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INSTALL.win32
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INSTALL.win32
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Building neon on Windows uses a single Nmake neon.mak file. By
placing various parameters on nmake's command line, you can specify
exactly the features and behavior of the Neon libraries. The
parameters are additive, so to add more features, add the command line
options specified in the particular section below.
All the builds described below should work with Microsoft VC++ 5 and
6.
Build neon
__________
This is the most basic version of the Neon library you can build. It
does not require any third party libraries, but you do not get the
full capabilities of Neon.
Compile Neon with no parameters
nmake /f neon.mak
After compiling the library, the directory contains libneon.lib,
against which you can link your program.
Build neon with WebDAV support
______________________________
To compile Neon with WebDAV support, Neon must compile and link
against a third-party XML parser, either expat, expat-lite, libxml or
libxml2. This Windows neon.mak file is designed to compile and link
against the pre-built Expat Windows libraries version 1.95.X or newer.
This library is available for download from
http://sourceforge.net/projects/expat/
Download the latest expat_win32bin package named
expat_win32bin_X_YY_Z.exe
and install it on your system. It wants to install itself into
Q:\some\dir\Expat-X.Y.ZZ. Choose your installation location for expat
and then compile Neon with
nmake /f neon.mak EXPAT_SRC=\path\to\Expat-X.YY.Z
NOTE: When you run your program make sure the LIBEXPAT.DLL from expat
is accessible, i.e. is in your PATH.
This should work with Microsoft VC++ 5 and 6.
Build neon with dynamically linked SSL support
______________________________________________
To build neon on Windows with SSL support you need OpenSSL already
installed on your system (I used OpenSSL 0.9.7g). It can be
downloaded from
http://www.openssl.org/source/openssl-0.9.7g.tar.gz
After compiling OpenSSL, now simply point make to the OpenSSL sources:
nmake /f neon.mak OPENSSL_SRC=\path\to\openssl
NOTE: The include files for OpenSSL reside in inc32/ directory
("../openssl-0.9.7g/inc32").
NOTE: Make sure that your program is linked against libeay32.lib and
ssleay32.lib (normally in "../openssl-0.9.7g/out32dll") and that
libeay32.dll and ssleay32.dll is accessible, i.e. is in your PATH.
Build neon with statically linked OpenSSL support
_________________________________________________
If you want to statically link against OpenSSL, then add the
OPENSSL_STATIC parameter.
nmake /f neon.mak OPENSSL_SRC=\path\to\openssl OPENSSL_STATIC=yes
Build neon with statically linked Zlib support
______________________________________________
If you want to build Neon with the capability to decompress compressed
content, then you need to compile against the Zlib library.
Neon's neon.mak file will compile and link the Zlib sources. You need
Zlib 1.2.1 or later, as previous versions do not include build scripts
for Win32.
Here's how to compile in Zlib support.
1) Get one of the Zlib source file packages in Zip format from
http://www.gzip.org/zlib/; for example,
http://www.gzip.org/zlib/zlib121.zip
2) Unzip it.
Now add the ZLIB_SRC parameter to Neon's neon.mak pointing to your
newly compiled zlib.
nmake /f neon.mak ZLIB_SRC=\path\to\zlib
Build neon with dynamically linked Zlib support
_______________________________________________
To build Neon with dynamically linked Zlib support, use the
instructions for the statically linked Zlib support above and add the
ZLIB_DLL parameter
nmake /f neon.mak ZLIB_SRC=\path\to\zlib ZLIB_DLL=yes
Build neon with IPv6 support
____________________________
To build neon with support for IPv6, use parameter ENABLE_IPV6.
nmake /f neon.mak ENABLE_IPV6=yes
This requires a copy of the Platform SDK which contains the IPv6
headers and libraries.
Build neon with debugging support
_________________________________
Set the DEBUG_BUILD parameter
nmake /f neon.mak DEBUG_BUILD=yes
It does not matter what value DEBUG_BUILD is set to, as long as it is
not set to "".
After compiling the library, the directory contains libneonD.lib,
against which you can link your program.