diff --git a/src/progressed/util/Math3D.java b/src/progressed/util/Math3D.java index b9911ee9..94b99f33 100644 --- a/src/progressed/util/Math3D.java +++ b/src/progressed/util/Math3D.java @@ -136,6 +136,7 @@ public static Vec2 inaccuracy(float inaccuracy){ } //See my notebook for half the calculation. Oh wait, you don't have access to it because I physically hold it. + //And apparently neither do I; I forgot to bring it with me to my dorm. public static float homingPitch(float x1, float y1, float z1, float x2, float y2, float v2, float a, float g){ float dst = Mathf.dst(x1, y1, x2, y2);