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SindenGunTest

Barebones project with Mouse up and down events for Sinden lightgun testing

Instructions

  1. Right click the .uproject to generate files.
  2. When you open the editor, check Project Settings -> Input -> Action Mapping -> Make sure MouseClick event exists.
  3. Drag the BP_Pawn or the CPP_Pawn into the scene, and hit play.
  4. If you're using the BP_Pawn all code will be viewable within unreal. Logs will be printed to screen.
  5. If you're using the CPP_Pawn all code will be viewable in the sln. Logs will be printed to the Output Log.