diff --git a/megamek/src/megamek/client/bot/ui/swing/BotGUI.java b/megamek/src/megamek/client/bot/ui/swing/BotGUI.java index 89c273b5471..84ab2208cd8 100644 --- a/megamek/src/megamek/client/bot/ui/swing/BotGUI.java +++ b/megamek/src/megamek/client/bot/ui/swing/BotGUI.java @@ -134,7 +134,7 @@ public void gameClientFeedbackRequest(GameCFREvent evt) { } @Override - public void gameVictory(GameVictoryEvent e) { + public void gameVictory(PostGameResolution e) { } } diff --git a/megamek/src/megamek/client/ui/swing/AbstractPhaseDisplay.java b/megamek/src/megamek/client/ui/swing/AbstractPhaseDisplay.java index a0a7dfd1798..4239e5a8082 100644 --- a/megamek/src/megamek/client/ui/swing/AbstractPhaseDisplay.java +++ b/megamek/src/megamek/client/ui/swing/AbstractPhaseDisplay.java @@ -219,7 +219,7 @@ public void gameNewAction(GameNewActionEvent e) { } public void gameClientFeedbackRequest(GameCFREvent evt) { } @Override - public void gameVictory(GameVictoryEvent e) { } + public void gameVictory(PostGameResolution e) { } //endregion } diff --git a/megamek/src/megamek/client/ui/swing/AccessibilityWindow.java b/megamek/src/megamek/client/ui/swing/AccessibilityWindow.java index 666eb3a5975..8040538ef4c 100644 --- a/megamek/src/megamek/client/ui/swing/AccessibilityWindow.java +++ b/megamek/src/megamek/client/ui/swing/AccessibilityWindow.java @@ -266,7 +266,7 @@ public void gameClientFeedbackRequest(GameCFREvent e) { } @Override - public void gameVictory(GameVictoryEvent e) { + public void gameVictory(PostGameResolution e) { systemEvent("Game Victory! (unneeded.)"); } }; diff --git a/megamek/src/megamek/client/ui/swing/boardview/BoardViewSpriteHandler.java b/megamek/src/megamek/client/ui/swing/boardview/BoardViewSpriteHandler.java index 2f012637793..6418829e8ba 100644 --- a/megamek/src/megamek/client/ui/swing/boardview/BoardViewSpriteHandler.java +++ b/megamek/src/megamek/client/ui/swing/boardview/BoardViewSpriteHandler.java @@ -121,6 +121,6 @@ public void gameNewAction(GameNewActionEvent e) { } public void gameClientFeedbackRequest(GameCFREvent e) { } @Override - public void gameVictory(GameVictoryEvent e) { } + public void gameVictory(PostGameResolution e) { } //endregion } diff --git a/megamek/src/megamek/client/ui/swing/forceDisplay/ForceDisplayPanel.java b/megamek/src/megamek/client/ui/swing/forceDisplay/ForceDisplayPanel.java index 023e5a3c212..f14ca359ea4 100644 --- a/megamek/src/megamek/client/ui/swing/forceDisplay/ForceDisplayPanel.java +++ b/megamek/src/megamek/client/ui/swing/forceDisplay/ForceDisplayPanel.java @@ -331,7 +331,7 @@ public void gameClientFeedbackRequest(GameCFREvent evt) { } @Override - public void gameVictory(GameVictoryEvent e) { + public void gameVictory(PostGameResolution e) { // noaction default } diff --git a/megamek/src/megamek/common/event/GameListener.java b/megamek/src/megamek/common/event/GameListener.java index cea1067ad0d..cc33f7ba769 100644 --- a/megamek/src/megamek/common/event/GameListener.java +++ b/megamek/src/megamek/common/event/GameListener.java @@ -23,7 +23,7 @@ * removed using the removeGameListener method. When Game is * changed the appropriate method will be invoked. *

- * + * * @see GameListenerAdapter * @see GameEvent */ @@ -61,10 +61,10 @@ public interface GameListener extends java.util.EventListener { void gameEntityChange(GameEntityChangeEvent e); void gameNewAction(GameNewActionEvent e); - + void gameClientFeedbackRequest(GameCFREvent e); - - void gameVictory(GameVictoryEvent e); + + void gameVictory(PostGameResolution e); default void gameScriptedEvent(GameScriptedEvent event) { } diff --git a/megamek/src/megamek/common/event/GameListenerAdapter.java b/megamek/src/megamek/common/event/GameListenerAdapter.java index 3e69b5d6edd..269362c0f00 100644 --- a/megamek/src/megamek/common/event/GameListenerAdapter.java +++ b/megamek/src/megamek/common/event/GameListenerAdapter.java @@ -21,7 +21,7 @@ * Classes that wish to deal with GamedEvents can extend this * class and override only the methods which they are interested in. *

- * + * * @see GameListener * @see GameEvent */ @@ -94,13 +94,13 @@ public void gameEntityChange(GameEntityChangeEvent e) { @Override public void gameNewAction(GameNewActionEvent e) { } - + @Override public void gameClientFeedbackRequest(GameCFREvent evt) { } @Override - public void gameVictory(GameVictoryEvent e) { - } + public void gameVictory(PostGameResolution e) { + } } diff --git a/megamek/src/megamek/common/event/GameVictoryEvent.java b/megamek/src/megamek/common/event/GameVictoryEvent.java index 6d0b98b11b1..7afa4ec0acc 100644 --- a/megamek/src/megamek/common/event/GameVictoryEvent.java +++ b/megamek/src/megamek/common/event/GameVictoryEvent.java @@ -29,7 +29,7 @@ * @see Game#end(int, int) * @see GameListener */ -public class GameVictoryEvent extends GameEvent { +public class GameVictoryEvent extends GameEvent implements PostGameResolution { private static final long serialVersionUID = -8470655646019563063L; /** @@ -73,6 +73,7 @@ public String getEventName() { /** * @return an enumeration of all the entities in the game. */ + @Override public Enumeration getEntities() { return entities.elements(); } @@ -80,6 +81,7 @@ public Enumeration getEntities() { /** * @return the entity with the given id number, if any. */ + @Override public Entity getEntity(int id) { return entityIds.get(id); } @@ -88,6 +90,7 @@ public Entity getEntity(int id) { * @return an enumeration of salvageable entities. */ // TODO: Correctly implement "Captured" Entities + @Override public Enumeration getGraveyardEntities() { Vector graveyard = new Vector<>(); @@ -105,6 +108,7 @@ public Enumeration getGraveyardEntities() { /** * @return an enumeration of wrecked entities. */ + @Override public Enumeration getWreckedEntities() { Vector wrecks = new Vector<>(); for (Entity entity : vOutOfGame) { @@ -121,6 +125,7 @@ public Enumeration getWreckedEntities() { /** * Returns an enumeration of entities that have retreated */ + @Override public Enumeration getRetreatedEntities() { Vector sanctuary = new Vector<>(); @@ -137,6 +142,7 @@ public Enumeration getRetreatedEntities() { /** * Returns an enumeration of entities that were utterly destroyed */ + @Override public Enumeration getDevastatedEntities() { Vector smithereens = new Vector<>(); diff --git a/megamek/src/megamek/common/event/PostGameResolution.java b/megamek/src/megamek/common/event/PostGameResolution.java new file mode 100644 index 00000000000..217ebe89b09 --- /dev/null +++ b/megamek/src/megamek/common/event/PostGameResolution.java @@ -0,0 +1,19 @@ +package megamek.common.event; + +import megamek.common.Entity; + +import java.util.Enumeration; + +public interface PostGameResolution { + Enumeration getEntities(); + + Entity getEntity(int id); + + Enumeration getGraveyardEntities(); + + Enumeration getWreckedEntities(); + + Enumeration getRetreatedEntities(); + + Enumeration getDevastatedEntities(); +}