Here lives examples that help demonstrate r1b features.
Generate bottles of random shapes and patterns.
Render builtin primitives
Render builtin primitives with random composition
Render an OBJ file with different wireframes and shadings.
Showcase various filter effects and CV algorithms
Draw some L-Systems with turtle graphics
Render/test all fonts included in the repo
Showcase patterns and ditherings
Showcase pixel art upsample algorithms
Render a long scroll of Chinese text
Python version of mesh.c
Pull wikipedia pages about historical figures and print the intro card.
Handy utilities that are not officially part of r1b lives in the examples/utils
folder.
Perlin noise and Gaussian randomness
Defining and stepping L-Systems
Turtle graphics with r1b