diff --git a/src/main/java/com/loohp/limbo/network/ClientConnection.java b/src/main/java/com/loohp/limbo/network/ClientConnection.java index cdf51dc..6f2817c 100644 --- a/src/main/java/com/loohp/limbo/network/ClientConnection.java +++ b/src/main/java/com/loohp/limbo/network/ClientConnection.java @@ -309,8 +309,9 @@ public void run() { state = ClientState.LEGACY; channel.output.writeByte(255); String str = inetAddress.getHostName() + ":" + clientSocket.getPort(); - if(!properties.isLogPlayerIPAddresses()) + if(!properties.isLogPlayerIPAddresses()) { str = "" + ":" + clientSocket.getPort(); + } Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Legacy Status has pinged"); ServerProperties p = Limbo.getInstance().getServerProperties(); StatusPingEvent event = Limbo.getInstance().getEventsManager().callEvent(new StatusPingEvent(this, p.getVersionString(), p.getProtocol(), p.getMotd(), p.getMaxPlayers(), Limbo.getInstance().getPlayers().size(), p.getFavicon().orElse(null))); @@ -343,8 +344,9 @@ public void run() { ServerProperties properties = Limbo.getInstance().getServerProperties(); String str = inetAddress.getHostName() + ":" + clientSocket.getPort(); - if(!properties.isLogPlayerIPAddresses()) + if(!properties.isLogPlayerIPAddresses()) { str = "" + ":" + clientSocket.getPort(); + } if (Limbo.getInstance().getServerProperties().handshakeVerboseEnabled()) { Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Handshake Status has pinged"); } @@ -504,9 +506,9 @@ public void run() { sendPacket(abilities); String str = inetAddress.getHostName() + ":" + clientSocket.getPort() + "|" + player.getName() + "(" + player.getUniqueId() + ")"; - if(!properties.isLogPlayerIPAddresses()) + if(!properties.isLogPlayerIPAddresses()) { str = "" + ":" + clientSocket.getPort() + "|" + player.getName() + "(" + player.getUniqueId() + ")"; - + } Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Player had connected to the Limbo server!"); player.playerInteractManager.update(); @@ -675,8 +677,9 @@ public void run() { Limbo.getInstance().getEventsManager().callEvent(new PlayerQuitEvent(player)); str = inetAddress.getHostName() + ":" + clientSocket.getPort() + "|" + player.getName(); - if(!properties.isLogPlayerIPAddresses()) + if(!properties.isLogPlayerIPAddresses()) { str = "" + ":" + clientSocket.getPort() + clientSocket.getPort() + "|" + player.getName(); + } Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Player had disconnected!");