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+
+name: pothole
+description: A new Flutter application.
+
+# The following defines the version and build number for your application.
+# A version number is three numbers separated by dots, like 1.2.43
+# followed by an optional build number separated by a +.
+# Both the version and the builder number may be overridden in flutter
+# build by specifying --build-name and --build-number, respectively.
+# In Android, build-name is used as versionName while build-number used as versionCode.
+# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
+# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
+# Read more about iOS versioning at
+# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
+version: 1.0.0+1
+# i am learning to create a pull request
+insert "pull request"
+print "pull request"
+#creating a pull request is indeed interesting
+environment:
+ sdk: ">=2.1.0 <3.0.0"
+
+dependencies:
+ flutter:
+ sdk: flutter
+ image_picker:
+ google_maps_flutter:
+ geolocator: ^5.1.4+2
+ gallery:
+ firebase_core: ^0.4.0+9
+ firebase_analytics: ^5.0.2
+ firebase_auth: ^0.14.0+5
+ flutter_launcher_icons: ^0.7.3
+ shared_preferences:
+ cloud_firestore: ^0.12.9+5
+ firebase_storage:
+ compressimage: ^0.1.1
+ geocoder: ^0.2.1
+ url_launcher: ^5.0.2
+
+ # The following adds the Cupertino Icons font to your application.
+ # Use with the CupertinoIcons class for iOS style icons.
+ cupertino_icons: ^0.1.2
+# hactober is very interesting
+insert "login to hactober"
+# git hub is useful
+dev_dependencies:
+ flutter_test:
+ sdk: flutter
+
+flutter_icons:
+ android: "launcher_icon"
+ ios: true
+ image_path: "Assets/logo.png"
+
+
+# For information on the generic Dart part of this file, see the
+# following page: https://dart.dev/tools/pub/pubspec
+
+# The following section is specific to Flutter.
+flutter:
+
+ # The following line ensures that the Material Icons font is
+ # included with your application, so that you can use the icons in
+ # the material Icons class.
+ uses-material-design: true
+ assets:
+ - Assets/image1.png
+ - Assets/image2.png
+ - Assets/image3.png
+ - Assets/gra_1.png
+ - Assets/gra_2.png
+ - Assets/logo.png
+ - Assets/pothole.png
+ - Assets/patch.png
+
+ fonts:
+ - family: SFUIDisplay
+ fonts:
+ - asset: Assets/sf-ui-display-light.otf
+
+ # To add assets to your application, add an assets section, like this:
+ # assets:
+ # - images/a_dot_burr.jpeg
+ # - images/a_dot_ham.jpeg
+
+ # An image asset can refer to one or more resolution-specific "variants", see
+ # https://flutter.dev/assets-and-images/#resolution-aware.
+
+ # For details regarding adding assets from package dependencies, see
+ # https://flutter.dev/assets-and-images/#from-packages
+
+ # To add custom fonts to your application, add a fonts section here,
+ # in this "flutter" section. Each entry in this list should have a
+ # "family" key with the font family name, and a "fonts" key with a
+ # list giving the asset and other descriptors for the font. For
+ # example:
+ # fonts:
+ # - family: Schyler
+ # fonts:
+ # - asset: fonts/Schyler-Regular.ttf
+ # - asset: fonts/Schyler-Italic.ttf
+ # style: italic
+ # - family: Trajan Pro
+ # fonts:
+ # - asset: fonts/TrajanPro.ttf
+ # - asset: fonts/TrajanPro_Bold.ttf
+ # weight: 700
+ #
+ # For details regarding fonts from package dependencies,
+ # see https://flutter.dev/custom-fonts/#from-packages