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The local player always looks like it's ahead of the other players due to the delay between the server receiving the position and sending it back out.
Fix this by either rendering other players at their next predicted position, or by rendering the local player slightly in the past.
The text was updated successfully, but these errors were encountered:
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The local player always looks like it's ahead of the other players due to the delay between the server receiving the position and sending it back out.
Fix this by either rendering other players at their next predicted position, or by rendering the local player slightly in the past.
The text was updated successfully, but these errors were encountered: