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head.h
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#include <cstdlib>
#include <ctime>
#include <windows.h>
#include <conio.h>
#include <iostream>
#include <string>
#include <vector>
#include <deque>
#include <utility>
#include <algorithm>
using namespace std;
#define curColor(colorCode) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), colorCode);
#define NORMAL 15 //NORMAL
#define J 1
#define Z 4
#define T 5
#define O 6
#define S 10
#define I 11
#define L 12
const string NONE_MARK = " ";
const string WALL_MARK = "¡á";
const string BLOCK_MARK = "¡à";
const int FR_SIZE_WIDTH = 10;
const int FR_SIZE_HEIGHT = 20;
const int UP = 72;
const int DOWN = 80;
const int LEFT = 75;
const int RIGHT = 77;
const int zKEY = 122;
const int ZKEY = 90;
const int SPACE = 32;
const int ESC = 27;
int blockShape[13][4][4][2] = { // [BlockData.type][BlockData.rot][number of blocks][delta location]
{},
{ //J
{ //rot = 0
{-2, -1}, {-2, 0}, {0, 0}, {2, 0}
},
{ //rot = Right = 1
{2, -1}, {0, -1}, {0, 0}, {0, 1}
},
{ //rot = 2
{-2, 0}, {0, 0}, {2, 0}, {2, 1}
},
{ //rot = Left = 3
{-2, 1}, {0, 1}, {0, 0}, {0, -1}
}
}, //J
{},
{},
{ //Z
{ //rot = 0
{-2, -1}, {0, -1}, {0, 0}, {2, 0}
},
{ //rot = Right = 1
{2, -1}, {0, 0}, {2, 0}, {0, 1}
},
{ //rot = 2
{-2, 0}, {0, 0}, {0, 1}, {2, 1}
},
{ //rot = Left = 3
{0, -1}, {-2, 0}, {0, 0}, {-2, 1}
}
}, //Z
{ //T
{ //rot = 0
{0, -1}, {-2, 0}, {0, 0}, {2, 0}
},
{ //rot = Right = 1
{0, -1}, {0, 0}, {2, 0}, {0, 1}
},
{ //rot = 2
{-2, 0}, {0, 0}, {2, 0}, {0, 1}
},
{ //rot = Left = 3
{0, -1}, {-2, 0}, {0, 0}, {0, 1}
}
}, //T
{ //O
{ //rot = 0
{0, -1}, {2, -1}, {0, 0}, {2, 0}
},
{ //rot = Right = 1
{0, -1}, {2, -1}, {0, 0}, {2, 0}
},
{ //rot = 2
{0, -1}, {2, -1}, {0, 0}, {2, 0}
},
{ //rot = Left = 3
{0, -1}, {2, -1}, {0, 0}, {2, 0}
}
}, //O
{},
{},
{},
{ //S
{ //rot = 0
{0, -1}, {2, -1}, {-2, 0}, {0, 0}
},
{ //rot = Right = 1
{0, -1}, {0, 0}, {2, 0}, {2, 1}
},
{ //rot = 2
{0, 0}, {2, 0}, {-2, 1}, {0, 1}
},
{ //rot = Left = 3
{-2, -1}, {-2, 0}, {0, 0}, {0, 1}
}
}, //S
{ //I
{ //rot = 0
{-2, 0}, {0, 0}, {2, 0}, {4, 0}
},
{ //rot = Right = 1
{2, -1}, {2, 0}, {2, 1}, {2, 2}
},
{ //rot = 2
{-2, 1}, {0, 1}, {2, 1}, {4, 1}
},
{ //rot = Left = 3
{0, -1}, {0, 0}, {0, 1}, {0, 2}
}
}, //I
{ //L
{ //rot = 0
{-2, 0}, {0, 0}, {2, 0}, {2, -1}
},
{ //rot = Right = 1
{0, -1}, {0, 0}, {0, 1}, {2, 1}
},
{ //rot = 2
{-2, 0}, {0, 0}, {2, 0}, {-2, 1}
},
{ //rot = Left = 3
{-2, -1}, {0, -1}, {0, 0}, {0, 1}
}
}, //L
};