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GLTransformFeedback.m
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//
// GLTransformFeedback.m
// OpenGLPlus
//
// Created by Maximilian Christ on 18/12/13.
// Copyright (c) 2013 McZonk. All rights reserved.
//
#import "GLTransformFeedback.h"
#if defined(GL_ES_VERSION_3_0) && (GL_ES_VERSION_3_0 > 0)
@implementation GLTransformFeedback
+ (instancetype)transformFeedback
{
return [[self alloc] init];
}
- (instancetype)init
{
self = [super init];
if(self != nil)
{
target = GL_TRANSFORM_FEEDBACK;
glGenTransformFeedbacks(1, &transformFeedback);
if(transformFeedback == 0)
{
return nil;
}
}
return self;
}
- (void)dealloc
{
if(transformFeedback != 0)
{
glDeleteTransformFeedbacks(1, &transformFeedback);
}
}
@synthesize GLTarget = target;
@synthesize GLTransformFeedback = transformFeedback;
- (void)bind
{
glBindTransformFeedback(target, transformFeedback);
}
- (void)unbind
{
glBindTransformFeedback(target, 0);
}
- (void)beginWithPrimitiveMode:(GLenum)primitiveMode
{
glBeginTransformFeedback(primitiveMode);
}
- (void)end
{
glEndTransformFeedback();
}
- (void)pause
{
glPauseTransformFeedback();
}
- (void)resume
{
glResumeTransformFeedback();
}
@end
#endif /* GL_ES_VERSION_3_0 */