From 748e5da105b797078bf56c71f3603eeeb31b4f43 Mon Sep 17 00:00:00 2001 From: Jalvaviel <51824929+Jalvaviel@users.noreply.github.com> Date: Tue, 17 Sep 2024 21:41:10 +0200 Subject: [PATCH] Update README.md --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index e49d2a2..63144d8 100644 --- a/README.md +++ b/README.md @@ -4,3 +4,5 @@ When maps in-game are rendered far away from the player, they cause artifacts. T Image on the left is with level 0 mipmaps (default in-game) and the image on the right is with level 4 mipmaps (with the mod). ![imagen](https://github.com/user-attachments/assets/d76ed9df-9245-4fb9-8a61-b77c2d4d38a3) The image has been rendered 10 blocks away from the player, using a palette of only flat carpet colors. The image has been preprocessed with Floyd-Steinberg dithering. + +Thanks to EarilGarion for his infinite patience and his OpenGL explanations.