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Brightmaps now applied to translucent and color-translated sprites.
Added dedicated keyboard bind for making 180° degree turn in Movement section (thanks @fabiangreffrath).
Added support for variable FOV, available in the Display Options menu. Available range is from 45 to 135, default value is 90 (thanks @bradharding, @rfomin, @MrAlaux and CacoKnight).
Added support for «SSG in Doom 1» feature (thanks @fabiangreffrath and CacoKnight).
Disabled doom-all autoload for Freedoom.
Small technical and performance improvements.
Demos
Added various enhancements for demo recording from Crispy Doom (thanks @fabiangreffrath):
Demo info footer.
Prevention of overriding demos by adding a "-NNNNN" file name suffix.
Ability to "join demo" (i.e. giving controls to the player and continue recording).
Improved "Special Keys" handling while demo playback:
Pressing "Restart level/demo" now restarts demo and keeps it playing.
Pressing "Go to next level" now goes to next level of demo and keeps it playing.
Frame rate no longer forcefully uncapped after using demo warp (i.e. -playdemo demo.lmp -warp 18) if vertical sync is enabled.
IDCLEV cheat code now working in demo playback (thanks @fabiangreffrath). Additionally, it is possible to go previous levels, not just next ones.
Demo warping should be a little bit faster now.
Demo bar colors is now independent from game palette, always showing black and white colors.