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HoldDown #352

Answered by bcoconni
jonsberndt asked this question in Q&A
Dec 9, 2020 · 5 comments · 2 replies
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@jonsberndt

Some years ago I believe there was a HoldDown parameter in FGAircraft.cpp - at least there was in my local source tree. Anyone know if this was removed at some point? There was an associated property, "hold-down". I might not have actually ever submitted that change.

You did 😄. It is just that I moved the feature first to FGAccelerations (commit 6ce8a7e) and then to FGFDMExec (commit 2bf0140). If my memory serves me well, I have moved the HoldDown feature first to FGAccelerations because the purpose of the feature is really to nullify accelerations, not filtering out some forces. This first change gave more stable results which allowed the vehicle to remain motionless for a …

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jonsberndt
Dec 9, 2020
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@jonsberndt
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jonsberndt Dec 9, 2020
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@bcoconni
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Moved to discussion This ticket is neither a bug report nor a feature request
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Converted from issue

This discussion was converted from issue #352 on December 09, 2020 21:47.