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Powerup.h
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Powerup.h
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#ifndef _POWERUP_H_
#define _POWERUP_H_
#include <ctime>
#include <stdexcept>
#include <vector>
#include <memory>
#include <math.h>
#include "Entity.h"
#include "Powerup.h"
#include "Vector.h"
#include "Phrase.h"
#include "Effect.h"
#include "Colour.h"
namespace typing
{
class PowerupActivateEffect : public Effect
{
public:
PowerupActivateEffect(const juzutil::Vector3& origin)
: m_origin(origin)
{
}
static void Init();
void Draw();
void Update();
void OnSpawn();
bool Unlink();
private:
juzutil::Vector3 m_origin;
float m_age;
};
typedef std::shared_ptr<PowerupActivateEffect> PowerupActivateEffectPtr;
//////////////////////////////////////////////////////////////////////////
// Powerup
//////////////////////////////////////////////////////////////////////////
class Powerup : public Entity
{
public:
virtual const juzutil::Vector3& GetOrigin() const = 0;
virtual char GetStartChar() const = 0;
virtual bool StartsWith(const char c) const = 0;
virtual bool IsPhraseSingle() const = 0;
virtual float GetTypingSpeed() const = 0;
virtual bool Unlink() const = 0;
virtual void OnType(char c,
bool *hit,
bool *phraseFinished) = 0;
bool IsSolid() const
{
return (false);
}
virtual const BBox GetBounds() const
{
return Entity::GetBounds();
}
virtual void OnSpawn()
{
}
virtual void Update()
{
}
virtual void Draw2D()
{
}
virtual void Draw3D()
{
}
virtual bool SuppressAwardDisplay()
{
return true;
}
};
typedef std::shared_ptr<Powerup> PowerupPtr;
typedef PowerupPtr (*PowerupCreator)(const std::string& phrase, const juzutil::Vector3& origin);
template<typename powerupType>
PowerupPtr CreatePowerup(const std::string& phrase, const juzutil::Vector3& origin)
{
return PowerupPtr(new powerupType(phrase, origin));
}
//////////////////////////////////////////////////////////////////////////
// PowerupFactory
//////////////////////////////////////////////////////////////////////////
class PowerupFactory
{
public:
// Methods
void Register(PowerupCreator creator)
{
m_creators.push_back(creator);
}
PowerupPtr Create(const juzutil::Vector3& origin);
private:
// Typedefs
typedef std::vector<PowerupCreator> PowerupCreationVec;
// Members
PowerupCreationVec m_creators;
};
//////////////////////////////////////////////////////////////////////////
// ExtraLife
//////////////////////////////////////////////////////////////////////////
class ExtraLife : public Powerup
{
public:
ExtraLife (const std::string& phrase, const juzutil::Vector3& origin)
: m_phrase(phrase), m_origin(origin), m_unlink(false)
{
}
const juzutil::Vector3& GetOrigin() const
{
return m_origin;
}
char GetStartChar() const
{
return m_phrase.GetStartChar();
}
bool StartsWith(const char c) const
{
return (GetStartChar() == c);
}
bool IsPhraseSingle() const
{
return (m_phrase.Length() == 1);
}
float GetTypingSpeed() const
{
return (m_phrase.GetTypingSpeed());
}
bool Unlink () const
{
return m_unlink;
}
void OnSpawn();
void Update();
void OnType(char c, bool *hit, bool *phraseFinished);
void Draw2D();
void Draw3D();
private:
Phrase m_phrase;
juzutil::Vector3 m_origin;
bool m_unlink;
float m_spawnTime;
};
//////////////////////////////////////////////////////////////////////////
// ShortenPhrases
//////////////////////////////////////////////////////////////////////////
class ShortenPhrases : public Powerup
{
public:
ShortenPhrases (const std::string& phrase,
const juzutil::Vector3& origin)
: m_phrase(phrase), m_origin(origin), m_unlink(false)
{
}
const juzutil::Vector3& GetOrigin() const
{
return m_origin;
}
char GetStartChar() const
{
return m_phrase.GetStartChar();
}
bool StartsWith(const char c) const
{
return (GetStartChar() == c);
}
bool IsPhraseSingle() const
{
return (m_phrase.Length() == 1);
}
float GetTypingSpeed() const
{
return (m_phrase.GetTypingSpeed());
}
bool Unlink () const
{
return m_unlink;
}
void OnSpawn();
void Update();
void OnType(char c, bool *hit, bool *phraseFinished);
void Draw2D();
void Draw3D();
private:
Phrase m_phrase;
juzutil::Vector3 m_origin;
bool m_unlink;
float m_spawnTime;
};
}
#endif // _POWERUP_H_