Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

sysExit() is not working #31

Open
muojp opened this issue Sep 30, 2013 · 0 comments
Open

sysExit() is not working #31

muojp opened this issue Sep 30, 2013 · 0 comments

Comments

@muojp
Copy link
Contributor

muojp commented Sep 30, 2013

issue title describes well.

I dug code a bit and found out frameFlip() doesn't esteem bool value returned by execute().

We have to restructure sysExit scheme a bit and make it production quality (especially it's good for Android games).


btw, m_bExit is true when a game is running and turned off when exit, which is not appropriate by its name

pointed out by @zaki50

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant