You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Kirby: Triple Deluxe crashes when a model saved with CTR Studio is used. Any model will show up fine the first time the game is loaded. However, when the game loads a new scene with the model, it crashes. No edits have to be made to make it crash. Simply saving the bch.cmp file is enough to make this happen. For comparison, utilities such as Kuriimu2 don't have issues when, say, Kirby's texture is modified and saved with it, so I'm guessing this is an issue with CTR Studio. It's really disheartening to see, since other editors made for texture replacement seem to leave their job unfinished and mess up textures with an alpha channel, including Kuriimu2. CTR Studio seems to not introduce any visual issues to textures with an alpha channel, but the crashing is a very prevalent problem.
The text was updated successfully, but these errors were encountered:
Kirby: Triple Deluxe crashes when a model saved with CTR Studio is used. Any model will show up fine the first time the game is loaded. However, when the game loads a new scene with the model, it crashes. No edits have to be made to make it crash. Simply saving the bch.cmp file is enough to make this happen. For comparison, utilities such as Kuriimu2 don't have issues when, say, Kirby's texture is modified and saved with it, so I'm guessing this is an issue with CTR Studio. It's really disheartening to see, since other editors made for texture replacement seem to leave their job unfinished and mess up textures with an alpha channel, including Kuriimu2. CTR Studio seems to not introduce any visual issues to textures with an alpha channel, but the crashing is a very prevalent problem.
The text was updated successfully, but these errors were encountered: