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Service Factories DI Extensions

This is an extension to Microsoft's .Net Core DI framework which was written to allow for services to be created via factories. Essentially, it creates a service witch uses a key to select the correct factory and therefore create the desired service.

Definitions

  • Factory: Service registered in DI that uses a Key to lookup a service. Factories can be resolved using IServiceFactory<TServiceType, TKeyType>.
    • IServiceFactory<TServiceType, TKeyType>.CanResolve(TKey) --> Can a factory be resolved with the provided key?
    • IServiceFactory<TServiceType, TKeyType>.GetAccessor(TKey) --> Get a service accessor?
  • Accessor: Service registered in DI that is used to create a specific service on behalf of the factory. Accessors are resolved using IServiceAccessor<TServiceType, TKeyType>.
    • IServiceFactory<TServiceType, TKeyType>.CanResolve(TKey) --> Can this accessor resolved a provided key?
    • IServiceFactory<TServiceType, TKeyType>.Resolve(args) --> Synchronously resolve a factory using the provided arguments (arguments are optional).
    • IServiceFactory<TServiceType, TKeyType>.ResolveAsync(args) --> Asynchronously resolve a factory using the provided arguments (arguments are optional).

Extensions and Fluent Configuration

While the above interfaces can be manually created, registered, and used, there are extension methods available to handle the broiler-plate work that can be used as desired.

  • Fluently-created Factories use DI to pass in a collection of IServiceAccessor<TService, TKey> implementations. (These implementations should be as light-weight as possible since DI creates them while creating the factory itself.)
  • Fluently-created Accessors have the following features:
    • Custom Scope for registration in DI
    • Custom Key validation to see when a TKey applies to a service. By default, a simple key comparison is used to resolve an accessor: key is IComparable ? keys.Any(i => ((IComparable) key).CompareTo(i) == 0) : keys.Contains(key)
    • Sync and Async Service Resolvers to create a service when a key is valid. If only one is defined, the other will execute the defined version. (Ex: if only a Sync resolver is defined, the Async will call it.)
    • Resolver can use a key comparison
    • Services can be created once and cached (Singleton) or created every time (Transient). (Singleton implementation uses a SemaphoreSlim to wrap the creation.)

IServiceCollection.Add{Lifecycle}ServiceAccessor(), IServiceCollection.AddServiceAccessor(), etc.

This extension aids in creating Service accessors. There are overloaded versions to register custom registrations:

services.AddTransientServiceAccessor<TService, TKey, TServiceAccessor>

effectively registers

services.Add(new ServiceDescriptor(typeof(IServiceAccessor<TService, TKey>), typeof(TServiceAccessor), ServiceLifetime.Transient));

In most cases however, the accessor will have very triveal implementations. Therefore, a fluent configuration can allow accessors to be created. For example:

services.AddServiceAccessor<IFeatureService, FeaturesEnum>(a => a // Create a fluently build accessor that uses Features as the key
    .AsTransientAccessor() // Accessor will be created every time a factory is created
    .SingletonResolver() // Resolved Service are created once inside the accessor.  Therefore, the same service should always be returned regardless of the input param.
    .SyncResolver(s => (IFeatureService)s.GetRequiredService(toRegister))
    .CanResolveKey(i => i == Feature) // Create function that determines if this accessor should be used or not.

Accessors can be added in bulk, fluently, using IServiceCollection.AddServiceAccessors()

services.AddServiceAccessors<ITestService, string>(b => b
    .AddTransientFactory() // Register Factory as Transient so it is created every time
    .AsScopedAccessors() // Add Accessors as Scoped by default
    .SingletonResolvers() // Accessors create services once and re-use them by default
    .AddAccessor(a => a
        .AsTransientAccessor() // This accessor overrides the global setting and makes a new service each time
        .WithKey("Test") // Key that matches this
        .SyncResolver(() => new TestImplementation("Test")) // Service Creation
    )
)

IServiceCollection.AddServiceAccessor()

Just like accessors, Factories can be created and registered fluently. For example:

services.AddSingletonServiceFactory<IFeatureService, Features>();

Uses the default factory and registers in DI as

services.Add(new ServiceDescriptor(typeof(IServiceFactory<IFeatureService, Features>), typeof(ServiceFactory<IFeatureService, Features>), ServiceLifetime.Singleton));

Getting Services from IServiceProvider

There are extensions that can be used to help get factories and services from DI.

provider.GetFactory<TService, TKey>() // Get a Factory or Null
provider.GetRequiredFactory<TService, TKey>() // Get a required Factory.  Throws exception if unable to do so (similar to GetRequiredService())
provider.GetService<TService, TKey>(TKey key, params []) // Automatically get a factory and resolve the service using the provided key and params syncronosly.  Returns null if unable to resolve.
await provider.GetServiceAsync<TService, TKey>(TKey key, params []) // Automatically get a factory and resolve the service using the provided key and params asyncronosly.  Returns null if unable to resolve.
provider.GetRequiredService<TService, TKey>(TKey key, params []) // Automatically get a factory and resolve the service using the provided key and params syncronosly. Throws exception if unable to do so (similar to GetRequiredService())
await provider.GetRequiredServiceAsync<TService, TKey>(TKey key, params []) // Automatically get a factory and resolve the service using the provided key and params asyncronosly. Throws exception if unable to do so (similar to GetRequiredService())

Scopes

Scopes are both the most powerful and confusing aspect to these factories. Care will need to be taken to make sure all three parts are scoped correctly:

  1. The Factory itself can be created from DI as a Singleton, Transient, and Scope-level. -- Singleton: Accessors cannot be Scope. They must be Transient or Singleton. -- Transient: Accessors cannot be Scope. They must be Transient or Singleton. -- Scope: Accessors can be Scope, Transient, or Singleton.
  2. Each Accessor that is created and injected via DI into the factories can have any of the above scope levels. -- Singleton: Can create Singleton and Transient services. Customer accessors can create scoped services if desired via a custom implementation of IServiceAccessor<TServiceType, TKeyType>. -- Transient: Can create Singleton and Transient services. Customer accessors can create scoped services if desired via a custom implementation of IServiceAccessor<TServiceType, TKeyType>. -- Scope: Can create Scope, Transient, or Singleton services.
  3. Each fluent accessor created can either create a service once (Singleton) or every time (Transient). -- Singleton: Fluent Accessor will create a service once and cache it. -- Transient: Fluent Accessor will create a new service every time.

Things to look out for:

  • If a factory is defined as a singleton but an accessor is scoped, DI will throw an error since a singleton service cannot have scoped services injected into it.
  • A fluent-created accessor that is a Singleton cannot create a scoped service for the same reason as the above. A Transient accessor may be able to if the Factory it belongs to was created in Transient or in Scope.
  • A fluent-created accessor that builds a service based on input arguments should be setup as a transient resolver. This way, a new service is created each time with the new arguments. Otherwise, only the first service created with the first arguments will be used.

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