diff --git a/build.gradle b/build.gradle
index 9168b6c632..8b13558d99 100644
--- a/build.gradle
+++ b/build.gradle
@@ -76,11 +76,11 @@ enum Artifacts {
"A cross-platform, graphics API agnostic rendering library. It provides a high performance, low level abstraction for common platform graphics APIs like OpenGL, Direct3D and Apple Metal.",
Platforms.ALL
),
- BULLET(
+ /*BULLET(
"lwjgl-bullet", "LWJGL - Bullet bindings",
"Real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.",
Platforms.ALL
- ),
+ ),*/
CUDA(
"lwjgl-cuda", "LWJGL - CUDA bindings",
"A parallel computing platform and programming model developed by NVIDIA for general computing on GPUs.",
diff --git a/config/build-bindings.xml b/config/build-bindings.xml
index 68f3b51308..d547b66778 100644
--- a/config/build-bindings.xml
+++ b/config/build-bindings.xml
@@ -16,7 +16,7 @@ This script is included in /config/build-definitions.xml.
-
+
diff --git a/doc/notes/3.2.2.md b/doc/notes/3.2.2.md
index a320354eb9..85275c0c64 100644
--- a/doc/notes/3.2.2.md
+++ b/doc/notes/3.2.2.md
@@ -1,6 +1,6 @@
### 3.2.2
-_Not Released Yet_
+_Released 2019 May 05_
This build includes the following changes:
diff --git a/doc/notes/README.md b/doc/notes/README.md
index ee95bed776..9afea40e94 100644
--- a/doc/notes/README.md
+++ b/doc/notes/README.md
@@ -4,7 +4,8 @@
### Version History
-* 2018-12-08 [3.2.1](3.2.1.md) (latest)
+* 2019-05-05 [3.2.2](3.2.2.md) (latest)
+* 2018-12-08 [3.2.1](3.2.1.md)
* 2018-07-30 [3.2.0](3.2.0.md)
* 2018-02-04 [3.1.6](3.1.6.md)
* 2017-11-22 [3.1.5](3.1.5.md)
diff --git a/doc/notes/full.md b/doc/notes/full.md
index 70e830f95f..32bb4de17f 100644
--- a/doc/notes/full.md
+++ b/doc/notes/full.md
@@ -1,3 +1,76 @@
+### 3.2.2
+
+_Released 2019 May 05_
+
+This build includes the following changes:
+
+#### Bindings
+
+- bgfx: Updated to API version 99 (up from 90)
+- glfw: Updated to 3.3.0 (up from 3.3.0 pre-release):
+ * Added `GLFW_RAW_MOUSE_MOTION`.
+ * Added `glfwGetMonitorWorkarea`.
+ * Added `glfwRawMouseMotionSupported`.
+- CUDA: Updated to 10.1 (up from 10.0)
+- jemalloc: Updated to 5.2.0 (up from pre-release 5.2.0)
+- LibOVR: Updated to 1.35.0 (up from 1.31.0)
+- LLVM/Clang: Updated to 8.0 (up from 7.0)
+- lmdb: Updated to 0.9.24 (up from 0.9.23)
+- lz4: Updated to 1.9.1 (up from 1.8.3)
+- NanoVG: Added support for using bgfx as the rendering back-end.
+- NanoVG: Added Blendish & OUI bindings.
+- NativeFileDialog: Updated to 1.1.4 (up from 1.1.3)
+- OpenVR: Updated to 1.3.22 (up from 1.1.3b)
+- Opus: Updated to 1.3.1 (up from 1.3.0)
+- stb
+ * Updated `stb_image` to 2.22 (up from 2.19)
+ * Updated `stb_image_resize` to 0.96 (up from 0.95)
+ * Updated `stb_image_write` to 1.13 (up from 1.09)
+ * Updated `stb_perlin` to 0.4 (up from 0.3)
+ * Updated `stb_rect_pack` to 1.00 (up from 0.11)
+ * Updated `stb_truetype` to 1.21 (up from 1.19)
+ * Updated `stb_vorbis` to 1.16 (up from 1.14)
+- tinyfiledialogs: Updated to 3.3.9 (up from 3.3.8)
+- vma: Updated to 2.2.0 (up from 2.1.0)
+- Vulkan: Updated to 1.1.107 (up from 1.0.95)
+ * Includes MoltenVK 1.0.35 (up from 1.0.27)
+- xxhash: Updated to 0.7.0 (up from 0.6.5)
+- Yoga: Updated to 1.14.0 (up from 1.10.0)
+- Zstd: Updated to 1.4.0 (up from 1.3.7)
+
+#### Improvements
+
+- build(ant): The `release` target now works in offline mode (`LWJGL_BUILD_OFFLINE=true`).
+ * The build can be incomplete. Missing natives will be ignored and javadoc generation can be disabled for faster builds.
+- build(gradle): Deployments of incomplete builds to the local Maven repository are now allowed.
+- Core: Implemented workaround for [JDK-8195129](https://bugs.openjdk.java.net/browse/JDK-8195129) in the `SharedLibraryLoader`.
+- perf: Critical JNI Natives are now generated for primitive-only functions.
+- LLVM: The bindings can now be used with LLVM/Clang version 5.0 or newer (down from 8.0).
+
+#### Fixes
+
+- build(ant): Fixed building on Linux & macOS when the path to LWJGL's root directory is shallow. (#442)
+- Core: Fixed race condition in callback deallocation when the debug allocator is enabled. (#444)
+- Generator: The workaround for [JDK-8167409](https://bugs.openjdk.java.net/browse/JDK-8167409) is now applicable to functions with 5 parameters + 1 implicit parameter (function address or struct value result).
+- Generator: Support `void()` in callback functions without parameters.
+- Assimp: Added missing members to various struct types.
+- LLVM: `LLVMGetErrorMessage` now returns `ByteBuffer` instead of `String`, so that `LLVMDisposeErrorMessage` can be used.
+- nuklear: The `nk_text_edit`, `nk_text_undo_state` and `nk_text_undo_record` structs are now public.
+- OpenCL: Array overloads of `EnqueueRead/Write` functions cannot be used to perform non-blocking reads/writes anymore.
+- OpenGL: Added `GL_DRAW_INDIRECT_BUFFER` overloads to `NV_bindless_multi_draw_indirect` & `NV_bindless_multi_draw_indirect_count` extensions.
+- vma: Fixed `VmaMemoryUsage` enumeration values. (#458)
+
+#### Breaking Changes
+
+```
+(B): binary incompatible change
+(S): source incompatible change
+```
+
+- Core: Function address parameters in `org.lwjgl.system.JNI` & `org.lwjgl.system.jawt.JAWTFunctions` methods are now last, after normal parameters. **(S)**
+ * Enables tail-calls without argument shuffling, when Critical JNI Natives are used.
+- glfw: removed `CharSequence` overload of `glfwUpdateGamepadMappings`. **(S)** (#462)
+
### 3.2.1
_Released 2018 Dec 08_
diff --git a/doc/notes/latest.md b/doc/notes/latest.md
index 9b8476563f..85275c0c64 100644
--- a/doc/notes/latest.md
+++ b/doc/notes/latest.md
@@ -1,88 +1,64 @@
-### 3.2.1
+### 3.2.2
-_Released 2018 Dec 08_
+_Released 2019 May 05_
This build includes the following changes:
#### Bindings
-- Added [CUDA](https://developer.nvidia.com/cuda-zone/) bindings.
- * Only the Driver API & NVRTC are supported in this release.
- * Bindings to more CUDA Toolkit libraries will be added in the future.
-- Added [libdivide](https://libdivide.com/) bindings.
-- Added [LLVM/Clang](https://llvm.org/) bindings.
- * LLVM binaries are not included in this release. They must be separately downloaded or built for each platform.
-- Added [Meow hash](https://github.com/cmuratori/meow_hash/) bindings.
-- Added [Opus](http://opus-codec.org/) bindings.
-- bgfx: Updated to API version 90 (up from 76)
-- dyncall: Updated to 1.0 (up from 1.0-RC)
-- glfw: Updated to pre-release 3.3.0 version (up from 3.3.0 pre-release):
- * Added `GLFW_SCALE_TO_MONITOR`.
- * Added `glfwAttachWin32Window`. (experimental)
-- jemalloc: Updated to pre-release 5.2.0 (up from 5.1.0)
- * When available, it is again the default memory allocator on Windows.
-- LibOVR: Updated to 1.31.0 (up from 1.26.0)
-- lz4: Updated to 1.8.3 (up from 1.8.2)
-- Nuklear: Updated to 4.00.2 (up from 4.00.1)
-- OpenAL Soft: Updated to 1.19.1 (up from 1.18.2)
- * Added `ALC_SOFT_device_clock` extension.
-- OpenGL(ES): Added latest extensions:
- * `NV_memory_attachment`
- * `NV_compute_shader_derivatives`
- * `NV_fragment_shader_barycentric`
- * `NV_mesh_shader`
- * `NV_representative_fragment_test`
- * `NV_scissor_exclusive`
- * `NV_shader_texture_footprint`
- * `NV_shading_rate_image`
- * `QCOM_shader_framebuffer_fetch_rate`
- * `QCOM_texture_foveated_subsampled_layout`
-- OpenVR: Updated to 1.1.3b (up from 1.0.16)
-- rpmalloc: Updated to 1.3.2 (up from 1.3.1)
-- tinyfiledialogs: Updated to 3.3.8 (up from 3.3.6)
-- vma: Updated to 2.1.0 (up from 2.0.0)
-- Vulkan: Updated to 1.1.95 (up from 1.0.82)
- * Includes MoltenVK 1.0.27 (up from 1.0.16)
-- Yoga: Updated to 1.10.0 (up from 1.9.0)
-- Zstd: Updated to 1.3.7 (up from 1.3.5)
+- bgfx: Updated to API version 99 (up from 90)
+- glfw: Updated to 3.3.0 (up from 3.3.0 pre-release):
+ * Added `GLFW_RAW_MOUSE_MOTION`.
+ * Added `glfwGetMonitorWorkarea`.
+ * Added `glfwRawMouseMotionSupported`.
+- CUDA: Updated to 10.1 (up from 10.0)
+- jemalloc: Updated to 5.2.0 (up from pre-release 5.2.0)
+- LibOVR: Updated to 1.35.0 (up from 1.31.0)
+- LLVM/Clang: Updated to 8.0 (up from 7.0)
+- lmdb: Updated to 0.9.24 (up from 0.9.23)
+- lz4: Updated to 1.9.1 (up from 1.8.3)
+- NanoVG: Added support for using bgfx as the rendering back-end.
+- NanoVG: Added Blendish & OUI bindings.
+- NativeFileDialog: Updated to 1.1.4 (up from 1.1.3)
+- OpenVR: Updated to 1.3.22 (up from 1.1.3b)
+- Opus: Updated to 1.3.1 (up from 1.3.0)
+- stb
+ * Updated `stb_image` to 2.22 (up from 2.19)
+ * Updated `stb_image_resize` to 0.96 (up from 0.95)
+ * Updated `stb_image_write` to 1.13 (up from 1.09)
+ * Updated `stb_perlin` to 0.4 (up from 0.3)
+ * Updated `stb_rect_pack` to 1.00 (up from 0.11)
+ * Updated `stb_truetype` to 1.21 (up from 1.19)
+ * Updated `stb_vorbis` to 1.16 (up from 1.14)
+- tinyfiledialogs: Updated to 3.3.9 (up from 3.3.8)
+- vma: Updated to 2.2.0 (up from 2.1.0)
+- Vulkan: Updated to 1.1.107 (up from 1.0.95)
+ * Includes MoltenVK 1.0.35 (up from 1.0.27)
+- xxhash: Updated to 0.7.0 (up from 0.6.5)
+- Yoga: Updated to 1.14.0 (up from 1.10.0)
+- Zstd: Updated to 1.4.0 (up from 1.3.7)
#### Improvements
-- perf(core): Refactored LWJGL internals to make call stacks shallower.
- * Makes it harder to cross Hotspot's default `MaxInlineLevel` threshold, which can disable important optimizations.
-- perf(core): Added `memDuplicate` and refactored `memSlice` with implementations that use `Unsafe` to construct buffer instances, similar to `mem-X-Buffer`.
- * Compared to the default JDK implementations, these methods are faster and enable Scalar Replacement via EA on Hotspot.
- * The `memSlice` with offset method is also thread-safe now.
-- perf(core): Implemented workarounds to make struct buffer iteration garbage free on Hotspot.
-- perf(core): Re-tuned string codecs and `memCopy`/`memSet` for Java versions 8 to 11.
-- perf(core): Added thread-local array cache to minimize allocations while decoding text.
-- bgfx: Builds of bgfx tools (`geometryc`, `shaderc`, `texturec`, `texturev`) are now available.
- * Use the [file browser](https://www.lwjgl.org/browse) in the LWJGL website to download the executables.
- * For example, the latest Windows x64 build of `shaderc` can be found under `nightly/windows/x64/bgfx-tools/`.
-- vma: `VmaVulkanFunctions.set(VkInstance, VkDevice)` will now use Vulkan 1.1 functions instead of `KHR_get_memory_requirements2` functions, if available.
-- Generator: The template DSL has been simplified considerably.
-- Generator: Added the `LWJGL Template Extraction Tool`. It uses the new Clang bindings to parse native headers and extract LWJGL template declarations.
- * Extracts both declarations and associated documentation.
- * Written in Kotlin. The source can be found in the `extract` module.
+- build(ant): The `release` target now works in offline mode (`LWJGL_BUILD_OFFLINE=true`).
+ * The build can be incomplete. Missing natives will be ignored and javadoc generation can be disabled for faster builds.
+- build(gradle): Deployments of incomplete builds to the local Maven repository are now allowed.
+- Core: Implemented workaround for [JDK-8195129](https://bugs.openjdk.java.net/browse/JDK-8195129) in the `SharedLibraryLoader`.
+- perf: Critical JNI Natives are now generated for primitive-only functions.
+- LLVM: The bindings can now be used with LLVM/Clang version 5.0 or newer (down from 8.0).
#### Fixes
-- Core: Fixed text decoding from buffer with `.position() > 0`.
- * Affected all decoders on Java 9+, only UTF-16 on Java 8.
-- Core: Fixed the bounds check in `memCopy`. (#414)
-- OpenAL: Fixed signature of `alListener3i`. (#427)
-- OpenVR: The `pGamePoseArray` parameter of `VRCompositor_WaitGetPoses` is now nullable. (#418)
-- OpenVR: Fixed returned type of `VRRenderModels_GetComponentStateForDevicePath`.
-- OpenVR: Renamed `VRInput_UncompressSkeletalActionData` to `VRInput_DecompressSkeletalBoneData`.
-- OpenVR: Fixed wrong modifiers in `VRInput` functions:
- - `VRInput_GetDigitalActionData`
- - `VRInput_GetAnalogActionData`
- - `VRInput_GetPoseActionData`
- - `VRInput_GetSkeletalActionData`
- - `VRInput_GetOriginTrackedDeviceInfo`
-- vma: The native library is now initialized automatically.
-- vma: Optional `KHR_get_memory_requirements2` addresses in `VmaVulkanFunctions` are now nullable.
-- vma: Nullability of `VmaAllocationCreateInfo` & `VmaAllocationInfo` members.
+- build(ant): Fixed building on Linux & macOS when the path to LWJGL's root directory is shallow. (#442)
+- Core: Fixed race condition in callback deallocation when the debug allocator is enabled. (#444)
+- Generator: The workaround for [JDK-8167409](https://bugs.openjdk.java.net/browse/JDK-8167409) is now applicable to functions with 5 parameters + 1 implicit parameter (function address or struct value result).
+- Generator: Support `void()` in callback functions without parameters.
+- Assimp: Added missing members to various struct types.
+- LLVM: `LLVMGetErrorMessage` now returns `ByteBuffer` instead of `String`, so that `LLVMDisposeErrorMessage` can be used.
+- nuklear: The `nk_text_edit`, `nk_text_undo_state` and `nk_text_undo_record` structs are now public.
+- OpenCL: Array overloads of `EnqueueRead/Write` functions cannot be used to perform non-blocking reads/writes anymore.
+- OpenGL: Added `GL_DRAW_INDIRECT_BUFFER` overloads to `NV_bindless_multi_draw_indirect` & `NV_bindless_multi_draw_indirect_count` extensions.
+- vma: Fixed `VmaMemoryUsage` enumeration values. (#458)
#### Breaking Changes
@@ -91,5 +67,6 @@ This build includes the following changes:
(S): source incompatible change
```
-- Core: `sun.misc.Unsafe` is now required, there is no JNI fallback.
-- vma: The `VmaVulkanFunctions.set` helper method now returns `VmaVulkanFunctions`. **(B)**
\ No newline at end of file
+- Core: Function address parameters in `org.lwjgl.system.JNI` & `org.lwjgl.system.jawt.JAWTFunctions` methods are now last, after normal parameters. **(S)**
+ * Enables tail-calls without argument shuffling, when Critical JNI Natives are used.
+- glfw: removed `CharSequence` overload of `glfwUpdateGamepadMappings`. **(S)** (#462)
\ No newline at end of file