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Add Support for the Godot Engine #332

Add Support for the Godot Engine

Add Support for the Godot Engine #332

Workflow file for this run

name: Build
on:
pull_request:
push:
branches:
- 'master'
tags:
- '*'
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
label:
- WebAssembly Unknown
- WebAssembly WASI
include:
- label: WebAssembly Unknown
target: wasm32-unknown-unknown
os: ubuntu-latest
install_target: true
- label: WebAssembly WASI
target: wasm32-wasi
os: ubuntu-latest
install_target: true
steps:
- name: Checkout Commit
uses: actions/checkout@v4
- name: Install Rust
uses: hecrj/setup-rust-action@v2
with:
rust-version: ${{ matrix.toolchain || 'stable' }}
- name: Install Target
if: matrix.install_target != ''
run: rustup target add ${{ matrix.target }}
- name: Build (No Default Features)
run: |
cargo build --no-default-features --target ${{ matrix.target }}
- name: Build (Default Features)
run: |
cargo build --target ${{ matrix.target }}
- name: Build (All Features)
run: |
cargo build --all-features --target ${{ matrix.target }}
- name: Test (Target, All Features)
run: |
cargo test --all-features
# Test on the host to also run the doc tests
- name: Test (Host, All Features)
run: |
cargo test --target x86_64-unknown-linux-gnu --all-features
clippy:
name: Check clippy lints
runs-on: ubuntu-latest
steps:
- name: Checkout Commit
uses: actions/checkout@v4
- name: Install Rust
uses: hecrj/setup-rust-action@v2
with:
components: clippy
- name: Run Clippy
run: cargo clippy --all-features
format:
name: Check formatting
runs-on: ubuntu-latest
steps:
- name: Checkout Commit
uses: actions/checkout@v4
- name: Install Rust
uses: hecrj/setup-rust-action@v2
with:
components: rustfmt
- name: Run cargo fmt
run: cargo fmt -- --check || true