-
Notifications
You must be signed in to change notification settings - Fork 5
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hide more things when rendering #3
Comments
HeatMap is going to be very difficult to do, due to how it works. Specifically, the biggest issue is that I need another tick to turn off the coloring (as it works by coloring a custom map). So, blocked by #2 |
Zones are also going to be difficult, as they also need to be hidden and then the map rendered in the next tick. So, blocked by #2 |
Thank you for your 1.1 fork, Jonathan! I just tried it out and it's doing pretty fine. I like to keep some pictures of my bases, before they are lost in uncompatible rimworld space. |
Blueprints requires a save reload, thus we can't do it in a render |
I think we can close this issue |
Nah, this tracks other things than just Camera+ |
The text was updated successfully, but these errors were encountered: