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GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 is a weird one. This constant is already defined in ModernGL as GL_COMPUTE_LOCAL_WORK_SIZE, and I can find uses of both on the internet, but more for the former than the latter.
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
(going to dump more here if I find any, hopefully get to adding them later)
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