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UI scaling for different resolutions #3471

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ETG153 opened this issue Dec 10, 2024 · 2 comments
Closed

UI scaling for different resolutions #3471

ETG153 opened this issue Dec 10, 2024 · 2 comments
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stale ui improvement This issue is related to UI rearrangement

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@ETG153
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ETG153 commented Dec 10, 2024

Is your feature request related to a problem? Please describe.
When playing with a larger desktop resolution such as 4K (3840x2160), the UI elements become difficult to read. If you try to fullscreen the game, the UI elements' visuals become offset from their hitboxes. For example, if a button is near the top of the screen, you have to click well below the button to hit it.

Describe the solution you'd like
A way to scale the game for different resolutions, either using a manual slider or by autoscaling based on the desktop resolution.

Describe alternatives you've considered
Valve's gamescope seems to be usable for this kind of situation, but it must be installed externally and is generally a hassle.

Additional context
Game is run on x86 Linux using Valve's Proton compatibility system

@ETG153 ETG153 added the ui improvement This issue is related to UI rearrangement label Dec 10, 2024
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This issue is stale because it has been open 30 days with no activity. Remove stale label or comment or this will be closed in 5 days.

@github-actions github-actions bot added the stale label Jan 10, 2025
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This issue was closed because it has been stalled for 5 days with no activity.

@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale Jan 16, 2025
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Labels
stale ui improvement This issue is related to UI rearrangement
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