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//! Modifying manifest files by hand can be error-prone, especially as the complexity of the manifest grows.//! Instead, you should consider building tooling to help you manage your manifests and allow game designers to work with them more easily.//!//! The core pattern, demonstrated here, is quite simple!//!//! 1. Load the manifest file into memory, converting it from a raw manifest to its final manifest form.//! 2. Modify the manifest in memory, using GUI or command-line tools. Reflection is very useful here!//! 3. Save the manifest back to disk, converting it from its final manifest form back to a raw manifest.//!//! Validation is also important, and can and should be performed at each step of the process.
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