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Improve lighting #19
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Maybe shadows and more realistic light. i would prefer this as optional setting. like rtx on in bedrock. |
@OneGuys Actually, I have already implemented smooth lighting (with some glitches, that I will fix later) and ambient occlusion (SSAO with deferred rendering #78). So, I am completely improving overall rendering now, and I want to add realtime directional/point shadows, HDR, maybe PBR. |
So I don't like SDL it's hard to work with. If you want to add prb, advanced lightning or something like this try bgfx. I know it would be hard to port all this work to different library but i thing it would be easier later. https://github.com/bkaradzic/bgfx (I recommend Vulkan RHI.) |
@OneGuys I know about bgfx and other rendering libraries. |
I'm still impressed by your work and crossing finger for project |
At least smooth lighting. Not per-block as now.
Maybe shadows and more realistic light.
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