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Changelog.txt
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Changelog.txt
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CobraMask.fx
0.3.0 2023-11-23
- added opacity slider
0.2.4 2023-11-22
- now depends on CobraUtility.fxh v0.2.0
- masking improved
0.2.3 2023-11-17
- now depends on CobraUtility.fxh v0.1.1
- slight performance improvements
- fixed value range bug
- fixed hue bar becoming invisible when mask displayed
0.2.1 2023-11-08
- huge code reformatting (can break presets)
- improved tooltips
- renamed from "Cobra_Mask.fx" to "CobraMask.fx" (can break presets too)
- hsv2rgb function changed
CobraUtility.fxh
0.2.1 2023-12-20
- added brightness support
0.2.0 2023-11-22
- UI elements added
- define structure reworked
- focus function added
0.1.1 2023-11-20
- added to the repository
- has a basic function compendium
ColorSort_CS.fx
0.6.0 2023-12-20
- now depends on CobraUtility.fxh v0.2.1
- performance improvements (up to 2.5x speed)
- better default quality
- removed gradient
- reworked brightness thresholds
- fixed bug where missing barrier caused thread desynchronisation, flickering or artifacts
0.5.2 2023-11-22
- now depends on CobraUtility.fxh v0.2.0
- rotation improved
- masking improved
0.5.1 2023-11-08
- huge code reformatting (can break presets)
- improved tooltips
- renamed from "ColorSort.fx" to "ColorSort_CS.fx" (can break presets too)
- renamed texture "colorsort_noise.png" to "uniform_noise.png"
- fixed bug causing effect to crash if "NoDebugInfo=1" was set in the ReShade.ini
Droste.fx
0.4.3 2023-11-22
- now depends on CobraUtility.fxh v0.2.0
0.4.2 2023-11-17
- now depends on CobraUtility.fxh
- minor performance improvements
0.4.1 2023-11-08
- huge code reformatting (can break presets)
- complete rewrite of the main function results in
- less unwanted distortions
- better off-center effect
- automatic aspect-ratio adjustment
Frequency_CS.fx
0.1.1 2023-11-29
- performance improvements
- improved decay option
0.1.0 2023-11-28
- added to the repository
Gravity.fx
0.2.2 2023-11-20
- changed noise texture name
0.2.1 2023-11-08
- huge code reformatting (can break presets)
- improved tooltips
Gravity_CS.fx
0.3.2 2023-11-25
- situational performance improvements (up to 2x speed)
- requirements updated
0.3.1 2023-11-22
- now depends on CobraUtility.fxh v0.2.0
- masking improved
0.3.0 2023-11-20
- now depends on CobraUtility.fxh v0.1.1
- added adjustable noise size
- added hotsampling and arbitrary resolution support
- added extra blending mode
- default quality improved
- significant performance improvements (speed at settings default: 2x, high: 4x, low: 3x)
- memory footprint reduced by 25%
- improved tooltips
- changed noise texture name to "gravity_noise.png"
0.2.1 2023-11-08
- huge code reformatting (can break presets)
- improved tooltips
- renamed from "computeGravity.fx" to "Gravity_CS.fx" (can break presets too)
- fixed bug causing effect to disappear when tint-intensity was set to 0
RealLongExposure.fx
0.5.4 2024-01-06
- fixed bug causing effect to not work on large resolutions
0.5.3 2023-11-22
- now depends on CobraUtility.fxh v0.2.0
0.5.2 2023-11-20
- custom resolution compability
0.5.0 2023-11-17
- now depends on CobraUtility.fxh
- added optional progress bar
- slight tooltip adjustments
- significant performance improvement (speed at idle 5x, exposure 1.2x, display 2x)
- memory consumption halved, if compute shader support is detected
0.4.1 2023-11-08
- huge code reformatting (can break presets)
- improved tooltips
- fixed bug causing aliasing on high resolutions
0.4.0 2022-02-06
- fixed ReShade 5.0 compability
Outdated shaders (LongExposure.fx)
0.1.1 2023-11-08
- huge code reformatting (can break presets)