Support adding new behaviour trees #218
Labels
enhancement
Something which will improve the user experience.
[TOOL] Behaviour Tree Editor
This issue applies to the behaviour tree editor within OpenCAGE.
[TOOL] Config Editor
This issue applies to the config editor within OpenCAGE.
I think the game should support adding new behaviour trees, however OpenCAGE currently doesn't.
This would need supporting within the config editor (where you can select a behaviour tree for the character to use), within Brainiac (and the subsequent compiler), and also need a new step in the process to update the behaviour tree database within each level.
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