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ArduinoGpioControllerDriver.cs
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ArduinoGpioControllerDriver.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Device.Gpio;
using System.Linq;
using System.Threading;
using Iot.Device.Common;
using Microsoft.Extensions.Logging;
namespace Iot.Device.Arduino
{
internal class ArduinoGpioControllerDriver : GpioDriver
{
private readonly FirmataDevice _device;
private readonly IReadOnlyCollection<SupportedPinConfiguration> _supportedPinConfigurations;
private readonly Dictionary<int, CallbackContainer> _callbackContainers;
private readonly ConcurrentDictionary<int, PinMode> _pinModes;
private readonly object _callbackContainersLock;
private readonly AutoResetEvent _waitForEventResetEvent;
private readonly ILogger _logger;
private readonly ConcurrentDictionary<int, PinValue?> _outputPinValues;
internal ArduinoGpioControllerDriver(FirmataDevice device, IReadOnlyCollection<SupportedPinConfiguration> supportedPinConfigurations)
{
_device = device ?? throw new ArgumentNullException(nameof(device));
_supportedPinConfigurations = supportedPinConfigurations ?? throw new ArgumentNullException(nameof(supportedPinConfigurations));
_callbackContainers = new Dictionary<int, CallbackContainer>();
_waitForEventResetEvent = new AutoResetEvent(false);
_callbackContainersLock = new object();
_pinModes = new ConcurrentDictionary<int, PinMode>();
_outputPinValues = new ConcurrentDictionary<int, PinValue?>();
_logger = this.GetCurrentClassLogger();
PinCount = _supportedPinConfigurations.Count;
_device.DigitalPortValueUpdated += FirmataOnDigitalPortValueUpdated;
}
protected override int PinCount { get; }
/// <summary>
/// Arduino does not distinguish between logical and physical numbers, so this always returns identity
/// </summary>
protected override int ConvertPinNumberToLogicalNumberingScheme(int pinNumber)
{
return pinNumber;
}
protected override void OpenPin(int pinNumber)
{
if (pinNumber < 0 || pinNumber >= PinCount)
{
throw new ArgumentOutOfRangeException(nameof(pinNumber), $"Pin {pinNumber} is not valid");
}
}
protected override void ClosePin(int pinNumber)
{
_pinModes.TryRemove(pinNumber, out _);
}
protected override void SetPinMode(int pinNumber, PinMode mode)
{
SupportedMode firmataMode;
switch (mode)
{
case PinMode.Output:
firmataMode = SupportedMode.DigitalOutput;
break;
case PinMode.InputPullUp:
firmataMode = SupportedMode.InputPullup;
_outputPinValues.TryRemove(pinNumber, out _);
break;
case PinMode.Input:
firmataMode = SupportedMode.DigitalInput;
_outputPinValues.TryRemove(pinNumber, out _);
break;
default:
_logger.LogError($"Mode {mode} is not supported as argument to {nameof(SetPinMode)}");
throw new NotSupportedException($"Mode {mode} is not supported for this operation");
}
SupportedPinConfiguration? pinConfig = _supportedPinConfigurations.FirstOrDefault(x => x.Pin == pinNumber);
if (pinConfig == null || !pinConfig.PinModes.Contains(firmataMode))
{
_logger.LogError($"Mode {mode} is not supported on Pin {pinNumber}");
throw new NotSupportedException($"Mode {mode} is not supported on Pin {pinNumber}.");
}
_device.SetPinMode(pinNumber, firmataMode);
// Cache this value. Since the GpioController calls GetPinMode when trying to write a pin (to verify whether it is set to output),
// that would be very expensive here. And setting output pins should be cheap.
_pinModes[pinNumber] = mode;
}
protected override PinMode GetPinMode(int pinNumber)
{
if (_pinModes.TryGetValue(pinNumber, out PinMode existingValue))
{
return existingValue;
}
byte mode = _device.GetPinMode(pinNumber);
PinMode ret;
if (mode == SupportedMode.DigitalOutput.Value)
{
ret = PinMode.Output;
}
else if (mode == SupportedMode.DigitalInput.Value)
{
ret = PinMode.Input;
}
else if (mode == SupportedMode.InputPullup.Value)
{
ret = PinMode.InputPullUp;
}
else
{
_logger.LogError($"Unexpected pin mode found: {mode}. Is the pin not set to GPIO?");
ret = PinMode.Input;
}
_pinModes[pinNumber] = ret;
return ret;
}
protected override bool IsPinModeSupported(int pinNumber, PinMode mode)
{
SupportedMode firmataMode;
switch (mode)
{
case PinMode.Output:
firmataMode = SupportedMode.DigitalOutput;
break;
case PinMode.InputPullUp:
firmataMode = SupportedMode.InputPullup;
break;
case PinMode.Input:
firmataMode = SupportedMode.DigitalInput;
break;
default:
return false;
}
SupportedPinConfiguration? pinConfig = _supportedPinConfigurations.FirstOrDefault(x => x.Pin == pinNumber);
return pinConfig != null && pinConfig.PinModes.Contains(firmataMode);
}
protected override PinValue Read(int pinNumber)
{
return _device.ReadDigitalPin(pinNumber);
}
protected override void Write(int pinNumber, PinValue value)
{
if (_outputPinValues.TryGetValue(pinNumber, out PinValue? existingValue) && existingValue != null)
{
// If this output value is already present, don't send a message.
if (value == existingValue.Value)
{
return;
}
}
_device.WriteDigitalPin(pinNumber, value);
_outputPinValues.AddOrUpdate(pinNumber, x => value, (y, z) => value);
}
protected override WaitForEventResult WaitForEvent(int pinNumber, PinEventTypes eventTypes, CancellationToken cancellationToken)
{
PinEventTypes eventSeen = PinEventTypes.None;
void WaitForEventPortValueUpdated(object sender, PinValueChangedEventArgs e)
{
if (e.PinNumber == pinNumber)
{
if ((eventTypes & PinEventTypes.Rising) == PinEventTypes.Rising && e.ChangeType == PinEventTypes.Rising)
{
eventSeen = PinEventTypes.Rising;
_waitForEventResetEvent.Set();
}
else if ((eventTypes & PinEventTypes.Falling) == PinEventTypes.Falling && e.ChangeType == PinEventTypes.Falling)
{
eventSeen = PinEventTypes.Falling;
_waitForEventResetEvent.Set();
}
}
}
_device.DigitalPortValueUpdated += WaitForEventPortValueUpdated;
try
{
WaitHandle.WaitAny(new[] { cancellationToken.WaitHandle, _waitForEventResetEvent });
if (cancellationToken.IsCancellationRequested)
{
return new WaitForEventResult()
{
EventTypes = PinEventTypes.None,
TimedOut = true
};
}
}
finally
{
_device.DigitalPortValueUpdated -= WaitForEventPortValueUpdated;
}
return new WaitForEventResult()
{
EventTypes = eventSeen,
TimedOut = false
};
}
protected override void AddCallbackForPinValueChangedEvent(int pinNumber, PinEventTypes eventTypes, PinChangeEventHandler callback)
{
lock (_callbackContainersLock)
{
if (_callbackContainers.TryGetValue(pinNumber, out CallbackContainer? cb))
{
cb.EventTypes = cb.EventTypes | eventTypes;
cb.OnPinChanged += callback;
}
else
{
CallbackContainer cb2 = new CallbackContainer(pinNumber, eventTypes);
cb2.OnPinChanged += callback;
_callbackContainers.Add(pinNumber, cb2);
}
}
}
protected override void RemoveCallbackForPinValueChangedEvent(int pinNumber, PinChangeEventHandler callback)
{
lock (_callbackContainersLock)
{
if (_callbackContainers.TryGetValue(pinNumber, out CallbackContainer? cb))
{
cb.OnPinChanged -= callback;
if (cb.NoEventsConnected)
{
_callbackContainers.Remove(pinNumber);
}
}
}
}
private void FirmataOnDigitalPortValueUpdated(object sender, PinValueChangedEventArgs e)
{
CallbackContainer? cb = null;
PinEventTypes eventTypeToFire = PinEventTypes.None;
lock (_callbackContainersLock)
{
if (_callbackContainers.TryGetValue(e.PinNumber, out cb))
{
if (e.ChangeType == PinEventTypes.Rising && cb.EventTypes.HasFlag(PinEventTypes.Rising))
{
eventTypeToFire = PinEventTypes.Rising;
}
else if (e.ChangeType == PinEventTypes.Falling && cb.EventTypes.HasFlag(PinEventTypes.Falling))
{
eventTypeToFire = PinEventTypes.Falling;
}
}
}
if (eventTypeToFire != PinEventTypes.None && cb != null)
{
cb.FireOnPinChanged(eventTypeToFire);
}
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
lock (_callbackContainersLock)
{
_callbackContainers.Clear();
}
_outputPinValues.Clear();
_device.DigitalPortValueUpdated -= FirmataOnDigitalPortValueUpdated;
}
base.Dispose(disposing);
}
private class CallbackContainer
{
public CallbackContainer(int pinNumber, PinEventTypes eventTypes)
{
PinNumber = pinNumber;
EventTypes = eventTypes;
}
public event PinChangeEventHandler? OnPinChanged;
public int PinNumber { get; }
public PinEventTypes EventTypes
{
get;
set;
}
public bool NoEventsConnected
{
get
{
return OnPinChanged == null;
}
}
public void FireOnPinChanged(PinEventTypes eventType)
{
// Copy event instance, prevents problems when elements are added or removed at the same time
PinChangeEventHandler? threadSafeCopy = OnPinChanged;
threadSafeCopy?.Invoke(PinNumber, new PinValueChangedEventArgs(eventType, PinNumber));
}
}
}
}