- overall type-hint improvements
- UnityPy.classes - replace hard-coded UnityPy.classes with generated class stubs - UnityPy.classes.legacy_patch to provide backward compatibility - classes are all parsed and dumped/stored using typetrees now
- TypeTree - use a hierarchical instead of a flat structure - list to Node.m_Children - rewrite the typetree read and write functions to reflect this - remove map typetree type type due to its multi-dict nature
- Exporter - extended Sprite-mesh support (solves some dicings automatically)