-
Notifications
You must be signed in to change notification settings - Fork 5
/
Copy pathproject.godot
40 lines (29 loc) · 1.08 KB
/
project.godot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Property Panel"
config/description="A panel similar to the Inspector inside the Godot Engine. Can be used to expose various values inside tools/games."
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.1")
config/icon="res://icon.svg"
[debug]
gdscript/warnings/exclude_addons=false
gdscript/warnings/unsafe_property_access=true
gdscript/warnings/unsafe_method_access=true
gdscript/warnings/unsafe_cast=1
gdscript/warnings/unsafe_call_argument=true
gdscript/warnings/return_value_discarded=1
gdscript/warnings/treat_warnings_as_errors=true
gdscript/warnings/unused_class_variable=true
[editor_plugins]
enabled=PackedStringArray("res://addons/property_panel/plugin.cfg")
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"