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I'm either incompetent, or there is no cvar to reduce the amount of the weapon model bobbing in the game. Movement bobbing can be altered normally, even though it doesn't need it that much I think. Would it be possible to add some new cvar that would address this?
Even just knowing how to alter the source before compilation would be great, that weapon hiphop is just comic. Just an idea :D
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I'm either incompetent, or there is no cvar to reduce the amount of the weapon model bobbing in the game. Movement bobbing can be altered normally, even though it doesn't need it that much I think. Would it be possible to add some new cvar that would address this?
Even just knowing how to alter the source before compilation would be great, that weapon hiphop is just comic. Just an idea :D
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