- Mods (e.g.: modid1,modid2,modid3)
+ Mods (e.g.: modid1,modid2,modid3) (for now you need to set "ACTIVEMODS" to ini manually)
setServ((p) => ({ ...p, mods: e.target.value }))}>
+ Player limit
+ {
+ if (parseInt(e.target.value) > 0) {
+ setServ((p) => ({...p, maxPlayers: parseInt(e.target.value)}))
+ }}}>