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look at Ripterms/Modules/Modules.h, try to replicate how other modules are implemented.
It's not the best structure, but basically each module is a class that overrides void renderGUI(), inside this function it can use ImGUI functions.
Then a new instance of that class is stored in the modules map, and it will be executed and displayed on the GUI.
Can't really tell more than that, it just requires c++ and ImGui knowledge
How can i add more features my self, such as an Auto Clicker i know how to code the auto clicker but i dont know how to implement it into the gui
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