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Copy pathCVPOpenGLTextureCache.m
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CVPOpenGLTextureCache.m
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#import "CVPOpenGLTextureCache.h"
#import <CoreVideo/CoreVideo.h>
#import "NSError+CVPError.h"
#import "GLPPixelformat+CVPPixelformat.h"
#import "CVPOpenGLTexture.h"
@interface CVPOpenGLTextureCache ()
{
@private
CVOpenGLTextureCacheRef textureCache;
}
@end
@implementation CVPOpenGLTextureCache
+ (instancetype)textureCacheWithContext:(CGLContextObj)context error:(NSError **)error
{
return [[self alloc] initWithContext:context error:error];
}
- (instancetype)initWithContext:(CGLContextObj)context error:(NSError **)error
{
self = [super init];
if(self != nil)
{
CVReturn err = CVOpenGLTextureCacheCreate(kCFAllocatorDefault, NULL, context, CGLGetPixelFormat(context), NULL, &textureCache);
if(err != kCVReturnSuccess)
{
if(error != nil)
{
*error = [NSError errorWithDomain:CVPErrorDomain code:err userInfo:nil];
}
else
{
NSLog(@"%s:%d:ERROR: %d", __FUNCTION__, __LINE__, err);
}
return nil;
}
}
return self;
}
- (void)dealloc
{
CVOpenGLTextureCacheRelease(textureCache);
}
- (CVOpenGLTextureRef)createTextureWithImageBuffer:(CVImageBufferRef)imageBuffer error:(NSError **)error
{
CVOpenGLTextureRef texture = NULL;
CVReturn err = CVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault, textureCache, imageBuffer, NULL, &texture);
if(err != kCVReturnSuccess)
{
if(error != nil)
{
*error = [NSError errorWithDomain:CVPErrorDomain code:err userInfo:nil];
}
else
{
NSLog(@"%s:%d:ERROR: %d", __FUNCTION__, __LINE__, err);
}
}
return texture;
}
- (CVPOpenGLTexture *)textureWithImageBuffer:(CVImageBufferRef)imageBuffer error:(NSError **)error
{
CVOpenGLTextureRef texture = [self createTextureWithImageBuffer:imageBuffer error:error];
if (texture == NULL)
{
return nil;
}
CVPOpenGLTexture *textureObject = [[CVPOpenGLTexture alloc] initWithCVOpenGLTexture:texture];
CVOpenGLTextureRelease(texture);
return textureObject;
}
- (void)flush
{
CVOpenGLTextureCacheFlush(textureCache, 0);
}
@end