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Create DecalData at runtime #15

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antim0118 opened this issue Jan 27, 2020 · 1 comment
Open

Create DecalData at runtime #15

antim0118 opened this issue Jan 27, 2020 · 1 comment
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@antim0118
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DecalData.material is read-only.

@antim0118
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antim0118 commented Jan 27, 2020

Fastfix:
Runtime/DecalData.cs : 91 line
change
public Material material => m_Material;
to

public Material material
{
	get { return m_Material; }
	set { m_Material = value; }
}

but it starts covering the whole object

@Kink3d Kink3d self-assigned this Jan 28, 2020
@Kink3d Kink3d added the review label Jan 28, 2020
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