack/45x45 Dead or Alive.board index 9203df9e21c..8f8fc47b4dc 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/45x45 Dead or Alive.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/45x45 Dead or Alive.board @@ -1,10 +1,11 @@ size 45 45 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 0 "" "mars" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/45x45 Geneva.board b/megamek/data/boards/unofficial/Jihad Mappack/45x45 Geneva.board index 6c28f60966b..5d4a1d4c393 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/45x45 Geneva.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/45x45 Geneva.board @@ -1,10 +1,12 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "road:1:36" "grass" hex 0201 0 "road:1:36" "grass" hex 0301 0 "bldg_elev:3;pavement:1;building:3:4;bldg_cf:80" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/45x55 Brigadier Blues.board b/megamek/data/boards/unofficial/Jihad Mappack/45x55 Brigadier Blues.board index 8db7b08cce6..f38f7fefbef 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/45x55 Brigadier Blues.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/45x55 Brigadier Blues.board @@ -2,7 +2,9 @@ size 55 45 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/50x40 Caustic Valley.board b/megamek/data/boards/unofficial/Jihad Mappack/50x40 Caustic Valley.board index 91576d146c2..4bcdb1b6180 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/50x40 Caustic Valley.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/50x40 Caustic Valley.board @@ -1,7 +1,8 @@ size 50 40 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 5 "" "" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/50x50 Boreal Town.board b/megamek/data/boards/unofficial/Jihad Mappack/50x50 Boreal Town.board index fdc023effe5..1909a49759a 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/50x50 Boreal Town.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/50x50 Boreal Town.board @@ -1,12 +1,15 @@ size 50 50 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 0 "pavement:1" "grass" hex 0301 0 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/80x80 Devilstower 2014.board b/megamek/data/boards/unofficial/Jihad Mappack/80x80 Devilstower 2014.board index 33c95295c45..c0d3d3554ce 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/80x80 Devilstower 2014.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/80x80 Devilstower 2014.board @@ -1,9 +1,10 @@ size 80 80 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/80x80 Devilstower 3078.board b/megamek/data/boards/unofficial/Jihad Mappack/80x80 Devilstower 3078.board index ae6ea62ea97..e6c3af1a8eb 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/80x80 Devilstower 3078.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/80x80 Devilstower 3078.board @@ -1,12 +1,18 @@ size 80 80 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 4 "" "" hex 0201 5 "" "" hex 0301 6 "" "" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/A Bridge 2 Far.board b/megamek/data/boards/unofficial/Jihad Mappack/A Bridge 2 Far.board index 5125bb0e60c..ca88013e78d 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/A Bridge 2 Far.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/A Bridge 2 Far.board @@ -1,10 +1,11 @@ size 35 35 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 4 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Jihad Mappack/miami beach.board b/megamek/data/boards/unofficial/Jihad Mappack/miami beach.board index dae3b500a41..2713e042c15 100644 --- a/megamek/data/boards/unofficial/Jihad Mappack/miami beach.board +++ b/megamek/data/boards/unofficial/Jihad Mappack/miami beach.board @@ -1,11 +1,12 @@ size 35 35 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:3:34;woods:1:0;building:1:0;foliage_elev:2;bldg_cf:20:34" "grass" hex 0201 0 "water:2" "grass" hex 0301 0 "water:2" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/16x17 Colson Hills Outskirts 0 North.board b/megamek/data/boards/unofficial/Kajis/16x17 Colson Hills Outskirts 0 North.board index b3cdc754ddf..ad9e001e972 100644 --- a/megamek/data/boards/unofficial/Kajis/16x17 Colson Hills Outskirts 0 North.board +++ b/megamek/data/boards/unofficial/Kajis/16x17 Colson Hills Outskirts 0 North.board @@ -1,9 +1,10 @@ size 16 17 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 1 "water:2" "snow" hex 0201 1 "water:2" "snow" diff --git a/megamek/data/boards/unofficial/Kajis/16x17 Colson Hills Outskirts 1 South.board b/megamek/data/boards/unofficial/Kajis/16x17 Colson Hills Outskirts 1 South.board index f88be3d0268..acbce3c8ba5 100644 --- a/megamek/data/boards/unofficial/Kajis/16x17 Colson Hills Outskirts 1 South.board +++ b/megamek/data/boards/unofficial/Kajis/16x17 Colson Hills Outskirts 1 South.board @@ -1,9 +1,10 @@ size 16 17 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" tag "MediumUrban (Auto)" hex 0101 2 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Kajis/16x17 Mines.board b/megamek/data/boards/unofficial/Kajis/16x17 Mines.board index fcc596e0aaf..31198876022 100644 --- a/megamek/data/boards/unofficial/Kajis/16x17 Mines.board +++ b/megamek/data/boards/unofficial/Kajis/16x17 Mines.board @@ -1,12 +1,13 @@ size 16 17 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" hex 0201 0 "woods:1;foliage_elev:2" "grass" hex 0301 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/16x17 Outpost.board b/megamek/data/boards/unofficial/Kajis/16x17 Outpost.board index df6cb256635..d3f2d7f6f31 100644 --- a/megamek/data/boards/unofficial/Kajis/16x17 Outpost.board +++ b/megamek/data/boards/unofficial/Kajis/16x17 Outpost.board @@ -3,9 +3,13 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Kajis/16x17 Rough Snow.board b/megamek/data/boards/unofficial/Kajis/16x17 Rough Snow.board index 01758a2b0e8..fd4fdd1cc37 100644 --- a/megamek/data/boards/unofficial/Kajis/16x17 Rough Snow.board +++ b/megamek/data/boards/unofficial/Kajis/16x17 Rough Snow.board @@ -2,12 +2,13 @@ size 16 17 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "" hex 0201 0 "snow:1" "" diff --git a/megamek/data/boards/unofficial/Kajis/16x34 Coson Hill Outskirts.board b/megamek/data/boards/unofficial/Kajis/16x34 Coson Hill Outskirts.board index 9f7abe19a10..5fc133c05d5 100644 --- a/megamek/data/boards/unofficial/Kajis/16x34 Coson Hill Outskirts.board +++ b/megamek/data/boards/unofficial/Kajis/16x34 Coson Hill Outskirts.board @@ -1,10 +1,11 @@ size 16 34 -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" tag "SnowTerrain (Auto)" tag "MediumUrban (Auto)" hex 0101 1 "water:2" "snow" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Alpine.board b/megamek/data/boards/unofficial/Kajis/30x17 The Alpine.board index 8670c739a4b..862516c6185 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Alpine.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Alpine.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Castle Underground.board b/megamek/data/boards/unofficial/Kajis/30x17 The Castle Underground.board index e4fe31ca8dd..17750f90990 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Castle Underground.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Castle Underground.board @@ -1,13 +1,15 @@ size 30 17 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 2 "impassable:1" "grass" hex 0201 2 "impassable:1" "grass" hex 0301 2 "rough:1;impassable:1" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The City.board b/megamek/data/boards/unofficial/Kajis/30x17 The City.board index 82a25d6e093..902e860d3cb 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The City.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The City.board @@ -1,10 +1,11 @@ size 30 17 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 1 "bldg_elev:3;pavement:1;building:1:0;bldg_cf:15" "grass" hex 0201 1 "pavement:1;road:1:9" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Country 6.board b/megamek/data/boards/unofficial/Kajis/30x17 The Country 6.board index fc6b15984e1..fecb8e0afaa 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Country 6.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Country 6.board @@ -1,10 +1,11 @@ size 30 17 tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Country 8.board b/megamek/data/boards/unofficial/Kajis/30x17 The Country 8.board index 61383f0109e..fbf81a4dd1b 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Country 8.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Country 8.board @@ -1,12 +1,13 @@ size 30 17 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 0 North-Northwest.board b/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 0 North-Northwest.board index f9662835089..2d7cd11a1cc 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 0 North-Northwest.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 0 North-Northwest.board @@ -1,9 +1,10 @@ size 30 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "MediumForest (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "jungle:2;foliage_elev:2" "grass" hex 0201 1 "water:0" "grass" hex 0301 1 "water:0" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 1 Far North.board b/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 1 Far North.board index af9202bc69d..e5e82f9b2fc 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 1 Far North.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 1 Far North.board @@ -1,11 +1,12 @@ size 30 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "MediumForest (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1;road:1:20" "grass" hex 0201 0 "pavement:1;road:1:36" "grass" hex 0301 0 "bldg_elev:3;pavement:1;building:2:0;bldg_cf:40" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 2 North-Northeast.board b/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 2 North-Northeast.board index c958b42d982..8e41f6d4788 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 2 North-Northeast.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 2 North-Northeast.board @@ -1,10 +1,11 @@ size 30 17 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "MediumForest (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "bldg_elev:3;pavement:1;building:1:0;bldg_cf:15" "grass" hex 0201 1 "jungle:1;foliage_elev:2" "grass" hex 0301 1 "jungle:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 8 East.board b/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 8 East.board index 1695bcb5dcf..1dd7e1ee9f9 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 8 East.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Jungle 8 East.board @@ -1,8 +1,9 @@ size 30 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 0 "jungle:1;foliage_elev:2" "grass" hex 0201 0 "jungle:2;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Martian Plains.board b/megamek/data/boards/unofficial/Kajis/30x17 The Martian Plains.board index df4c8b4d59b..ba8b95cf618 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Martian Plains.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Martian Plains.board @@ -2,6 +2,7 @@ size 30 17 tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "Roads (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "" "mars" hex 0201 1 "" "mars" hex 0301 1 "" "mars" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Moon 4 Southwest.board b/megamek/data/boards/unofficial/Kajis/30x17 The Moon 4 Southwest.board index e954849d52d..f03f76221ed 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Moon 4 Southwest.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Moon 4 Southwest.board @@ -1,9 +1,11 @@ size 30 17 tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 2 "" "lunar" hex 0201 2 "rough:1" "lunar" hex 0301 1 "" "lunar" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Moon 5 Southeast.board b/megamek/data/boards/unofficial/Kajis/30x17 The Moon 5 Southeast.board index 12f50ee5ef2..e7d3c0e29ac 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Moon 5 Southeast.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Moon 5 Southeast.board @@ -4,6 +4,8 @@ tag "Rough (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 1 "" "lunar" hex 0201 1 "rough:1" "lunar" hex 0301 1 "" "lunar" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The Mountains.board b/megamek/data/boards/unofficial/Kajis/30x17 The Mountains.board index ee51fef311c..21fb32b16dc 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The Mountains.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The Mountains.board @@ -2,13 +2,14 @@ size 30 17 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "IceTerrain (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "IceTerrain (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 1 "snow:1" "grass" hex 0201 1 "woods:1;snow:1;foliage_elev:2" "snow" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The River Outpost.board b/megamek/data/boards/unofficial/Kajis/30x17 The River Outpost.board index 008de813e6e..dfd562506c0 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The River Outpost.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The River Outpost.board @@ -1,11 +1,16 @@ size 30 17 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "woods:1;foliage_elev:1" "" hex 0201 0 "woods:1;foliage_elev:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Kajis/30x17 The River Town.board b/megamek/data/boards/unofficial/Kajis/30x17 The River Town.board index c591e1765b8..899a57f4b95 100644 --- a/megamek/data/boards/unofficial/Kajis/30x17 The River Town.board +++ b/megamek/data/boards/unofficial/Kajis/30x17 The River Town.board @@ -1,12 +1,13 @@ size 30 17 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "pavement:1" "grass" hex 0201 1 "pavement:1" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/30x34 The Alpine Mountains.board b/megamek/data/boards/unofficial/Kajis/30x34 The Alpine Mountains.board index ec080d1042c..7fdad3d8b6c 100644 --- a/megamek/data/boards/unofficial/Kajis/30x34 The Alpine Mountains.board +++ b/megamek/data/boards/unofficial/Kajis/30x34 The Alpine Mountains.board @@ -2,11 +2,12 @@ size 30 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "IceTerrain (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" diff --git a/megamek/data/boards/unofficial/Kajis/30x34 The River City.board b/megamek/data/boards/unofficial/Kajis/30x34 The River City.board index 2eae2e58356..7639f09f5d4 100644 --- a/megamek/data/boards/unofficial/Kajis/30x34 The River City.board +++ b/megamek/data/boards/unofficial/Kajis/30x34 The River City.board @@ -1,12 +1,13 @@ size 30 34 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "bldg_elev:3;pavement:1;building:1:0;bldg_cf:15" "grass" hex 0201 1 "pavement:1;road:1:9" "grass" hex 0301 1 "pavement:1;road:1:9" "grass" diff --git a/megamek/data/boards/unofficial/Kajis/60x51 The Whole Moon.board b/megamek/data/boards/unofficial/Kajis/60x51 The Whole Moon.board index cd0f702a375..72f2efecac3 100644 --- a/megamek/data/boards/unofficial/Kajis/60x51 The Whole Moon.board +++ b/megamek/data/boards/unofficial/Kajis/60x51 The Whole Moon.board @@ -1,10 +1,13 @@ size 60 51 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "GunEmplacement (Auto)" hex 0101 2 "" "lunar" hex 0201 2 "" "lunar" hex 0301 2 "" "lunar" diff --git a/megamek/data/boards/unofficial/Kajis/90x85 The Whole Jungle.board b/megamek/data/boards/unofficial/Kajis/90x85 The Whole Jungle.board index b486188c24d..c95ebba39b2 100644 --- a/megamek/data/boards/unofficial/Kajis/90x85 The Whole Jungle.board +++ b/megamek/data/boards/unofficial/Kajis/90x85 The Whole Jungle.board @@ -1,12 +1,13 @@ size 90 85 tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Jungle (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "MediumUrban (Auto)" hex 0101 1 "jungle:2;foliage_elev:2" "grass" hex 0201 1 "water:0" "grass" hex 0301 1 "water:0" "grass" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 City Ruins With Rubble - Grass 13.board b/megamek/data/boards/unofficial/Lanceman/16x17 City Ruins With Rubble - Grass 13.board index 01161e32dd1..d4b823c534c 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 City Ruins With Rubble - Grass 13.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 City Ruins With Rubble - Grass 13.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls - Desert 18.board b/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls - Desert 18.board index c8e6a5c53d4..40cacdb8e7e 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls - Desert 18.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls - Desert 18.board @@ -1,6 +1,7 @@ size 16 17 tag "Flat (Auto)" tag "DesertTheme (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls - Grass 19.board b/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls - Grass 19.board index a231db6d338..04daa7451fb 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls - Grass 19.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls - Grass 19.board @@ -1,6 +1,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls Defended - Desert 20.board b/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls Defended - Desert 20.board index 02fa2b0a0e6..896d1ba9fbe 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls Defended - Desert 20.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls Defended - Desert 20.board @@ -1,6 +1,7 @@ size 16 17 tag "Flat (Auto)" tag "DesertTheme (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls Defended - Grass 21.board b/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls Defended - Grass 21.board index 219c038fcf9..184b7b3ef34 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls Defended - Grass 21.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 Medium Bunker With Walls Defended - Grass 21.board @@ -1,6 +1,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Flat (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 Strike - Desert 22.board b/megamek/data/boards/unofficial/Lanceman/16x17 Strike - Desert 22.board index f4e530c7a1c..4f86bfd7e09 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 Strike - Desert 22.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 Strike - Desert 22.board @@ -1,5 +1,6 @@ size 16 17 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 Strike - Fortress - Desert 23.board b/megamek/data/boards/unofficial/Lanceman/16x17 Strike - Fortress - Desert 23.board index 5ccdf5708f8..da4177decc0 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 Strike - Fortress - Desert 23.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 Strike - Fortress - Desert 23.board @@ -1,5 +1,6 @@ size 16 17 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 Substation - Grass 27.board b/megamek/data/boards/unofficial/Lanceman/16x17 Substation - Grass 27.board index 85b3ecbb40f..cfd29d2dd64 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 Substation - Grass 27.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 Substation - Grass 27.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 Supply - Desert 28.board b/megamek/data/boards/unofficial/Lanceman/16x17 Supply - Desert 28.board index f78b977ddc4..68defd48e57 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 Supply - Desert 28.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 Supply - Desert 28.board @@ -1,5 +1,6 @@ size 16 17 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 1 Alternate.board b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 1 Alternate.board index fee13038ffb..8b2145f3bd3 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 1 Alternate.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 1 Alternate.board @@ -2,6 +2,7 @@ size 16 17 tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 1.board b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 1.board index 669d53a08e9..8bf9d53e4e8 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 1.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 1.board @@ -2,6 +2,7 @@ size 16 17 tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 2 Alternate.board b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 2 Alternate.board index c920e527c1f..095c728da77 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 2 Alternate.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 2 Alternate.board @@ -2,6 +2,7 @@ size 16 17 tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 2.board b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 2.board index c900f67c3ec..d5acf8dea0a 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 2.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 2.board @@ -2,6 +2,7 @@ size 16 17 tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 3 Alternate.board b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 3 Alternate.board index 91109e94cd0..b7c0e139c25 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 3 Alternate.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 3 Alternate.board @@ -2,6 +2,7 @@ size 16 17 tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 3.board b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 3.board index 804121ad387..60394831a61 100644 --- a/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 3.board +++ b/megamek/data/boards/unofficial/Lanceman/16x17 The Channels 3.board @@ -2,6 +2,7 @@ size 16 17 tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/Lanceman/50x700 Ocoee 11.board b/megamek/data/boards/unofficial/Lanceman/50x700 Ocoee 11.board index d21a2362788..12c9993c0ad 100644 --- a/megamek/data/boards/unofficial/Lanceman/50x700 Ocoee 11.board +++ b/megamek/data/boards/unofficial/Lanceman/50x700 Ocoee 11.board @@ -1,11 +1,12 @@ size 50 700 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" hex 0101 9 "woods:2;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Lucho/10x10 Ishiyamaspecial.board b/megamek/data/boards/unofficial/Lucho/10x10 Ishiyamaspecial.board index 2b2de67de78..7223cbb9bf8 100644 --- a/megamek/data/boards/unofficial/Lucho/10x10 Ishiyamaspecial.board +++ b/megamek/data/boards/unofficial/Lucho/10x10 Ishiyamaspecial.board @@ -1,8 +1,9 @@ size 10 10 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:20" "" hex 0201 20 "impassable:20" "" hex 0301 20 "impassable:20" "" diff --git a/megamek/data/boards/unofficial/Lucho/10x10 Ishiyamaspecial2.board b/megamek/data/boards/unofficial/Lucho/10x10 Ishiyamaspecial2.board index b7cc27f7aeb..3ccc8d7bc04 100644 --- a/megamek/data/boards/unofficial/Lucho/10x10 Ishiyamaspecial2.board +++ b/megamek/data/boards/unofficial/Lucho/10x10 Ishiyamaspecial2.board @@ -1,8 +1,9 @@ size 10 10 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" hex 0101 20 "impassable:1" "" hex 0201 20 "impassable:1" "" hex 0301 20 "impassable:1" "" diff --git a/megamek/data/boards/unofficial/Lucho/16x17 Last Stand.board b/megamek/data/boards/unofficial/Lucho/16x17 Last Stand.board index 0ea8095f858..58c33a04e27 100644 --- a/megamek/data/boards/unofficial/Lucho/16x17 Last Stand.board +++ b/megamek/data/boards/unofficial/Lucho/16x17 Last Stand.board @@ -1,5 +1,6 @@ size 16 17 tag "GrassTheme (Auto)" +tag "Impassable (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Lucho/50x50 Citadel.board b/megamek/data/boards/unofficial/Lucho/50x50 Citadel.board index 9d426901be9..41f555c617e 100644 --- a/megamek/data/boards/unofficial/Lucho/50x50 Citadel.board +++ b/megamek/data/boards/unofficial/Lucho/50x50 Citadel.board @@ -1,10 +1,12 @@ size 50 50 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Jungle (Auto)" hex 0101 0 "water:5" "" diff --git a/megamek/data/boards/unofficial/Lucho/50x50 Marapendi Bogs.board b/megamek/data/boards/unofficial/Lucho/50x50 Marapendi Bogs.board index d3e5648b0c9..56f13e650ea 100644 --- a/megamek/data/boards/unofficial/Lucho/50x50 Marapendi Bogs.board +++ b/megamek/data/boards/unofficial/Lucho/50x50 Marapendi Bogs.board @@ -1,9 +1,10 @@ size 50 50 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Impassable (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Lucho/50x50 Oasis.board b/megamek/data/boards/unofficial/Lucho/50x50 Oasis.board index add15441c59..273fdcbef13 100644 --- a/megamek/data/boards/unofficial/Lucho/50x50 Oasis.board +++ b/megamek/data/boards/unofficial/Lucho/50x50 Oasis.board @@ -1,11 +1,13 @@ size 50 50 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" diff --git a/megamek/data/boards/unofficial/Lucho/50x50 Stronghold.board b/megamek/data/boards/unofficial/Lucho/50x50 Stronghold.board index 897dba696ba..27466251830 100644 --- a/megamek/data/boards/unofficial/Lucho/50x50 Stronghold.board +++ b/megamek/data/boards/unofficial/Lucho/50x50 Stronghold.board @@ -1,11 +1,12 @@ size 50 50 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" hex 0301 1 "" "" diff --git a/megamek/data/boards/unofficial/Lucho/50x50 Urbanruins.board b/megamek/data/boards/unofficial/Lucho/50x50 Urbanruins.board index 5eca12e3d62..a8352fece45 100644 --- a/megamek/data/boards/unofficial/Lucho/50x50 Urbanruins.board +++ b/megamek/data/boards/unofficial/Lucho/50x50 Urbanruins.board @@ -1,13 +1,15 @@ size 50 50 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" -tag "Swamp (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Swamp (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 1 "" "" hex 0201 1 "" "" diff --git a/megamek/data/boards/unofficial/MadCartographer/15x18 Hartford Gardens Jungle.board b/megamek/data/boards/unofficial/MadCartographer/15x18 Hartford Gardens Jungle.board index 39e731e4eae..62bc867b51d 100644 --- a/megamek/data/boards/unofficial/MadCartographer/15x18 Hartford Gardens Jungle.board +++ b/megamek/data/boards/unofficial/MadCartographer/15x18 Hartford Gardens Jungle.board @@ -1,7 +1,9 @@ size 15 18 tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" tag "TropicalTheme (Auto)" tag "Jungle (Auto)" hex 0101 5 "impassable:1" "tropical" diff --git a/megamek/data/boards/unofficial/MadCartographer/15x18 Hartford Gardens Woods.board b/megamek/data/boards/unofficial/MadCartographer/15x18 Hartford Gardens Woods.board index 7f28d99ec1e..97e961f6661 100644 --- a/megamek/data/boards/unofficial/MadCartographer/15x18 Hartford Gardens Woods.board +++ b/megamek/data/boards/unofficial/MadCartographer/15x18 Hartford Gardens Woods.board @@ -1,9 +1,11 @@ size 15 18 option exit_roads_to_pavement false -tag "TropicalTheme (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" +tag "TropicalTheme (Auto)" tag "Woods (Auto)" hex 0101 5 "impassable:1" "tropical" hex 0201 5 "impassable:1" "tropical" diff --git a/megamek/data/boards/unofficial/ModCan/16x17 ModCan06.board b/megamek/data/boards/unofficial/ModCan/16x17 ModCan06.board index d85414e7df3..bdd7b1e86df 100644 --- a/megamek/data/boards/unofficial/ModCan/16x17 ModCan06.board +++ b/megamek/data/boards/unofficial/ModCan/16x17 ModCan06.board @@ -1,8 +1,10 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 4 "" "" hex 0201 4 "woods:1;foliage_elev:2" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/ModCan/16x17 ModCan19.board b/megamek/data/boards/unofficial/ModCan/16x17 ModCan19.board index 413e2dabeed..2634575b48e 100644 --- a/megamek/data/boards/unofficial/ModCan/16x17 ModCan19.board +++ b/megamek/data/boards/unofficial/ModCan/16x17 ModCan19.board @@ -1,8 +1,9 @@ size 16 17 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "" "" hex 0201 4 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/Morkath/100x78_Shipyard.board b/megamek/data/boards/unofficial/Morkath/100x78_Shipyard.board index 3d96ec052b2..e641912aa01 100644 --- a/megamek/data/boards/unofficial/Morkath/100x78_Shipyard.board +++ b/megamek/data/boards/unofficial/Morkath/100x78_Shipyard.board @@ -1,10 +1,16 @@ size 100 78 -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:30;building:5:8;bldg_cf:10" "lunar" hex 0201 -100 "" "lunar" hex 0301 -100 "" "lunar" diff --git a/megamek/data/boards/unofficial/Morkath/100x78_Shipyard_Entrance.board b/megamek/data/boards/unofficial/Morkath/100x78_Shipyard_Entrance.board index 9e1aff3df4a..5e64952b98b 100644 --- a/megamek/data/boards/unofficial/Morkath/100x78_Shipyard_Entrance.board +++ b/megamek/data/boards/unofficial/Morkath/100x78_Shipyard_Entrance.board @@ -1,9 +1,14 @@ size 100 78 -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:30;bldg_armor:100;building:5:12;bldg_cf:150" "lunar" hex 0201 0 "bldg_elev:30;bldg_armor:100;building:5:50;bldg_cf:150" "lunar" diff --git a/megamek/data/boards/unofficial/Morkath/64x64_Ragnarok_PortCity.board b/megamek/data/boards/unofficial/Morkath/64x64_Ragnarok_PortCity.board index 2f5b15e964b..59fe9d8f4d1 100644 --- a/megamek/data/boards/unofficial/Morkath/64x64_Ragnarok_PortCity.board +++ b/megamek/data/boards/unofficial/Morkath/64x64_Ragnarok_PortCity.board @@ -1,13 +1,16 @@ size 64 64 tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "HeavyUrban (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 5 "woods:2;foliage_elev:2" "" hex 0201 5 "woods:2;foliage_elev:2" "" hex 0301 5 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Morkath/64x64_Ragnarok_PortCity_Destroyed.board b/megamek/data/boards/unofficial/Morkath/64x64_Ragnarok_PortCity_Destroyed.board index 800b7a66ad6..0bb50f19479 100644 --- a/megamek/data/boards/unofficial/Morkath/64x64_Ragnarok_PortCity_Destroyed.board +++ b/megamek/data/boards/unofficial/Morkath/64x64_Ragnarok_PortCity_Destroyed.board @@ -1,13 +1,16 @@ size 64 64 tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "HeavyUrban (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 5 "woods:2;foliage_elev:2" "" hex 0201 5 "woods:2;foliage_elev:2" "" hex 0301 5 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/NerdyTB/54x27 BinaryIsles.board b/megamek/data/boards/unofficial/NerdyTB/54x27 BinaryIsles.board index 827efd0f480..ee5748d76b7 100644 --- a/megamek/data/boards/unofficial/NerdyTB/54x27 BinaryIsles.board +++ b/megamek/data/boards/unofficial/NerdyTB/54x27 BinaryIsles.board @@ -1,13 +1,14 @@ size 54 27 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "water:5" "tropical" hex 0201 0 "water:5" "tropical" hex 0301 0 "water:5" "tropical" diff --git a/megamek/data/boards/unofficial/Nightsky/16x17 Village 1.board b/megamek/data/boards/unofficial/Nightsky/16x17 Village 1.board index 4da50756c55..4bf3824a88d 100644 --- a/megamek/data/boards/unofficial/Nightsky/16x17 Village 1.board +++ b/megamek/data/boards/unofficial/Nightsky/16x17 Village 1.board @@ -2,7 +2,9 @@ size 16 17 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Ratach Maps/100x100 TheEnclave.board b/megamek/data/boards/unofficial/Ratach Maps/100x100 TheEnclave.board index 8d0a3e5643a..0b9ab4781b5 100644 --- a/megamek/data/boards/unofficial/Ratach Maps/100x100 TheEnclave.board +++ b/megamek/data/boards/unofficial/Ratach Maps/100x100 TheEnclave.board @@ -1,10 +1,14 @@ size 100 100 option exit_roads_to_pavement false -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "GunEmplacement (Auto)" tag "DenseForest (Auto)" hex 0101 3 "woods:2;foliage_elev:2" "" hex 0201 3 "woods:2;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Ratach Maps/41x51 Highway.board b/megamek/data/boards/unofficial/Ratach Maps/41x51 Highway.board index f23fa74597b..da7be699341 100644 --- a/megamek/data/boards/unofficial/Ratach Maps/41x51 Highway.board +++ b/megamek/data/boards/unofficial/Ratach Maps/41x51 Highway.board @@ -1,11 +1,12 @@ size 41 51 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 1 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Razorback/16x17 City Park.board b/megamek/data/boards/unofficial/Razorback/16x17 City Park.board index 7dd654016c6..c0ab75221fc 100644 --- a/megamek/data/boards/unofficial/Razorback/16x17 City Park.board +++ b/megamek/data/boards/unofficial/Razorback/16x17 City Park.board @@ -1,9 +1,11 @@ size 16 17 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "" "" hex 0201 2 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/RossMaps/40x40 Blue Creek CORW13.board b/megamek/data/boards/unofficial/RossMaps/40x40 Blue Creek CORW13.board index cafc195cd3d..a8be91b37cd 100644 --- a/megamek/data/boards/unofficial/RossMaps/40x40 Blue Creek CORW13.board +++ b/megamek/data/boards/unofficial/RossMaps/40x40 Blue Creek CORW13.board @@ -1,10 +1,11 @@ size 40 40 tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 9 "rough:1" "" hex 0201 9 "" "" hex 0301 9 "" "" diff --git a/megamek/data/boards/unofficial/RossMaps/40x40 Circe Plantation13.board b/megamek/data/boards/unofficial/RossMaps/40x40 Circe Plantation13.board index b187be3c135..dab27ba4370 100644 --- a/megamek/data/boards/unofficial/RossMaps/40x40 Circe Plantation13.board +++ b/megamek/data/boards/unofficial/RossMaps/40x40 Circe Plantation13.board @@ -1,9 +1,10 @@ size 40 40 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" hex 0101 0 "swamp:2" "" hex 0201 0 "swamp:2" "" diff --git a/megamek/data/boards/unofficial/RossMaps/40x40 Desert River13.board b/megamek/data/boards/unofficial/RossMaps/40x40 Desert River13.board index 7e7c622f4f5..3d487343340 100644 --- a/megamek/data/boards/unofficial/RossMaps/40x40 Desert River13.board +++ b/megamek/data/boards/unofficial/RossMaps/40x40 Desert River13.board @@ -1,8 +1,9 @@ size 40 40 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "grass" hex 0201 0 "rough:1" "grass" diff --git a/megamek/data/boards/unofficial/RossMaps/40x40 Riverbed 13.board b/megamek/data/boards/unofficial/RossMaps/40x40 Riverbed 13.board index 50837ad5b33..2aa850535fa 100644 --- a/megamek/data/boards/unofficial/RossMaps/40x40 Riverbed 13.board +++ b/megamek/data/boards/unofficial/RossMaps/40x40 Riverbed 13.board @@ -1,7 +1,8 @@ size 40 40 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" hex 0101 0 "" "grass" hex 0201 0 "rough:1" "desert" diff --git a/megamek/data/boards/unofficial/SeeM/160x170 Cmentarz.board b/megamek/data/boards/unofficial/SeeM/160x170 Cmentarz.board index b5227d9dc44..d0f7766b5a0 100644 --- a/megamek/data/boards/unofficial/SeeM/160x170 Cmentarz.board +++ b/megamek/data/boards/unofficial/SeeM/160x170 Cmentarz.board @@ -1,12 +1,14 @@ size 160 170 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "" "" hex 0201 2 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/SeeM/160x170 Zlotarzeka.board b/megamek/data/boards/unofficial/SeeM/160x170 Zlotarzeka.board index 3be5194d868..1b56967c32c 100644 --- a/megamek/data/boards/unofficial/SeeM/160x170 Zlotarzeka.board +++ b/megamek/data/boards/unofficial/SeeM/160x170 Zlotarzeka.board @@ -1,12 +1,14 @@ size 160 170 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Desert.board b/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Desert.board index ce7ef666511..f4776b8bcff 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Desert.board +++ b/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Desert.board @@ -1,11 +1,17 @@ size 128 102 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Grass.board b/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Grass.board index 80758d85e09..a9274598365 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Grass.board +++ b/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Grass.board @@ -1,11 +1,16 @@ size 128 102 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Snow.board b/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Snow.board index d2fb162621b..62be0fd21a8 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Snow.board +++ b/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 FortGribbly-Snow.board @@ -1,11 +1,17 @@ size 128 102 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "SnowTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" +tag "SnowTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 Headland Battery.board b/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 Headland Battery.board index 19aefaca3d9..a3281542606 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 Headland Battery.board +++ b/megamek/data/boards/unofficial/SimonLandmine/128x102/128x102 Headland Battery.board @@ -1,14 +1,20 @@ size 128 102 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "Fields (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "Fields (Auto)" -tag "Roads (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x17/32x17 Holth Forest - before fire.board b/megamek/data/boards/unofficial/SimonLandmine/32x17/32x17 Holth Forest - before fire.board index 050e4843acd..b2fecf1c450 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x17/32x17 Holth Forest - before fire.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x17/32x17 Holth Forest - before fire.board @@ -1,9 +1,10 @@ size 32 17 tag "Rough (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "tropical" hex 0201 0 "woods:1;foliage_elev:2" "tropical" hex 0301 0 "woods:1;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 BridgeTown1.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 BridgeTown1.board index 1bef5d1225c..4131dc5585c 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 BridgeTown1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 BridgeTown1.board @@ -3,8 +3,9 @@ tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Cfarms.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Cfarms.board index 75107bcf32e..2456795eb05 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Cfarms.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Cfarms.board @@ -2,8 +2,9 @@ size 32 34 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bay-Sandbar.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bay-Sandbar.board index 8da8a63a9d2..ba6e65e87b6 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bay-Sandbar.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bay-Sandbar.board @@ -1,14 +1,15 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 3 "woods:2;foliage_elev:2" "grass" hex 0301 3 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bay.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bay.board index 8da7c2f49d1..0477d6b561e 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bay.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bay.board @@ -1,14 +1,15 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 3 "woods:2;foliage_elev:2" "grass" hex 0301 3 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bays1.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bays1.board index 68e4aa5d848..1d6af4b1793 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bays1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Bays1.board @@ -2,11 +2,12 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Prom.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Prom.board index 33aa7ac874e..0b5a2c20a6a 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Prom.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Prom.board @@ -4,9 +4,10 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" tag "MediumUrban (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 3 "woods:2;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Swamp.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Swamp.board index aea361a404b..e07be8bc8ae 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Swamp.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal A Swamp.board @@ -5,9 +5,10 @@ tag "Water (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 3 "woods:2;foliage_elev:2" "grass" hex 0301 3 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal B Cliffs1.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal B Cliffs1.board index 52e0baf3411..63b36a2aa9b 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal B Cliffs1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal B Cliffs1.board @@ -1,11 +1,12 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal B Cliffs2.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal B Cliffs2.board index 283f6efe917..ec17ecc9094 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal B Cliffs2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal B Cliffs2.board @@ -1,11 +1,12 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal In Shore Fort.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal In Shore Fort.board index 993fb8f3886..8e7afd6895a 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal In Shore Fort.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal In Shore Fort.board @@ -2,6 +2,7 @@ size 32 34 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal In Shore Runway.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal In Shore Runway.board index 4841806d3a4..779d04e0347 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal In Shore Runway.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Coastal In Shore Runway.board @@ -3,9 +3,12 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreFarms.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreFarms.board index e40ea5500ec..f0e02353dfd 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreFarms.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreFarms.board @@ -1,10 +1,11 @@ size 32 34 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Fields (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "Fields (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreFort.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreFort.board index 792135a3434..9e8f91b95ce 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreFort.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreFort.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreRunway.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreRunway.board index e34b0070c59..9681b9a65a9 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreRunway.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 CoastalInshoreRunway.board @@ -3,9 +3,12 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 NE.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 NE.board index cc76b203810..9bb0dcd071d 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 NE.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 NE.board @@ -1,12 +1,16 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 -1 "water:1" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 NW.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 NW.board index 3d033f73bd8..d3b5eebe4d0 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 NW.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 NW.board @@ -1,11 +1,13 @@ size 32 34 tag "Rough (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 SE.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 SE.board index d1645668b88..13f0d304139 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 SE.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 SE.board @@ -2,8 +2,10 @@ size 32 34 tag "Cliffs (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 SW.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 SW.board index 32a14c592e5..d11ff852563 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 SW.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertCity1 SW.board @@ -4,6 +4,8 @@ tag "Roads (Auto)" tag "Flat (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertTown.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertTown.board index 5333687ce44..90c151dd243 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertTown.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 DesertTown.board @@ -2,6 +2,7 @@ size 32 34 option exit_roads_to_pavement false tag "LightUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Fenland A2.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Fenland A2.board index fd3450e425a..dc340e00f8d 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Fenland A2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Fenland A2.board @@ -2,9 +2,11 @@ size 32 34 tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Fields (Auto)" tag "Roads (Auto)" +tag "Fields (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "mud:1" "grass" hex 0201 0 "mud:1" "grass" hex 0301 0 "mud:1" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Fenland B2.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Fenland B2.board index bb2352df1c2..71f52655d66 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Fenland B2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Fenland B2.board @@ -2,11 +2,13 @@ size 32 34 tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Fields (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "Fields (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "woods:1;foliage_elev:1" "grass" hex 0201 1 "" "grass" hex 0301 1 "road:1:38" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 FrozenValley1.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 FrozenValley1.board index c797830fd01..c4ac15bf13d 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 FrozenValley1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 FrozenValley1.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "SnowTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" tag "DenseForest (Auto)" hex 0101 2 "woods:1;foliage_elev:2" "snow" hex 0201 2 "" "snow" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 FrozenValley2.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 FrozenValley2.board index da0fadbee8f..39a5eaf8ec6 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 FrozenValley2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 FrozenValley2.board @@ -3,8 +3,9 @@ option exit_roads_to_pavement false tag "SnowTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" tag "DenseForest (Auto)" hex 0101 3 "" "snow" hex 0201 2 "" "snow" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 JapaneseMansion.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 JapaneseMansion.board index 6a5243fda57..5b95fc26bcc 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 JapaneseMansion.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 JapaneseMansion.board @@ -2,9 +2,11 @@ size 32 34 option exit_roads_to_pavement false tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Lumpy.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Lumpy.board index ca8f1c85f30..58e734f993b 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Lumpy.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Lumpy.board @@ -1,5 +1,6 @@ size 32 34 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LowHills (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 LumpyWoods.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 LumpyWoods.board index 98097402174..f8dbf676bac 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 LumpyWoods.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 LumpyWoods.board @@ -1,9 +1,10 @@ size 32 34 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 MarshallCity1-HighBridges.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 MarshallCity1-HighBridges.board index 7753c8d1ad9..84dedee09d7 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 MarshallCity1-HighBridges.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 MarshallCity1-HighBridges.board @@ -3,8 +3,11 @@ option exit_roads_to_pavement false tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "bldg_elev:3;building:2:0;bldg_cf:40" "desert" hex 0201 3 "road:1:18" "desert" hex 0301 3 "road:1:21" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 MarshallCity1.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 MarshallCity1.board index 1061062ae19..06f72afe035 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 MarshallCity1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 MarshallCity1.board @@ -3,8 +3,11 @@ option exit_roads_to_pavement false tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "bldg_elev:3;building:2:0;bldg_cf:40" "desert" hex 0201 3 "road:1:18" "desert" hex 0301 3 "road:1:21" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Oasis1.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Oasis1.board index c4b3b478396..0065df43a2b 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Oasis1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Oasis1.board @@ -1,5 +1,6 @@ size 32 34 tag "Rough (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMine.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMine.board index 97c7fafa32d..220d8896721 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMine.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMine.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMineAbandoned.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMineAbandoned.board index 31f74dd83a7..9677111df6b 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMineAbandoned.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMineAbandoned.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMineFlooded.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMineFlooded.board index 49df2c82b00..bc63636381b 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMineFlooded.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 OpenCastMineFlooded.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 PirateCamp-LowerWalls.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 PirateCamp-LowerWalls.board index cc771c8f45a..9188eb21667 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 PirateCamp-LowerWalls.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 PirateCamp-LowerWalls.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Thermopylae Minor.board b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Thermopylae Minor.board index 750d93f1393..7f29b78445e 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Thermopylae Minor.board +++ b/megamek/data/boards/unofficial/SimonLandmine/32x34/32x34 Thermopylae Minor.board @@ -2,13 +2,14 @@ size 32 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "woods:1;foliage_elev:1" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 02-HighGroundDefence.board b/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 02-HighGroundDefence.board index a8678c4b867..be1bd3c0b79 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 02-HighGroundDefence.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 02-HighGroundDefence.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "" "grass" hex 0201 4 "" "grass" hex 0301 4 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 DesertCanyonRiver1.board b/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 DesertCanyonRiver1.board index 95bf3bdd4b0..e738925f601 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 DesertCanyonRiver1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 DesertCanyonRiver1.board @@ -2,11 +2,12 @@ size 48 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 6 "" "desert" hex 0201 6 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 DesertCanyonRiver2.board b/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 DesertCanyonRiver2.board index e3ba94c5b2e..28d98af8e87 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 DesertCanyonRiver2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x34/48x34 DesertCanyonRiver2.board @@ -2,11 +2,12 @@ size 48 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 7 "" "desert" hex 0201 6 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 BridgeTown1.board b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 BridgeTown1.board index a036ee4df97..00ee16833e2 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 BridgeTown1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 BridgeTown1.board @@ -3,8 +3,9 @@ tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "road:1:36" "" hex 0201 0 "road:1:36" "" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Jungle Research Base.board b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Jungle Research Base.board index a8abe619b29..82d99bf3e38 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Jungle Research Base.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Jungle Research Base.board @@ -4,10 +4,13 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "Jungle (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 1 "jungle:1;foliage_elev:2" "tropical" hex 0201 1 "jungle:1;foliage_elev:2" "tropical" hex 0301 0 "jungle:1;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 MvM01.board b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 MvM01.board index 22292c57228..16c6018add9 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 MvM01.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 MvM01.board @@ -1,11 +1,13 @@ size 48 51 tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 3 "" "" hex 0201 3 "" "" hex 0301 1 "road:1:9" "" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 RavineCoast.board b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 RavineCoast.board index 59941a06c53..d3e02b9b726 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 RavineCoast.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 RavineCoast.board @@ -1,13 +1,16 @@ size 48 51 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "" "desert" hex 0201 3 "" "desert" hex 0301 2 "rough:1" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Sandbar Fort.board b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Sandbar Fort.board index e23dc1a7910..4bc87c467a0 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Sandbar Fort.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Sandbar Fort.board @@ -1,13 +1,17 @@ size 48 51 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "Roads (Auto)" tag "Ocean (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Woodland Base.board b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Woodland Base.board index 8dd23e194e7..70b13cdccd4 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Woodland Base.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x51/48x51 Woodland Base.board @@ -3,9 +3,12 @@ tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 1 "woods:1;foliage_elev:2" "grass" hex 0201 1 "woods:1;foliage_elev:2" "grass" hex 0301 1 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x53/48x53 Aurigan Directorate v1.board b/megamek/data/boards/unofficial/SimonLandmine/48x53/48x53 Aurigan Directorate v1.board index bee50b8571e..97bb9355722 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x53/48x53 Aurigan Directorate v1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x53/48x53 Aurigan Directorate v1.board @@ -2,6 +2,7 @@ size 48 53 option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/48x53/48x53 Aurigan Directorate v2.board b/megamek/data/boards/unofficial/SimonLandmine/48x53/48x53 Aurigan Directorate v2.board index a3849dbd024..25a285842a4 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/48x53/48x53 Aurigan Directorate v2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/48x53/48x53 Aurigan Directorate v2.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 DesertCanyonRiver1.board b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 DesertCanyonRiver1.board index 049875e83af..70f3ffa16c3 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 DesertCanyonRiver1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 DesertCanyonRiver1.board @@ -2,11 +2,12 @@ size 64 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 6 "" "desert" hex 0201 6 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 DesertCanyonRiver2.board b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 DesertCanyonRiver2.board index 5ed8d017013..6b4a6a0f2e7 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 DesertCanyonRiver2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 DesertCanyonRiver2.board @@ -2,11 +2,12 @@ size 64 34 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 6 "" "desert" hex 0201 6 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare-DarykEdition1.board b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare-DarykEdition1.board index 12f816b25c9..8eca174c218 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare-DarykEdition1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare-DarykEdition1.board @@ -1,6 +1,7 @@ size 64 34 tag "Rough (Auto)" tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LowHills (Auto)" hex 0101 1 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare-DarykEdition2.board b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare-DarykEdition2.board index e09a546d575..41a20cc4f68 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare-DarykEdition2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare-DarykEdition2.board @@ -1,8 +1,9 @@ size 64 34 tag "Rough (Auto)" tag "Cliffs (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 2 "mud:1" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare.board b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare.board index 2c57ae30aa9..97c1d124442 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x34/64x34 TrenchWarfare.board @@ -1,6 +1,7 @@ size 64 34 tag "Rough (Auto)" tag "Cliffs (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "LowHills (Auto)" hex 0101 1 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x51/64x51 MesaCity1 N - Mesas.board b/megamek/data/boards/unofficial/SimonLandmine/64x51/64x51 MesaCity1 N - Mesas.board index 401cbbd3053..74f050b051f 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x51/64x51 MesaCity1 N - Mesas.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x51/64x51 MesaCity1 N - Mesas.board @@ -3,11 +3,14 @@ tag "LightUrban (Auto)" tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Fields (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "Fields (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x51/64x51 Ostia Base v1.board b/megamek/data/boards/unofficial/SimonLandmine/64x51/64x51 Ostia Base v1.board index d318d133bfd..20afdcd6b1a 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x51/64x51 Ostia Base v1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x51/64x51 Ostia Base v1.board @@ -2,6 +2,7 @@ size 64 51 tag "Rough (Auto)" tag "LunarTheme (Auto)" tag "HighHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -1 "" "lunar" hex 0201 -1 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1 Inshore.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1 Inshore.board index 72f338b842c..6ed8e1b95dd 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1 Inshore.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1 Inshore.board @@ -4,10 +4,13 @@ tag "Rough (Auto)" tag "Water (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "DesertTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 5 "" "desert" hex 0201 5 "" "desert" hex 0301 5 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1 Offshore.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1 Offshore.board index b9a4715ed58..e496438c0c0 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1 Offshore.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1 Offshore.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "water:2" "desert" hex 0201 0 "water:2" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1.board index 0a6ea9bcede..087823a8ccc 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity1.board @@ -1,14 +1,18 @@ size 64 68 option exit_roads_to_pavement false +tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "LightForest (Auto)" +tag "Hangar (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" -tag "Swamp (Auto)" -tag "Roads (Auto)" tag "Ocean (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" -tag "LightForest (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 4 "" "desert" hex 0201 4 "" "desert" hex 0301 4 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity2.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity2.board index ea0d7adfd32..59180f56ec6 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 CanalCity2.board @@ -3,9 +3,13 @@ option exit_roads_to_pavement false tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 1 "bldg_elev:3;pavement:1;building:2:4;bldg_cf:40" "desert" hex 0201 1 "bldg_elev:3;pavement:1;building:2:32;bldg_cf:40" "desert" hex 0301 1 "bldg_elev:3;pavement:1;building:1:8;bldg_cf:15" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Colt Ward Pass.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Colt Ward Pass.board index 0545dfc5a4d..8e3778bccae 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Colt Ward Pass.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Colt Ward Pass.board @@ -1,9 +1,10 @@ size 64 68 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam Valley - Breached.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam Valley - Breached.board index f8eb02e5cfb..9118f374648 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam Valley - Breached.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam Valley - Breached.board @@ -6,6 +6,8 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 1 "woods:1:9;foliage_elev:2" "grass" hex 0201 0 "woods:1:9;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam Valley.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam Valley.board index 91ce8a25872..2cf76b15ca0 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam Valley.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam Valley.board @@ -6,6 +6,8 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "woods:1:9;foliage_elev:2" "grass" hex 0201 0 "woods:1:9;foliage_elev:2" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam and Lake - Breached.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam and Lake - Breached.board index fc6ff985236..5ce41be65f3 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam and Lake - Breached.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Dam and Lake - Breached.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCanyonRiver - Iceweb Edition.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCanyonRiver - Iceweb Edition.board index a13c50356c9..92267c6bc95 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCanyonRiver - Iceweb Edition.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCanyonRiver - Iceweb Edition.board @@ -2,11 +2,12 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 6 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCanyonRiver.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCanyonRiver.board index 403f1e40c26..86ceb396f33 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCanyonRiver.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCanyonRiver.board @@ -2,11 +2,12 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 6 "" "desert" hex 0201 6 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCity1.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCity1.board index 7805b2672fa..e05576dc148 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCity1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 DesertCity1.board @@ -1,12 +1,16 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Drop-port.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Drop-port.board index 11dd20c1a59..b6ad932cdd6 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Drop-port.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Drop-port.board @@ -3,9 +3,12 @@ option exit_roads_to_pavement false tag "LightUrban (Auto)" tag "Rough (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -3 "" "desert" hex 0201 -3 "" "desert" hex 0301 -3 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Fenland.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Fenland.board index fdc796a3ed5..614a5fb2256 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Fenland.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Fenland.board @@ -2,11 +2,13 @@ size 64 68 tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Fields (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "Fields (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "planted_fields:5" "grass" hex 0201 0 "planted_fields:5" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Headland Battery.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Headland Battery.board index df3491748bb..a7cb1c47570 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Headland Battery.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Headland Battery.board @@ -1,14 +1,20 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "Roads (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 1 "" "grass" hex 0201 1 "cliff_top:1:12" "grass" hex 0301 1 "cliff_top:1:8" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Isthmus1.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Isthmus1.board index b5c94b2ba82..74755917d4d 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Isthmus1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Isthmus1.board @@ -1,10 +1,11 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 JapaneseMansion.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 JapaneseMansion.board index d9aea7f8d0f..7554d80ada5 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 JapaneseMansion.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 JapaneseMansion.board @@ -1,12 +1,14 @@ size 64 68 option exit_roads_to_pavement false -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Jungle Research Base - Trail Version.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Jungle Research Base - Trail Version.board index 9a6ab389b02..ce9026391e2 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Jungle Research Base - Trail Version.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Jungle Research Base - Trail Version.board @@ -2,13 +2,16 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "Jungle (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 2 "jungle:1;foliage_elev:2" "tropical" hex 0201 2 "jungle:1;foliage_elev:2" "tropical" hex 0301 2 "jungle:1;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Jungle Research Base.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Jungle Research Base.board index 14651620fc4..b0eedc92159 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Jungle Research Base.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Jungle Research Base.board @@ -2,13 +2,16 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LowHills (Auto)" +tag "Hangar (Auto)" tag "Jungle (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 2 "jungle:1;foliage_elev:2" "tropical" hex 0201 2 "jungle:1;foliage_elev:2" "tropical" hex 0301 2 "jungle:1;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Motorway-M1-1.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Motorway-M1-1.board index f0aa59f1ee8..3df03858958 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Motorway-M1-1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Motorway-M1-1.board @@ -5,6 +5,7 @@ tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 4 "" "grass" hex 0201 4 "" "grass" hex 0301 4 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Mount Massino.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Mount Massino.board index a90be615028..6d0c4d8e4ef 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Mount Massino.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Mount Massino.board @@ -1,12 +1,15 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 9 "" "grass" hex 0201 8 "" "grass" hex 0301 8 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 RavineCoast.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 RavineCoast.board index 978ce057825..641b3e1f408 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 RavineCoast.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 RavineCoast.board @@ -1,14 +1,17 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "DesertTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 9 "" "desert" hex 0201 9 "" "desert" hex 0301 8 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Sandbar Fort.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Sandbar Fort.board index c2a0bacb855..96c332d5b90 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Sandbar Fort.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Sandbar Fort.board @@ -1,14 +1,18 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "LightForest (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "Roads (Auto)" tag "Ocean (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" -tag "LightForest (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 3 "" "" hex 0201 3 "" "" hex 0301 3 "" "" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Desert.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Desert.board index 85132b1fa2d..747b1fdc76e 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Desert.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Desert.board @@ -1,10 +1,13 @@ size 64 68 tag "Rough (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Grass.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Grass.board index 06b5fb3b34b..b69ab80e2e9 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Grass.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Grass.board @@ -1,10 +1,12 @@ size 64 68 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Snow.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Snow.board index cbb2185ae78..85a2c977b21 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Snow.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Star Fort - Snow.board @@ -1,10 +1,13 @@ size 64 68 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "SnowTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Winter Factory.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Winter Factory.board index f23e754c3c6..caabc83fa65 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Winter Factory.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Winter Factory.board @@ -1,13 +1,16 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Cliffs (Auto)" tag "SnowTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "" "snow" hex 0201 4 "woods:1;foliage_elev:2" "snow" hex 0301 5 "woods:1;foliage_elev:2" "snow" diff --git a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Woodland Base.board b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Woodland Base.board index 99c238713e6..2fc93103dd5 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Woodland Base.board +++ b/megamek/data/boards/unofficial/SimonLandmine/64x68/64x68 Woodland Base.board @@ -4,9 +4,12 @@ tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "grass" hex 0201 3 "woods:1;foliage_elev:2" "grass" hex 0301 3 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/80x68/80x68 Star Fort - Grass.board b/megamek/data/boards/unofficial/SimonLandmine/80x68/80x68 Star Fort - Grass.board index 0b06a6bc794..3054b09eb9e 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/80x68/80x68 Star Fort - Grass.board +++ b/megamek/data/boards/unofficial/SimonLandmine/80x68/80x68 Star Fort - Grass.board @@ -1,10 +1,12 @@ size 80 68 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 DesertCity1.board b/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 DesertCity1.board index ba409843d94..428eed01555 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 DesertCity1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 DesertCity1.board @@ -1,14 +1,18 @@ size 96 102 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" +tag "Water (Auto)" +tag "HeavyUrban (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 2 "" "desert" hex 0201 2 "" "desert" hex 0301 2 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 Headland Battery.board b/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 Headland Battery.board index 8091c4f291a..799096ddc2e 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 Headland Battery.board +++ b/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 Headland Battery.board @@ -1,14 +1,20 @@ size 96 102 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "Fields (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "Fields (Auto)" -tag "Roads (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 MesaCity1.board b/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 MesaCity1.board index 3b7eaae291d..1ca7d012029 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 MesaCity1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/96x102/96x102 MesaCity1.board @@ -1,12 +1,15 @@ size 96 102 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "Fortress (Auto)" hex 0101 6 "" "desert" hex 0201 6 "" "desert" hex 0301 6 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/96x51/96x51 MesaCity1 N - Mesas.board b/megamek/data/boards/unofficial/SimonLandmine/96x51/96x51 MesaCity1 N - Mesas.board index 0750a692f30..1fc1af1e471 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/96x51/96x51 MesaCity1 N - Mesas.board +++ b/megamek/data/boards/unofficial/SimonLandmine/96x51/96x51 MesaCity1 N - Mesas.board @@ -2,12 +2,15 @@ size 96 51 tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" -tag "Fields (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "Fields (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" +tag "Fortress (Auto)" hex 0101 6 "" "desert" hex 0201 6 "" "desert" hex 0301 6 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/96x51/96x51 MesaCity1 S - DropPort.board b/megamek/data/boards/unofficial/SimonLandmine/96x51/96x51 MesaCity1 S - DropPort.board index 52121d3d68a..c62ca7a8db0 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/96x51/96x51 MesaCity1 S - DropPort.board +++ b/megamek/data/boards/unofficial/SimonLandmine/96x51/96x51 MesaCity1 S - DropPort.board @@ -1,12 +1,14 @@ size 96 51 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/SimonLandmine/96x68/96x68 Headland Battery.board b/megamek/data/boards/unofficial/SimonLandmine/96x68/96x68 Headland Battery.board index 94ee3fb8978..7104bdc397c 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/96x68/96x68 Headland Battery.board +++ b/megamek/data/boards/unofficial/SimonLandmine/96x68/96x68 Headland Battery.board @@ -1,14 +1,20 @@ size 96 68 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "Fields (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" -tag "Fields (Auto)" -tag "Roads (Auto)" tag "Ocean (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 2 "" "grass" hex 0201 2 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-1.board b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-1.board index 65a80e65d40..835721cbbcd 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-1.board @@ -3,9 +3,10 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 2 "" "Grass" hex 0201 2 "" "Grass" hex 0301 2 "road:1:9" "Grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-2.board b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-2.board index 52fe7febb09..8f1200772ee 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-2.board @@ -3,8 +3,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 2 "" "Grass" hex 0201 2 "" "Grass" hex 0301 2 "road:1:9" "Grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-3.board b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-3.board index 0c48fb7049b..77b62ff0bb2 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-3.board +++ b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-3.board @@ -4,8 +4,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 2 "" "Grass" hex 0201 2 "woods:1;road:1:10;foliage_elev:2" "Grass" hex 0301 2 "woods:1;road:1:17;foliage_elev:2" "Grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-4.board b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-4.board index 3624f9b6f53..be158462b01 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-4.board +++ b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-4.board @@ -4,8 +4,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 2 "" "Grass" hex 0201 2 "woods:1;road:1:10;foliage_elev:2" "Grass" hex 0301 2 "woods:1;road:1:17;foliage_elev:2" "Grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-5.board b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-5.board index 321d846d4ae..849b962be5f 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-5.board +++ b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-5.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 2 "" "Grass" hex 0201 2 "" "Grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-seabridge.board b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-seabridge.board index a20dfe8e743..e32aacea6d9 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-seabridge.board +++ b/megamek/data/boards/unofficial/SimonLandmine/River+Coast/16x17 River+Coast-river+coast-seabridge.board @@ -4,6 +4,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "water:2" "Grass" hex 0201 0 "water:2" "Grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Base1.board b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Base1.board index 8da116a6ef2..0ef2a65ec2e 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Base1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Base1.board @@ -1,12 +1,13 @@ size 30 15 option exit_roads_to_pavement false +tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Earthworks1.board b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Earthworks1.board index fc4486dfba8..4f9528834d1 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Earthworks1.board +++ b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Earthworks1.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" hex 0101 3 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Earthworks2.board b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Earthworks2.board index 0cb2fd89008..128eec80b58 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Earthworks2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Earthworks2.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Quarry.board b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Quarry.board index d40694d1d35..c8b5e6fd67a 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Quarry.board +++ b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Quarry.board @@ -3,9 +3,10 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Wall2.board b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Wall2.board index a734a303094..9ba00229c52 100644 --- a/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Wall2.board +++ b/megamek/data/boards/unofficial/SimonLandmine/TheValley/30x15 TheValley-Wall2.board @@ -1,11 +1,14 @@ size 30 15 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 3 "" "grass" hex 0201 3 "" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/16x34 (CW) Grand Valley Bri.board b/megamek/data/boards/unofficial/Strategoslevel3/16x34 (CW) Grand Valley Bri.board index 81031164cd5..ce7369d19ed 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/16x34 (CW) Grand Valley Bri.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/16x34 (CW) Grand Valley Bri.board @@ -1,11 +1,12 @@ size 16 34 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "woods:1:20;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CDS) Kozice Valley Grain Mills.board b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CDS) Kozice Valley Grain Mills.board index 7d047099982..8c765e27879 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CDS) Kozice Valley Grain Mills.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CDS) Kozice Valley Grain Mills.board @@ -1,11 +1,12 @@ size 32 17 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "road:1:9" "" hex 0301 0 "water:1" "grass" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CGB) Dvigrad Forrest Sunj Bay.board b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CGB) Dvigrad Forrest Sunj Bay.board index 0577dc5e6bb..4d0da5ecb1f 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CGB) Dvigrad Forrest Sunj Bay.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CGB) Dvigrad Forrest Sunj Bay.board @@ -1,10 +1,12 @@ size 32 17 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:1" "" hex 0201 0 "water:1" "" hex 0301 0 "sand:0;water:1" "" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CGB) Luk.board b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CGB) Luk.board index faa71746b23..b4f160eef5d 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CGB) Luk.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CGB) Luk.board @@ -1,8 +1,9 @@ size 32 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" tag "MediumUrban (Auto)" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CJF) Humptullips.board b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CJF) Humptullips.board index 22f21eb46cf..d4e36f651c3 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CJF) Humptullips.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CJF) Humptullips.board @@ -1,9 +1,10 @@ size 32 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CJF) Olalla (Fake).board b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CJF) Olalla (Fake).board index 04b0c51ca0f..58ea6fb0b0a 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CJF) Olalla (Fake).board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CJF) Olalla (Fake).board @@ -1,10 +1,11 @@ size 32 20 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "woods:2;foliage_elev:2" "" hex 0201 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CNC) North Losiije Broken Landings.board b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CNC) North Losiije Broken Landings.board index 75d9e252690..35a21668649 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CNC) North Losiije Broken Landings.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CNC) North Losiije Broken Landings.board @@ -1,9 +1,10 @@ size 32 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "MultipleTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CNC) North Losiije Park and Ride.board b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CNC) North Losiije Park and Ride.board index 7c94693c898..7b4ca4c7cdb 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CNC) North Losiije Park and Ride.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CNC) North Losiije Park and Ride.board @@ -1,11 +1,12 @@ size 32 17 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "GunEmplacement (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CSJ) Tamo Mountains Bunker.board b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CSJ) Tamo Mountains Bunker.board index 68a23bad072..68d96a68cdd 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CSJ) Tamo Mountains Bunker.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x17 (CSJ) Tamo Mountains Bunker.board @@ -1,10 +1,11 @@ size 32 17 tag "Rough (Auto)" tag "Water (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "DesertTheme (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x34 MountainSwoop.board b/megamek/data/boards/unofficial/Strategoslevel3/32x34 MountainSwoop.board index 27c17db12d6..3e3bc7239f9 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x34 MountainSwoop.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x34 MountainSwoop.board @@ -1,13 +1,14 @@ size 32 34 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" -tag "IceTerrain (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "IceTerrain (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 2 "snow:1" "snow" hex 0201 3 "snow:1" "snow" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x34 TalonStrike.board b/megamek/data/boards/unofficial/Strategoslevel3/32x34 TalonStrike.board index 1aa95a270e9..1fa9e46da81 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x34 TalonStrike.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x34 TalonStrike.board @@ -1,11 +1,12 @@ size 32 34 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x51 GenevaT50.board b/megamek/data/boards/unofficial/Strategoslevel3/32x51 GenevaT50.board index 066afee2506..03344a18743 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x51 GenevaT50.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x51 GenevaT50.board @@ -5,6 +5,7 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 0 "bldg_elev:4;building:2:8;bldg_cf:40" "grass" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x51 GenevaT53.board b/megamek/data/boards/unofficial/Strategoslevel3/32x51 GenevaT53.board index 25889f49f90..037987cdcc1 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x51 GenevaT53.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x51 GenevaT53.board @@ -6,7 +6,9 @@ tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:4;bldg_basement_type:0;building:4:57;bldg_cf:200" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "volcano" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/32x51 RenderingClaw.board b/megamek/data/boards/unofficial/Strategoslevel3/32x51 RenderingClaw.board index 7dc88c75035..1cb0f68219a 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/32x51 RenderingClaw.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/32x51 RenderingClaw.board @@ -1,9 +1,12 @@ size 32 51 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 1 "" "Grass" hex 0301 1 "" "Grass" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/64x34 Geneva.board b/megamek/data/boards/unofficial/Strategoslevel3/64x34 Geneva.board index aa0f6d281ea..e22db14dd76 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/64x34 Geneva.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/64x34 Geneva.board @@ -5,8 +5,11 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/64x34 GenevaT49.board b/megamek/data/boards/unofficial/Strategoslevel3/64x34 GenevaT49.board index b80ba6fe99b..6486702f7bc 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/64x34 GenevaT49.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/64x34 GenevaT49.board @@ -5,8 +5,11 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/Strategoslevel3/64x68 Desert Airfiled No Water.board b/megamek/data/boards/unofficial/Strategoslevel3/64x68 Desert Airfiled No Water.board index 61f7f7d9bf0..6b6033fddb8 100644 --- a/megamek/data/boards/unofficial/Strategoslevel3/64x68 Desert Airfiled No Water.board +++ b/megamek/data/boards/unofficial/Strategoslevel3/64x68 Desert Airfiled No Water.board @@ -3,10 +3,14 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/100x100 - Butte Hold - Big Fullas Supply Base.board b/megamek/data/boards/unofficial/UlyssesMaps/100x100 - Butte Hold - Big Fullas Supply Base.board index dd9316531fe..321167defdb 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/100x100 - Butte Hold - Big Fullas Supply Base.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/100x100 - Butte Hold - Big Fullas Supply Base.board @@ -5,9 +5,11 @@ tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/100x80 - Desert Fortress - Alamo.board b/megamek/data/boards/unofficial/UlyssesMaps/100x80 - Desert Fortress - Alamo.board index 200b18a269c..5d10d924d50 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/100x80 - Desert Fortress - Alamo.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/100x80 - Desert Fortress - Alamo.board @@ -4,10 +4,12 @@ tag "LightUrban (Auto)" tag "Rough (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 1 "" "desert" hex 0201 1 "" "desert" hex 0301 1 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/128x68 - New Exford - Beach Fight.board b/megamek/data/boards/unofficial/UlyssesMaps/128x68 - New Exford - Beach Fight.board index f272d8de520..7a12211381b 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/128x68 - New Exford - Beach Fight.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/128x68 - New Exford - Beach Fight.board @@ -4,6 +4,7 @@ tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "TropicalTheme (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/140x80 - Butte Hold - Mater Defence Lines.board b/megamek/data/boards/unofficial/UlyssesMaps/140x80 - Butte Hold - Mater Defence Lines.board index de11e79fe08..96634bf0ee0 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/140x80 - Butte Hold - Mater Defence Lines.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/140x80 - Butte Hold - Mater Defence Lines.board @@ -5,9 +5,11 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/170x130 - Butte Hold - Singlestown.board b/megamek/data/boards/unofficial/UlyssesMaps/170x130 - Butte Hold - Singlestown.board index 55f0530e6ad..e80cc4df091 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/170x130 - Butte Hold - Singlestown.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/170x130 - Butte Hold - Singlestown.board @@ -4,10 +4,14 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 1 "" "desert" hex 0201 1 "" "desert" hex 0301 1 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/32x108 - Stewart - Hills Chase.board b/megamek/data/boards/unofficial/UlyssesMaps/32x108 - Stewart - Hills Chase.board index 616f91b85a7..45868992c8d 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/32x108 - Stewart - Hills Chase.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/32x108 - Stewart - Hills Chase.board @@ -2,8 +2,9 @@ size 32 102 tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 2 "" "desert" hex 0201 3 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/35x35 - Desert - Mountain Valley Village.board b/megamek/data/boards/unofficial/UlyssesMaps/35x35 - Desert - Mountain Valley Village.board index 16a105738c1..1792f28af34 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/35x35 - Desert - Mountain Valley Village.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/35x35 - Desert - Mountain Valley Village.board @@ -1,5 +1,13 @@ size 35 35 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "Woods (Auto)" hex 0101 6 "rough:2" "desert" hex 0201 5 "rough:1" "desert" hex 0301 5 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/40x40 - Jungle - Logistics Trail.board b/megamek/data/boards/unofficial/UlyssesMaps/40x40 - Jungle - Logistics Trail.board index 7533334189b..d10c354cd3d 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/40x40 - Jungle - Logistics Trail.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/40x40 - Jungle - Logistics Trail.board @@ -1,4 +1,12 @@ size 40 40 +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" +tag "TropicalTheme (Auto)" +tag "LowHills (Auto)" +tag "Jungle (Auto)" +tag "DenseForest (Auto)" hex 0101 0 "jungle:1;foliage_elev:2" "tropical" hex 0201 0 "jungle:1;foliage_elev:2" "tropical" hex 0301 0 "jungle:1;foliage_elev:2" "tropical" @@ -823,7 +831,7 @@ hex 2121 0 "" "desert" hex 2221 0 "jungle:1;foliage_elev:2" "tropical" hex 2321 0 "" "desert" hex 2421 0 "" "desert" -hex 2521 0 "bldg_elev:1;building:1;bldg_cf:15" "desert" +hex 2521 0 "bldg_elev:1;building:1:0;bldg_cf:15" "desert" hex 2621 1 "jungle:1;foliage_elev:2" "tropical" hex 2721 1 "woods:1;foliage_elev:1" "tropical" hex 2821 1 "jungle:2;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/45x45 - Desert - Badlands - Canyon Reeducation Camp.board b/megamek/data/boards/unofficial/UlyssesMaps/45x45 - Desert - Badlands - Canyon Reeducation Camp.board index 93d3ae12092..f8adfc68e8c 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/45x45 - Desert - Badlands - Canyon Reeducation Camp.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/45x45 - Desert - Badlands - Canyon Reeducation Camp.board @@ -1,5 +1,12 @@ size 45 45 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Cliffs (Auto)" +tag "Roads (Auto)" +tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "Woods (Auto)" hex 0101 -2 "woods:1;foliage_elev:1" "desert" hex 0201 -1 "" "desert" hex 0301 -1 "rough:1" "desert" @@ -787,7 +794,7 @@ hex 1918 0 "" "desert" hex 2018 -1 "" "desert" hex 2118 0 "rough:1;fluff:1" "desert" hex 2218 1 "" "desert" -hex 2318 1 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:15" "desert" +hex 2318 1 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:15" "desert" hex 2418 1 "" "desert" hex 2518 0 "rough:1;fluff:1" "desert" hex 2618 0 "rough:1;fluff:1" "desert" @@ -882,7 +889,7 @@ hex 2420 0 "bldg_elev:1;building:1:12;bldg_cf:15" "desert" hex 2520 0 "" "desert" hex 2620 0 "" "desert" hex 2720 1 "" "desert" -hex 2820 1 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:15" "desert" +hex 2820 1 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:15" "desert" hex 2920 0 "rough:1;fluff:1" "desert" hex 3020 0 "road:1;road_fluff:1" "desert" hex 3120 0 "" "desert" @@ -915,7 +922,7 @@ hex 1221 0 "" "desert" hex 1321 -2 "" "desert" hex 1421 0 "" "desert" hex 1521 0 "rough:1;fluff:1" "desert" -hex 1621 1 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:15" "desert" +hex 1621 1 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:15" "desert" hex 1721 1 "" "desert" hex 1821 0 "" "desert" hex 1921 0 "" "desert" @@ -929,7 +936,7 @@ hex 2621 0 "" "desert" hex 2721 0 "" "desert" hex 2821 0 "road:1;road_fluff:1" "desert" hex 2921 0 "road:1;road_fluff:1" "desert" -hex 3021 0 "bldg_elev:1;bldg_class:2;building:1;bldg_cf:10" "desert" +hex 3021 0 "bldg_elev:1;bldg_class:2;building:1:0;bldg_cf:10" "desert" hex 3121 0 "" "desert" hex 3221 0 "" "desert" hex 3321 5 "" "desert" @@ -972,7 +979,7 @@ hex 2422 0 "road:1;road_fluff:1" "desert" hex 2522 0 "bldg_elev:1;building:1:33;bldg_cf:15" "desert" hex 2622 0 "road:1;road_fluff:1" "desert" hex 2722 0 "road:1;road_fluff:1" "desert" -hex 2822 1 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:15" "desert" +hex 2822 1 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:15" "desert" hex 2922 0 "road:1;road_fluff:1" "desert" hex 3022 0 "road:1;road_fluff:1" "desert" hex 3122 0 "" "desert" @@ -1107,7 +1114,7 @@ hex 2425 0 "road:1;road_fluff:1" "desert" hex 2525 0 "road:1;road_fluff:1" "desert" hex 2625 0 "" "desert" hex 2725 0 "" "desert" -hex 2825 1 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:15" "desert" +hex 2825 1 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:15" "desert" hex 2925 0 "rough:1;fluff:1" "desert" hex 3025 0 "" "desert" hex 3125 0 "" "desert" @@ -1142,7 +1149,7 @@ hex 1426 -2 "" "desert" hex 1526 0 "rough:1;fluff:1" "desert" hex 1626 0 "rough:1;fluff:1" "desert" hex 1726 1 "" "desert" -hex 1826 1 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:15" "desert" +hex 1826 1 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:15" "desert" hex 1926 0 "" "desert" hex 2026 0 "pavement:1" "desert" hex 2126 0 "pavement:1" "desert" @@ -1280,7 +1287,7 @@ hex 1729 0 "" "desert" hex 1829 0 "" "desert" hex 1929 0 "rough:1;fluff:1" "desert" hex 2029 0 "rough:1;fluff:1" "desert" -hex 2129 1 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:15" "desert" +hex 2129 1 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:15" "desert" hex 2229 0 "rough:1;fluff:1" "desert" hex 2329 0 "rough:1;fluff:1" "desert" hex 2429 0 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/48x51 Water Pure Industries - Factory Port.board b/megamek/data/boards/unofficial/UlyssesMaps/48x51 Water Pure Industries - Factory Port.board index da1c0da6621..5709b3ab44f 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/48x51 Water Pure Industries - Factory Port.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/48x51 Water Pure Industries - Factory Port.board @@ -1,14 +1,16 @@ size 48 51 option exit_roads_to_pavement false tag "Foliage (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "LightForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 1 "" "snow" hex 0201 1 "" "snow" hex 0301 1 "" "snow" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/48x68 - Red Research.board b/megamek/data/boards/unofficial/UlyssesMaps/48x68 - Red Research.board index 1977e8165ca..8472a8a454c 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/48x68 - Red Research.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/48x68 - Red Research.board @@ -6,6 +6,8 @@ tag "MarsTheme (Auto)" tag "Roads (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/48x68 Red Research.board b/megamek/data/boards/unofficial/UlyssesMaps/48x68 Red Research.board index 9e075be16e9..051c2fffe52 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/48x68 Red Research.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/48x68 Red Research.board @@ -6,6 +6,8 @@ tag "MarsTheme (Auto)" tag "Roads (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "" "mars" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/50x35 - Grass - East-West Crossing.board b/megamek/data/boards/unofficial/UlyssesMaps/50x35 - Grass - East-West Crossing.board index 8eb1bac0dce..5f6eb0bb534 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/50x35 - Grass - East-West Crossing.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/50x35 - Grass - East-West Crossing.board @@ -6,8 +6,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 2 "woods:1;foliage_elev:2" "" hex 0201 2 "woods:2;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/50x40 - Desert - Sand - Highway Service Station.board b/megamek/data/boards/unofficial/UlyssesMaps/50x40 - Desert - Sand - Highway Service Station.board index 629f3e08112..cdf24f1fc8d 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/50x40 - Desert - Sand - Highway Service Station.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/50x40 - Desert - Sand - Highway Service Station.board @@ -1,5 +1,11 @@ size 50 40 option exit_roads_to_pavement false +tag "LightUrban (Auto)" +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "DesertTheme (Auto)" +tag "Woods (Auto)" hex 0101 0 "sand:1" "desert" hex 0201 0 "sand:1" "desert" hex 0301 0 "sand:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Checkpoint Ridge.board b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Checkpoint Ridge.board index 93f49c15579..168fdc503e2 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Checkpoint Ridge.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Checkpoint Ridge.board @@ -2,10 +2,12 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Roads (Auto)" tag "GrassTheme (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Jungle Landing Site.board b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Jungle Landing Site.board index fdbb0a60f33..31838885d7c 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Jungle Landing Site.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Jungle Landing Site.board @@ -2,6 +2,7 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "TropicalTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Lava River Lair.board b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Lava River Lair.board index a4aee502bd3..9259be693b4 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Lava River Lair.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Lava River Lair.board @@ -7,6 +7,7 @@ tag "HighHills (Auto)" tag "Lava (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 1 "" "volcano" hex 0201 1 "" "volcano" hex 0301 1 "" "volcano" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Phecda - Pirate Landing Zone.board b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Phecda - Pirate Landing Zone.board index 510005c6816..c4d2627eb5c 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Phecda - Pirate Landing Zone.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Phecda - Pirate Landing Zone.board @@ -2,9 +2,10 @@ size 64 68 tag "Rough (Auto)" tag "Foliage (Auto)" tag "SnowTheme (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" tag "DenseForest (Auto)" hex 0101 2 "woods:2;foliage_elev:2" "snow" hex 0201 2 "woods:2;foliage_elev:2" "snow" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Snow - Hill Fort Logistics Hub.board b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Snow - Hill Fort Logistics Hub.board index 9bee633d584..47ff321a6be 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Snow - Hill Fort Logistics Hub.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/64x68 - Snow - Hill Fort Logistics Hub.board @@ -4,8 +4,9 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "SnowTheme (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 2 "" "snow" hex 0201 2 "woods:1;foliage_elev:2" "snow" hex 0301 2 "" "snow" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/64x85 - Phecda - Snow Beach.board b/megamek/data/boards/unofficial/UlyssesMaps/64x85 - Phecda - Snow Beach.board index ad8a6834477..a756b8c422e 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/64x85 - Phecda - Snow Beach.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/64x85 - Phecda - Snow Beach.board @@ -1,9 +1,10 @@ size 64 85 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "SnowTheme (Auto)" +tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "MediumForest (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/80x60 - Fulda Gap 1.board b/megamek/data/boards/unofficial/UlyssesMaps/80x60 - Fulda Gap 1.board index 2c01f450a09..70560b4a8df 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/80x60 - Fulda Gap 1.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/80x60 - Fulda Gap 1.board @@ -2,12 +2,13 @@ size 80 60 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 1 "" "grass" hex 0201 1 "" "grass" hex 0301 1 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Corean Mechworks - Damaged.board b/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Corean Mechworks - Damaged.board index de6b1e943e5..6ea241ba30c 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Corean Mechworks - Damaged.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Corean Mechworks - Damaged.board @@ -5,10 +5,13 @@ tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 6 "" "desert" hex 0201 6 "" "desert" hex 0301 5 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Corean Mechworks.board b/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Corean Mechworks.board index dc8ffe668de..f3b0d524a09 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Corean Mechworks.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Corean Mechworks.board @@ -5,10 +5,13 @@ tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "MediumForest (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 6 "" "desert" hex 0201 6 "" "desert" hex 0301 5 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Hydropower.board b/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Hydropower.board index 7f2894ce3d4..9d0ca0986dd 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Hydropower.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/80x85 - Stewart - Hydropower.board @@ -5,8 +5,9 @@ tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" hex 0101 4 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Capture the Flag/31x31 - CTF - Factory - Flagstorm Industries.board b/megamek/data/boards/unofficial/UlyssesMaps/Capture the Flag/31x31 - CTF - Factory - Flagstorm Industries.board index 3e5449cf838..c437d5d1b83 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Capture the Flag/31x31 - CTF - Factory - Flagstorm Industries.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Capture the Flag/31x31 - CTF - Factory - Flagstorm Industries.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "HighHills (Auto)" +tag "Impassable (Auto)" tag "Woods (Auto)" hex 0101 5 "impassable:0" "" hex 0201 5 "impassable:0" "" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x20 - Liao Arena - Jungle.board b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x20 - Liao Arena - Jungle.board index 15277232914..60bc63e0bc4 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x20 - Liao Arena - Jungle.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x20 - Liao Arena - Jungle.board @@ -2,6 +2,7 @@ size 30 20 tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Caldera Clash.board b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Caldera Clash.board index 9327039df86..536e99c2cf2 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Caldera Clash.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Caldera Clash.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "Cliffs (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "volcano" hex 0201 0 "pavement:1" "volcano" hex 0301 0 "pavement:1" "volcano" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Island Intercept.board b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Island Intercept.board index 51e7e5afaed..fa92e5d544c 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Island Intercept.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Island Intercept.board @@ -3,6 +3,7 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Mudpit Murder.board b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Mudpit Murder.board index 936eb7ec657..db0b2374273 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Mudpit Murder.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Mudpit Murder.board @@ -1,7 +1,9 @@ size 30 30 tag "Water (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "pavement:1" "desert" hex 0201 0 "pavement:1" "desert" hex 0301 0 "pavement:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Urban Combat Zone.board b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Urban Combat Zone.board index 0c3c1b48139..40e60c5b644 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Urban Combat Zone.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Independent - Urban Combat Zone.board @@ -5,8 +5,10 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Kurita - Ishiyama Caves.board b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Kurita - Ishiyama Caves.board index 58ed7ab9c53..b2dc92dccdd 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Kurita - Ishiyama Caves.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/30x30 - Kurita - Ishiyama Caves.board @@ -2,7 +2,9 @@ size 30 30 tag "Rough (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" +tag "Impassable (Auto)" tag "LowHills (Auto)" hex 0101 3 "impassable:54:1" "desert" hex 0201 3 "impassable:54:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/40x20 - Steiner Arena - Colosseum Alt Config A.board b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/40x20 - Steiner Arena - Colosseum Alt Config A.board index 514575c1916..0437c6c0a6e 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/40x20 - Steiner Arena - Colosseum Alt Config A.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/40x20 - Steiner Arena - Colosseum Alt Config A.board @@ -3,6 +3,7 @@ option exit_roads_to_pavement false tag "Rough (Auto)" tag "Cliffs (Auto)" tag "DesertTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "impassable:1" "desert" hex 0201 0 "impassable:1" "desert" hex 0301 0 "impassable:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/40x20 - Steiner Arena - Colosseum.board b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/40x20 - Steiner Arena - Colosseum.board index 2e9e23e7d1f..de48a9e470e 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/40x20 - Steiner Arena - Colosseum.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/MegaMek Invitational Map Pack/40x20 - Steiner Arena - Colosseum.board @@ -2,6 +2,7 @@ size 40 20 option exit_roads_to_pavement false tag "Rough (Auto)" tag "DesertTheme (Auto)" +tag "Impassable (Auto)" hex 0101 0 "impassable:1" "desert" hex 0201 0 "impassable:1" "desert" hex 0301 0 "impassable:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/100x80 - Desert - Urban - Data Centre Large.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/100x80 - Desert - Urban - Data Centre Large.board index c5809f1a9fa..decf21c2eec 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/100x80 - Desert - Urban - Data Centre Large.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/100x80 - Desert - Urban - Data Centre Large.board @@ -1,5 +1,18 @@ size 100 80 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "DesertTheme (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" +tag "Water (Auto)" +tag "HeavyUrban (Auto)" +tag "Ocean (Auto)" +tag "HighHills (Auto)" +tag "MediumForest (Auto)" +tag "Woods (Auto)" hex 0101 4 "" "desert" hex 0201 4 "" "desert" hex 0301 3 "rough:1" "desert" @@ -693,11 +706,11 @@ hex 9007 -2 "water:4" "desert" hex 9107 -2 "water:4" "desert" hex 9207 -2 "water:4" "desert" hex 9307 -2 "water:4" "desert" -hex 9407 2 "heavy_industrial:2;pavement:1" "desert" +hex 9407 2 "pavement:1;heavy_industrial:2" "desert" hex 9507 -2 "water:4" "desert" hex 9607 -2 "water:4" "desert" hex 9707 -2 "water:4" "desert" -hex 9807 2 "heavy_industrial:2;pavement:1" "desert" +hex 9807 2 "pavement:1;heavy_industrial:2" "desert" hex 9907 -2 "water:4" "desert" hex 10007 -2 "water:4" "desert" hex 0108 3 "rough:1" "desert" @@ -793,11 +806,11 @@ hex 9008 -2 "water:4" "desert" hex 9108 -2 "water:4" "desert" hex 9208 -2 "water:4" "desert" hex 9308 -2 "water:4" "desert" -hex 9408 2 "heavy_industrial:2;pavement:1" "desert" +hex 9408 2 "pavement:1;heavy_industrial:2" "desert" hex 9508 -2 "water:4" "desert" hex 9608 -2 "water:4" "desert" hex 9708 -2 "water:4" "desert" -hex 9808 2 "heavy_industrial:2;pavement:1" "desert" +hex 9808 2 "pavement:1;heavy_industrial:2" "desert" hex 9908 -2 "water:4" "desert" hex 10008 -2 "water:4" "desert" hex 0109 2 "" "desert" @@ -893,11 +906,11 @@ hex 9009 -2 "water:4" "desert" hex 9109 -2 "water:4" "desert" hex 9209 -2 "water:4" "desert" hex 9309 -2 "water:4" "desert" -hex 9409 2 "heavy_industrial:2;pavement:1" "desert" +hex 9409 2 "pavement:1;heavy_industrial:2" "desert" hex 9509 -2 "water:4" "desert" hex 9609 -2 "water:4" "desert" hex 9709 -2 "water:4" "desert" -hex 9809 2 "heavy_industrial:2;pavement:1" "desert" +hex 9809 2 "pavement:1;heavy_industrial:2" "desert" hex 9909 -2 "water:4" "desert" hex 10009 -2 "water:4" "desert" hex 0110 1 "" "desert" @@ -993,7 +1006,7 @@ hex 9010 -2 "water:4" "desert" hex 9110 -2 "water:4" "desert" hex 9210 -2 "water:4" "desert" hex 9310 -2 "water:4" "desert" -hex 9410 2 "heavy_industrial:2;pavement:1" "desert" +hex 9410 2 "pavement:1;heavy_industrial:2" "desert" hex 9510 -2 "water:4" "desert" hex 9610 2 "heavy_industrial:2;pavement:1" "desert" hex 9710 -2 "water:4" "desert" @@ -3510,7 +3523,7 @@ hex 0736 7 "" "desert" hex 0836 7 "" "desert" hex 0936 7 "bldg_elev:1;pavement:1;building:1:8;bldg_cf:15" "desert" hex 1036 7 "pavement:1" "desert" -hex 1136 7 "bldg_elev:1;pavement:1;building:3;bldg_cf:65" "desert" +hex 1136 7 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:65" "desert" hex 1236 7 "pavement:1;road:1;road_fluff:1" "desert" hex 1336 7 "bldg_elev:1;pavement:1;building:1:4;bldg_cf:15" "desert" hex 1436 7 "bldg_elev:1;pavement:1;building:1:32;bldg_cf:15" "desert" @@ -5519,7 +5532,7 @@ hex 1656 4 "" "desert" hex 1756 5 "" "desert" hex 1856 4 "" "desert" hex 1956 4 "" "desert" -hex 2056 3 "bldg_elev:1;pavement:1;building:1;bldg_cf:15" "desert" +hex 2056 3 "bldg_elev:1;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2156 4 "" "desert" hex 2256 3 "road:1;road_fluff:1" "desert" hex 2356 3 "road:1;road_fluff:1" "desert" @@ -5617,7 +5630,7 @@ hex 1457 5 "" "desert" hex 1557 5 "rough:1" "desert" hex 1657 4 "" "desert" hex 1757 4 "" "desert" -hex 1857 3 "bldg_elev:1;pavement:1;building:1;bldg_cf:15" "desert" +hex 1857 3 "bldg_elev:1;pavement:1;building:1:0;bldg_cf:15" "desert" hex 1957 3 "fluff:93:12" "grass" hex 2057 3 "road:1;road_fluff:1" "desert" hex 2157 3 "road:1;road_fluff:1" "desert" @@ -5715,7 +5728,7 @@ hex 1258 4 "" "desert" hex 1358 4 "" "desert" hex 1458 4 "" "desert" hex 1558 4 "" "desert" -hex 1658 3 "bldg_elev:1;pavement:1;building:1;bldg_cf:15" "desert" +hex 1658 3 "bldg_elev:1;pavement:1;building:1:0;bldg_cf:15" "desert" hex 1758 3 "fluff:93:12" "grass" hex 1858 3 "road:1;road_fluff:1" "desert" hex 1958 3 "road:1;road_fluff:1" "desert" @@ -6481,7 +6494,7 @@ hex 7865 0 "road:1;road_fluff:1" "desert" hex 7965 0 "road:1;road_fluff:1" "desert" hex 8065 1 "pavement:1" "desert" hex 8165 1 "pavement:1" "desert" -hex 8265 0 "building:1:16;bldg_cf:15;bldg_elev:1;bldg_class:1;pavement:1" "desert" +hex 8265 0 "bldg_elev:1;bldg_class:1;pavement:1;building:1:16;bldg_cf:15" "desert" hex 8365 1 "pavement:1" "desert" hex 8465 1 "pavement:1" "desert" hex 8565 0 "road:1;road_fluff:1" "desert" @@ -6729,7 +6742,7 @@ hex 2668 2 "" "desert" hex 2768 2 "" "desert" hex 2868 3 "" "desert" hex 2968 3 "woods:1;foliage_elev:1" "desert" -hex 3068 3 "bldg_elev:1;pavement:1;building:1;bldg_cf:15" "desert" +hex 3068 3 "bldg_elev:1;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3168 3 "" "desert" hex 3268 3 "" "desert" hex 3368 3 "" "desert" @@ -6926,7 +6939,7 @@ hex 2370 2 "" "desert" hex 2470 3 "fluff:93:9" "desert" hex 2570 3 "woods:1;foliage_elev:1" "desert" hex 2670 3 "" "desert" -hex 2770 3 "bldg_elev:1;pavement:1;building:1;bldg_cf:15" "desert" +hex 2770 3 "bldg_elev:1;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2870 3 "pavement:1;fluff:93:12" "desert" hex 2970 3 "woods:1;foliage_elev:1" "desert" hex 3070 3 "road:1;road_fluff:1" "desert" @@ -7774,7 +7787,7 @@ hex 7178 0 "bldg_elev:4;pavement:1;building:1:7;bldg_cf:15" "desert" hex 7278 0 "bldg_elev:4;pavement:1;building:1:35;bldg_cf:15" "desert" hex 7378 0 "bldg_elev:4;pavement:1;building:1:48;bldg_cf:15" "desert" hex 7478 0 "road:1;road_fluff:1" "desert" -hex 7578 0 "bldg_elev:4;pavement:1;building:1;bldg_cf:15" "desert" +hex 7578 0 "bldg_elev:4;pavement:1;building:1:0;bldg_cf:15" "desert" hex 7678 0 "pavement:1" "desert" hex 7778 0 "bldg_elev:4;pavement:1;building:1:3;bldg_cf:15" "desert" hex 7878 0 "pavement:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/30x30 - Snow - MaxSec Prison Small.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/30x30 - Snow - MaxSec Prison Small.board index 65062191ef9..74229b5e3f0 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/30x30 - Snow - MaxSec Prison Small.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/30x30 - Snow - MaxSec Prison Small.board @@ -7,7 +7,9 @@ tag "SnowTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 2 "woods:1;foliage_elev:2" "snow" hex 0201 2 "woods:1;foliage_elev:2" "snow" hex 0301 1 "woods:1;foliage_elev:1" "snow" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Hills - Early Warning Centre Small.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Hills - Early Warning Centre Small.board index 85a2cbc46a7..760aee1eece 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Hills - Early Warning Centre Small.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Hills - Early Warning Centre Small.board @@ -1,5 +1,12 @@ size 40 40 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "HighHills (Auto)" +tag "DesertTheme (Auto)" +tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 -1 "" "desert" hex 0201 -1 "mud:1" "desert" hex 0301 -1 "" "desert" @@ -779,7 +786,7 @@ hex 1620 0 "sand:1" "desert" hex 1720 0 "" "desert" hex 1820 4 "rough:1" "desert" hex 1920 4 "pavement:1;road:1;road_fluff:1" "desert" -hex 2020 4 "bldg_elev:1;pavement:1;building:3;bldg_cf:65" "desert" +hex 2020 4 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:65" "desert" hex 2120 4 "pavement:1;road:1;road_fluff:1" "desert" hex 2220 4 "pavement:1" "desert" hex 2320 4 "pavement:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Sand - Generic Facility Small.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Sand - Generic Facility Small.board index eb3d7078b59..cf439a523d0 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Sand - Generic Facility Small.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Sand - Generic Facility Small.board @@ -1,5 +1,11 @@ size 40 40 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "DesertTheme (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 2 "sand:1" "desert" hex 0201 2 "sand:1" "desert" hex 0301 1 "sand:1" "desert" @@ -575,13 +581,13 @@ hex 1215 0 "sand:1" "desert" hex 1315 0 "sand:1" "desert" hex 1415 0 "sand:1" "desert" hex 1515 0 "sand:1" "desert" -hex 1615 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2;bldg_cf:20" "desert" +hex 1615 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2:0;bldg_cf:20" "desert" hex 1715 0 "sand:1" "desert" hex 1815 1 "" "desert" hex 1915 0 "sand:1" "desert" hex 2015 1 "" "desert" hex 2115 0 "sand:1" "desert" -hex 2215 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2;bldg_cf:20" "desert" +hex 2215 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2:0;bldg_cf:20" "desert" hex 2315 0 "sand:1" "desert" hex 2415 0 "sand:1" "desert" hex 2515 0 "sand:1" "desert" @@ -651,7 +657,7 @@ hex 0817 0 "sand:1" "desert" hex 0917 0 "sand:1" "desert" hex 1017 0 "sand:1" "desert" hex 1117 0 "sand:1" "desert" -hex 1217 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2;bldg_cf:20" "desert" +hex 1217 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2:0;bldg_cf:20" "desert" hex 1317 1 "" "desert" hex 1417 0 "pavement:1;sand:1" "desert" hex 1517 0 "pavement:1" "desert" @@ -665,7 +671,7 @@ hex 2217 0 "bldg_elev:2;pavement:1;building:1:52;bldg_cf:15" "desert" hex 2317 0 "pavement:1" "desert" hex 2417 0 "pavement:1;sand:1" "desert" hex 2517 1 "" "desert" -hex 2617 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2;bldg_cf:20" "desert" +hex 2617 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2:0;bldg_cf:20" "desert" hex 2717 0 "sand:1" "desert" hex 2817 0 "sand:1" "desert" hex 2917 0 "pavement:1" "desert" @@ -931,7 +937,7 @@ hex 0824 0 "sand:1" "desert" hex 0924 -1 "sand:1" "desert" hex 1024 0 "sand:1" "desert" hex 1124 0 "sand:1" "desert" -hex 1224 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2;bldg_cf:20" "desert" +hex 1224 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2:0;bldg_cf:20" "desert" hex 1324 0 "pavement:1;sand:1" "desert" hex 1424 0 "pavement:1;sand:1" "desert" hex 1524 0 "bldg_elev:1;pavement:1;building:1:36;bldg_cf:15" "desert" @@ -945,7 +951,7 @@ hex 2224 0 "bldg_elev:1;pavement:1;building:1:2;bldg_cf:15" "desert" hex 2324 0 "bldg_elev:1;pavement:1;building:1:18;bldg_cf:15" "desert" hex 2424 0 "pavement:1;sand:1" "desert" hex 2524 0 "pavement:1;sand:1" "desert" -hex 2624 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2;bldg_cf:20" "desert" +hex 2624 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2:0;bldg_cf:20" "desert" hex 2724 0 "sand:1" "desert" hex 2824 -1 "sand:1" "desert" hex 2924 -1 "sand:1" "desert" @@ -1057,9 +1063,9 @@ hex 1427 0 "sand:1" "desert" hex 1527 0 "sand:1" "desert" hex 1627 0 "sand:1" "desert" hex 1727 1 "" "desert" -hex 1827 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2;bldg_cf:20" "desert" +hex 1827 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2:0;bldg_cf:20" "desert" hex 1927 0 "pavement:1;road:1;road_fluff:1" "desert" -hex 2027 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2;bldg_cf:20" "desert" +hex 2027 1 "bldg_elev:1;bldg_class:3;pavement:1;building:2:0;bldg_cf:20" "desert" hex 2127 1 "" "desert" hex 2227 0 "sand:1" "desert" hex 2327 0 "sand:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Urban - Data Centre Small.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Urban - Data Centre Small.board index f46b5ec11d9..462247690c3 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Urban - Data Centre Small.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Desert - Urban - Data Centre Small.board @@ -1,5 +1,12 @@ size 40 40 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "DesertTheme (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "road:1:36;road_fluff:1" "desert" hex 0201 0 "road:1;road_fluff:1" "desert" hex 0301 1 "rough:1" "desert" @@ -618,9 +625,9 @@ hex 1516 0 "bldg_elev:3;pavement:1;building:1:3;bldg_cf:15" "desert" hex 1616 0 "road:1;road_fluff:1" "desert" hex 1716 0 "road:1;road_fluff:1" "desert" hex 1816 0 "woods:1;foliage_elev:1" "desert" -hex 1916 0 "bldg_elev:1;bldg_class:2;building:1;bldg_cf:5" "desert" +hex 1916 0 "bldg_elev:1;bldg_class:2;building:1:0;bldg_cf:5" "desert" hex 2016 0 "road:1;road_fluff:1" "desert" -hex 2116 0 "bldg_elev:1;bldg_class:2;building:1;bldg_cf:5" "desert" +hex 2116 0 "bldg_elev:1;bldg_class:2;building:1:0;bldg_cf:5" "desert" hex 2216 0 "woods:1;foliage_elev:1" "desert" hex 2316 0 "" "desert" hex 2416 0 "" "desert" @@ -658,9 +665,9 @@ hex 1517 0 "road:1;road_fluff:1" "desert" hex 1617 0 "" "desert" hex 1717 0 "" "desert" hex 1817 1 "pavement:1" "desert" -hex 1917 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "desert" +hex 1917 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "desert" hex 2017 0 "pavement:1;road:1;road_fluff:1" "desert" -hex 2117 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "desert" +hex 2117 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "desert" hex 2217 1 "pavement:1" "desert" hex 2317 0 "" "desert" hex 2417 0 "" "desert" @@ -734,7 +741,7 @@ hex 1119 0 "bldg_elev:3;pavement:1;building:1:12;bldg_cf:15" "desert" hex 1219 0 "bldg_elev:3;pavement:1;building:1:60;bldg_cf:15" "desert" hex 1319 0 "pavement:1" "desert" hex 1419 0 "road:1;road_fluff:1" "desert" -hex 1519 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "desert" +hex 1519 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "desert" hex 1619 0 "pavement:1" "desert" hex 1719 0 "pavement:1" "desert" hex 1819 0 "pavement:1" "desert" @@ -744,7 +751,7 @@ hex 2119 0 "bldg_elev:2;pavement:1;building:2:8;bldg_cf:45" "desert" hex 2219 0 "pavement:1" "desert" hex 2319 0 "pavement:1" "desert" hex 2419 0 "pavement:1" "desert" -hex 2519 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "desert" +hex 2519 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "desert" hex 2619 0 "" "desert" hex 2719 0 "" "desert" hex 2819 0 "woods:1;foliage_elev:1" "desert" @@ -854,7 +861,7 @@ hex 1122 0 "pavement:1" "desert" hex 1222 0 "bldg_elev:3;pavement:1;building:1:12;bldg_cf:15" "desert" hex 1322 0 "road:1;road_fluff:1" "desert" hex 1422 0 "road:1;road_fluff:1" "desert" -hex 1522 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "desert" +hex 1522 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "desert" hex 1622 1 "pavement:1" "desert" hex 1722 0 "pavement:1" "desert" hex 1822 0 "bldg_elev:2;pavement:1;building:2:6;bldg_cf:45" "desert" @@ -864,7 +871,7 @@ hex 2122 0 "bldg_elev:2;pavement:1;building:2:60;bldg_cf:45" "desert" hex 2222 0 "bldg_elev:2;pavement:1;building:2:48;bldg_cf:45" "desert" hex 2322 0 "pavement:1" "desert" hex 2422 1 "pavement:1" "desert" -hex 2522 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "desert" +hex 2522 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "desert" hex 2622 0 "road:1;road_fluff:1" "desert" hex 2722 0 "road:1;road_fluff:1" "desert" hex 2822 0 "bldg_elev:4;pavement:1;building:1:16;bldg_cf:15" "desert" @@ -939,7 +946,7 @@ hex 1624 0 "pavement:1" "desert" hex 1724 0 "pavement:1" "desert" hex 1824 0 "bldg_elev:3;pavement:1;building:1:12;bldg_cf:15" "desert" hex 1924 1 "pavement:1" "desert" -hex 2024 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "desert" +hex 2024 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "desert" hex 2124 1 "pavement:1" "desert" hex 2224 0 "road:1;road_fluff:1" "desert" hex 2324 0 "road:1;road_fluff:1" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Air Base Small 2.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Air Base Small 2.board index 5fa2f4a85e5..6d8020cd272 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Air Base Small 2.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Air Base Small 2.board @@ -6,6 +6,7 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" hex 0101 2 "woods:1;foliage_elev:2" "grass" hex 0201 2 "woods:1;foliage_elev:2" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Comms Centre Small.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Comms Centre Small.board index 39116a0ac39..7c8c5a299ee 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Comms Centre Small.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Comms Centre Small.board @@ -5,9 +5,10 @@ tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 1 "" "grass" hex 0201 1 "woods:1;foliage_elev:2" "grass" hex 0301 1 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Industrial Centre Small 2.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Industrial Centre Small 2.board index aef3118190d..dd0d8f08921 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Industrial Centre Small 2.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Industrial Centre Small 2.board @@ -5,8 +5,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 3 "" "grass" hex 0201 3 "woods:1;foliage_elev:2" "grass" hex 0301 2 "" "grass" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Industrial Centre Small.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Industrial Centre Small.board index 5b3cfe3dbd6..078a98c3236 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Industrial Centre Small.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Grass - Industrial Centre Small.board @@ -3,8 +3,11 @@ option exit_roads_to_pavement false tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Jungle - Logistics Trail.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Jungle - Logistics Trail.board index aac6abb21d7..d10c354cd3d 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Jungle - Logistics Trail.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Jungle - Logistics Trail.board @@ -2,6 +2,7 @@ size 40 40 tag "Rough (Auto)" tag "Foliage (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Tropical - Jungle - Mountainside Comms-Data Centre.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Tropical - Jungle - Mountainside Comms-Data Centre.board index a692e418bc1..4634f38d75c 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Tropical - Jungle - Mountainside Comms-Data Centre.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x40 - Tropical - Jungle - Mountainside Comms-Data Centre.board @@ -1,5 +1,15 @@ size 40 40 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Cliffs (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HighHills (Auto)" +tag "TropicalTheme (Auto)" +tag "Jungle (Auto)" +tag "DenseForest (Auto)" hex 0101 11 "rough:1" "tropical" hex 0201 11 "rough:2" "tropical" hex 0301 10 "" "tropical" @@ -623,7 +633,7 @@ hex 2016 6 "jungle:1;foliage_elev:2" "tropical" hex 2116 5 "jungle:1;foliage_elev:2" "tropical" hex 2216 3 "woods:1;foliage_elev:1" "tropical" hex 2316 3 "woods:1;foliage_elev:1" "tropical" -hex 2416 2 "bldg_elev:1;bldg_class:2;building:1;bldg_cf:5" "tropical" +hex 2416 2 "bldg_elev:1;bldg_class:2;building:1:0;bldg_cf:5" "tropical" hex 2516 2 "road:1;road_fluff:1" "tropical" hex 2616 2 "" "tropical" hex 2716 2 "" "tropical" @@ -663,9 +673,9 @@ hex 2017 7 "rough:1" "tropical" hex 2117 5 "jungle:1;foliage_elev:2" "tropical" hex 2217 2 "pavement:1" "tropical" hex 2317 3 "pavement:1" "tropical" -hex 2417 3 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 2417 3 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 2517 2 "road:1;road_fluff:1" "tropical" -hex 2617 2 "bldg_elev:1;bldg_class:2;building:1;bldg_cf:5" "tropical" +hex 2617 2 "bldg_elev:1;bldg_class:2;building:1:0;bldg_cf:5" "tropical" hex 2717 2 "" "tropical" hex 2817 2 "rough:1" "tropical" hex 2917 2 "woods:1;foliage_elev:1" "tropical" @@ -702,7 +712,7 @@ hex 1918 8 "rough:1" "tropical" hex 2018 2 "bldg_elev:3;pavement:1;building:3:2;bldg_cf:65" "tropical" hex 2118 2 "bldg_elev:3;pavement:1;building:3:16;bldg_cf:65" "tropical" hex 2218 2 "pavement:1" "tropical" -hex 2318 2 "bldg_elev:1;pavement:1;building:2;bldg_cf:45" "tropical" +hex 2318 2 "bldg_elev:1;pavement:1;building:2:0;bldg_cf:45" "tropical" hex 2418 2 "pavement:1;road:1;road_fluff:1" "tropical" hex 2518 2 "road:1;road_fluff:1" "tropical" hex 2618 2 "road:1;road_fluff:1" "tropical" @@ -778,11 +788,11 @@ hex 1520 4 "jungle:1;foliage_elev:2" "tropical" hex 1620 3 "pavement:1" "tropical" hex 1720 2 "bldg_elev:1;pavement:1;building:2:8;bldg_cf:45" "tropical" hex 1820 2 "pavement:1" "tropical" -hex 1920 2 "bldg_elev:1;pavement:1;building:3;bldg_cf:65" "tropical" +hex 1920 2 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:65" "tropical" hex 2020 2 "pavement:1;road:1;road_fluff:1" "tropical" hex 2120 2 "pavement:1;road:1;road_fluff:1" "tropical" hex 2220 2 "pavement:1" "tropical" -hex 2320 2 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 2320 2 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 2420 -1 "jungle:1;foliage_elev:2" "tropical" hex 2520 2 "bldg_elev:1;pavement:1;building:2:2;bldg_cf:45" "tropical" hex 2620 -1 "jungle:1;foliage_elev:2" "tropical" @@ -815,7 +825,7 @@ hex 1221 4 "woods:1;foliage_elev:1" "tropical" hex 1321 4 "jungle:1;foliage_elev:2" "tropical" hex 1421 3 "" "tropical" hex 1521 3 "woods:1;foliage_elev:1" "tropical" -hex 1621 3 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 1621 3 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 1721 2 "bldg_elev:1;pavement:1;building:2:1;bldg_cf:45" "tropical" hex 1821 2 "pavement:1;road:1;road_fluff:1" "tropical" hex 1921 2 "pavement:1;road:1;road_fluff:1" "tropical" @@ -857,7 +867,7 @@ hex 1422 3 "" "tropical" hex 1522 3 "woods:1;foliage_elev:1" "tropical" hex 1622 2 "road:1;road_fluff:1" "tropical" hex 1722 2 "pavement:1;road:1;road_fluff:1" "tropical" -hex 1822 2 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 1822 2 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 1922 2 "pavement:1" "tropical" hex 2022 0 "woods:1;foliage_elev:1" "tropical" hex 2122 -1 "jungle:1;foliage_elev:2" "tropical" @@ -934,7 +944,7 @@ hex 1124 3 "jungle:1;foliage_elev:2" "tropical" hex 1224 2 "road:1;road_fluff:1" "tropical" hex 1324 2 "road:1;road_fluff:1" "tropical" hex 1424 1 "jungle:1;foliage_elev:2" "tropical" -hex 1524 2 "building:1;bldg_cf:5;bldg_elev:1;bldg_class:2;pavement:1" "tropical" +hex 1524 2 "building:1:0;bldg_cf:5;bldg_elev:1;bldg_class:2;pavement:1" "tropical" hex 1624 -1 "jungle:1;foliage_elev:2" "tropical" hex 1724 -1 "jungle:1;foliage_elev:2" "tropical" hex 1824 -1 "jungle:1;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x50 - Tropical - Jungle Hills Village - Early Warning Centre Medium.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x50 - Tropical - Jungle Hills Village - Early Warning Centre Medium.board index 2526465b9bf..4e9aeaa767f 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x50 - Tropical - Jungle Hills Village - Early Warning Centre Medium.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/40x50 - Tropical - Jungle Hills Village - Early Warning Centre Medium.board @@ -1,5 +1,14 @@ size 40 50 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "TropicalTheme (Auto)" +tag "LowHills (Auto)" +tag "Jungle (Auto)" +tag "DenseForest (Auto)" hex 0101 3 "jungle:1;foliage_elev:2" "tropical" hex 0201 3 "jungle:1;foliage_elev:2" "tropical" hex 0301 3 "jungle:1;foliage_elev:2" "tropical" @@ -143,7 +152,7 @@ hex 2004 1 "woods:1;foliage_elev:2" "tropical" hex 2104 1 "woods:1;foliage_elev:1" "tropical" hex 2204 1 "woods:1;foliage_elev:1" "tropical" hex 2304 1 "road:1;road_fluff:1" "tropical" -hex 2404 1 "bldg_elev:2;building:1;bldg_cf:15" "tropical" +hex 2404 1 "bldg_elev:2;building:1:0;bldg_cf:15" "tropical" hex 2504 1 "planted_fields:2" "tropical" hex 2604 1 "planted_fields:2" "tropical" hex 2704 1 "woods:1;foliage_elev:1" "tropical" @@ -181,7 +190,7 @@ hex 1805 2 "woods:1;foliage_elev:2" "tropical" hex 1905 2 "woods:1;foliage_elev:2" "tropical" hex 2005 1 "planted_fields:1" "tropical" hex 2105 1 "planted_fields:1" "tropical" -hex 2205 1 "bldg_elev:1;building:1;bldg_cf:15" "tropical" +hex 2205 1 "bldg_elev:1;building:1:0;bldg_cf:15" "tropical" hex 2305 1 "road:1;road_fluff:1" "tropical" hex 2405 1 "planted_fields:2" "tropical" hex 2505 1 "planted_fields:2" "tropical" @@ -660,7 +669,7 @@ hex 1717 1 "planted_fields:2" "tropical" hex 1817 1 "planted_fields:2" "tropical" hex 1917 1 "road:1;road_fluff:1" "tropical" hex 2017 1 "road:1;road_fluff:1" "tropical" -hex 2117 1 "bldg_elev:2;building:1;bldg_cf:15" "tropical" +hex 2117 1 "bldg_elev:2;building:1:0;bldg_cf:15" "tropical" hex 2217 1 "road:1;road_fluff:1" "tropical" hex 2317 2 "woods:1;foliage_elev:2" "tropical" hex 2417 2 "jungle:1;foliage_elev:2" "tropical" @@ -769,13 +778,13 @@ hex 0620 2 "planted_fields:1" "tropical" hex 0720 2 "planted_fields:1" "tropical" hex 0820 2 "planted_fields:1" "tropical" hex 0920 2 "woods:1;foliage_elev:1" "tropical" -hex 1020 2 "bldg_elev:2;building:1;bldg_cf:15" "tropical" +hex 1020 2 "bldg_elev:2;building:1:0;bldg_cf:15" "tropical" hex 1120 2 "road:1;road_fluff:1" "tropical" hex 1220 2 "woods:1;foliage_elev:1" "tropical" hex 1320 2 "woods:1;foliage_elev:1" "tropical" hex 1420 3 "woods:1;foliage_elev:1" "tropical" hex 1520 3 "rough:1" "tropical" -hex 1620 4 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:5" "tropical" +hex 1620 4 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:5" "tropical" hex 1720 1 "woods:1;foliage_elev:2" "tropical" hex 1820 1 "woods:1;foliage_elev:2" "tropical" hex 1920 1 "woods:1;foliage_elev:1" "tropical" @@ -820,12 +829,12 @@ hex 1721 4 "pavement:1" "tropical" hex 1821 4 "pavement:1" "tropical" hex 1921 2 "rough:1" "tropical" hex 2021 4 "pavement:1" "tropical" -hex 2121 4 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:5" "tropical" +hex 2121 4 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:5" "tropical" hex 2221 4 "pavement:1" "tropical" hex 2321 4 "pavement:1" "tropical" hex 2421 4 "pavement:1" "tropical" hex 2521 4 "pavement:1" "tropical" -hex 2621 4 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:5" "tropical" +hex 2621 4 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:5" "tropical" hex 2721 1 "road:1;road_fluff:1" "tropical" hex 2821 1 "road:1;road_fluff:1" "tropical" hex 2921 0 "water:0" "tropical" @@ -893,7 +902,7 @@ hex 1023 2 "woods:1;foliage_elev:1" "tropical" hex 1123 2 "road:1;road_fluff:1" "tropical" hex 1223 3 "road:1;road_fluff:1" "tropical" hex 1323 3 "woods:1;foliage_elev:1" "tropical" -hex 1423 4 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:5" "tropical" +hex 1423 4 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:5" "tropical" hex 1523 3 "pavement:1" "tropical" hex 1623 3 "bldg_elev:2;pavement:1;building:2:1;bldg_cf:45" "tropical" hex 1723 3 "pavement:1" "tropical" @@ -902,7 +911,7 @@ hex 1923 3 "bldg_elev:2;pavement:1;building:2:56;bldg_cf:45" "tropical" hex 2023 3 "pavement:1" "tropical" hex 2123 3 "pavement:1" "tropical" hex 2223 3 "pavement:1" "tropical" -hex 2323 3 "bldg_elev:1;pavement:1;building:3;bldg_cf:65" "tropical" +hex 2323 3 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:65" "tropical" hex 2423 3 "pavement:1" "tropical" hex 2523 3 "pavement:1" "tropical" hex 2623 4 "pavement:1" "tropical" @@ -925,7 +934,7 @@ hex 0224 2 "jungle:1;foliage_elev:2" "tropical" hex 0324 2 "jungle:1;foliage_elev:2" "tropical" hex 0424 2 "road:1;road_fluff:1" "tropical" hex 0524 2 "road:1;road_fluff:1" "tropical" -hex 0624 2 "bldg_elev:1;building:1;bldg_cf:15" "tropical" +hex 0624 2 "bldg_elev:1;building:1:0;bldg_cf:15" "tropical" hex 0724 2 "road:1;road_fluff:1" "tropical" hex 0824 2 "" "tropical" hex 0924 2 "" "tropical" @@ -972,8 +981,8 @@ hex 0925 2 "" "tropical" hex 1025 2 "" "tropical" hex 1125 2 "" "tropical" hex 1225 2 "woods:1;foliage_elev:1" "tropical" -hex 1325 3 "bldg_elev:1;bldg_class:2;building:1;bldg_cf:5" "tropical" -hex 1425 4 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:5" "tropical" +hex 1325 3 "bldg_elev:1;bldg_class:2;building:1:0;bldg_cf:5" "tropical" +hex 1425 4 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:5" "tropical" hex 1525 3 "pavement:1;road:1;road_fluff:1" "tropical" hex 1625 3 "bldg_elev:2;pavement:1;building:2:8;bldg_cf:45" "tropical" hex 1725 3 "pavement:1" "tropical" @@ -1022,7 +1031,7 @@ hex 1926 3 "bldg_elev:2;pavement:1;building:2:48;bldg_cf:45" "tropical" hex 2026 3 "pavement:1" "tropical" hex 2126 3 "bldg_elev:2;pavement:1;building:2:1;bldg_cf:45" "tropical" hex 2226 3 "pavement:1" "tropical" -hex 2326 3 "bldg_elev:1;pavement:1;building:3;bldg_cf:65" "tropical" +hex 2326 3 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:65" "tropical" hex 2426 3 "pavement:1" "tropical" hex 2526 3 "pavement:1" "tropical" hex 2626 4 "pavement:1" "tropical" @@ -1065,7 +1074,7 @@ hex 2227 4 "pavement:1" "tropical" hex 2327 3 "pavement:1" "tropical" hex 2427 4 "pavement:1" "tropical" hex 2527 3 "pavement:1" "tropical" -hex 2627 4 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:5" "tropical" +hex 2627 4 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:5" "tropical" hex 2727 1 "woods:1;foliage_elev:2" "tropical" hex 2827 1 "woods:1;foliage_elev:2" "tropical" hex 2927 1 "road:1;road_fluff:1" "tropical" @@ -1095,12 +1104,12 @@ hex 1228 3 "" "tropical" hex 1328 3 "woods:1;foliage_elev:1" "tropical" hex 1428 3 "" "tropical" hex 1528 4 "pavement:1" "tropical" -hex 1628 4 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:5" "tropical" +hex 1628 4 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:5" "tropical" hex 1728 4 "pavement:1" "tropical" hex 1828 3 "" "tropical" hex 1928 3 "woods:1;foliage_elev:1" "tropical" hex 2028 2 "" "tropical" -hex 2128 4 "bldg_elev:1;bldg_class:3;building:1;bldg_cf:5" "tropical" +hex 2128 4 "bldg_elev:1;bldg_class:3;building:1:0;bldg_cf:5" "tropical" hex 2228 2 "" "tropical" hex 2328 4 "pavement:1" "tropical" hex 2428 2 "woods:1;foliage_elev:1" "tropical" @@ -1260,7 +1269,7 @@ hex 1732 1 "road:1;road_fluff:1" "tropical" hex 1832 1 "planted_fields:2" "tropical" hex 1932 1 "road:1;road_fluff:1" "tropical" hex 2032 1 "road:1;road_fluff:1" "tropical" -hex 2132 1 "bldg_elev:1;building:1;bldg_cf:15" "tropical" +hex 2132 1 "bldg_elev:1;building:1:0;bldg_cf:15" "tropical" hex 2232 1 "road:1;road_fluff:1" "tropical" hex 2332 1 "road:1;road_fluff:1" "tropical" hex 2432 1 "planted_fields:4" "tropical" @@ -1302,7 +1311,7 @@ hex 1933 1 "planted_fields:2" "tropical" hex 2033 1 "planted_fields:2" "tropical" hex 2133 1 "road:1;road_fluff:1" "tropical" hex 2233 1 "road:1;road_fluff:1" "tropical" -hex 2333 1 "bldg_elev:2;building:1;bldg_cf:15" "tropical" +hex 2333 1 "bldg_elev:2;building:1:0;bldg_cf:15" "tropical" hex 2433 1 "planted_fields:4" "tropical" hex 2533 1 "planted_fields:4" "tropical" hex 2633 1 "planted_fields:4" "tropical" @@ -1455,7 +1464,7 @@ hex 1237 3 "jungle:1;foliage_elev:2" "tropical" hex 1337 3 "jungle:1;foliage_elev:2" "tropical" hex 1437 3 "woods:1;foliage_elev:1" "tropical" hex 1537 2 "woods:1;foliage_elev:2" "tropical" -hex 1637 2 "bldg_elev:1;building:1;bldg_cf:15" "tropical" +hex 1637 2 "bldg_elev:1;building:1:0;bldg_cf:15" "tropical" hex 1737 2 "road:1;road_fluff:1" "tropical" hex 1837 2 "woods:1;foliage_elev:2" "tropical" hex 1937 2 "woods:1;foliage_elev:1" "tropical" @@ -1538,13 +1547,13 @@ hex 1539 2 "planted_fields:4" "tropical" hex 1639 2 "woods:1;foliage_elev:1" "tropical" hex 1739 2 "road:1;road_fluff:1" "tropical" hex 1839 2 "" "tropical" -hex 1939 2 "bldg_elev:1;building:1;bldg_cf:15" "tropical" +hex 1939 2 "bldg_elev:1;building:1:0;bldg_cf:15" "tropical" hex 2039 2 "woods:1;foliage_elev:2" "tropical" hex 2139 2 "planted_fields:1" "tropical" hex 2239 2 "woods:1;foliage_elev:1" "tropical" hex 2339 2 "woods:1;foliage_elev:1" "tropical" hex 2439 2 "jungle:1;foliage_elev:2" "tropical" -hex 2539 1 "bldg_elev:1;building:1;bldg_cf:15" "tropical" +hex 2539 1 "bldg_elev:1;building:1:0;bldg_cf:15" "tropical" hex 2639 1 "planted_fields:4" "tropical" hex 2739 1 "woods:1;foliage_elev:1" "tropical" hex 2839 0 "swamp:1" "tropical" @@ -1714,7 +1723,7 @@ hex 3143 1 "woods:1;foliage_elev:1" "tropical" hex 3243 1 "jungle:1;foliage_elev:2" "tropical" hex 3343 1 "jungle:1;foliage_elev:2" "tropical" hex 3443 1 "planted_fields:3" "tropical" -hex 3543 1 "bldg_elev:2;building:1;bldg_cf:15" "tropical" +hex 3543 1 "bldg_elev:2;building:1:0;bldg_cf:15" "tropical" hex 3643 1 "road:1;road_fluff:1" "tropical" hex 3743 1 "jungle:1;foliage_elev:2" "tropical" hex 3843 1 "jungle:1;foliage_elev:2" "tropical" @@ -1895,7 +1904,7 @@ hex 1248 1 "jungle:1;foliage_elev:2" "tropical" hex 1348 1 "jungle:1;foliage_elev:2" "tropical" hex 1448 1 "jungle:1;foliage_elev:2" "tropical" hex 1548 1 "woods:1;foliage_elev:1" "tropical" -hex 1648 1 "bldg_elev:1;building:1;bldg_cf:15" "tropical" +hex 1648 1 "bldg_elev:1;building:1:0;bldg_cf:15" "tropical" hex 1748 1 "road:1:9;road_fluff:1" "tropical" hex 1848 1 "jungle:1;foliage_elev:2" "tropical" hex 1948 0 "swamp:1" "tropical" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x40 - Tropical - Urban - Paradise City Airport.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x40 - Tropical - Urban - Paradise City Airport.board index cd2d5f1e1d8..6b8f10dd310 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x40 - Tropical - Urban - Paradise City Airport.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x40 - Tropical - Urban - Paradise City Airport.board @@ -1,5 +1,16 @@ size 50 40 option exit_roads_to_pavement false +tag "Foliage (Auto)" +tag "Water (Auto)" +tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" +tag "MediumForest (Auto)" +tag "TropicalTheme (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "tropical" hex 0201 0 "woods:1;foliage_elev:2" "tropical" hex 0301 0 "pavement:1;bridge:1:9;bridge_cf:100;bridge_elev:1" "tropical" @@ -1020,7 +1031,7 @@ hex 1721 0 "pavement:1" "tropical" hex 1821 0 "pavement:1" "tropical" hex 1921 0 "pavement:1" "tropical" hex 2021 0 "bldg_elev:1;bldg_class:1;pavement:1;building:1:28;bldg_cf:15" "tropical" -hex 2121 0 "fuel_tank_cf:25;fuel_tank_elev:1;fuel_tank_magn:60;pavement:1;fuel_tank:1" "tropical" +hex 2121 0 "fuel_tank_cf:25;fuel_tank_elev:1;fuel_tank_magn:60;pavement:1;fuel_tank:1:0" "tropical" hex 2221 0 "bldg_elev:3;pavement:1;building:1:7;bldg_cf:25" "tropical" hex 2321 0 "bldg_elev:3;pavement:1;building:1:57;bldg_cf:25" "tropical" hex 2421 0 "pavement:1" "tropical" @@ -1565,7 +1576,7 @@ hex 1232 0 "road:2;road_fluff:1" "tropical" hex 1332 0 "woods:1;foliage_elev:1" "tropical" hex 1432 0 "road:2;road_fluff:1" "tropical" hex 1532 0 "woods:1;road:2;road_fluff:1;foliage_elev:2" "tropical" -hex 1632 0 "bldg_elev:1;road:2;road_fluff:1;building:1;bldg_cf:15" "tropical" +hex 1632 0 "bldg_elev:1;road:2;road_fluff:1;building:1:0;bldg_cf:15" "tropical" hex 1732 0 "sand:0" "tropical" hex 1832 0 "sand:0" "tropical" hex 1932 1 "pavement:1" "tropical" @@ -1714,7 +1725,7 @@ hex 1135 0 "road:2;road_fluff:1" "tropical" hex 1235 0 "" "tropical" hex 1335 0 "" "tropical" hex 1435 0 "woods:1;foliage_elev:2" "tropical" -hex 1535 0 "bldg_elev:1;road:2;road_fluff:1;building:1;bldg_cf:15" "tropical" +hex 1535 0 "bldg_elev:1;road:2;road_fluff:1;building:1:0;bldg_cf:15" "tropical" hex 1635 0 "sand:0" "tropical" hex 1735 0 "sand:0" "tropical" hex 1835 0 "sand:0;water:0" "tropical" @@ -1862,7 +1873,7 @@ hex 0938 0 "bldg_elev:2;building:1:25;bldg_cf:25" "tropical" hex 1038 0 "road:2;road_fluff:1" "tropical" hex 1138 0 "road:2;road_fluff:1" "tropical" hex 1238 0 "woods:1;road:2;road_fluff:1;foliage_elev:2" "tropical" -hex 1338 0 "bldg_elev:1;road:1;road_fluff:1;building:1;bldg_cf:15" "tropical" +hex 1338 0 "bldg_elev:1;road:1;road_fluff:1;building:1:0;bldg_cf:15" "tropical" hex 1438 0 "sand:0" "tropical" hex 1538 0 "sand:0;water:0" "tropical" hex 1638 0 "sand:0;water:0" "tropical" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x40 - Tropical-Jungle - Artillery Base Medium.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x40 - Tropical-Jungle - Artillery Base Medium.board index fced986a387..5bbcb16cbfb 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x40 - Tropical-Jungle - Artillery Base Medium.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x40 - Tropical-Jungle - Artillery Base Medium.board @@ -1,5 +1,15 @@ size 50 40 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Water (Auto)" +tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HighHills (Auto)" +tag "TropicalTheme (Auto)" +tag "Jungle (Auto)" +tag "DenseForest (Auto)" hex 0101 0 "jungle:1;foliage_elev:2" "tropical" hex 0201 0 "road:1:9;road_fluff:1" "tropical" hex 0301 0 "woods:1;foliage_elev:1" "tropical" @@ -423,11 +433,11 @@ hex 2009 2 "" "tropical" hex 2109 2 "rough:1;fluff:2" "tropical" hex 2209 2 "woods:1;foliage_elev:1" "tropical" hex 2309 2 "rough:1;fluff:2" "tropical" -hex 2409 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 2409 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 2509 4 "pavement:1" "tropical" hex 2609 4 "pavement:1" "tropical" hex 2709 4 "pavement:1" "tropical" -hex 2809 5 "building:1;bldg_cf:5;bldg_elev:1;bldg_class:3;pavement:1" "tropical" +hex 2809 5 "building:1:0;bldg_cf:5;bldg_elev:1;bldg_class:3;pavement:1" "tropical" hex 2909 2 "woods:1;foliage_elev:1" "tropical" hex 3009 2 "woods:1;foliage_elev:1" "tropical" hex 3109 2 "woods:1;foliage_elev:1" "tropical" @@ -519,7 +529,7 @@ hex 1611 2 "" "tropical" hex 1711 2 "woods:1;foliage_elev:1" "tropical" hex 1811 2 "" "tropical" hex 1911 2 "" "tropical" -hex 2011 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 2011 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 2111 4 "pavement:1" "tropical" hex 2211 3 "" "desert" hex 2311 3 "" "desert" @@ -581,7 +591,7 @@ hex 2812 3 "road:1" "desert" hex 2912 3 "bldg_elev:1;bldg_class:1;road:1;building:1:2;bldg_cf:15" "desert" hex 3012 5 "pavement:1" "tropical" hex 3112 5 "pavement:1" "tropical" -hex 3212 5 "building:1;bldg_cf:5;bldg_elev:1;bldg_class:3;pavement:1" "tropical" +hex 3212 5 "building:1:0;bldg_cf:5;bldg_elev:1;bldg_class:3;pavement:1" "tropical" hex 3312 2 "woods:1;foliage_elev:1" "tropical" hex 3412 2 "rough:1;fluff:2" "tropical" hex 3512 1 "" "tropical" @@ -659,7 +669,7 @@ hex 0614 0 "water:0" "tropical" hex 0714 0 "planted_fields:4;water:0" "tropical" hex 0814 0 "planted_fields:4;water:0" "tropical" hex 0914 0 "jungle:1;foliage_elev:2" "tropical" -hex 1014 0 "bldg_elev:2;building:1;bldg_cf:15" "tropical" +hex 1014 0 "bldg_elev:2;building:1:0;bldg_cf:15" "tropical" hex 1114 0 "road:1;road_fluff:1" "tropical" hex 1214 0 "road:1;road_fluff:1" "tropical" hex 1314 0 "jungle:1;foliage_elev:2" "tropical" @@ -668,7 +678,7 @@ hex 1514 1 "rough:1;fluff:2" "tropical" hex 1614 1 "" "tropical" hex 1714 2 "" "tropical" hex 1814 2 "woods:1;foliage_elev:1" "tropical" -hex 1914 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 1914 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 2014 3 "" "desert" hex 2114 3 "" "desert" hex 2214 3 "bldg_elev:1;building:1:16;bldg_cf:15" "desert" @@ -769,7 +779,7 @@ hex 1616 1 "" "tropical" hex 1716 2 "" "tropical" hex 1816 2 "" "tropical" hex 1916 2 "woods:1;foliage_elev:1" "tropical" -hex 2016 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 2016 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 2116 3 "" "desert" hex 2216 3 "" "desert" hex 2316 3 "" "desert" @@ -831,7 +841,7 @@ hex 2817 3 "" "desert" hex 2917 3 "road:1" "desert" hex 3017 3 "road:1" "desert" hex 3117 3 "" "desert" -hex 3217 3 "bldg_elev:1;bldg_class:2;building:1;bldg_cf:5" "desert" +hex 3217 3 "bldg_elev:1;bldg_class:2;building:1:0;bldg_cf:5" "desert" hex 3317 4 "pavement:1" "tropical" hex 3417 2 "woods:1;foliage_elev:1" "tropical" hex 3517 2 "rough:1;fluff:2" "tropical" @@ -873,7 +883,7 @@ hex 2018 2 "" "tropical" hex 2118 2 "woods:1;foliage_elev:1" "tropical" hex 2218 2 "rough:1;fluff:2" "tropical" hex 2318 4 "pavement:1" "tropical" -hex 2418 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 2418 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 2518 4 "pavement:1" "tropical" hex 2618 4 "pavement:1" "tropical" hex 2718 4 "pavement:1" "tropical" @@ -882,7 +892,7 @@ hex 2918 4 "pavement:1" "tropical" hex 3018 4 "pavement:1" "tropical" hex 3118 3 "road:1" "desert" hex 3218 3 "road:1" "desert" -hex 3318 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 3318 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 3418 2 "rough:1;fluff:1" "tropical" hex 3518 2 "woods:1;foliage_elev:1" "tropical" hex 3618 1 "rough:1;fluff:2" "tropical" @@ -930,7 +940,7 @@ hex 2719 2 "woods:1;foliage_elev:1" "tropical" hex 2819 1 "rough:1;fluff:2" "tropical" hex 2919 2 "woods:1;foliage_elev:1" "tropical" hex 3019 2 "woods:1;foliage_elev:1" "tropical" -hex 3119 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:5" "tropical" +hex 3119 4 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:5" "tropical" hex 3219 2 "rough:1;fluff:1" "tropical" hex 3319 2 "road:1;road_fluff:1" "tropical" hex 3419 1 "road:1;road_fluff:1" "tropical" @@ -1167,7 +1177,7 @@ hex 1424 0 "water:0" "tropical" hex 1524 0 "jungle:1;swamp:1;foliage_elev:2" "tropical" hex 1624 0 "jungle:1;foliage_elev:2" "tropical" hex 1724 0 "jungle:1;foliage_elev:2" "tropical" -hex 1824 0 "bldg_elev:1;building:1;bldg_cf:15" "tropical" +hex 1824 0 "bldg_elev:1;building:1:0;bldg_cf:15" "tropical" hex 1924 0 "road:1;road_fluff:1" "tropical" hex 2024 0 "road:1;road_fluff:1" "tropical" hex 2124 0 "jungle:1;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x50 - Grass-Urban - Logistics Centre Small.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x50 - Grass-Urban - Logistics Centre Small.board index c518600d5bd..6a115c10edc 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x50 - Grass-Urban - Logistics Centre Small.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/50x50 - Grass-Urban - Logistics Centre Small.board @@ -2,11 +2,13 @@ size 50 50 option exit_roads_to_pavement false tag "LightUrban (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass" hex 0301 0 "" "grass" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/60x50 - Urban - Orbital Defense.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/60x50 - Urban - Orbital Defense.board index 7fe317edd3b..f9a7e514bbc 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/60x50 - Urban - Orbital Defense.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/60x50 - Urban - Orbital Defense.board @@ -2,13 +2,19 @@ size 60 50 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "GrassTheme (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" -tag "LowHills (Auto)" -tag "Woods (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "bldg_elev:4;pavement:1;building:4:12;bldg_cf:90" "grass" hex 0201 0 "bldg_elev:4;pavement:1;building:4:62;bldg_cf:90" "grass" hex 0301 0 "bldg_elev:4;pavement:1;building:4:24;bldg_cf:90" "grass" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x136 - Tropical-Jungle - Comms Centre Approach Large.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x136 - Tropical-Jungle - Comms Centre Approach Large.board index 27279e69e37..0093b592a95 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x136 - Tropical-Jungle - Comms Centre Approach Large.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x136 - Tropical-Jungle - Comms Centre Approach Large.board @@ -2,9 +2,10 @@ size 64 136 tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "Fields (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "TropicalTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Desert - Savannah - Command Centre Medium.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Desert - Savannah - Command Centre Medium.board index 634efcbc4fa..3ef2a0a3bc4 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Desert - Savannah - Command Centre Medium.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Desert - Savannah - Command Centre Medium.board @@ -1,5 +1,16 @@ size 64 68 option exit_roads_to_pavement false +tag "Rough (Auto)" +tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "DesertTheme (Auto)" +tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" @@ -501,7 +512,7 @@ hex 5008 1 "" "desert" hex 5108 1 "" "desert" hex 5208 2 "pavement:1" "desert" hex 5308 2 "pavement:1;road:1;road_fluff:1" "desert" -hex 5408 2 "bldg_elev:1;pavement:1;building:3;bldg_cf:65" "desert" +hex 5408 2 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:65" "desert" hex 5508 2 "pavement:1;road:1;road_fluff:1" "desert" hex 5608 2 "pavement:1" "desert" hex 5708 2 "bldg_elev:1;pavement:1;building:1:32;bldg_cf:15" "desert" @@ -561,7 +572,7 @@ hex 4609 -1 "" "desert" hex 4709 0 "" "desert" hex 4809 0 "" "desert" hex 4909 0 "" "desert" -hex 5009 1 "bldg_elev:1;bldg_class:2;pavement:1;building:1;bldg_cf:15" "desert" +hex 5009 1 "bldg_elev:1;bldg_class:2;pavement:1;building:1:0;bldg_cf:15" "desert" hex 5109 1 "rough:1" "desert" hex 5209 1 "road:1;road_fluff:1" "desert" hex 5309 2 "pavement:1;road:1;road_fluff:1" "desert" @@ -1246,7 +1257,7 @@ hex 2720 0 "" "desert" hex 2820 0 "road:1;road_fluff:1" "desert" hex 2920 0 "road:1;road_fluff:1" "desert" hex 3020 0 "" "desert" -hex 3120 0 "bldg_elev:1;bldg_class:2;pavement:1;building:1;bldg_cf:15" "desert" +hex 3120 0 "bldg_elev:1;bldg_class:2;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3220 0 "rough:1;road:1;road_fluff:1;fluff:1" "desert" hex 3320 0 "" "desert" hex 3420 0 "" "desert" @@ -1566,9 +1577,9 @@ hex 2725 0 "fortified:1" "desert" hex 2825 0 "" "desert" hex 2925 0 "" "desert" hex 3025 0 "" "desert" -hex 3125 0 "bldg_elev:1;bldg_class:2;pavement:1;building:1;bldg_cf:15" "desert" +hex 3125 0 "bldg_elev:1;bldg_class:2;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3225 0 "road:1;road_fluff:1" "desert" -hex 3325 0 "bldg_elev:1;bldg_class:2;pavement:1;building:1;bldg_cf:15" "desert" +hex 3325 0 "bldg_elev:1;bldg_class:2;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3425 0 "" "desert" hex 3525 0 "fortified:1" "desert" hex 3625 0 "fortified:1" "desert" @@ -1633,7 +1644,7 @@ hex 3026 0 "" "desert" hex 3126 0 "" "desert" hex 3226 0 "road:1;road_fluff:1" "desert" hex 3326 0 "" "desert" -hex 3426 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 3426 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3526 0 "" "desert" hex 3626 0 "" "desert" hex 3726 -1 "rough:1;fluff:1" "desert" @@ -1699,7 +1710,7 @@ hex 3227 0 "road:1;road_fluff:1" "desert" hex 3327 0 "pavement:1" "desert" hex 3427 0 "pavement:1" "desert" hex 3527 1 "pavement:1" "desert" -hex 3627 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 3627 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3727 0 "" "desert" hex 3827 0 "" "desert" hex 3927 0 "" "desert" @@ -1813,7 +1824,7 @@ hex 1829 -1 "rough:1;fluff:1" "desert" hex 1929 0 "fortified:1" "desert" hex 2029 0 "" "desert" hex 2129 0 "" "desert" -hex 2229 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 2229 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2329 0 "" "desert" hex 2429 0 "" "desert" hex 2529 0 "" "desert" @@ -1875,11 +1886,11 @@ hex 1630 0 "" "desert" hex 1730 0 "" "desert" hex 1830 0 "" "desert" hex 1930 0 "" "desert" -hex 2030 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 2030 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2130 1 "pavement:1" "desert" hex 2230 0 "pavement:1" "desert" hex 2330 1 "pavement:1" "desert" -hex 2430 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 2430 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2530 -1 "rough:1;fluff:1" "desert" hex 2630 1 "pavement:1" "desert" hex 2730 -1 "rough:1;fluff:1" "desert" @@ -1946,11 +1957,11 @@ hex 2331 0 "pavement:1" "desert" hex 2431 1 "pavement:1" "desert" hex 2531 0 "" "desert" hex 2631 0 "" "desert" -hex 2731 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 2731 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2831 1 "pavement:1" "desert" hex 2931 -1 "rough:1;fluff:1" "desert" hex 3031 0 "" "desert" -hex 3131 0 "bldg_elev:1;bldg_class:2;pavement:1;building:1;bldg_cf:15" "desert" +hex 3131 0 "bldg_elev:1;bldg_class:2;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3231 0 "road:1;road_fluff:1" "desert" hex 3331 0 "" "desert" hex 3431 0 "" "desert" @@ -1958,7 +1969,7 @@ hex 3531 1 "pavement:1" "desert" hex 3631 0 "" "desert" hex 3731 0 "woods:1;foliage_elev:1" "desert" hex 3831 1 "pavement:1" "desert" -hex 3931 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 3931 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 4031 1 "pavement:1" "desert" hex 4131 0 "" "desert" hex 4231 0 "" "desert" @@ -2014,9 +2025,9 @@ hex 2732 0 "" "desert" hex 2832 0 "" "desert" hex 2932 -1 "rough:1;fluff:1" "desert" hex 3032 1 "pavement:1" "desert" -hex 3132 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 3132 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3232 0 "pavement:1;road:1;road_fluff:1" "desert" -hex 3332 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 3332 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3432 1 "pavement:1" "desert" hex 3532 0 "woods:1;foliage_elev:1" "desert" hex 3632 1 "pavement:1" "desert" @@ -2024,7 +2035,7 @@ hex 3732 1 "pavement:1" "desert" hex 3832 0 "pavement:1" "desert" hex 3932 0 "pavement:1" "desert" hex 4032 0 "pavement:1" "desert" -hex 4132 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 4132 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 4232 0 "" "desert" hex 4332 -1 "rough:1;fluff:1" "desert" hex 4432 0 "" "desert" @@ -2140,17 +2151,17 @@ hex 2534 0 "bldg_elev:2;pavement:1;building:3:12;bldg_cf:65" "desert" hex 2634 0 "bldg_elev:2;pavement:1;building:3:48;bldg_cf:65" "desert" hex 2734 0 "pavement:1;road:1;road_fluff:1" "desert" hex 2834 0 "pavement:1;road:1;road_fluff:1" "desert" -hex 2934 0 "bldg_elev:2;pavement:1;building:3;bldg_cf:65" "desert" +hex 2934 0 "bldg_elev:2;pavement:1;building:3:0;bldg_cf:65" "desert" hex 3034 0 "pavement:1;road:1;road_fluff:1" "desert" hex 3134 0 "pavement:1;road:1;road_fluff:1" "desert" hex 3234 0 "pavement:1;road:1;road_fluff:1" "desert" -hex 3334 0 "bldg_elev:2;pavement:1;building:3;bldg_cf:65" "desert" +hex 3334 0 "bldg_elev:2;pavement:1;building:3:0;bldg_cf:65" "desert" hex 3434 0 "pavement:1" "desert" hex 3534 0 "bldg_elev:2;pavement:1;building:3:6;bldg_cf:65" "desert" hex 3634 0 "bldg_elev:2;pavement:1;building:3:35;bldg_cf:65" "desert" hex 3734 0 "bldg_elev:2;pavement:1;building:3:48;bldg_cf:65" "desert" hex 3834 0 "pavement:1" "desert" -hex 3934 0 "bldg_elev:1;pavement:1;building:3;bldg_cf:65" "desert" +hex 3934 0 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:65" "desert" hex 4034 0 "pavement:1" "desert" hex 4134 1 "pavement:1" "desert" hex 4234 0 "" "desert" @@ -2259,7 +2270,7 @@ hex 1636 0 "" "desert" hex 1736 0 "" "desert" hex 1836 0 "" "desert" hex 1936 0 "" "desert" -hex 2036 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 2036 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2136 1 "pavement:1" "desert" hex 2236 0 "pavement:1" "desert" hex 2336 1 "pavement:1" "desert" @@ -2272,13 +2283,13 @@ hex 2936 1 "pavement:1" "desert" hex 3036 1 "pavement:1" "desert" hex 3136 0 "bldg_elev:2;pavement:1;building:3:33;bldg_cf:65" "desert" hex 3236 0 "pavement:1;road:1;road_fluff:1" "desert" -hex 3336 0 "bldg_elev:2;pavement:1;building:3;bldg_cf:65" "desert" +hex 3336 0 "bldg_elev:2;pavement:1;building:3:0;bldg_cf:65" "desert" hex 3436 1 "pavement:1" "desert" hex 3536 0 "bldg_elev:2;pavement:1;building:3:4;bldg_cf:65" "desert" hex 3636 0 "bldg_elev:2;pavement:1;building:3:34;bldg_cf:65" "desert" hex 3736 0 "bldg_elev:2;pavement:1;building:3:16;bldg_cf:65" "desert" hex 3836 0 "pavement:1" "desert" -hex 3936 0 "bldg_elev:1;pavement:1;building:3;bldg_cf:65" "desert" +hex 3936 0 "bldg_elev:1;pavement:1;building:3:0;bldg_cf:65" "desert" hex 4036 0 "pavement:1" "desert" hex 4136 1 "pavement:1" "desert" hex 4236 0 "" "desert" @@ -2387,7 +2398,7 @@ hex 1638 0 "" "desert" hex 1738 0 "" "desert" hex 1838 0 "" "desert" hex 1938 0 "" "desert" -hex 2038 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 2038 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2138 0 "pavement:1" "desert" hex 2238 0 "pavement:1" "desert" hex 2338 0 "pavement:1" "desert" @@ -2398,9 +2409,9 @@ hex 2738 1 "pavement:1" "desert" hex 2838 0 "bldg_elev:1;bldg_class:1;pavement:1;building:1:14;bldg_cf:15" "desert" hex 2938 0 "bldg_elev:1;bldg_class:1;pavement:1;building:1:28;bldg_cf:15" "desert" hex 3038 0 "building:1:56;bldg_cf:15;bldg_elev:1;bldg_class:1;pavement:1;road:1;road_fluff:1" "desert" -hex 3138 0 "bldg_elev:2;pavement:1;building:3;bldg_cf:65" "desert" +hex 3138 0 "bldg_elev:2;pavement:1;building:3:0;bldg_cf:65" "desert" hex 3238 0 "pavement:1;road:1:9;road_fluff:1" "desert" -hex 3338 0 "bldg_elev:2;pavement:1;building:3;bldg_cf:65" "desert" +hex 3338 0 "bldg_elev:2;pavement:1;building:3:0;bldg_cf:65" "desert" hex 3438 0 "bldg_elev:1;bldg_class:1;pavement:1;building:1:16;bldg_cf:15" "desert" hex 3538 0 "pavement:1" "desert" hex 3638 1 "pavement:1" "desert" @@ -2408,7 +2419,7 @@ hex 3738 1 "pavement:1" "desert" hex 3838 1 "pavement:1" "desert" hex 3938 0 "pavement:1" "desert" hex 4038 1 "pavement:1" "desert" -hex 4138 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 4138 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 4238 0 "" "desert" hex 4338 -1 "rough:1;fluff:1" "desert" hex 4438 0 "" "desert" @@ -2453,7 +2464,7 @@ hex 1839 0 "fortified:1" "desert" hex 1939 0 "" "desert" hex 2039 0 "" "desert" hex 2139 1 "pavement:1" "desert" -hex 2239 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 2239 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2339 1 "pavement:1" "desert" hex 2439 0 "" "desert" hex 2539 0 "" "desert" @@ -2470,7 +2481,7 @@ hex 3539 0 "pavement:1" "desert" hex 3639 1 "pavement:1" "desert" hex 3739 0 "woods:1;foliage_elev:1" "desert" hex 3839 0 "" "desert" -hex 3939 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 3939 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 4039 0 "" "desert" hex 4139 0 "" "desert" hex 4239 0 "" "desert" @@ -2659,7 +2670,7 @@ hex 3242 1 "pavement:1" "desert" hex 3342 0 "pavement:1" "desert" hex 3442 1 "pavement:1" "desert" hex 3542 0 "pavement:1" "desert" -hex 3642 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 3642 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 3742 0 "" "desert" hex 3842 0 "" "desert" hex 3942 -1 "rough:1;fluff:1" "desert" @@ -2714,7 +2725,7 @@ hex 2343 0 "" "desert" hex 2443 0 "" "desert" hex 2543 0 "" "desert" hex 2643 0 "" "desert" -hex 2743 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1;bldg_cf:15" "desert" +hex 2743 1 "bldg_elev:1;bldg_class:3;pavement:1;building:1:0;bldg_cf:15" "desert" hex 2843 0 "" "desert" hex 2943 1 "pavement:1" "desert" hex 3043 0 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Snow - Orbital Defense Medium.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Snow - Orbital Defense Medium.board index 1ae7d91441e..f7072246c01 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Snow - Orbital Defense Medium.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Snow - Orbital Defense Medium.board @@ -7,6 +7,8 @@ tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "snow" hex 0201 3 "woods:1;foliage_elev:2" "snow" hex 0301 3 "woods:1;foliage_elev:2" "snow" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Snow-Mountain - Glacier Mining and Crevasse.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Snow-Mountain - Glacier Mining and Crevasse.board index f0a7ce519f9..9ea4c691af0 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Snow-Mountain - Glacier Mining and Crevasse.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Snow-Mountain - Glacier Mining and Crevasse.board @@ -8,6 +8,7 @@ tag "Roads (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "rough:1" "snow" hex 0201 0 "" "snow" hex 0301 0 "" "snow" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical - Industrial Facility Medium - Plantation House.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical - Industrial Facility Medium - Plantation House.board index 10c20fbce17..f2887bffaf9 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical - Industrial Facility Medium - Plantation House.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical - Industrial Facility Medium - Plantation House.board @@ -4,9 +4,11 @@ tag "Foliage (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 -1 "woods:1;foliage_elev:2" "tropical" hex 0201 -1 "" "tropical" hex 0301 -1 "road:1;road_fluff:1" "tropical" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical - Industrial Facility Medium 2 - Rare Earths Mine.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical - Industrial Facility Medium 2 - Rare Earths Mine.board index 8e7250d9d53..3b1158e4939 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical - Industrial Facility Medium 2 - Rare Earths Mine.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical - Industrial Facility Medium 2 - Rare Earths Mine.board @@ -4,11 +4,13 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "TropicalTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" tag "DenseForest (Auto)" hex 0101 1 "" "tropical" hex 0201 1 "" "tropical" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Coast - Tank Base Medium.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Coast - Tank Base Medium.board index 15725da4974..a071e027f06 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Coast - Tank Base Medium.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Coast - Tank Base Medium.board @@ -1,12 +1,14 @@ size 64 68 option exit_roads_to_pavement false tag "Water (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 3 "woods:1;foliage_elev:2" "tropical" hex 0201 3 "" "tropical" hex 0301 3 "woods:1;foliage_elev:2" "tropical" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Jungle - Comms Centre Medium.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Jungle - Comms Centre Medium.board index 764eadadb23..1710c5212bf 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Jungle - Comms Centre Medium.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Jungle - Comms Centre Medium.board @@ -4,8 +4,9 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "TropicalTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Jungle - Convoy Route N-S Medium.board b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Jungle - Convoy Route N-S Medium.board index 422561e3f40..e826183f19a 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Jungle - Convoy Route N-S Medium.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/StratCon Facilities/64x68 - Tropical-Jungle - Convoy Route N-S Medium.board @@ -3,6 +3,7 @@ tag "Foliage (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "TropicalTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - City Ruins - Beast is Loose Scenario.board b/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - City Ruins - Beast is Loose Scenario.board index b91a5705c34..8517dbc1cad 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - City Ruins - Beast is Loose Scenario.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - City Ruins - Beast is Loose Scenario.board @@ -2,8 +2,10 @@ size 16 17 tag "Rough (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - Twycross - Desert Hills Edit.board b/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - Twycross - Desert Hills Edit.board index 77108e55216..e6ba4257fc2 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - Twycross - Desert Hills Edit.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - Twycross - Desert Hills Edit.board @@ -1,6 +1,6 @@ size 16 17 tag "Rough (Auto)" -tag "GrassTheme (Auto)" +tag "DesertTheme (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - Twycross - Mountain Lake Edit.board b/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - Twycross - Mountain Lake Edit.board index fc465526493..c5be6838624 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - Twycross - Mountain Lake Edit.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Twycross FASA Book Maps/16x17 - Twycross - Mountain Lake Edit.board @@ -1,6 +1,5 @@ size 16 17 -tag "Water (Auto)" -tag "GrassTheme (Auto)" +tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/32x51 - Tukayyid - Dinju Mountains Farm Valley.board b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/32x51 - Tukayyid - Dinju Mountains Farm Valley.board index cd6b84d3639..44d5f766828 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/32x51 - Tukayyid - Dinju Mountains Farm Valley.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/32x51 - Tukayyid - Dinju Mountains Farm Valley.board @@ -3,8 +3,9 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "Cliffs (Auto)" tag "Roads (Auto)" -tag "DesertTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "DesertTheme (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" hex 0101 5 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/32x51 - Tukayyid - Dinju Mountains Pass.board b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/32x51 - Tukayyid - Dinju Mountains Pass.board index af95f21cff0..ab4081af7f1 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/32x51 - Tukayyid - Dinju Mountains Pass.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/32x51 - Tukayyid - Dinju Mountains Pass.board @@ -3,9 +3,11 @@ tag "Rough (Auto)" tag "Foliage (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "MediumForest (Auto)" -tag "LowHills (Auto)" +tag "Impassable (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 4 "impassable:1" "desert" hex 0201 3 "rough:1" "desert" hex 0301 3 "" "desert" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x136 - Tukayyid - Racice River Delta Large.board b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x136 - Tukayyid - Racice River Delta Large.board index 4b90e0925df..c79493f8705 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x136 - Tukayyid - Racice River Delta Large.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x136 - Tukayyid - Racice River Delta Large.board @@ -2,13 +2,15 @@ size 64 136 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 0 "woods:1;foliage_elev:2" "grass" hex 0201 0 "woods:1;foliage_elev:2" "grass" hex 0301 0 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x68 - Tukayyid - Racice River Delta 2.board b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x68 - Tukayyid - Racice River Delta 2.board index 103221b9e35..23784d065dc 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x68 - Tukayyid - Racice River Delta 2.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x68 - Tukayyid - Racice River Delta 2.board @@ -2,13 +2,15 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Swamp (Auto)" tag "Roads (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 2 "" "" hex 0201 2 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x68 - Tukayyid -KoziceValley - Route16 Urcunat Bridge.board b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x68 - Tukayyid -KoziceValley - Route16 Urcunat Bridge.board index d9d79377995..a651a151b21 100644 --- a/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x68 - Tukayyid -KoziceValley - Route16 Urcunat Bridge.board +++ b/megamek/data/boards/unofficial/UlyssesMaps/Ulysses Take on Tukayyid/64x68 - Tukayyid -KoziceValley - Route16 Urcunat Bridge.board @@ -4,8 +4,9 @@ tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" -tag "LowHills (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "Hangar (Auto)" hex 0101 1 "woods:1;foliage_elev:1" "" hex 0201 1 "woods:1;foliage_elev:1" "" hex 0301 0 "woods:1;foliage_elev:2" "" diff --git a/megamek/data/boards/unofficial/Unknown/seaportwithfueltanks.board b/megamek/data/boards/unofficial/Unknown/seaportwithfueltanks.board index dce49690ef3..372fa564f3f 100644 --- a/megamek/data/boards/unofficial/Unknown/seaportwithfueltanks.board +++ b/megamek/data/boards/unofficial/Unknown/seaportwithfueltanks.board @@ -1,11 +1,12 @@ size 16 17 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/Vamp/Elevated Highway.board b/megamek/data/boards/unofficial/Vamp/Elevated Highway.board index 131200293e4..f34e8a0e3ec 100644 --- a/megamek/data/boards/unofficial/Vamp/Elevated Highway.board +++ b/megamek/data/boards/unofficial/Vamp/Elevated Highway.board @@ -1,11 +1,14 @@ size 48 51 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "Fortress (Auto)" hex 0101 -3 "" "" hex 0201 -3 "" "" hex 0301 -3 "" "" diff --git a/megamek/data/boards/unofficial/Vamp/Fortified Beach.board b/megamek/data/boards/unofficial/Vamp/Fortified Beach.board index 9d0f5a12b2a..2d50edccd93 100644 --- a/megamek/data/boards/unofficial/Vamp/Fortified Beach.board +++ b/megamek/data/boards/unofficial/Vamp/Fortified Beach.board @@ -1,11 +1,13 @@ size 48 51 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" -tag "LowHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" hex 0101 0 "sand:0" "" hex 0201 0 "sand:0" "" hex 0301 0 "sand:0" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/100x124 Asteroid Biodome.board b/megamek/data/boards/unofficial/VictorMorson/100x124 Asteroid Biodome.board index ab0d6381820..c62a38a7dcf 100644 --- a/megamek/data/boards/unofficial/VictorMorson/100x124 Asteroid Biodome.board +++ b/megamek/data/boards/unofficial/VictorMorson/100x124 Asteroid Biodome.board @@ -1,14 +1,19 @@ size 100 124 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "LunarTheme (Auto)" tag "Roads (Auto)" -tag "HighHills (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" -tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Hangar (Auto)" +tag "Water (Auto)" +tag "HighHills (Auto)" +tag "Lava (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 0 "" "lunar" diff --git a/megamek/data/boards/unofficial/VictorMorson/100x124 Asteroid Expanse.board b/megamek/data/boards/unofficial/VictorMorson/100x124 Asteroid Expanse.board index 37d3d631e43..63518cd02f4 100644 --- a/megamek/data/boards/unofficial/VictorMorson/100x124 Asteroid Expanse.board +++ b/megamek/data/boards/unofficial/VictorMorson/100x124 Asteroid Expanse.board @@ -1,8 +1,9 @@ size 100 124 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "LunarTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "LightForest (Auto)" diff --git a/megamek/data/boards/unofficial/VictorMorson/100x124 TC Mirfak Mudtown.board b/megamek/data/boards/unofficial/VictorMorson/100x124 TC Mirfak Mudtown.board index 3b97da840a3..8051bbe0244 100644 --- a/megamek/data/boards/unofficial/VictorMorson/100x124 TC Mirfak Mudtown.board +++ b/megamek/data/boards/unofficial/VictorMorson/100x124 TC Mirfak Mudtown.board @@ -5,9 +5,12 @@ tag "Rough (Auto)" tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 9 "" "desert" hex 0201 9 "" "desert" hex 0301 9 "" "desert" diff --git a/megamek/data/boards/unofficial/VictorMorson/124x248 TC Mirfak Baudrys Delight.board b/megamek/data/boards/unofficial/VictorMorson/124x248 TC Mirfak Baudrys Delight.board index 4ff7737ccb5..aec81c550e3 100644 --- a/megamek/data/boards/unofficial/VictorMorson/124x248 TC Mirfak Baudrys Delight.board +++ b/megamek/data/boards/unofficial/VictorMorson/124x248 TC Mirfak Baudrys Delight.board @@ -1,12 +1,19 @@ size 124 248 tag "Rough (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" -tag "HighHills (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" -tag "Woods (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "road:1:36" "desert" hex 0201 0 "road:1" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/VictorMorson/124x248-TC-Mirfak-Baudrys_Delight.board b/megamek/data/boards/unofficial/VictorMorson/124x248-TC-Mirfak-Baudrys_Delight.board index 4ff7737ccb5..aec81c550e3 100644 --- a/megamek/data/boards/unofficial/VictorMorson/124x248-TC-Mirfak-Baudrys_Delight.board +++ b/megamek/data/boards/unofficial/VictorMorson/124x248-TC-Mirfak-Baudrys_Delight.board @@ -1,12 +1,19 @@ size 124 248 tag "Rough (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" -tag "HighHills (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" -tag "Woods (Auto)" +tag "Hangar (Auto)" tag "MediumUrban (Auto)" +tag "Cliffs (Auto)" +tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Woods (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "road:1:36" "desert" hex 0201 0 "road:1" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/VictorMorson/128x128-TC-Mirfak-Winkel.board b/megamek/data/boards/unofficial/VictorMorson/128x128-TC-Mirfak-Winkel.board index fb24ea29afc..5a88a0be656 100644 --- a/megamek/data/boards/unofficial/VictorMorson/128x128-TC-Mirfak-Winkel.board +++ b/megamek/data/boards/unofficial/VictorMorson/128x128-TC-Mirfak-Winkel.board @@ -1,13 +1,18 @@ size 128 128 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Fields (Auto)" -tag "LowHills (Auto)" +tag "MultipleTheme (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" +tag "LowHills (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" -tag "MediumUrban (Auto)" +tag "Fortress (Auto)" hex 0101 3 "" "grass" hex 0201 3 "woods:1;foliage_elev:2" "grass" hex 0301 3 "woods:1;foliage_elev:2" "grass" diff --git a/megamek/data/boards/unofficial/VictorMorson/152x176_Tian-Tan_Industrial_Center.board b/megamek/data/boards/unofficial/VictorMorson/152x176_Tian-Tan_Industrial_Center.board index 95af3e5871e..9e0cacab006 100644 --- a/megamek/data/boards/unofficial/VictorMorson/152x176_Tian-Tan_Industrial_Center.board +++ b/megamek/data/boards/unofficial/VictorMorson/152x176_Tian-Tan_Industrial_Center.board @@ -1,12 +1,20 @@ size 152 176 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "Impassable (Auto)" +tag "HardenedBuilding (Auto)" +tag "LightForest (Auto)" +tag "Hangar (Auto)" +tag "Cliffs (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" +tag "ArmoredBuilding (Auto)" tag "Woods (Auto)" -tag "LightForest (Auto)" +tag "GunEmplacement (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 4 "rough:2;impassable:1" "volcano" hex 0201 4 "rough:2;impassable:1" "volcano" hex 0301 4 "rough:2;impassable:1" "volcano" diff --git a/megamek/data/boards/unofficial/VictorMorson/160x96 Galatea Compound.board b/megamek/data/boards/unofficial/VictorMorson/160x96 Galatea Compound.board index 875a769ff4b..a0fecab4332 100644 --- a/megamek/data/boards/unofficial/VictorMorson/160x96 Galatea Compound.board +++ b/megamek/data/boards/unofficial/VictorMorson/160x96 Galatea Compound.board @@ -5,6 +5,7 @@ tag "Cliffs (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" +tag "Hangar (Auto)" hex 0101 3 "" "desert" hex 0201 3 "" "desert" hex 0301 3 "" "desert" diff --git a/megamek/data/boards/unofficial/VictorMorson/192x128_Texlos_-_Livius_-_Valencia_City.board b/megamek/data/boards/unofficial/VictorMorson/192x128_Texlos_-_Livius_-_Valencia_City.board index 7ab122fd2c4..f4d73714545 100644 --- a/megamek/data/boards/unofficial/VictorMorson/192x128_Texlos_-_Livius_-_Valencia_City.board +++ b/megamek/data/boards/unofficial/VictorMorson/192x128_Texlos_-_Livius_-_Valencia_City.board @@ -1,12 +1,19 @@ size 128 192 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "HeavyUrban (Auto)" -tag "Roads (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "TropicalTheme (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "Water (Auto)" +tag "HeavyUrban (Auto)" +tag "ArmoredBuilding (Auto)" +tag "GunEmplacement (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" tag "DenseForest (Auto)" +tag "Fortress (Auto)" hex 0101 0 "pavement:1:8;road:1:36" "tropical" hex 0201 0 "pavement:1:8;road:1" "tropical" hex 0301 0 "bldg_elev:2;pavement:1:36;bldg_fluff:34:0;building:2:0;bldg_cf:50" "tropical" diff --git a/megamek/data/boards/unofficial/VictorMorson/42x92 Gauntlet.board b/megamek/data/boards/unofficial/VictorMorson/42x92 Gauntlet.board index 4fa979e1093..6c52c48556e 100644 --- a/megamek/data/boards/unofficial/VictorMorson/42x92 Gauntlet.board +++ b/megamek/data/boards/unofficial/VictorMorson/42x92 Gauntlet.board @@ -1,9 +1,10 @@ size 42 92 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" diff --git a/megamek/data/boards/unofficial/VictorMorson/48x48 The Depot.board b/megamek/data/boards/unofficial/VictorMorson/48x48 The Depot.board index 9ce3bc7c4bb..d13656ae645 100644 --- a/megamek/data/boards/unofficial/VictorMorson/48x48 The Depot.board +++ b/megamek/data/boards/unofficial/VictorMorson/48x48 The Depot.board @@ -1,14 +1,16 @@ size 48 48 option exit_roads_to_pavement false tag "LightUrban (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 1 "water:2" "grass" hex 0201 1 "water:2" "grass" hex 0301 1 "water:2" "grass" diff --git a/megamek/data/boards/unofficial/VictorMorson/48x48 The Trainjob.board b/megamek/data/boards/unofficial/VictorMorson/48x48 The Trainjob.board index 2ed7431ac4c..412db403107 100644 --- a/megamek/data/boards/unofficial/VictorMorson/48x48 The Trainjob.board +++ b/megamek/data/boards/unofficial/VictorMorson/48x48 The Trainjob.board @@ -1,12 +1,13 @@ size 48 48 tag "Rough (Auto)" +tag "Cliffs (Auto)" tag "MarsTheme (Auto)" tag "Water (Auto)" -tag "Cliffs (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" hex 0101 4 "" "mars" hex 0201 3 "" "mars" hex 0301 3 "" "mars" diff --git a/megamek/data/boards/unofficial/VictorMorson/48x48.board b/megamek/data/boards/unofficial/VictorMorson/48x48.board index da2b97741e6..dd3c8882d71 100644 --- a/megamek/data/boards/unofficial/VictorMorson/48x48.board +++ b/megamek/data/boards/unofficial/VictorMorson/48x48.board @@ -1,11 +1,14 @@ size 48 48 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:4;pavement:1;building:3:0;bldg_cf:100" "" hex 0201 0 "pavement:1" "" hex 0301 0 "pavement:1;road:1:36" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/64x64 Lunar Raid.board b/megamek/data/boards/unofficial/VictorMorson/64x64 Lunar Raid.board index 015632df51d..5749e07f3a3 100644 --- a/megamek/data/boards/unofficial/VictorMorson/64x64 Lunar Raid.board +++ b/megamek/data/boards/unofficial/VictorMorson/64x64 Lunar Raid.board @@ -1,11 +1,13 @@ size 64 64 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "LunarTheme (Auto)" tag "Cliffs (Auto)" +tag "LunarTheme (Auto)" tag "Roads (Auto)" -tag "IceTerrain (Auto)" tag "HighHills (Auto)" +tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "lunar" hex 0201 0 "" "lunar" hex 0301 2 "" "lunar" diff --git a/megamek/data/boards/unofficial/VictorMorson/64x68 Diamond River.board b/megamek/data/boards/unofficial/VictorMorson/64x68 Diamond River.board index 8c9da2eb0fb..c0b65d3938c 100644 --- a/megamek/data/boards/unofficial/VictorMorson/64x68 Diamond River.board +++ b/megamek/data/boards/unofficial/VictorMorson/64x68 Diamond River.board @@ -1,13 +1,15 @@ size 64 68 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Water (Auto)" tag "HeavyUrban (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "water:6" "" hex 0201 0 "water:6" "" hex 0301 0 "water:6" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Battlespire 1.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Battlespire 1.board index 62563f0eb23..01701e4abb0 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Battlespire 1.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Battlespire 1.board @@ -1,10 +1,12 @@ size 48 48 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Gridlock v2.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Gridlock v2.board index dc15029fb10..044daac93c7 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Gridlock v2.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Gridlock v2.board @@ -1,11 +1,14 @@ size 48 48 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - HotterThanHell.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - HotterThanHell.board index e7b9a136257..cfccd3b4f89 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - HotterThanHell.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - HotterThanHell.board @@ -1,12 +1,15 @@ size 48 48 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Lava (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Jailbreak Fixed.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Jailbreak Fixed.board index a95300b11c0..90dd1673d42 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Jailbreak Fixed.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Jailbreak Fixed.board @@ -1,12 +1,14 @@ size 48 48 -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "IceTerrain (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" hex 0301 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - King Of The Hill.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - King Of The Hill.board index 688039ae1a0..8d63bbec520 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - King Of The Hill.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - King Of The Hill.board @@ -3,8 +3,11 @@ tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Labryinth v4.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Labryinth v4.board index 7c98d693eae..2df37367bff 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Labryinth v4.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Labryinth v4.board @@ -1,12 +1,15 @@ size 48 48 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Pirannha Island v3.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Pirannha Island v3.board index b781ab08755..4f2bd1c0d89 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Pirannha Island v3.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Pirannha Island v3.board @@ -1,11 +1,13 @@ size 48 48 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Pirannha Island v4.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Pirannha Island v4.board index 7709d2f3da8..5ae4827eb9e 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Pirannha Island v4.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Pirannha Island v4.board @@ -1,11 +1,13 @@ size 48 48 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Racetrack 1.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Racetrack 1.board index 964f86c9935..e9f131116c9 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Racetrack 1.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Racetrack 1.board @@ -1,10 +1,12 @@ size 48 48 tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" hex 0301 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Suburbia.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Suburbia.board index 72ceb6c99df..701140de100 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Suburbia.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Suburbia.board @@ -1,11 +1,13 @@ size 48 48 option exit_roads_to_pavement false tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "Flat (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" hex 0301 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Swamp Fever.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Swamp Fever.board index a19efbc47e7..8a14a801166 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Swamp Fever.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - Swamp Fever.board @@ -1,12 +1,14 @@ size 48 48 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" -tag "Woods (Auto)" +tag "Roads (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Maze v2.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Maze v2.board index dff0bf5a0a1..bd14f1f7ae6 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Maze v2.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Maze v2.board @@ -2,10 +2,13 @@ size 48 48 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "pavement:1" "" hex 0201 4 "pavement:1;fluff:2:4" "" hex 0301 4 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Maze.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Maze.board index 9b436f8c64d..065541fa4d7 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Maze.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Maze.board @@ -2,10 +2,13 @@ size 48 48 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 4 "pavement:1" "" hex 0201 4 "pavement:1" "" hex 0301 4 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Pit v2.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Pit v2.board index d41b05d24b4..fdb743d2a47 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Pit v2.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Pit v2.board @@ -1,11 +1,14 @@ size 48 48 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Lava (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Pit.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Pit.board index c7619bdbce4..ebaf671ccdf 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Pit.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - The Pit.board @@ -1,9 +1,12 @@ size 48 48 -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" diff --git a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - UpHillBattle.board b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - UpHillBattle.board index a876f34cfcd..db47d00d0a2 100644 --- a/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - UpHillBattle.board +++ b/megamek/data/boards/unofficial/VictorMorson/Solaris Arena/SOLARIS ARENA - UpHillBattle.board @@ -1,12 +1,14 @@ size 48 48 option exit_roads_to_pavement false -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" -tag "Roads (Auto)" +tag "GrassTheme (Auto)" tag "HeavyUrban (Auto)" +tag "Roads (Auto)" tag "HighHills (Auto)" -tag "Woods (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" hex 0201 0 "pavement:1;road:1:9" "" hex 0301 0 "bldg_elev:2;bldg_basement_type:0;pavement:1;building:1:0;bldg_cf:35" "" diff --git a/megamek/data/boards/unofficial/mikecj/48x34 Cullans Ford.board b/megamek/data/boards/unofficial/mikecj/48x34 Cullans Ford.board index c4432a0cdbb..beaaaea6158 100644 --- a/megamek/data/boards/unofficial/mikecj/48x34 Cullans Ford.board +++ b/megamek/data/boards/unofficial/mikecj/48x34 Cullans Ford.board @@ -1,9 +1,11 @@ size 48 34 option exit_roads_to_pavement false -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "pavement:1" "" hex 0201 0 "pavement:1" "" diff --git a/megamek/data/boards/unofficial/pokefan548/(Aero) Canyon Run.board b/megamek/data/boards/unofficial/pokefan548/(Aero) Canyon Run.board index 8acfba21250..687a7c2f127 100644 --- a/megamek/data/boards/unofficial/pokefan548/(Aero) Canyon Run.board +++ b/megamek/data/boards/unofficial/pokefan548/(Aero) Canyon Run.board @@ -1,6 +1,7 @@ size 32 34 tag "Cliffs (Auto)" tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/pokefan548/(Aero) Jape Jungle.board b/megamek/data/boards/unofficial/pokefan548/(Aero) Jape Jungle.board index 12a4bccaa4a..65b7b602652 100644 --- a/megamek/data/boards/unofficial/pokefan548/(Aero) Jape Jungle.board +++ b/megamek/data/boards/unofficial/pokefan548/(Aero) Jape Jungle.board @@ -4,6 +4,7 @@ tag "Cliffs (Auto)" tag "Water (Auto)" tag "Roads (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "TropicalTheme (Auto)" tag "Jungle (Auto)" diff --git a/megamek/data/boards/unofficial/pokefan548/(Aero) Snowy Peaks.board b/megamek/data/boards/unofficial/pokefan548/(Aero) Snowy Peaks.board index 4d91b5f25f3..ebcaed72697 100644 --- a/megamek/data/boards/unofficial/pokefan548/(Aero) Snowy Peaks.board +++ b/megamek/data/boards/unofficial/pokefan548/(Aero) Snowy Peaks.board @@ -2,6 +2,7 @@ size 32 34 tag "SnowTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "MediumForest (Auto)" diff --git a/megamek/data/boards/unofficial/pokefan548/(Aero) Volcanically Formed.board b/megamek/data/boards/unofficial/pokefan548/(Aero) Volcanically Formed.board index 465c9548e3a..4e2ddafcfcc 100644 --- a/megamek/data/boards/unofficial/pokefan548/(Aero) Volcanically Formed.board +++ b/megamek/data/boards/unofficial/pokefan548/(Aero) Volcanically Formed.board @@ -2,6 +2,7 @@ size 32 34 tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Ocean (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "Lava (Auto)" tag "SnowTerrain (Auto)" diff --git a/megamek/data/boards/unofficial/pokefan548/48x51 Greatwater Canyon.board b/megamek/data/boards/unofficial/pokefan548/48x51 Greatwater Canyon.board index 6b9f7577f8e..0302d6efd5d 100644 --- a/megamek/data/boards/unofficial/pokefan548/48x51 Greatwater Canyon.board +++ b/megamek/data/boards/unofficial/pokefan548/48x51 Greatwater Canyon.board @@ -2,14 +2,17 @@ size 48 51 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "LightForest (Auto)" +tag "Hangar (Auto)" +tag "MediumUrban (Auto)" tag "Cliffs (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" -tag "LightForest (Auto)" -tag "MediumUrban (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 -2 "" "grass" hex 0201 -2 "" "grass" hex 0301 -2 "" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/80x85 Beware The Pipeline.board b/megamek/data/boards/unofficial/pokefan548/80x85 Beware The Pipeline.board index e0472202867..1e3c613b522 100644 --- a/megamek/data/boards/unofficial/pokefan548/80x85 Beware The Pipeline.board +++ b/megamek/data/boards/unofficial/pokefan548/80x85 Beware The Pipeline.board @@ -2,11 +2,17 @@ size 80 85 option exit_roads_to_pavement false tag "Rough (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" -tag "Lava (Auto)" +tag "HardenedBuilding (Auto)" tag "LightForest (Auto)" +tag "Hangar (Auto)" +tag "Lava (Auto)" +tag "ArmoredBuilding (Auto)" tag "LowHills (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "" "desert" hex 0201 0 "" "desert" hex 0301 0 "" "desert" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Arctic Base.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Arctic Base.board index 6af2d34971e..b4ad2dc8511 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Arctic Base.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Arctic Base.board @@ -2,8 +2,9 @@ size 16 17 tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "LightForest (Auto)" -tag "SnowTerrain (Auto)" tag "Woods (Auto)" +tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "road:1:5;snow:1" "grass" hex 0301 0 "snow:1" "grass" @@ -71,8 +72,8 @@ hex 1604 0 "snow:1" "grass" hex 0105 0 "snow:1" "grass" hex 0205 0 "snow:1" "grass" hex 0305 0 "snow:1" "grass" -hex 0405 1 "snow:1;woods:2;foliage_elev:2" "grass" -hex 0505 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0405 1 "woods:2;snow:1;foliage_elev:2" "grass" +hex 0505 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0605 1 "snow:1" "grass" hex 0705 0 "snow:1" "grass" hex 0805 0 "snow:1" "grass" @@ -87,10 +88,10 @@ hex 1605 0 "snow:1" "grass" hex 0106 0 "snow:1" "grass" hex 0206 1 "snow:1" "grass" hex 0306 2 "snow:1" "grass" -hex 0406 1 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0406 1 "woods:1;snow:1;foliage_elev:1" "grass" hex 0506 2 "snow:1" "grass" hex 0606 1 "snow:1" "grass" -hex 0706 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0706 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0806 0 "snow:1" "grass" hex 0906 0 "snow:1" "grass" hex 1006 0 "road:1;snow:1" "grass" @@ -117,7 +118,7 @@ hex 1407 0 "snow:1" "grass" hex 1507 0 "snow:1" "grass" hex 1607 0 "snow:1" "grass" hex 0108 0 "snow:1" "grass" -hex 0208 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0208 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0308 0 "snow:1" "grass" hex 0408 0 "" "grass" hex 0508 0 "" "grass" @@ -133,7 +134,7 @@ hex 1408 0 "" "grass" hex 1508 0 "snow:1" "grass" hex 1608 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0109 0 "snow:1" "grass" -hex 0209 0 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0209 0 "woods:1;snow:1;foliage_elev:1" "grass" hex 0309 -1 "snow:2" "grass" hex 0409 0 "" "grass" hex 0509 0 "bldg_elev:3;pavement:1;building:3:14;bldg_cf:75" "grass" @@ -166,7 +167,7 @@ hex 1510 0 "snow:1" "grass" hex 1610 0 "snow:1" "grass" hex 0111 0 "snow:1" "grass" hex 0211 -2 "snow:1" "grass" -hex 0311 0 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0311 0 "woods:1;snow:1;foliage_elev:1" "grass" hex 0411 0 "" "grass" hex 0511 0 "bldg_elev:3;pavement:1;building:3:7;bldg_cf:75" "grass" hex 0611 0 "bldg_elev:3;pavement:1;building:3:35;bldg_cf:75" "grass" @@ -180,9 +181,9 @@ hex 1311 0 "bldg_elev:3;pavement:1;building:3:49;bldg_cf:75;fluff:2" "grass" hex 1411 0 "" "grass" hex 1511 0 "snow:1" "grass" hex 1611 0 "snow:1" "grass" -hex 0112 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0112 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0212 -1 "snow:1" "grass" -hex 0312 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0312 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0412 0 "snow:1" "grass" hex 0512 0 "" "grass" hex 0612 0 "" "grass" @@ -215,8 +216,8 @@ hex 1613 0 "snow:1" "grass" hex 0114 0 "snow:1" "grass" hex 0214 0 "snow:1" "grass" hex 0314 0 "snow:1" "grass" -hex 0414 1 "snow:1;woods:1;foliage_elev:2" "grass" -hex 0514 1 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0414 1 "woods:1;snow:1;foliage_elev:2" "grass" +hex 0514 1 "woods:1;snow:1;foliage_elev:2" "grass" hex 0614 3 "snow:1" "grass" hex 0714 1 "snow:1" "grass" hex 0814 0 "snow:1" "grass" @@ -231,9 +232,9 @@ hex 1614 0 "snow:1" "grass" hex 0115 0 "snow:1" "grass" hex 0215 0 "snow:1" "grass" hex 0315 0 "snow:1" "grass" -hex 0415 1 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0415 1 "woods:1;snow:1;foliage_elev:2" "grass" hex 0515 2 "snow:1" "grass" -hex 0615 2 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0615 2 "woods:1;snow:1;foliage_elev:1" "grass" hex 0715 0 "snow:1" "grass" hex 0815 0 "snow:1" "grass" hex 0915 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Cliffside Airfield 2.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Cliffside Airfield 2.board index e5016609dd3..647f5e10be6 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Cliffside Airfield 2.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Cliffside Airfield 2.board @@ -4,6 +4,7 @@ tag "Roads (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 5 "snow:1" "grass" hex 0201 5 "snow:1" "grass" hex 0301 5 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Mountain Base.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Mountain Base.board index 1e9436d23f7..978cfc4a41d 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Mountain Base.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Mountain Base.board @@ -3,9 +3,13 @@ tag "Cliffs (Auto)" tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "Elevator (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "Fortress (Auto)" hex 0101 7 "snow:1" "grass" hex 0201 7 "snow:1" "grass" hex 0301 7 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Snowy Trench 2.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Snowy Trench 2.board index f472ea6c9df..55c1058a388 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Snowy Trench 2.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x17/16x17 Snowy Trench 2.board @@ -1,6 +1,7 @@ size 16 17 tag "GrassTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" hex 0101 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x34/16x34 Cliffside Airfield.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x34/16x34 Cliffside Airfield.board index 3440b70fa79..97b583e5d07 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x34/16x34 Cliffside Airfield.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x34/16x34 Cliffside Airfield.board @@ -6,6 +6,7 @@ tag "IceTerrain (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0301 0 "ice:1:8;road:1:8;snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x51/16x51 Cliffside Airfield.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x51/16x51 Cliffside Airfield.board index b631b13c815..599528e2ba7 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x51/16x51 Cliffside Airfield.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x51/16x51 Cliffside Airfield.board @@ -6,6 +6,7 @@ tag "IceTerrain (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0301 0 "ice:1:8;road:1:8;snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x51/16x51 Mountain Pass.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x51/16x51 Mountain Pass.board index f47b7f243cd..c07a9dd4806 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x51/16x51 Mountain Pass.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/16x51/16x51 Mountain Pass.board @@ -1,14 +1,18 @@ size 16 51 tag "Rough (Auto)" +tag "Roads (Auto)" +tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" +tag "SnowTerrain (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" -tag "IceTerrain (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Elevator (Auto)" tag "Woods (Auto)" -tag "SnowTerrain (Auto)" +tag "Fortress (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "snow:1" "grass" hex 0301 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x17/32x17 Arctic Base.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x17/32x17 Arctic Base.board index 11d7522c732..e5b9103a8e5 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x17/32x17 Arctic Base.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x17/32x17 Arctic Base.board @@ -5,6 +5,7 @@ tag "Roads (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "road:1:5;snow:1" "grass" hex 0301 0 "snow:1" "grass" @@ -136,8 +137,8 @@ hex 3204 0 "snow:1" "grass" hex 0105 0 "snow:1" "grass" hex 0205 0 "snow:1" "grass" hex 0305 0 "snow:1" "grass" -hex 0405 1 "snow:1;woods:2;foliage_elev:2" "grass" -hex 0505 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0405 1 "woods:2;snow:1;foliage_elev:2" "grass" +hex 0505 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0605 1 "snow:1" "grass" hex 0705 0 "snow:1" "grass" hex 0805 0 "snow:1" "grass" @@ -168,10 +169,10 @@ hex 3205 0 "snow:1" "grass" hex 0106 0 "snow:1" "grass" hex 0206 1 "snow:1" "grass" hex 0306 2 "snow:1" "grass" -hex 0406 1 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0406 1 "woods:1;snow:1;foliage_elev:1" "grass" hex 0506 2 "snow:1" "grass" hex 0606 1 "snow:1" "grass" -hex 0706 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0706 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0806 0 "snow:1" "grass" hex 0906 0 "snow:1" "grass" hex 1006 0 "road:1;snow:1" "grass" @@ -230,7 +231,7 @@ hex 3007 0 "snow:2" "grass" hex 3107 0 "snow:1" "grass" hex 3207 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0108 0 "snow:1" "grass" -hex 0208 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0208 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0308 0 "snow:1" "grass" hex 0408 0 "" "grass" hex 0508 0 "" "grass" @@ -262,7 +263,7 @@ hex 3008 0 "snow:1" "grass" hex 3108 0 "snow:1" "grass" hex 3208 0 "snow:1" "grass" hex 0109 0 "snow:1" "grass" -hex 0209 0 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0209 0 "woods:1;snow:1;foliage_elev:1" "grass" hex 0309 -1 "snow:2" "grass" hex 0409 0 "" "grass" hex 0509 0 "bldg_elev:3;pavement:1;building:3:14;bldg_cf:75" "grass" @@ -327,7 +328,7 @@ hex 3110 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 3210 0 "snow:1" "grass" hex 0111 0 "snow:1" "grass" hex 0211 -2 "snow:1" "grass" -hex 0311 0 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0311 0 "woods:1;snow:1;foliage_elev:1" "grass" hex 0411 0 "" "grass" hex 0511 0 "bldg_elev:3;pavement:1;building:3:7;bldg_cf:75" "grass" hex 0611 0 "bldg_elev:3;pavement:1;building:3:35;bldg_cf:75" "grass" @@ -357,9 +358,9 @@ hex 2911 0 "snow:1" "grass" hex 3011 0 "snow:1" "grass" hex 3111 0 "snow:1" "grass" hex 3211 0 "snow:1" "grass" -hex 0112 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0112 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0212 -1 "snow:1" "grass" -hex 0312 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0312 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0412 0 "snow:1" "grass" hex 0512 0 "" "grass" hex 0612 0 "" "grass" @@ -372,7 +373,7 @@ hex 1212 0 "" "grass" hex 1312 0 "" "grass" hex 1412 0 "snow:1" "grass" hex 1512 0 "snow:1" "grass" -hex 1612 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 1612 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 1712 1 "snow:1" "grass" hex 1812 1 "snow:1" "grass" hex 1912 0 "snow:1" "grass" @@ -424,8 +425,8 @@ hex 3213 0 "snow:1" "grass" hex 0114 0 "snow:1" "grass" hex 0214 0 "snow:1" "grass" hex 0314 0 "snow:1" "grass" -hex 0414 1 "snow:1;woods:1;foliage_elev:2" "grass" -hex 0514 1 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0414 1 "woods:1;snow:1;foliage_elev:2" "grass" +hex 0514 1 "woods:1;snow:1;foliage_elev:2" "grass" hex 0614 3 "snow:1" "grass" hex 0714 1 "snow:1" "grass" hex 0814 0 "snow:1" "grass" @@ -456,9 +457,9 @@ hex 3214 0 "snow:1" "grass" hex 0115 0 "snow:1" "grass" hex 0215 0 "snow:1" "grass" hex 0315 0 "snow:1" "grass" -hex 0415 1 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0415 1 "woods:1;snow:1;foliage_elev:2" "grass" hex 0515 2 "snow:1" "grass" -hex 0615 2 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0615 2 "woods:1;snow:1;foliage_elev:1" "grass" hex 0715 0 "snow:1" "grass" hex 0815 0 "snow:1" "grass" hex 0915 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x17/32x17 Snowy Trench.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x17/32x17 Snowy Trench.board index 1a2a2e6ee06..399eea1704f 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x17/32x17 Snowy Trench.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x17/32x17 Snowy Trench.board @@ -1,8 +1,9 @@ size 32 17 tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x34/32x34 Arctic Field.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x34/32x34 Arctic Field.board index 6854b5cb8c6..625f35764cd 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x34/32x34 Arctic Field.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x34/32x34 Arctic Field.board @@ -1,9 +1,10 @@ size 32 34 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "LightForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x34/32x34 Arctic Mountain.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x34/32x34 Arctic Mountain.board index e2a62a227e1..99166bfc82f 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x34/32x34 Arctic Mountain.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x34/32x34 Arctic Mountain.board @@ -1,13 +1,14 @@ size 32 34 tag "Rough (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "snow:1" "grass" hex 0301 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x51/32x51 Arctic Field.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x51/32x51 Arctic Field.board index b81375b2c67..538622d8def 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x51/32x51 Arctic Field.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x51/32x51 Arctic Field.board @@ -1,13 +1,15 @@ size 32 51 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "IceTerrain (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "snow:1" "grass" hex 0301 0 "snow:1" "grass" @@ -1227,8 +1229,8 @@ hex 3238 0 "snow:1" "grass" hex 0139 0 "snow:1" "grass" hex 0239 0 "snow:1" "grass" hex 0339 0 "snow:1" "grass" -hex 0439 1 "snow:1;woods:2;foliage_elev:2" "grass" -hex 0539 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0439 1 "woods:2;snow:1;foliage_elev:2" "grass" +hex 0539 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0639 1 "snow:1" "grass" hex 0739 0 "snow:1" "grass" hex 0839 0 "snow:1" "grass" @@ -1259,10 +1261,10 @@ hex 3239 0 "snow:1" "grass" hex 0140 0 "snow:1" "grass" hex 0240 1 "snow:1" "grass" hex 0340 2 "snow:1" "grass" -hex 0440 1 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0440 1 "woods:1;snow:1;foliage_elev:1" "grass" hex 0540 2 "snow:1" "grass" hex 0640 1 "snow:1" "grass" -hex 0740 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0740 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0840 0 "snow:1" "grass" hex 0940 0 "snow:1" "grass" hex 1040 0 "road:1;snow:1" "grass" @@ -1321,7 +1323,7 @@ hex 3041 0 "snow:2" "grass" hex 3141 0 "snow:1" "grass" hex 3241 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0142 0 "snow:1" "grass" -hex 0242 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0242 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0342 0 "snow:1" "grass" hex 0442 0 "" "grass" hex 0542 0 "" "grass" @@ -1353,7 +1355,7 @@ hex 3042 0 "snow:1" "grass" hex 3142 0 "snow:1" "grass" hex 3242 0 "snow:1" "grass" hex 0143 0 "snow:1" "grass" -hex 0243 0 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0243 0 "woods:1;snow:1;foliage_elev:1" "grass" hex 0343 -1 "snow:2" "grass" hex 0443 0 "" "grass" hex 0543 0 "bldg_elev:3;pavement:1;building:3:14;bldg_cf:75" "grass" @@ -1418,7 +1420,7 @@ hex 3144 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 3244 0 "snow:1" "grass" hex 0145 0 "snow:1" "grass" hex 0245 -2 "snow:1" "grass" -hex 0345 0 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0345 0 "woods:1;snow:1;foliage_elev:1" "grass" hex 0445 0 "" "grass" hex 0545 0 "bldg_elev:3;pavement:1;building:3:7;bldg_cf:75" "grass" hex 0645 0 "bldg_elev:3;pavement:1;building:3:35;bldg_cf:75" "grass" @@ -1448,9 +1450,9 @@ hex 2945 0 "snow:1" "grass" hex 3045 0 "snow:1" "grass" hex 3145 0 "snow:1" "grass" hex 3245 0 "snow:1" "grass" -hex 0146 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0146 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0246 -1 "snow:1" "grass" -hex 0346 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0346 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 0446 0 "snow:1" "grass" hex 0546 0 "" "grass" hex 0646 0 "" "grass" @@ -1463,7 +1465,7 @@ hex 1246 0 "" "grass" hex 1346 0 "" "grass" hex 1446 0 "snow:1" "grass" hex 1546 0 "snow:1" "grass" -hex 1646 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 1646 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 1746 1 "snow:1" "grass" hex 1846 1 "snow:1" "grass" hex 1946 0 "snow:1" "grass" @@ -1515,8 +1517,8 @@ hex 3247 0 "snow:1" "grass" hex 0148 0 "snow:1" "grass" hex 0248 0 "snow:1" "grass" hex 0348 0 "snow:1" "grass" -hex 0448 1 "snow:1;woods:1;foliage_elev:2" "grass" -hex 0548 1 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0448 1 "woods:1;snow:1;foliage_elev:2" "grass" +hex 0548 1 "woods:1;snow:1;foliage_elev:2" "grass" hex 0648 3 "snow:1" "grass" hex 0748 1 "snow:1" "grass" hex 0848 0 "snow:1" "grass" @@ -1547,9 +1549,9 @@ hex 3248 0 "snow:1" "grass" hex 0149 0 "snow:1" "grass" hex 0249 0 "snow:1" "grass" hex 0349 0 "snow:1" "grass" -hex 0449 1 "snow:1;woods:1;foliage_elev:2" "grass" +hex 0449 1 "woods:1;snow:1;foliage_elev:2" "grass" hex 0549 2 "snow:1" "grass" -hex 0649 2 "snow:1;woods:1;foliage_elev:1" "grass" +hex 0649 2 "woods:1;snow:1;foliage_elev:1" "grass" hex 0749 0 "snow:1" "grass" hex 0849 0 "snow:1" "grass" hex 0949 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x51/32x51 Arctic Mountain.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x51/32x51 Arctic Mountain.board index cf9b6eb60d8..d25e3d521b2 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x51/32x51 Arctic Mountain.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/32x51/32x51 Arctic Mountain.board @@ -1,14 +1,20 @@ size 32 51 tag "Rough (Auto)" +tag "Roads (Auto)" +tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "SnowTerrain (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" -tag "IceTerrain (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Elevator (Auto)" tag "Woods (Auto)" -tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "snow:1" "grass" hex 0301 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/64x34/64x34 BFM Arctic.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/64x34/64x34 BFM Arctic.board index d29ca14f280..98187b0b41c 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/64x34/64x34 BFM Arctic.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/64x34/64x34 BFM Arctic.board @@ -1,14 +1,16 @@ size 64 34 tag "Rough (Auto)" tag "Foliage (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "IceTerrain (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "snow:1" "grass" hex 0301 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/64x51/64x51 MOAM Arctic.board b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/64x51/64x51 MOAM Arctic.board index 9dbfbcce2c6..2400f1bc34d 100644 --- a/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/64x51/64x51 MOAM Arctic.board +++ b/megamek/data/boards/unofficial/pokefan548/Fan Pack Arctic/64x51/64x51 MOAM Arctic.board @@ -1,15 +1,22 @@ size 64 51 tag "Rough (Auto)" tag "Foliage (Auto)" +tag "Roads (Auto)" +tag "MultipleTheme (Auto)" +tag "IceTerrain (Auto)" +tag "HardenedBuilding (Auto)" +tag "Hangar (Auto)" +tag "SnowTerrain (Auto)" tag "Cliffs (Auto)" -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "HighHills (Auto)" -tag "IceTerrain (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" +tag "Elevator (Auto)" tag "Woods (Auto)" -tag "SnowTerrain (Auto)" +tag "HeavyBuilding (Auto)" +tag "Fortress (Auto)" hex 0101 0 "snow:1" "grass" hex 0201 0 "snow:1" "grass" hex 0301 0 "snow:1" "grass" @@ -2477,8 +2484,8 @@ hex 3239 2 "snow:1" "grass" hex 3339 0 "snow:1" "grass" hex 3439 0 "snow:1" "grass" hex 3539 0 "snow:1" "grass" -hex 3639 1 "snow:1;woods:2;foliage_elev:2" "grass" -hex 3739 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 3639 1 "woods:2;snow:1;foliage_elev:2" "grass" +hex 3739 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 3839 1 "snow:1" "grass" hex 3939 0 "snow:1" "grass" hex 4039 0 "snow:1" "grass" @@ -2541,10 +2548,10 @@ hex 3240 2 "woods:1;snow:1;foliage_elev:2" "grass" hex 3340 0 "snow:1" "grass" hex 3440 1 "snow:1" "grass" hex 3540 2 "snow:1" "grass" -hex 3640 1 "snow:1;woods:1;foliage_elev:1" "grass" +hex 3640 1 "woods:1;snow:1;foliage_elev:1" "grass" hex 3740 2 "snow:1" "grass" hex 3840 1 "snow:1" "grass" -hex 3940 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 3940 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 4040 0 "snow:1" "grass" hex 4140 0 "snow:1" "grass" hex 4240 0 "road:1;snow:1" "grass" @@ -2667,7 +2674,7 @@ hex 3042 3 "snow:1" "grass" hex 3142 2 "snow:1" "grass" hex 3242 2 "snow:1" "grass" hex 3342 0 "snow:1" "grass" -hex 3442 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 3442 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 3542 0 "snow:1" "grass" hex 3642 0 "" "grass" hex 3742 0 "" "grass" @@ -2731,7 +2738,7 @@ hex 3043 4 "snow:1" "grass" hex 3143 3 "snow:1" "grass" hex 3243 2 "snow:1" "grass" hex 3343 0 "snow:1" "grass" -hex 3443 0 "snow:1;woods:1;foliage_elev:1" "grass" +hex 3443 0 "woods:1;snow:1;foliage_elev:1" "grass" hex 3543 -1 "snow:2" "grass" hex 3643 0 "" "grass" hex 3743 0 "bldg_elev:3;pavement:1;building:3:14;bldg_cf:75" "grass" @@ -2860,7 +2867,7 @@ hex 3145 2 "snow:1" "grass" hex 3245 2 "snow:1" "grass" hex 3345 0 "snow:1" "grass" hex 3445 -2 "snow:1" "grass" -hex 3545 0 "snow:1;woods:1;foliage_elev:1" "grass" +hex 3545 0 "woods:1;snow:1;foliage_elev:1" "grass" hex 3645 0 "" "grass" hex 3745 0 "bldg_elev:3;pavement:1;building:3:7;bldg_cf:75" "grass" hex 3845 0 "bldg_elev:3;pavement:1;building:3:35;bldg_cf:75" "grass" @@ -2922,9 +2929,9 @@ hex 2946 0 "snow:1" "grass" hex 3046 0 "snow:1" "grass" hex 3146 2 "snow:1" "grass" hex 3246 0 "snow:1" "grass" -hex 3346 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 3346 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 3446 -1 "snow:1" "grass" -hex 3546 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 3546 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 3646 0 "snow:1" "grass" hex 3746 0 "" "grass" hex 3846 0 "" "grass" @@ -2937,7 +2944,7 @@ hex 4446 0 "" "grass" hex 4546 0 "" "grass" hex 4646 0 "snow:1" "grass" hex 4746 0 "snow:1" "grass" -hex 4846 0 "snow:1;woods:1;foliage_elev:2" "grass" +hex 4846 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 4946 1 "snow:1" "grass" hex 5046 1 "snow:1" "grass" hex 5146 0 "snow:1" "grass" @@ -3053,8 +3060,8 @@ hex 3248 0 "woods:1;snow:1;foliage_elev:2" "grass" hex 3348 0 "snow:1" "grass" hex 3448 0 "snow:1" "grass" hex 3548 0 "snow:1" "grass" -hex 3648 1 "snow:1;woods:1;foliage_elev:2" "grass" -hex 3748 1 "snow:1;woods:1;foliage_elev:2" "grass" +hex 3648 1 "woods:1;snow:1;foliage_elev:2" "grass" +hex 3748 1 "woods:1;snow:1;foliage_elev:2" "grass" hex 3848 3 "snow:1" "grass" hex 3948 1 "snow:1" "grass" hex 4048 0 "snow:1" "grass" @@ -3117,9 +3124,9 @@ hex 3249 2 "snow:1" "grass" hex 3349 0 "snow:1" "grass" hex 3449 0 "snow:1" "grass" hex 3549 0 "snow:1" "grass" -hex 3649 1 "snow:1;woods:1;foliage_elev:2" "grass" +hex 3649 1 "woods:1;snow:1;foliage_elev:2" "grass" hex 3749 2 "snow:1" "grass" -hex 3849 2 "snow:1;woods:1;foliage_elev:1" "grass" +hex 3849 2 "woods:1;snow:1;foliage_elev:1" "grass" hex 3949 0 "snow:1" "grass" hex 4049 0 "snow:1" "grass" hex 4149 0 "snow:1" "grass" diff --git a/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 1 (Revised).board b/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 1 (Revised).board index 15fc48582fa..eea82f774eb 100644 --- a/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 1 (Revised).board +++ b/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 1 (Revised).board @@ -1,8 +1,11 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 1.board b/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 1.board index e7b6ee18486..e7ab7102cb8 100644 --- a/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 1.board +++ b/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 1.board @@ -1,8 +1,11 @@ size 45 45 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" hex 0301 0 "" "" diff --git a/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 2.board b/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 2.board index 1f8f14f0ab6..179c563e6fc 100644 --- a/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 2.board +++ b/megamek/data/boards/unofficial/ralgith/45x45 Dieron Small Fort 2.board @@ -1,12 +1,15 @@ size 45 45 option exit_roads_to_pavement false -tag "Water (Auto)" tag "GrassTheme (Auto)" -tag "Roads (Auto)" +tag "Water (Auto)" tag "Swamp (Auto)" +tag "Roads (Auto)" tag "Fields (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 0 "" "" hex 0201 0 "planted_fields:1" "" hex 0301 0 "planted_fields:1" "" diff --git a/megamek/data/boards/unofficial/ralgith/45x45 Smoke Jaguar - Huntress Field Repair Facility.board b/megamek/data/boards/unofficial/ralgith/45x45 Smoke Jaguar - Huntress Field Repair Facility.board index 52153a33053..090bce9a2a4 100644 --- a/megamek/data/boards/unofficial/ralgith/45x45 Smoke Jaguar - Huntress Field Repair Facility.board +++ b/megamek/data/boards/unofficial/ralgith/45x45 Smoke Jaguar - Huntress Field Repair Facility.board @@ -4,6 +4,7 @@ tag "Rough (Auto)" tag "MarsTheme (Auto)" tag "HighHills (Auto)" tag "Woods (Auto)" +tag "Hangar (Auto)" hex 0101 0 "" "mars" hex 0201 0 "" "mars" hex 0301 0 "rough:1" "mars" diff --git a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Airfield.board b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Airfield.board index 1a0d4bad935..68a3847c9fb 100644 --- a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Airfield.board +++ b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Airfield.board @@ -1,9 +1,11 @@ size 55 55 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "water:1" "" hex 0201 0 "water:1" "" diff --git a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 1.board b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 1.board index cae10380526..14039cd556a 100644 --- a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 1.board +++ b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 1.board @@ -1,11 +1,14 @@ size 55 55 option exit_roads_to_pavement false tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" tag "DenseForest (Auto)" hex 0101 0 "" "" diff --git a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 2.board b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 2.board index d9d501291eb..646f09ff4c0 100644 --- a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 2.board +++ b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 2.board @@ -2,7 +2,10 @@ size 55 55 option exit_roads_to_pavement false tag "Rough (Auto)" tag "GrassTheme (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" hex 0101 -2 "" "" hex 0201 -2 "" "" hex 0301 -1 "rough:1" "" diff --git a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 3.board b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 3.board index 08debf9c485..35b518ddf25 100644 --- a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 3.board +++ b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Factory Site 3.board @@ -1,9 +1,12 @@ size 55 55 -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 15 "" "" hex 0201 14 "" "" hex 0301 14 "" "" diff --git a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Large Mountain Fort 1.board b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Large Mountain Fort 1.board index 7e1281aad37..8bbc391b84e 100644 --- a/megamek/data/boards/unofficial/ralgith/55x55 Dieron Large Mountain Fort 1.board +++ b/megamek/data/boards/unofficial/ralgith/55x55 Dieron Large Mountain Fort 1.board @@ -1,10 +1,13 @@ size 55 55 tag "Rough (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 2 "" "" hex 0201 1 "" "" hex 0301 2 "" "" diff --git a/megamek/data/boards/unofficial/ralgith/58x59 Devil's Pass.board b/megamek/data/boards/unofficial/ralgith/58x59 Devil's Pass.board index 27d31ed2da5..753fb8fb11a 100644 --- a/megamek/data/boards/unofficial/ralgith/58x59 Devil's Pass.board +++ b/megamek/data/boards/unofficial/ralgith/58x59 Devil's Pass.board @@ -1,8 +1,9 @@ size 58 59 tag "Rough (Auto)" -tag "Water (Auto)" -tag "GrassTheme (Auto)" tag "Cliffs (Auto)" +tag "GrassTheme (Auto)" +tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/ralgith/64x65 St. Loris Quarry Depot.board b/megamek/data/boards/unofficial/ralgith/64x65 St. Loris Quarry Depot.board index 42578e61a5b..6aa510f30dd 100644 --- a/megamek/data/boards/unofficial/ralgith/64x65 St. Loris Quarry Depot.board +++ b/megamek/data/boards/unofficial/ralgith/64x65 St. Loris Quarry Depot.board @@ -3,7 +3,10 @@ tag "LightUrban (Auto)" tag "Cliffs (Auto)" tag "SnowTheme (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HeavyBuilding (Auto)" hex 0101 9 "" "snow" hex 0201 9 "" "snow" hex 0301 9 "" "snow" diff --git a/megamek/data/boards/unofficial/ralgith/64x65 St. Loris South Fort.board b/megamek/data/boards/unofficial/ralgith/64x65 St. Loris South Fort.board index 09ba1af59f6..5dcba907295 100644 --- a/megamek/data/boards/unofficial/ralgith/64x65 St. Loris South Fort.board +++ b/megamek/data/boards/unofficial/ralgith/64x65 St. Loris South Fort.board @@ -1,9 +1,11 @@ size 64 65 -tag "Water (Auto)" tag "GrassTheme (Auto)" +tag "Water (Auto)" tag "Roads (Auto)" tag "HighHills (Auto)" tag "MediumForest (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Woods (Auto)" hex 0101 0 "" "" hex 0201 0 "" "" diff --git a/megamek/data/boards/unofficial/ralgith/75x75 Dieron Medium Town 1.board b/megamek/data/boards/unofficial/ralgith/75x75 Dieron Medium Town 1.board index b82cfaf1cae..0074c1fb59a 100644 --- a/megamek/data/boards/unofficial/ralgith/75x75 Dieron Medium Town 1.board +++ b/megamek/data/boards/unofficial/ralgith/75x75 Dieron Medium Town 1.board @@ -3,7 +3,10 @@ option exit_roads_to_pavement false tag "GrassTheme (Auto)" tag "Roads (Auto)" tag "Flat (Auto)" +tag "ArmoredBuilding (Auto)" +tag "HardenedBuilding (Auto)" tag "Jungle (Auto)" +tag "HeavyBuilding (Auto)" tag "MediumUrban (Auto)" hex 0101 0 "" "" hex 0201 0 "jungle:3;foliage_elev:3" "" diff --git a/megamek/data/boards/unofficial/txsoldier94/175x102 RL 1.board b/megamek/data/boards/unofficial/txsoldier94/175x102 RL 1.board index 55896857ad9..a7539251526 100644 --- a/megamek/data/boards/unofficial/txsoldier94/175x102 RL 1.board +++ b/megamek/data/boards/unofficial/txsoldier94/175x102 RL 1.board @@ -1,5 +1,6 @@ size 175 102 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/txsoldier94/175x102 RL 2.board b/megamek/data/boards/unofficial/txsoldier94/175x102 RL 2.board index 1c59cc7b52f..1b8b97eac2c 100644 --- a/megamek/data/boards/unofficial/txsoldier94/175x102 RL 2.board +++ b/megamek/data/boards/unofficial/txsoldier94/175x102 RL 2.board @@ -1,5 +1,6 @@ size 175 102 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/txsoldier94/175x102 RL 3.board b/megamek/data/boards/unofficial/txsoldier94/175x102 RL 3.board index a9bafe14622..66f2fb9820f 100644 --- a/megamek/data/boards/unofficial/txsoldier94/175x102 RL 3.board +++ b/megamek/data/boards/unofficial/txsoldier94/175x102 RL 3.board @@ -1,5 +1,6 @@ size 175 102 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" tag "LowHills (Auto)" diff --git a/megamek/data/boards/unofficial/txsoldier94/175x102 RL 4_DevilsCrown.board b/megamek/data/boards/unofficial/txsoldier94/175x102 RL 4_DevilsCrown.board index b30c521099c..08c139dd499 100644 --- a/megamek/data/boards/unofficial/txsoldier94/175x102 RL 4_DevilsCrown.board +++ b/megamek/data/boards/unofficial/txsoldier94/175x102 RL 4_DevilsCrown.board @@ -1,5 +1,6 @@ size 175 102 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "HighHills (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" diff --git a/megamek/data/boards/unofficial/txsoldier94/25x14 RL 1 1to1.board b/megamek/data/boards/unofficial/txsoldier94/25x14 RL 1 1to1.board index 2fc1ad61145..ecedb6e88d4 100644 --- a/megamek/data/boards/unofficial/txsoldier94/25x14 RL 1 1to1.board +++ b/megamek/data/boards/unofficial/txsoldier94/25x14 RL 1 1to1.board @@ -1,5 +1,6 @@ size 25 14 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/txsoldier94/25x14 RL 2 1to1.board b/megamek/data/boards/unofficial/txsoldier94/25x14 RL 2 1to1.board index e102b4f3d65..0ccfd6a1e75 100644 --- a/megamek/data/boards/unofficial/txsoldier94/25x14 RL 2 1to1.board +++ b/megamek/data/boards/unofficial/txsoldier94/25x14 RL 2 1to1.board @@ -1,5 +1,6 @@ size 25 14 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/txsoldier94/25x14 RL 3 1to1.board b/megamek/data/boards/unofficial/txsoldier94/25x14 RL 3 1to1.board index 98f93e01ad0..61d7a0a32e0 100644 --- a/megamek/data/boards/unofficial/txsoldier94/25x14 RL 3 1to1.board +++ b/megamek/data/boards/unofficial/txsoldier94/25x14 RL 3 1to1.board @@ -1,5 +1,6 @@ size 25 14 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/txsoldier94/25x14 RL 4_DevilsCrown (1to1).board b/megamek/data/boards/unofficial/txsoldier94/25x14 RL 4_DevilsCrown (1to1).board index b53bf22efa8..3b71a5d443e 100644 --- a/megamek/data/boards/unofficial/txsoldier94/25x14 RL 4_DevilsCrown (1to1).board +++ b/megamek/data/boards/unofficial/txsoldier94/25x14 RL 4_DevilsCrown (1to1).board @@ -1,5 +1,6 @@ size 25 14 tag "Water (Auto)" +tag "MultipleTheme (Auto)" tag "DesertTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "desert" diff --git a/megamek/data/boards/unofficial/txsoldier94/32x17 BattleForce_Classic.board b/megamek/data/boards/unofficial/txsoldier94/32x17 BattleForce_Classic.board index e2c36715ade..2a445b12d57 100644 --- a/megamek/data/boards/unofficial/txsoldier94/32x17 BattleForce_Classic.board +++ b/megamek/data/boards/unofficial/txsoldier94/32x17 BattleForce_Classic.board @@ -2,6 +2,7 @@ size 32 17 tag "GrassTheme (Auto)" tag "Water (Auto)" tag "Roads (Auto)" +tag "MultipleTheme (Auto)" tag "Woods (Auto)" hex 0101 0 "" "grass" hex 0201 0 "" "grass"