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LinePrimitive.h
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LinePrimitive.h
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/***********************************************************************
LinePrimitive - Class for lines extracted from point clouds by
intersecting two plane primitives.
Copyright (c) 2008-2012 Oliver Kreylos
This file is part of the LiDAR processing and analysis package.
The LiDAR processing and analysis package is free software; you can
redistribute it and/or modify it under the terms of the GNU General
Public License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
The LiDAR processing and analysis package is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with the LiDAR processing and analysis package; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
***********************************************************************/
#ifndef LINEPRIMITIVE_INCLUDED
#define LINEPRIMITIVE_INCLUDED
#include <Geometry/Point.h>
#include <Geometry/Vector.h>
#include "Primitive.h"
/* Forward declarations: */
namespace Cluster {
class MulticastPipe;
}
class PlanePrimitive;
class LinePrimitive:public Primitive
{
/* Elements: */
protected:
Point center; // Point on the line, halfway between the lower and upper boundary
Vector axis; // Normalized line direction
Scalar length; // Line length
/* Constructors and destructors: */
protected:
LinePrimitive(void) // Dummy constructor
{
};
public:
LinePrimitive(const PlanePrimitive* p1,const PlanePrimitive* p2,const Vector& translation,Cluster::MulticastPipe* pipe); // Creates line primitive by intersecting the two given plane primitives; writes result to given pipe if !=0
LinePrimitive(const LidarOctree* octree,const Vector& translation,Cluster::MulticastPipe* pipe); // Creates line by processing selected points from the given octree; writes result to given pipe if !=0
LinePrimitive(Cluster::MulticastPipe* pipe); // Creates line by reading line data from given pipe
LinePrimitive(IO::File& file,const Vector& translation); // Reads a line primitive from a binary file
/* Methods: */
virtual Scalar pick(const Point& pickPoint,Scalar maxPickDistance) const;
virtual void glRenderAction(GLContextData& contextData) const;
virtual void write(IO::File& file,const Vector& translation) const;
const Point& getCenter(void) const // Returns the line's center point
{
return center;
};
const Vector& getAxis(void) const // Returns the line's axis direction
{
return axis;
};
};
#endif