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Project_debuger.project.gmx
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Project_debuger.project.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets>
<Configs name="configs">
<Config>Configs\Default</Config>
</Configs>
<NewExtensions>
<extension index="0">extensions\Develpper_Console</extension>
<extension index="1">extensions\Developer_Console_1.5.3</extension>
</NewExtensions>
<sounds name="sound"/>
<sprites name="sprites">
<sprites name="Dummy_sprites">
<sprite>sprites\sprite_red</sprite>
</sprites>
<sprites name="SPSE_console">
<sprite>sprites\sprite_console_font</sprite>
</sprites>
</sprites>
<backgrounds name="background"/>
<paths name="paths"/>
<scripts name="scripts">
<scripts name="SPSE_console">
<scripts name="NotUser">
<scripts name="drawing related">
<script>scripts\__spse_string_size.gml</script>
<script>scripts\__spse_text_converter_to_sprite_index.gml</script>
<script>scripts\__spse_draw_text_sprite_font.gml</script>
<script>scripts\__spse_draw_text_sprite_font_colored.gml</script>
<script>scripts\__spse_draw_text_sprite_font_slow.gml</script>
<script>scripts\__spse_data_type_to_color.gml</script>
<script>scripts\__spse_string_to_color.gml</script>
<script>scripts\__spse_watch_add.gml</script>
<script>scripts\__spse_view_update.gml</script>
</scripts>
<script>scripts\__spse_commands_history_update.gml</script>
<script>scripts\__spse_logs_update.gml</script>
<script>scripts\__spse_reset_history_index.gml</script>
<script>scripts\__spse_execute_command.gml</script>
<script>scripts\__spse_tracked_instance_flush.gml</script>
<script>scripts\__spse_is_scope_global.gml</script>
<script>scripts\__spse_typeof.gml</script>
<script>scripts\__spse_transform_argument_type.gml</script>
<script>scripts\__spse_switch_extended_state.gml</script>
<script>scripts\__spse_calling_instance.gml</script>
<script>scripts\__spse_failsafe.gml</script>
</scripts>
<scripts name="User">
<script>scripts\console_init.gml</script>
<script>scripts\console_destroy.gml</script>
<scripts name="Logs">
<script>scripts\console_show_error.gml</script>
<script>scripts\console_show_warning.gml</script>
<script>scripts\console_show_debug.gml</script>
</scripts>
<scripts name="settings">
<script>scripts\console_overlay_drawing.gml</script>
<script>scripts\console_followers_persistence.gml</script>
<script>scripts\console_debug_instance_visible.gml</script>
<script>scripts\console_all_instance_visible.gml</script>
</scripts>
<scripts name="commands">
<script>scripts\console_count.gml</script>
<script>scripts\console_create.gml</script>
<script>scripts\console_kill.gml</script>
<script>scripts\console_watch.gml</script>
<script>scripts\console_set.gml</script>
<script>scripts\console_track.gml</script>
</scripts>
</scripts>
</scripts>
</scripts>
<objects name="objects">
<objects name="Dummy_objects">
<object>objects\object_dummy_red</object>
<object>objects\object_dummy_red_2</object>
</objects>
<objects name="SPSE_console">
<object>objects\object_main_console</object>
<object>objects\object_instance_follower</object>
</objects>
</objects>
<rooms name="rooms">
<room>rooms\room_test</room>
</rooms>
<help>
<rtf>help.rtf</rtf>
</help>
<TutorialState>
<IsTutorial>0</IsTutorial>
<TutorialName></TutorialName>
<TutorialPage>0</TutorialPage>
</TutorialState>
</assets>