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enhancement: editor show droid corpse trap association to meleecontext #345

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ghramsey opened this issue Mar 3, 2024 · 0 comments
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enhancement Something which will improve the user experience. [TOOL] Script Editor This issue applies to the script editor within OpenCAGE.

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@ghramsey
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ghramsey commented Mar 3, 2024

When looking at something like a droid corpse trap the editor does not show that there is an associated meleecontext_corpse trap instance.

The two entities do not show links directly. The meleecontext instance is by association only b/c ithe coordinates overlap
with those of the droid corpse. Can you add some method to "see" this association? When I edited a corpse trap it took
a lot of investigations to decipher how it knows to grab you. Thankfully the traps are labeled plainly "meleecontext_corpse trap",
but unless one knows to look for them the association is unknown as neither entity shows the connection.

@MattFiler MattFiler added enhancement Something which will improve the user experience. [TOOL] Script Editor This issue applies to the script editor within OpenCAGE. labels Mar 4, 2024
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Labels
enhancement Something which will improve the user experience. [TOOL] Script Editor This issue applies to the script editor within OpenCAGE.
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