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RLGameGui

Resolution independent gui for raylib.

RLGameGui is designed as a simple screen based UI for in game HUDs panels and menus. It is not designed as a windowing system, or for use as an editor (RayGui is better at that). RLGameGui works by defining nested UI elements that are anchored to parts of the screen.

TODO

  • List
  • Screen Swapping
  • Text Input
  • Popups
  • Sliders
  • Menus
  • Spinners
  • TextArea
  • Tool Tips
  • LayoutTools
  • Transitions?
  • Components