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meson.build
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meson.build
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project('vkquake', 'c', default_options : ['c_std=gnu11', 'buildtype=release'])
shaders = [
'Shaders/alias.frag',
'Shaders/alias.vert',
'Shaders/alias_alphatest.frag',
'Shaders/md5.vert',
'Shaders/basic.frag',
'Shaders/basic.vert',
'Shaders/basic_alphatest.frag',
'Shaders/basic_notex.frag',
'Shaders/cs_tex_warp.comp',
'Shaders/indirect.comp',
'Shaders/indirect_clear.comp',
'Shaders/postprocess.frag',
'Shaders/postprocess.vert',
'Shaders/screen_effects_10bit.comp',
'Shaders/screen_effects_10bit_scale.comp',
'Shaders/screen_effects_10bit_scale_sops.comp',
'Shaders/screen_effects_8bit.comp',
'Shaders/screen_effects_8bit_scale.comp',
'Shaders/screen_effects_8bit_scale_sops.comp',
'Shaders/showtris.frag',
'Shaders/showtris.vert',
'Shaders/sky_box.frag',
'Shaders/sky_cube.frag',
'Shaders/sky_cube.vert',
'Shaders/sky_layer.frag',
'Shaders/sky_layer.vert',
'Shaders/update_lightmap.comp',
'Shaders/update_lightmap_rt.comp',
'Shaders/world.frag',
'Shaders/world.vert',
'Shaders/ray_debug.comp',
]
glslang = find_program('glslangValidator')
spirv_opt = find_program('spirv-opt')
spirv_remap = find_program('spirv-remap')
bintoc = executable('bintoc', ['Shaders/bintoc.c'], native: true)
if (build_machine.system() == 'darwin') or get_option('buildtype').startswith('debug')
spirv_opt_command = [] # MoltenVK spirv-cross has a bug that breaks optimized shaders
else
spirv_opt_command = [spirv_opt, '-Os', '@[email protected]', '-o', '@[email protected]', '&&']
endif
spirv_remap_command = get_option('buildtype').startswith('debug') ? [] : [spirv_remap, '-s', '-o', '.', '-i', '@[email protected]', '&&']
bintoc_command = [bintoc, '@[email protected]', '@PLAINNAME@_spv', '@OUTPUT@']
shaders_c = []
foreach shader : shaders
target_env = shader.contains('sops') ? ['--target-env', 'vulkan1.1'] : []
debug_flag = get_option('buildtype').startswith('debug') ? ['-g'] : []
glslang_command = [glslang, '-V'] + debug_flag + target_env + ['-o', '@[email protected]', '@INPUT@', '--depfile', '@[email protected]', '&&']
shaders_c += custom_target(shader.underscorify(),
input: shader,
output: '@[email protected]',
depfile: '@[email protected]',
command: glslang_command
+ spirv_opt_command
+ spirv_remap_command
+ bintoc_command)
endforeach
srcs = [
'Quake/bgmusic.c',
'Quake/cd_null.c',
'Quake/cfgfile.c',
'Quake/chase.c',
'Quake/cl_demo.c',
'Quake/cl_input.c',
'Quake/cl_main.c',
'Quake/cl_parse.c',
'Quake/cl_tent.c',
'Quake/cmd.c',
'Quake/common.c',
'Quake/console.c',
'Quake/crc.c',
'Quake/cvar.c',
'Quake/gl_draw.c',
'Quake/gl_fog.c',
'Quake/gl_heap.c',
'Quake/gl_mesh.c',
'Quake/gl_model.c',
'Quake/gl_refrag.c',
'Quake/gl_rlight.c',
'Quake/gl_rmain.c',
'Quake/gl_rmisc.c',
'Quake/gl_screen.c',
'Quake/gl_sky.c',
'Quake/gl_texmgr.c',
'Quake/gl_vidsdl.c',
'Quake/gl_warp.c',
'Quake/host.c',
'Quake/host_cmd.c',
'Quake/image.c',
'Quake/in_sdl.c',
'Quake/keys.c',
'Quake/main_sdl.c',
'Quake/mathlib.c',
'Quake/mdfour.c',
'Quake/mem.c',
'Quake/menu.c',
'Quake/miniz.c',
'Quake/net_bsd.c',
'Quake/net_dgrm.c',
'Quake/net_loop.c',
'Quake/net_main.c',
'Quake/net_udp.c',
'Quake/palette.c',
'Quake/pl_linux.c',
'Quake/pr_cmds.c',
'Quake/pr_edict.c',
'Quake/pr_exec.c',
'Quake/pr_ext.c',
'Quake/r_alias.c',
'Quake/r_brush.c',
'Quake/r_part.c',
'Quake/r_part_fte.c',
'Quake/r_sprite.c',
'Quake/r_world.c',
'Quake/sbar.c',
'Quake/snd_codec.c',
'Quake/snd_dma.c',
'Quake/snd_mem.c',
'Quake/snd_mix.c',
'Quake/snd_sdl.c',
'Quake/snd_umx.c',
'Quake/snd_wave.c',
'Quake/strlcat.c',
'Quake/strlcpy.c',
'Quake/sv_main.c',
'Quake/sv_move.c',
'Quake/sv_phys.c',
'Quake/sv_user.c',
'Quake/sys_sdl.c',
'Quake/sys_sdl_unix.c',
'Quake/tasks.c',
'Quake/view.c',
'Quake/wad.c',
'Quake/world.c',
'Quake/hash_map.c',
'Quake/embedded_pak.c',
]
cflags = ['-Wall', '-Wno-trigraphs', '-Werror', '-std=gnu11']
cc = meson.get_compiler('c')
deps = [
cc.find_library('m', required : false),
cc.find_library('dl', required : false),
dependency('threads'),
dependency('sdl2'),
]
if build_machine.system() == 'darwin'
molten_dirs = []
if import('fs').exists('/opt/homebrew/lib/libMoltenVK.dylib')
molten_dirs += '/opt/homebrew/lib'
endif
deps += cc.find_library('MoltenVK', required : true, dirs : molten_dirs)
else
deps += dependency('vulkan')
endif
if get_option('use_codec_wave').enabled()
cflags += '-DUSE_CODEC_WAVE'
endif
if get_option('mp3_lib') == 'mad'
mp3_dep = dependency('mad', required : get_option('use_codec_mp3'))
if mp3_dep.found()
srcs += [ 'Quake/snd_mp3.c', 'Quake/snd_mp3tag.c' ]
deps += mp3_dep
cflags += '-DUSE_CODEC_MP3'
endif
else
mp3_dep = dependency('libmpg123', required : get_option('use_codec_mp3'))
if mp3_dep.found()
srcs += [ 'Quake/snd_mpg123.c', 'Quake/snd_mp3tag.c' ]
deps += mp3_dep
cflags += '-DUSE_CODEC_MP3'
endif
endif
flac_dep = dependency('flac', required : get_option('use_codec_flac'))
if flac_dep.found()
srcs += 'Quake/snd_flac.c'
deps += flac_dep
cflags += '-DUSE_CODEC_FLAC'
endif
ogg_dep = dependency('ogg', required : get_option('use_codec_vorbis'))
if get_option('vorbis_lib') == 'vorbis'
vorbisfile_dep = dependency('vorbisfile', required : get_option('use_codec_vorbis'))
vorbis_dep = dependency('vorbis', required : get_option('use_codec_vorbis'))
if ogg_dep.found() and vorbisfile_dep.found() and vorbis_dep.found()
srcs += 'Quake/snd_vorbis.c'
deps += [ ogg_dep, vorbisfile_dep, vorbis_dep ]
cflags += '-DUSE_CODEC_VORBIS'
endif
else
vorbis_dep = dependency('vorbisidec', required : get_option('use_codec_vorbis'))
if ogg_dep.found() and vorbis_dep.found()
srcs += 'Quake/snd_vorbis.c'
deps += [ ogg_dep, vorbis_dep ]
cflags += [ '-DUSE_CODEC_VORBIS', '-DVORBIS_USE_TREMOR' ]
endif
endif
opus_dep = dependency('opus', required : get_option('use_codec_opus'))
opusfile_dep = dependency('opusfile', required : get_option('use_codec_opus'))
if opus_dep.found() and opusfile_dep.found()
srcs += 'Quake/snd_opus.c'
deps += [ opus_dep, opusfile_dep ]
cflags += '-DUSE_CODEC_OPUS'
endif
if get_option('buildtype').startswith('debug')
cflags += '-D_DEBUG'
endif
if get_option('do_userdirs').enabled()
cflags += '-DDO_USERDIRS=1'
endif
incdirs = [
'Quake/mimalloc',
]
executable('vkquake', [srcs, shaders_c], dependencies : deps, include_directories : incdirs, c_args : cflags, c_pch: ['Quake/quakedef.h', 'Quake/quakedef.c'])