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specialTools.lua
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specialTools.lua
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function courseplay:setNameVariable(workTool)
if workTool.cp == nil then
workTool.cp = {};
end;
if workTool.cp.hasSpecializationPathVehicle or workTool.cp.hasSpecializationTrafficVehicle then
return;
end;
-- local specList = { 'AICombine', 'AITractor', 'AnimatedVehicle', 'BaleLoader', 'Baler', 'BunkerSiloCompacter', 'Combine', 'Cultivator', 'Cutter', 'Cylindered', 'Fillable', 'Foldable', 'FruitPreparer', 'MixerWagon', 'Mower', 'PathVehicle', 'Plough', 'Shovel', 'SowingMachine', 'Sprayer', 'Steerable', 'Tedder', 'TrafficVehicle', 'Trailer', 'Windrower' };
-- Only default specs!
for i,spec in pairs(workTool.specializations) do
if spec == AICombine then workTool.cp.hasSpecializationAICombine = true;
elseif spec == AITractor then workTool.cp.hasSpecializationAITractor = true;
elseif spec == AnimatedVehicle then workTool.cp.hasSpecializationAnimatedVehicle = true;
elseif spec == ArticulatedAxis then workTool.cp.hasSpecializationArticulatedAxis = true;
elseif spec == BaleLoader then workTool.cp.hasSpecializationBaleLoader = true;
elseif spec == Baler then workTool.cp.hasSpecializationBaler = true;
elseif spec == BunkerSiloCompacter then workTool.cp.hasSpecializationBunkerSiloCompacter = true;
elseif spec == Combine then workTool.cp.hasSpecializationCombine = true;
elseif spec == Cover then workTool.cp.hasSpecializationCover = true;
elseif spec == Cultivator then workTool.cp.hasSpecializationCultivator = true;
elseif spec == Cutter then workTool.cp.hasSpecializationCutter = true;
elseif spec == Cylindered then workTool.cp.hasSpecializationCylindered = true;
elseif spec == Fillable then workTool.cp.hasSpecializationFillable = true;
elseif spec == Foldable then workTool.cp.hasSpecializationFoldable = true;
elseif spec == FruitPreparer then workTool.cp.hasSpecializationFruitPreparer = true;
elseif spec == MixerWagon then workTool.cp.hasSpecializationMixerWagon = true;
elseif spec == Mower then workTool.cp.hasSpecializationMower = true;
elseif spec == PathVehicle then workTool.cp.hasSpecializationPathVehicle = true;
elseif spec == Plough then workTool.cp.hasSpecializationPlough = true;
elseif spec == Shovel then workTool.cp.hasSpecializationShovel = true;
elseif spec == SowingMachine then workTool.cp.hasSpecializationSowingMachine = true;
elseif spec == Sprayer then workTool.cp.hasSpecializationSprayer = true;
elseif spec == Steerable then workTool.cp.hasSpecializationSteerable = true;
elseif spec == Tedder then workTool.cp.hasSpecializationTedder = true;
elseif spec == TrafficVehicle then workTool.cp.hasSpecializationTrafficVehicle = true;
elseif spec == Trailer then workTool.cp.hasSpecializationTrailer = true;
elseif spec == Windrower then workTool.cp.hasSpecializationWindrower = true;
end;
--[[
-- alternate possible query:
for i,specClassName in pairs(specList) do
if spec == _G[specClassName] then
workTool.cp['hasSpecialization' .. specClassName] = true;
end;
end;
]]
end;
if workTool.cp.hasSpecializationFillable then
workTool.cp.closestTipDistance = math.huge;
end;
if workTool.typeName == 'hookLiftTrailer' then
workTool.cp.isHookLiftTrailer = true;
end;
--[[ DEBUG
print(nameNum(workTool) .. ': default specs list');
for i,specClassName in pairs(specList) do
local var = 'hasSpecialization' .. specClassName;
if workTool.cp[var] then
print(('\t[%s] %s=true'):format(specClassName, var));
end;
end;
--]]
--------------------------------------------------------------
-- ###########################################################
--------------------------------------------------------------
-- SPECIALIZATIONS BASED
-- [1] AUGER WAGONS
if workTool.typeName == 'augerWagon' then
if workTool.fillTypes and workTool.fillTypes[Fillable.FILLTYPE_LIQUIDMANURE] ~= nil then
workTool.cp.isLiquidManureOverloader = true;
else
workTool.cp.isAugerWagon = true;
end
if workTool.cp.xmlFileName == 'horschTitan34UW.xml' then
workTool.cp.isHorschTitan34UW = true;
workTool.cp.foldPipeAtWaitPoint = true;
end;
elseif workTool.cp.hasSpecializationOverloader then
workTool.cp.isAugerWagon = true;
workTool.cp.hasSpecializationOverloaderV2 = workTool.overloaderVersion ~= nil and workTool.overloaderVersion >= 2;
elseif workTool.cp.hasSpecializationAgrolinerTUW20 then
workTool.cp.isAugerWagon = true;
if workTool.cp.xmlFileName == 'AgrolinerTUW20.xml' then
workTool.cp.isAgrolinerTUW20 = true;
workTool.cp.foldPipeAtWaitPoint = true;
end;
elseif workTool.cp.hasSpecializationOvercharge then
workTool.cp.isAugerWagon = true;
if workTool.cp.xmlFileName == 'AgrolinerTUW20.xml' then
workTool.cp.isAgrolinerTUW20 = true;
workTool.cp.foldPipeAtWaitPoint = true;
elseif workTool.cp.xmlFileName == 'HaweULW2600T.xml' then
workTool.cp.isHaweULW2600T = true;
workTool.cp.foldPipeAtWaitPoint = true;
elseif workTool.cp.xmlFileName == 'HaweULW3000T.xml' then
workTool.cp.isHaweULW3000T = true;
workTool.cp.foldPipeAtWaitPoint = true;
end;
elseif workTool.cp.hasSpecializationHaweSUW then
workTool.cp.isAugerWagon = true;
if workTool.cp.xmlFileName == 'Hawe_SUW_4000.xml' then
workTool.cp.isHaweSUW4000 = true;
elseif workTool.cp.xmlFileName == 'Hawe_SUW_5000.xml' then
workTool.cp.isHaweSUW5000 = true;
end;
elseif workTool.cp.hasSpecializationBigBear then
workTool.cp.isAugerWagon = true;
workTool.cp.isRopaBigBear = true;
workTool.cp.foldPipeAtWaitPoint = true;
workTool.cp.hasSpecializationBigBearV2 = workTool.setUnloading ~= nil and workTool.setWorkMode~= nil and workTool.setActiveWorkMode ~= nil;
elseif workTool.animationParts ~= nil and workTool.animationParts[2] ~= nil and workTool.toggleUnloadingState ~= nil and workTool.setUnloadingState ~= nil then
workTool.cp.isAugerWagon = true;
workTool.cp.isTaarupShuttle = true;
-- ###########################################################
-- ###########################################################
-- ###########################################################
-- MODS
-- [1] MOD COMBINES
-- ###########################################################
-- [2] MOD TRACTORS
-- ###########################################################
-- [3] MOD TRAILERS
-- ###########################################################
-- [4] MOD MANURE / LIQUID MANURE
-- ###########################################################
-- [5] MOD MOWERS
-- ###########################################################
-- [6] MOD BALING
-- ###########################################################
-- [7] MOD OTHER TOOLS
-- ###########################################################
-- ###########################################################
-- ###########################################################
-- GIANTS DEFAULT / DLC
-- [1] COMBINES / CUTTERS
-- Combines / Harvesters [Giants]
elseif workTool.cp.xmlFileName == 'caseIH7130.xml' then
workTool.cp.isCaseIH7130 = true;
workTool.cp.directionNodeZOffset = 3;
elseif workTool.cp.xmlFileName == 'caseIH9230Crawler.xml' then
workTool.cp.isCaseIH9230Crawler = true;
workTool.cp.directionNodeZOffset = 3;
elseif workTool.cp.xmlFileName == 'newHollandTC590.xml' then
workTool.cp.isNewHollandTC590 = true;
workTool.cp.directionNodeZOffset = 2.9;
elseif workTool.cp.xmlFileName == 'newHollandCR1090.xml' then
workTool.cp.isNewHollandCR1090 = true;
workTool.cp.directionNodeZOffset = 3.5;
elseif workTool.cp.xmlFileName == 'sampoRosenlewC6.xml' then
workTool.cp.isSampoRosenlewC6 = true;
workTool.cp.directionNodeZOffset = 3.1;
elseif workTool.cp.xmlFileName == 'kroneBigX1100.xml' then
workTool.cp.isKroneBigX1100 = true;
workTool.cp.directionNodeZOffset = 1.894;
elseif workTool.cp.xmlFileName == 'grimmeMaxtron620.xml' then
workTool.cp.isHarvesterSteerable = true;
workTool.cp.isGrimmeMaxtron620 = true;
workTool.cp.directionNodeZOffset = 2.1;
elseif workTool.cp.xmlFileName == 'grimmeTectron415.xml' then
workTool.cp.isHarvesterSteerable = true;
workTool.cp.isGrimmeTectron415 = true;
workTool.cp.directionNodeZOffset = 2.3;
-- Harvesters (attachable) [Giants]
elseif workTool.cp.xmlFileName == 'grimmeRootster604.xml' then
workTool.cp.isHarvesterAttachable = true;
workTool.cp.isGrimmeRootster604 = true;
elseif workTool.cp.xmlFileName == 'grimmeSE260.xml' then
workTool.cp.isHarvesterAttachable = true;
workTool.cp.isGrimmeSE260 = true;
elseif workTool.cp.xmlFileName == 'poettingerMex5.xml' then
workTool.cp.isHarvesterAttachable = true;
workTool.cp.isPoettingerMex5 = true;
-- Cutters [Giants]
elseif workTool.cp.xmlFileName == 'caseIH3162Cutter.xml' then
workTool.cp.isCaseIH3162Cutter = true;
-- ###########################################################
-- [2] TRACTORS
-- Case IH Puma 160 [Giants]
elseif workTool.cp.xmlFileName == 'caseIHPuma160.xml' then
workTool.cp.isCaseIHPuma160 = true;
-- CaseIH Quadtrac 620 [Giants]
elseif workTool.cp.xmlFileName == 'caseIHQuadtrac620.xml' then
workTool.cp.isCaseIHQuadtrac620 = true;
workTool.cp.directionNodeZOffset = 1.556;
workTool.cp.showDirectionNode = true;
-- Liebherr L538 [Giants]
elseif workTool.cp.xmlFileName == 'liebherrL538.xml' then
workTool.cp.isLiebherrL538 = true;
workTool.cp.directionNodeZOffset = 1.533;
workTool.cp.showDirectionNode = true;
-- New Holland T9.560 [Giants]
elseif workTool.cp.xmlFileName == 'newHollandT9560.xml' then
workTool.cp.isNewHollandT9560 = true;
workTool.cp.directionNodeZOffset = 1.567;
workTool.cp.showDirectionNode = true;
-- Wood harvesters [Giants]
elseif workTool.typeName == 'woodHarvester' then
workTool.cp.isWoodHarvester = true;
-- Tree Planter [Giants]
elseif workTool.typeName == 'treePlanter' then
workTool.cp.isTreePlanter = true;
-- Wood forwarders [Giants]
elseif workTool.typeName == 'forwarder' then
workTool.cp.isWoodForwarder = true;
-- ###########################################################
-- [3] TRAILERS
-- Bergmann HTW 65 [Giants]
elseif workTool.cp.xmlFileName == 'bergmannHTW65.xml' then
workTool.cp.isBergmannHTW65 = true;
workTool.cp.isPushWagon = true;
-- Fliegl ASS 298 [Giants]
elseif workTool.cp.xmlFileName == 'flieglASS2101.xml' then
workTool.cp.isFlieglASS298 = true;
workTool.cp.isPushWagon = true;
-- Krampe Bandit 750 [Giants]
elseif workTool.cp.xmlFileName == 'krampeBandit750.xml' then
workTool.cp.isKrampeBandit750 = true;
workTool.cp.isPushWagon = true;
-- Krampe Bandit Sb 30 / 60 [Giants]
elseif workTool.cp.xmlFileName == 'krampeSB3060.xml' then
workTool.cp.isKrampeSB3060 = true;
workTool.cp.isPushWagon = true;
-- Kroeger Agroliner TAW 30 [Giants]
elseif workTool.cp.xmlFileName == 'kroegerTAW30.xml' then
workTool.cp.isKroegerTAW30 = true;
workTool.cp.isPushWagon = true;
-- Bergmann HT 50 [Giants DLC: ITRunner]
elseif workTool.cp.xmlFileName == 'containerChaff.xml' then
workTool.cp.isBergmannHT50 = true;
workTool.cp.isPushWagon = true;
-- ###########################################################
-- [4] BALING
-- Ursus T127 bale loader [Giants]
elseif workTool.cp.xmlFileName == 'ursusT127.xml' then
workTool.cp.isUrsusT127 = true;
-- Ursus Z586 bale wrapper [Giants]
elseif workTool.cp.xmlFileName == 'ursusZ586.xml' then
workTool.cp.isUrsusZ586 = true;
-- ###########################################################
-- [5] OTHER TOOLS
-- Seeders [Giants]
elseif workTool.cp.xmlFileName == 'vaderstadRapidA600S.xml' then
workTool.cp.isVaderstadRapidA600S = true;
-- Special tools [Giants]
elseif workTool.typeName == 'strawBlower' then
workTool.cp.isStrawBlower = true;
workTool.cp.specialUnloadDistance = 0;
end;
end;
function courseplay:setCustomSpecVariables(vehicle)
local customSpecNames = {
['AgrolinerTUW20'] = { },
--['AugerWagon'] = { useVehicleCustomEnvironment = true },
['bigBear'] = { },
['DrivingLine'] = { },
['Hawe_SUW'] = { },
['HoseRef'] = { },
['Overcharge'] = { },
['overloader'] = { },
['SiloTrailer'] = { },
['SowingMachineWithTank'] = { },
['TebbeHS180'] = { }
};
local specToSpecClassName = {};
for specClassName, data in pairs(customSpecNames) do
local fullSpecClassName = specClassName;
if vehicle.customEnvironment then
fullSpecClassName = ('%s.%s'):format(vehicle.customEnvironment, specClassName);
end;
local spec = getClassObject(fullSpecClassName);
if spec then
specToSpecClassName[spec] = specClassName;
end;
end;
for i, spec in ipairs(VehicleTypeUtil.vehicleTypes[vehicle.typeName].specializations) do
if specToSpecClassName[spec] ~= nil then
local varName = specToSpecClassName[spec]:gsub('^%l', string.upper):gsub('_', ''); -- first char uppercase, remove underscores
vehicle.cp['hasSpecialization' .. varName] = true;
end;
end;
end;
------------------------------------------------------------------------------------------
function courseplay:isSpecialSowingMachine(workTool)
return false;
end;
function courseplay:isSpecialSprayer(workTool)
return false;
end;
function courseplay:isSpecialMower(workTool)
return false;
end
function courseplay:isSpecialBaler(workTool)
return false;
end;
function courseplay:isSpecialRoundBaler(workTool)
return false;
end;
function courseplay:isSpecialBaleLoader(workTool)
return false;
end;
function courseplay:isSpecialCombine(workTool, specialType, fileNames)
if specialType ~= nil then
if specialType == "sugarBeetLoader" then
end;
end;
--[[if fileNames ~= nil and #fileNames > 0 then
for i=1, #fileNames do
if workTool.cp.xmlFileName == fileNames[i] .. '.xml' then
return true;
end;
end;
return false;
end;]]
return false;
end
function courseplay:handleSpecialTools(self,workTool,unfold,lower,turnOn,allowedToDrive,cover,unload,ridgeMarker)
local implementsDown = lower and turnOn
if workTool.PTOId then
workTool:setPTO(false)
end;
--Ursus Z586 BaleWrapper
if workTool.cp.isUrsusZ586 then
if workTool.baleWrapperState == 4 then
workTool:doStateChange(5)
end
if workTool.baleWrapperState ~= 0 then
allowedToDrive = false
end
return false ,allowedToDrive
end;
return false, allowedToDrive;
end
function courseplay:askForSpecialSettings(self, object)
-- SPECIAL VARIABLES TO USE:
--[[
-- automaticToolOffsetX: (Distance in meters) Used to automatically set the tool horizontal offset.
-- object.cp.haveInversedRidgeMarkerState: (Boolean) If the ridmarker is using the wrong side in auto mode, set this value to true
-- object.cp.realUnfoldDirectionIsReversed: (Boolean) If the tool unfolds when driving roads and folds when working fields, then set this one to true to reverse the folding order.
-- object.cp.isPushWagon (Boolean) Set to true if the trailer is unloading by not lifting the trailer but pushing it out in the rear end. (Used in BGA tipping)
-- object.cp.specialUnloadDistance: (Distance in meters) Able to set the distance to the waiting point when it needs to unload. Used by bale loaders. Distance from trailer's turning point to the rear unloading point.
-- self.cp.aiTurnNoBackward: (Boolean) Set to true if the vehicle is not allowed to reverse with the implement/trailer during the turn maneuver.
-- self.cp.noStopOnEdge: (Boolean) Set this to true if it dont need to stop the work tool while turning.
-- Some work tool types automatically set this to true.
-- self.cp.noStopOnTurn: (Boolean) Set this to true if the work tool don't need to stop for 1½ sec before turning.
-- Some work tool types automatically set this to true.
-- self.cp.backMarkerOffset: (Distance in meters) If the implement stops to early or to late, you can specify then it needs to raise/lower or turn on/off the work tool
-- TODO: (Claus / Jakob) Add description for all the special varialbes that is usable here.
]]
courseplay:debug(('%s: askForSpecialSettings(..., %q)'):format(nameNum(self), nameNum(object)), 6);
local automaticToolOffsetX;
-- STEERABLES
-- OBJECTS
if object.cp.isVaderstadRapidA600S then
object.cp.haveInversedRidgeMarkerState = true;
elseif object.cp.isUrsusT127 then
object.cp.specialUnloadDistance = -1.8;
elseif object.cp.isAugerWagon then
if object.cp.foldPipeAtWaitPoint then
--object.cp.backPointsUnfoldPipe = 1;
object.cp.forwardPointsFoldPipe = 0;
if object.foldAnimTime ~= nil then
object.cp.lastFoldAnimTime = object.foldAnimTime;
end;
end;
object.cp.lastFillLevel = object.fillLevel;
if object.cp.isHaweSUW4000 or object.cp.isHaweSUW5000 or object.cp.isHaweULW2600T or object.cp.isHaweULW3000T then
object.cp.hasPipeLight = object.B3 and object.B3.work and object.B3.work[1];
if object.cp.hasPipeLight then
object.cp.pipeLight = object.B3.work[1];
end;
elseif object.cp.hasSpecializationBigBear then
if (self.cp.mode == 2 or self.cp.mode == 3) and not object.workMode then
if object.cp.hasSpecializationBigBearV2 then
object:setWorkMode(true);
else
object.workMode = true;
object.cp.needsEvent = true;
end;
end;
end;
elseif object.cp.isGrimmeSE260 then
self.cp.aiTurnNoBackward = true
automaticToolOffsetX = -1.8
--courseplay:debug("GrimmeSE260 workwidth: 1.6 m",7) --TODO (Tom) set local language for workwidth
elseif object.cp.isGrimmeRootster604 then
self.cp.aiTurnNoBackward = true
--automaticToolOffsetX = -0.9
--courseplay:debug("Grimme Rootster 604 workwidth: 2.9 m",7) --TODO (Tom) set local language for workwidth
elseif object.cp.isUrsusZ586 then
self.cp.aiTurnNoBackward = true
self.cp.noStopOnEdge = true
self.cp.noStopOnTurn = true
automaticToolOffsetX = -2.5;
end
if automaticToolOffsetX ~= nil then
self.cp.tempToolOffsetX = self.cp.toolOffsetX;
courseplay:changeToolOffsetX(self, nil, automaticToolOffsetX, true);
end;
end
function courseplay:getSpecialWorkWidth(workTool)
if workTool.cp then
--[[if workTool.cp.isLindnerTankModule then
return 6.0;
end;]]
if workTool.cp.isGrimmeRootster604 then
return 2.9
elseif workTool.cp.isGrimmeSE260 then
return 1.6
end
end;
return nil;
end;
function courseplay:handleSpecialSprayer(self, activeTool, fillLevelPct, driveOn, allowedToDrive, lx, lz, dt, pumpDir)
return false, allowedToDrive,lx,lz;
end
function courseplay:moveSingleTool(vehicle, activeTool, toolIndex, x,y,z, dt)
--local toolRot = activeTool.movingTools[9].curRot[3]
local tool = activeTool.movingTools[toolIndex];
local rotSpeed = 0.0033;
local targetRot = {x,y,z}
local done = true;
local changed = false;
if dt == nil then dt = g_physicsDt; end;
if tool.rotSpeed ~= nil then
rotSpeed = tool.rotSpeed * dt;
end;
for i=1, 3 do
local oldRot = tool.curRot[i];
local target = targetRot[i]
local newRot = nil;
if target ~= oldRot then
done = false
end
local dir = targetRot[i] - oldRot;
dir = math.abs(dir)/dir;
if tool.node ~= nil and tool.rotMin ~= nil and tool.rotMax ~= nil and dir ~= nil and dir ~= 0 then
newRot = Utils.clamp(oldRot + (rotSpeed * dir), tool.rotMin, tool.rotMax);
if (dir == 1 and newRot > targetRot[i]) or (dir == -1 and newRot < targetRot[i]) then
newRot = targetRot[i];
end;
if newRot ~= oldRot and newRot >= tool.rotMin and newRot <= tool.rotMax then
tool.curRot[i] = newRot;
setRotation(tool.node, unpack(tool.curRot));
changed = true;
end;
end;
end;
if changed then
Cylindered.setDirty(vehicle, tool);
vehicle:raiseDirtyFlags(vehicle.cylinderedDirtyFlag);
end;
return done
end
--- rotateSingleTool Usage
--- @param vehicle [Object] The vehicle it self.
--- @param activeTool [Object] The working tool or vehicle it self.
--- @param toolIndex [Number] The moving tool index from the activeTool.movingTools
--- @param rotatePos [Boolean or Number] If boolean, then it will rotate to max or min position based on true or false.
--- If Number, then rotate to that position in degree.
--- @param dt [Number or Nil] The time in ms since last update. If nil, then it use the global dt from the game.
function courseplay:rotateSingleTool(vehicle, activeTool, toolIndex, rotatePos, dt)
if vehicle == nil or activeTool == nil or toolIndex == nil or rotatePos == nil then
return;
end;
dt = dt or g_physicsDt;
local mt = activeTool.movingTools[toolIndex];
local changed = false;
local curRot = mt.curRot[mt.rotationAxis];
local targetRot = mt.invertAxis and mt.rotMax or mt.rotMin;
if type(rotatePos) == 'boolean' then
if rotatePos then
targetRot = mt.invertAxis and mt.rotMin or mt.rotMax;
end;
elseif type(rotatePos) == 'number' then
targetRot = Utils.clamp(math.rad(rotatePos), mt.rotMin, mt.rotMax);
else
-- Unsupported rotatePos format, so we returns.
return;
end;
if courseplay:round(curRot, 4) ~= courseplay:round(targetRot, 4) then
local newRot;
local rotDir = Utils.sign(targetRot - curRot);
if mt.node and mt.rotMin and mt.rotMax and rotDir ~= 0 then
local rotChange = mt.rotSpeed ~= nil and (mt.rotSpeed * dt) or (0.2/dt);
newRot = Utils.clamp(curRot + (rotChange * rotDir), mt.rotMin, mt.rotMax);
if (rotDir == 1 and newRot > targetRot) or (rotDir == -1 and newRot < targetRot) then
newRot = targetRot;
end;
if newRot ~= curRot and newRot >= mt.rotMin and newRot <= mt.rotMax then
mt.curRot[mt.rotationAxis] = newRot;
setRotation(mt.node, unpack(mt.curRot));
changed = true;
end;
end;
end;
if changed then
Cylindered.setDirty(vehicle, mt);
vehicle:raiseDirtyFlags(vehicle.cylinderedDirtyFlag);
end;
end;