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<!DOCTYPE html>
<!-- PARDON MY SPAGHETTI -->
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<link href="https://fonts.googleapis.com/css?family=Lato:300,400,400i,900" rel="stylesheet">
<link rel="stylesheet" href="assets/style.css">
<title>what m+ garbage do i have to deal with this week?</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="keywords" content="mythic+,mythic_plus,mythic_+,world of warcraft, mythic dungeons,warcraft,mythic plus">
</head>
<body>
<main class="main" id="this_week">
<section class="nav">
<ul>
<a href="#this_week">
<li>This Week</li>
</a>
<a href="#routes">
<li>Routes</li>
</a>
<a href="#affixes-div">
<li>Affixes</li>
</a>
<a href="#keystone-upgrade">
<li>Timers</li>
</a>
<a href="#loot-stuff">
<li>Loot</li>
</a>
<a href="#useful-stuff">
<li>Resources</li>
</a>
</ul>
</section>
<section class="atf content-block">
<h4 class="title title--small tagline">what <s>garbage affixes</s> HOLIDAY SPIRIT do i have to deal with this week?</h4>
<article class="affixes">
<h1 class="title title--large"><span class="title__intro">US</span>teeming, necrotic, tyrannical</h1>
<h1 class="title title--large"><span class="title__intro">EU</span>bolstering, skittish, fortified<span class="title__subtitle"></span></h1>
<div class="arrow">
↓
</div>
</article>
</section>
<section class="next content-block content-block--small">
<h4 class="title title--small tagline">Next week</h4>
<article>
<h4 class="title title--small"><span class="title__intro">us</span>raging, volcanic, tyrannical</h4>
<h4 class="title title--small"><span class="title__intro">eu</span>sanguine, overflowing, tyrannical</h4>
</article>
<h4 class="title--small tagline">Week after next</h4>
<article>
<h4 class="title title--small"><span class="title__intro">us</span>bolstering, skittish, fortified</h4>
<h4 class="title title--small"><span class="title__intro">eu</span>teeming, skittish, fortified</h4>
</article>
</section>
<section class="content-block cl-effect-1" id="routes">
<h4 class="title title--small tagline">Work in Progress. I'm still working on these, I promise!</h4>
<a class="link link--large" href="https://mythicpl.us/routes">ROUTES</a>
<p>p.s. the darkheart thicket skip doesn't work anymore.</p>
</section>
<section id="affixes-div" class="content-block">
<h1 class="title title--large">Affix effects</h1>
<div class="legend">
Legend: <span class="easy">easy difficulty</span> | <span class="med">medium difficulty</span> | <span class="hard">hard difficulty</span>
</div>
<p class="cl-effect-1"><a href="https://goo.gl/forms/YgaYteAnJjg2yMOn1">Short survey to get your feedback on affix difficulty</a></p>
<div class="affixes-block">
<h3 class="title title--medium affixes-block__title">Level 4 affixes <div class="title__subtitle">(these occur at +4 keystones)</div></h3>
<ul class="affixes-list">
<li class="affixes-list__item-4-7"><p><span class="med">Bolstering</span>Non-boss enemies will buff nearby allies' health and damage when defeated.</p> <p class="affixes-list__note">Note: it's important to kill all the trash in a pull as closely together as possible with this affix as mobs effectively heal as they gain max health (percent translation). If not careful on large trash pulls it's possible to create an unkillable mob by bolstering it a lot (SUPER CRAB). Adds spawned from a trash mob or boss ability do not trigger bolster. It's possible to reset bolster on mobs by resetting them via wiping or exiting combat.</p></li>
<li class="affixes-list__item-4-7"><p><span class="med">Raging</span>Non-boss enemies will enrage at low health, dealing double damage until killed.</p> <p class="affixes-list__note">Note: mobs with high damage targeted abilities or high damage AoE abilities become deadly with this affix. Be sure to focus fire mobs down so there aren't multiple enraged mobs at once.</p></li>
<li class="affixes-list__item-4-7"><p><span class="easy">Sanguine</span>Shortly after death, non-boss enemies will leave a pool of blood on the ground, which grows to a 5yd radius over 2 seconds. This pool heals enemies and damages players for a % of their maximum health.</p> <p class="affixes-list__note">Note: ez pz affix, don't stand in pools and make sure mobs don't stand in them either.</p></li>
<li class="affixes-list__item-4-7"><p><span class="med">Teeming</span>Additional non-boss enemies are present throughout the dungeon; kill count requirement increased.</p> <p class="affixes-list__note">Note: many mobs, handle it. not much different from usual unless paired with a bad later affix. Most notable change with this affix is that the Enemy Forces Defeated kill requirement is increased. Certain trash pulls can be really nasty with this affix depending on the dungeon.</p></li>
</ul>
</div>
<div class="affixes-block">
<h3 class="title title--medium affixes-block__title">Level 7 affixes <div class="title__subtitle">(these occur at +7 keystones)</div></h3>
<ul class="affixes-list">
<li class="affixes-list__item-4-7"><p><span class="easy">Overflowing</span>Overhealing causes the target to gain a healing absorption shield for three times the amount overhealed.</p><p class="affixes-list__note">Note: only people specced as healer will trigger this effect. Self-heals do not count toward the healing absorption shield. The shield is not additive. Druids crush this affix.</p></li>
<li class="affixes-list__item-4-7"><p><span class="hard">Necrotic</span>Enemy melee attacks apply a stacking debuff that deals damage and reduces healing received.</p><p class="affixes-list__note">Note: Strong AoE CC or slows are great for this affix to allow for kiting mobs while the tank's Necrotic stacks fall off.</p></li>
<li class="affixes-list__item-4-7"><p><span class="med">Skittish</span>Tanks generate much less threat and periodically lose threat.</p><p class="affixes-list__note">Note: This affix is a lot easier if Tricks of the Trade or Misdirection are used on cooldown. Strong AoE CC is beneficial here as well in case mobs get loose.</p></li>
<li class="affixes-list__item-4-7"><p><span class="easy">Volcanic</span>Enemies cause eruptions of flame beneath the feet of distant players. If there are no distant players, volcanoes will spawn under anyone randomly.</p><p class="affixes-list__note">Note: ez pz tier two affix. This affix is an awareness test.</p></li>
</ul>
</div>
<div class="affixes-block">
<h3 class="title title--medium affixes-block__title">Level 10 affixes <div class="title__subtitle">(these occur at +10 keystones)</div></h3>
<ul class="affixes-list">
<li class="affixes-list__item-10"><p><span class="hard">Fortified</span>Non-bosses have more health and deal more damage.</p>
<p class="affixes-list__note">Note: interrupting and dodging any/all trash mob abilities becomes an absolute priority with this affix (do this anyway :^) ). Most of the time spent in the dungeon will be fighting beefy trash so use DPS cooldowns on big trash pulls to speed things up.</p></li>
<li class="affixes-list__item-10"><p><span class="hard">Tyrannical</span>Bosses have more health and deal more damage.</p>
<p class="affixes-list__note">Note: Boss abilities are no longer trivial. Boss mechanics need to be done or people will die. Some fights become endurance tests because they last so long. Bosses that are real assholes with Tyrannical: Advisor Melandrus, Shade of Xavius, Archdruid Glaidalis, etc</p></li>
</ul>
</div>
<h4 class="title title--small">Weekly schedule for affixes</h4>
<table class="table">
<thead class="table__head">
<tr class="table__row table__row--head">
<td class="table__cell">1 (+4)</td>
<td class="table__cell">2 (+7)</td>
<td class="table__cell">3 (+10)</td>
</tr>
</thead>
<tbody>
<tr class="table__row">
<td class="table__cell">Raging</td>
<td class="table__cell">Necrotic</td>
<td class="table__cell">Fortified</td>
<tr class="table__row">
<td class="table__cell">Bolstering</td>
<td class="table__cell">Overflowing</td>
<td class="table__cell">Tyrannical</td>
</tr>
<tr class="table__row">
<td class="table__cell">Sanguine</td>
<td class="table__cell">Volcanic</td>
<td class="table__cell">Fortified</td>
</tr>
<tr class="table__row">
<td class="table__cell">Teeming</td>
<td class="table__cell">Necrotic</td>
<td class="table__cell">Tyrannical</td>
</tr>
<tr class="table__row">
<td class="table__cell">Raging</td>
<td class="table__cell">Volcanic</td>
<td class="table__cell">Tyrannical</td>
</tr>
<tr class="table__row">
<td class="table__cell">Bolstering</td>
<td class="table__cell">Skittish</td>
<td class="table__cell">Fortified</td>
</tr>
<tr class="table__row">
<td class="table__cell">Sanguine</td>
<td class="table__cell">Overflowing</td>
<td class="table__cell">Tyrannical</td>
</tr>
<tr class="table__row">
<td class="table__cell">Teeming</td>
<td class="table__cell">Skittish</td>
<td class="table__cell">Fortified</td>
</tr>
</tbody>
</table>
</section>
<section id="keystone-upgrade" class="content-block">
<h1 class="title title--large">Upgrading keystones</h1>
<div class="text-block">
<p>Complete a Mythic Keystone run within the timer to upgrade a keystone.</p>
<p>Complete it with 40% of the timer remaining and upgrade it 3 times in one go, rewarding 3 chests of loot at the end. One for the difficulty level completed, one for the next level up and one for the level after that. </p>
<p class="affixes-list__note">Example: You complete a +4 keystone with 40% of the timer remaining. It upgrades to a +7 keystone and you are awarded 3 chests at the end of the run, one containing +4 difficulty loot, one containing +5 level loot and one containing +6 level loot (all the levels you "successfully completed").</p>
<p>Complete a run with 20% of the timer remaining and upgrade it 2 times in one go - rewarding 2 chests of loot at the end. Like the example above but remove the last chest and difficulty level.</p>
</div>
<h3 class="title title--medium">Instance Timer and Requirements for "Level Jumps"</h3>
<table class="table">
<thead class="table__head">
<tr class="table__row table__row--head">
<td class="table__cell">+1 chest</td>
<td class="table__cell">+2 chests</td>
<td class="table__cell">+3 chests</td>
</tr>
</thead>
<tbody>
<tr class="table__row">
<td class="table__cell">Black Rook Hold: <strong>38:00</strong></td>
<td class="table__cell">30:24 <span class="table__note">(7:36 left on the timer)</span></td>
<td class="table__cell">22:48 <span class="table__note">(15:12 left on the timer)</span></td>
</tr>
<tr class="table__row">
<td class="table__cell">Court of Stars: <strong>30:00</strong></td>
<td class="table__cell">24:00 <span class="table__note">(6:00 left on the timer)</span></td>
<td class="table__cell">18:00 <span class="table__note">(12:00 left on the timer)</span></td>
</tr>
<tr class="table__row">
<td class="table__cell">Darkheart Thicket: <strong>30:00</strong></td>
<td class="table__cell">24:00 <span class="table__note">(6:00 left on the timer)</span></td>
<td class="table__cell">18:00 <span class="table__note">(12:00 left on the timer)</span></td>
</tr>
<tr class="table__row">
<td class="table__cell">Eye of Azshara: <strong>35:00</strong></td>
<td class="table__cell">28:00 <span class="table__note">(7:00 left on the timer)</span></td>
<td class="table__cell">21:00 <span class="table__note">(14:00 left on the timer)</span></td>
</tr>
<tr class="table__row">
<td class="table__cell">Halls of Valor: <strong>45:00</strong></td>
<td class="table__cell">36:00 <span class="table__note">(9:00 left on the timer)</span></td>
<td class="table__cell">27:00 <span class="table__note">(18:00 left on the timer)</span></td>
</tr>
<tr class="table__row">
<td class="table__cell">Maw of Souls: <strong>24:00</strong></td>
<td class="table__cell">19:12 <span class="table__note">(4:48 left on the timer)</span></td>
<td class="table__cell">14:24 <span class="table__note">(9:36 left on the timer)</span></td>
</tr>
<tr class="table__row">
<td class="table__cell">Neltharion's Lair: <strong>33:00</strong></td>
<td class="table__cell">27:24 <span class="table__note">(6:36 left on the timer)</span></td>
<td class="table__cell">19:48 <span class="table__note">(13:12 left on the timer)</span></td>
</tr>
<tr class="table__row">
<td class="table__cell">The Arcway: <strong>45:00</strong></td>
<td class="table__cell">36:00 <span class="table__note">(9:00 left on the timer)</span></td>
<td class="table__cell">27:00 <span class="table__note">(18:00 left on the timer)</span></td>
</tr>
<tr class="table__row">
<td class="table__cell">Vault of the Wardens: <strong>33:00</strong></td>
<td class="table__cell">26:24 <span class="table__note">(6:36 left on the timer)</span></td>
<td class="table__cell">19:48 <span class="table__note">(13:12 left on the timer)</span></td>
</tr>
</tbody>
</table>
</section>
<section id="loot-stuff" class="content-block">
<h1 class="title title--large">loot</h1>
<div class="table-block">
<table class="table table--inline">
<thead class="table__head">
<tr class="table__row">
<td class="table__cell">Level</td>
<td class="table__cell">Loot at the end</td>
<td class="table__cell">Weekly Chest</td>
</tr>
</thead>
<tbody>
<tr class="table__row">
<td class="table__cell">-</td>
<td class="table__cell">840</td>
<td class="table__cell">N/A</td>
</tr>
<tr class="table__row">
<td class="table__cell">2</td>
<td class="table__cell">845</td>
<td class="table__cell">850</td>
</tr>
<tr class="table__row">
<td class="table__cell">3</td>
<td class="table__cell">845</td>
<td class="table__cell">855</td>
</tr>
<tr class="table__row">
<td class="table__cell">4</td>
<td class="table__cell">850</td>
<td class="table__cell">860</td>
</tr>
<tr class="table__row">
<td class="table__cell">5</td>
<td class="table__cell">850</td>
<td class="table__cell">865</td>
</tr>
<tr class="table__row">
<td class="table__cell">6</td>
<td class="table__cell">855</td>
<td class="table__cell">865</td>
</tr>
<tr class="table__row">
<td class="table__cell">7</td>
<td class="table__cell">855</td>
<td class="table__cell">870</td>
</tr>
<tr class="table__row">
<td class="table__cell">8</td>
<td class="table__cell">860</td>
<td class="table__cell">870</td>
</tr>
<tr class="table__row">
<td class="table__cell">9</td>
<td class="table__cell">860</td>
<td class="table__cell">875</td>
</tr>
<tr class="table__row">
<td class="table__cell">10</td>
<td class="table__cell">865</td>
<td class="table__cell">880</td>
</tr>
<tr class="table__row">
<td class="table__cell">11</td>
<td class="table__cell">870</td>
<td class="table__cell">880</td>
</tr>
<tr class="table__row">
<td class="table__cell">12</td>
<td class="table__cell">870</td>
<td class="table__cell">885</td>
</tr>
<tr class="table__row">
<td class="table__cell">13</td>
<td class="table__cell">870</td>
<td class="table__cell">885</td>
</tr>
<tr class="table__row">
<td class="table__cell">14</td>
<td class="table__cell">870</td>
<td class="table__cell">885</td>
</tr>
<tr class="table__row">
<td class="table__cell">15</td>
<td class="table__cell">870</td>
<td class="table__cell">885</td>
</tr>
</tbody>
</table>
<div class="table__description">
<p>Each chest at the end of the run guarantees the <strong>GROUP</strong> two pieces of loot from the dungeon loot table - scaled to whatever item level is appropriate for the difficulty you completed the dungeon on (see table).</p>
<p>At the start of a week (after raid/mythic reset) a chest will appear in your order hall giving loot based on the highest level keystone dungeon <strong>COMPLETED</strong> the previous week, within the timer or not. This chest can contain loot from <strong>ANY LEGION DUNGEON</strong> besides Karazhan.</p>
<p>It is most beneficial to complete a +12 weekly to get the highest item level gear every reset. If that isn't feasible go for the next highest you can complete. Again, <strong>you don't need to finish in the timer to get the weekly chest.</strong></p>
</div>
</div>
</section>
<section id="useful-stuff" class="content-block">
<h1 class="title title--large">Useful stuff</h1>
<div class="text-block">
<h2 class="title title--medium title--left">Addons</h2>
<h3 class="title title--small title--left">Timers</h3>
<ul>
<!-- who would've guessed that taste in addons is subjective -->
<li><a href="https://mods.curse.com/addons/wow/gottagofast">GottaGoFast</a> - All-in-one mythic+ timer. Shows % value of mobs on tooltip, timers required for +2/+3 chest and times that objectives are completed.</li>
<li><a href="https://mods.curse.com/addons/wow/angry-keystones">Angry Keystones</a> - Another take on the keystone/mythic+ timer. Displays affix rotation schedule and current affixes as well as providing chest timers and kill count % ingame. Also styles keystone links ingame to show you what dungeon they're for and whether they are depleted or not.</li>
<li><a href="https://mods.curse.com/addons/wow/mythicplusprogress">MythicPlusProgress</a> - Provides mob percent value toward the "Enemy Forces Eliminated" counter in tooltips and on nameplates.</li>
<li><a href="https://www.wowace.com/projects/timetodie">TimeToDie</a> - Estimate timer on how long it's going to take a mob/boss to die. Useful for cooldown planning.</li>
</ul>
<h3 class="title title--small title--left">Keystone information</h3>
<ul>
<li><a href="https://mods.curse.com/addons/wow/keystone-query">KeystoneQuery</a> - Queries other people in guild or group with the addon to see what keystones people have.</li>
<li><a href="https://mods.curse.com/addons/wow/keyed">Keyed</a> - Queries people in guild with the addon to build a list of keystones.</li>
<li><a href="https://mods.curse.com/addons/wow/254158-keybooster">Keybooster</a> - Inserts whispered keystones into the default LFG UI. Useful for boosting/carry groups.</li>
</ul>
<h3 class="title title--small title--left">Bossmods</h3>
<ul>
<li><a href="https://mods.curse.com/addons/wow/gtfo">GTFO</a> - Alerts you if you're standing in something you shouldn't. (does not work for volcanic before it explodes)</li>
<li><a href="https://mods.curse.com/addons/wow/littlewigs">LittleWigs</a> - Dungeon bossmod addition if for BigWigsBossmods (DBM has this built-in)</li>
</ul>
<h2 class="title title--medium title--left">Weakauras</h2>
<ul>
<li><a href="http://pastebin.com/jZ3STZgX">TimeToDie Weakaura</a> - Weakaura that tracks time until target death, average kill times, time until boss death, etc.</li>
<li><a href="https://docs.google.com/spreadsheets/d/1CIQbGT53EygCRa2SHmm5AVtseZRPRRyOLvV5iay8xNg/edit#gid=1678390859">A list of dungeon weakuras (with interrupt/cc tracker)</a> - Dungeon specific WeakAuras with a cc tracker.</li>
<li><a href="https://wago.io/NyJLsr8PW">RaidCDs WeakAura</a> - A WeakAura to track raid/group utility CDs (i.e Barkskin, Blessing of Sacrifice, etc).</li>
</ul>
<h2 class="title title--medium title--left">Other stuff</h2>
<ul>
<li><a href="https://discord.gg/4JgsMQs">Mythic+ Friends Discord</a> - Find a group of people to run M+ with if group finder isn't working out.</li>
<li><a href="http://mythic.artifactpower.info">Mythic Dungeon Comparison</a> - Check total M+ runs completed.</li>
<li><a href="https://worldofwarcraft.com/en-us/game/pve/leaderboards/aegwynn/black-rook-hold">US Mythic+ Leaderboards</a> - Blizzard's M+ leaderboards. Resets weekly.</li>
<li><a href="https://worldofwarcraft.com/en-gb/game/pve/leaderboards/aegwynn/black-rook-hold">EU Mythic+ Leaderboards</a> - Same as above but for dirty Europeans. :D</li>
<li><a href="https://docs.google.com/spreadsheets/d/18MxPYBQ2XDjeXbOemRHCnAzHsQXqyF1kXtPHtOJ6rMg/edit#gid=0">Consolidated M+ info spreadsheet</a> - for all the nitty gritty</li>
<li><a href="https://www.warcraftlogs.com/rankings/9">Warcraft logs</a> - top keystone rankings for laffs</li>
</ul>
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<p>©dsus. suggestions welcome, hit me on discord: domain#2722 or open an issue on <a href="https://github.com/domainzero/mythicpl.us/issues">GitHub</a> (preferred)</p>
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