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replication.c
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replication.c
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/* Asynchronous replication implementation.
*
* Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "server.h"
#include "cluster.h"
#include <sys/time.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/socket.h>
#include <sys/stat.h>
void replicationDiscardCachedMaster(void);
void replicationResurrectCachedMaster(int newfd);
void replicationSendAck(void);
void putSlaveOnline(client *slave);
int cancelReplicationHandshake(void);
/* --------------------------- Utility functions ---------------------------- */
/* Return the pointer to a string representing the slave ip:listening_port
* pair. Mostly useful for logging, since we want to log a slave using its
* IP address and its listening port which is more clear for the user, for
* example: "Closing connection with replica 10.1.2.3:6380". */
char *replicationGetSlaveName(client *c) {
static char buf[NET_PEER_ID_LEN];
char ip[NET_IP_STR_LEN];
ip[0] = '\0';
buf[0] = '\0';
if (c->slave_ip[0] != '\0' ||
anetPeerToString(c->fd,ip,sizeof(ip),NULL) != -1)
{
/* Note that the 'ip' buffer is always larger than 'c->slave_ip' */
if (c->slave_ip[0] != '\0') memcpy(ip,c->slave_ip,sizeof(c->slave_ip));
if (c->slave_listening_port)
anetFormatAddr(buf,sizeof(buf),ip,c->slave_listening_port);
else
snprintf(buf,sizeof(buf),"%s:<unknown-replica-port>",ip);
} else {
snprintf(buf,sizeof(buf),"client id #%llu",
(unsigned long long) c->id);
}
return buf;
}
/* ---------------------------------- MASTER -------------------------------- */
void createReplicationBacklog(void) {
serverAssert(server.repl_backlog == NULL);
server.repl_backlog = zmalloc(server.repl_backlog_size);
server.repl_backlog_histlen = 0;
server.repl_backlog_idx = 0;
/* We don't have any data inside our buffer, but virtually the first
* byte we have is the next byte that will be generated for the
* replication stream. */
server.repl_backlog_off = server.master_repl_offset+1;
}
/* This function is called when the user modifies the replication backlog
* size at runtime. It is up to the function to both update the
* server.repl_backlog_size and to resize the buffer and setup it so that
* it contains the same data as the previous one (possibly less data, but
* the most recent bytes, or the same data and more free space in case the
* buffer is enlarged). */
void resizeReplicationBacklog(long long newsize) {
if (newsize < CONFIG_REPL_BACKLOG_MIN_SIZE)
newsize = CONFIG_REPL_BACKLOG_MIN_SIZE;
if (server.repl_backlog_size == newsize) return;
server.repl_backlog_size = newsize;
if (server.repl_backlog != NULL) {
/* What we actually do is to flush the old buffer and realloc a new
* empty one. It will refill with new data incrementally.
* The reason is that copying a few gigabytes adds latency and even
* worse often we need to alloc additional space before freeing the
* old buffer. */
zfree(server.repl_backlog);
server.repl_backlog = zmalloc(server.repl_backlog_size);
server.repl_backlog_histlen = 0;
server.repl_backlog_idx = 0;
/* Next byte we have is... the next since the buffer is empty. */
server.repl_backlog_off = server.master_repl_offset+1;
}
}
void freeReplicationBacklog(void) {
serverAssert(listLength(server.slaves) == 0);
zfree(server.repl_backlog);
server.repl_backlog = NULL;
}
/* Add data to the replication backlog.
* This function also increments the global replication offset stored at
* server.master_repl_offset, because there is no case where we want to feed
* the backlog without incrementing the offset. */
void feedReplicationBacklog(void *ptr, size_t len) {
unsigned char *p = ptr;
server.master_repl_offset += len;
/* This is a circular buffer, so write as much data we can at every
* iteration and rewind the "idx" index if we reach the limit. */
while(len) {
size_t thislen = server.repl_backlog_size - server.repl_backlog_idx;
if (thislen > len) thislen = len;
memcpy(server.repl_backlog+server.repl_backlog_idx,p,thislen);
server.repl_backlog_idx += thislen;
if (server.repl_backlog_idx == server.repl_backlog_size)
server.repl_backlog_idx = 0;
len -= thislen;
p += thislen;
server.repl_backlog_histlen += thislen;
}
if (server.repl_backlog_histlen > server.repl_backlog_size)
server.repl_backlog_histlen = server.repl_backlog_size;
/* Set the offset of the first byte we have in the backlog. */
server.repl_backlog_off = server.master_repl_offset -
server.repl_backlog_histlen + 1;
}
/* Wrapper for feedReplicationBacklog() that takes Redis string objects
* as input. */
void feedReplicationBacklogWithObject(robj *o) {
char llstr[LONG_STR_SIZE];
void *p;
size_t len;
if (o->encoding == OBJ_ENCODING_INT) {
len = ll2string(llstr,sizeof(llstr),(long)o->ptr);
p = llstr;
} else {
len = sdslen(o->ptr);
p = o->ptr;
}
feedReplicationBacklog(p,len);
}
/* Propagate write commands to slaves, and populate the replication backlog
* as well. This function is used if the instance is a master: we use
* the commands received by our clients in order to create the replication
* stream. Instead if the instance is a slave and has sub-slaves attached,
* we use replicationFeedSlavesFromMaster() */
void replicationFeedSlaves(list *slaves, int dictid, robj **argv, int argc) {
listNode *ln;
listIter li;
int j, len;
char llstr[LONG_STR_SIZE];
/* If the instance is not a top level master, return ASAP: we'll just proxy
* the stream of data we receive from our master instead, in order to
* propagate *identical* replication stream. In this way this slave can
* advertise the same replication ID as the master (since it shares the
* master replication history and has the same backlog and offsets). */
if (server.masterhost != NULL) return;
/* If there aren't slaves, and there is no backlog buffer to populate,
* we can return ASAP. */
if (server.repl_backlog == NULL && listLength(slaves) == 0) return;
/* We can't have slaves attached and no backlog. */
serverAssert(!(listLength(slaves) != 0 && server.repl_backlog == NULL));
/* Send SELECT command to every slave if needed. */
if (server.slaveseldb != dictid) {
robj *selectcmd;
/* For a few DBs we have pre-computed SELECT command. */
if (dictid >= 0 && dictid < PROTO_SHARED_SELECT_CMDS) {
selectcmd = shared.select[dictid];
} else {
int dictid_len;
dictid_len = ll2string(llstr,sizeof(llstr),dictid);
selectcmd = createObject(OBJ_STRING,
sdscatprintf(sdsempty(),
"*2\r\n$6\r\nSELECT\r\n$%d\r\n%s\r\n",
dictid_len, llstr));
}
/* Add the SELECT command into the backlog. */
if (server.repl_backlog) feedReplicationBacklogWithObject(selectcmd);
/* Send it to slaves. */
listRewind(slaves,&li);
while((ln = listNext(&li))) {
client *slave = ln->value;
if (slave->replstate == SLAVE_STATE_WAIT_BGSAVE_START) continue;
addReply(slave,selectcmd);
}
if (dictid < 0 || dictid >= PROTO_SHARED_SELECT_CMDS)
decrRefCount(selectcmd);
}
server.slaveseldb = dictid;
/* Write the command to the replication backlog if any. */
if (server.repl_backlog) {
char aux[LONG_STR_SIZE+3];
/* Add the multi bulk reply length. */
aux[0] = '*';
len = ll2string(aux+1,sizeof(aux)-1,argc);
aux[len+1] = '\r';
aux[len+2] = '\n';
feedReplicationBacklog(aux,len+3);
for (j = 0; j < argc; j++) {
long objlen = stringObjectLen(argv[j]);
/* We need to feed the buffer with the object as a bulk reply
* not just as a plain string, so create the $..CRLF payload len
* and add the final CRLF */
aux[0] = '$';
len = ll2string(aux+1,sizeof(aux)-1,objlen);
aux[len+1] = '\r';
aux[len+2] = '\n';
feedReplicationBacklog(aux,len+3);
feedReplicationBacklogWithObject(argv[j]);
feedReplicationBacklog(aux+len+1,2);
}
}
/* Write the command to every slave. */
listRewind(slaves,&li);
while((ln = listNext(&li))) {
client *slave = ln->value;
/* Don't feed slaves that are still waiting for BGSAVE to start */
if (slave->replstate == SLAVE_STATE_WAIT_BGSAVE_START) continue;
/* Feed slaves that are waiting for the initial SYNC (so these commands
* are queued in the output buffer until the initial SYNC completes),
* or are already in sync with the master. */
/* Add the multi bulk length. */
addReplyMultiBulkLen(slave,argc);
/* Finally any additional argument that was not stored inside the
* static buffer if any (from j to argc). */
for (j = 0; j < argc; j++)
addReplyBulk(slave,argv[j]);
}
}
/* This function is used in order to proxy what we receive from our master
* to our sub-slaves. */
#include <ctype.h>
void replicationFeedSlavesFromMasterStream(list *slaves, char *buf, size_t buflen) {
listNode *ln;
listIter li;
/* Debugging: this is handy to see the stream sent from master
* to slaves. Disabled with if(0). */
if (0) {
printf("%zu:",buflen);
for (size_t j = 0; j < buflen; j++) {
printf("%c", isprint(buf[j]) ? buf[j] : '.');
}
printf("\n");
}
if (server.repl_backlog) feedReplicationBacklog(buf,buflen);
listRewind(slaves,&li);
while((ln = listNext(&li))) {
client *slave = ln->value;
/* Don't feed slaves that are still waiting for BGSAVE to start */
if (slave->replstate == SLAVE_STATE_WAIT_BGSAVE_START) continue;
addReplyString(slave,buf,buflen);
}
}
void replicationFeedMonitors(client *c, list *monitors, int dictid, robj **argv, int argc) {
listNode *ln;
listIter li;
int j;
sds cmdrepr = sdsnew("+");
robj *cmdobj;
struct timeval tv;
gettimeofday(&tv,NULL);
cmdrepr = sdscatprintf(cmdrepr,"%ld.%06ld ",(long)tv.tv_sec,(long)tv.tv_usec);
if (c->flags & CLIENT_LUA) {
cmdrepr = sdscatprintf(cmdrepr,"[%d lua] ",dictid);
} else if (c->flags & CLIENT_UNIX_SOCKET) {
cmdrepr = sdscatprintf(cmdrepr,"[%d unix:%s] ",dictid,server.unixsocket);
} else {
cmdrepr = sdscatprintf(cmdrepr,"[%d %s] ",dictid,getClientPeerId(c));
}
for (j = 0; j < argc; j++) {
if (argv[j]->encoding == OBJ_ENCODING_INT) {
cmdrepr = sdscatprintf(cmdrepr, "\"%ld\"", (long)argv[j]->ptr);
} else {
cmdrepr = sdscatrepr(cmdrepr,(char*)argv[j]->ptr,
sdslen(argv[j]->ptr));
}
if (j != argc-1)
cmdrepr = sdscatlen(cmdrepr," ",1);
}
cmdrepr = sdscatlen(cmdrepr,"\r\n",2);
cmdobj = createObject(OBJ_STRING,cmdrepr);
listRewind(monitors,&li);
while((ln = listNext(&li))) {
client *monitor = ln->value;
addReply(monitor,cmdobj);
}
decrRefCount(cmdobj);
}
/* Feed the slave 'c' with the replication backlog starting from the
* specified 'offset' up to the end of the backlog. */
long long addReplyReplicationBacklog(client *c, long long offset) {
long long j, skip, len;
serverLog(LL_DEBUG, "[PSYNC] Replica request offset: %lld", offset);
if (server.repl_backlog_histlen == 0) {
serverLog(LL_DEBUG, "[PSYNC] Backlog history len is zero");
return 0;
}
serverLog(LL_DEBUG, "[PSYNC] Backlog size: %lld",
server.repl_backlog_size);
serverLog(LL_DEBUG, "[PSYNC] First byte: %lld",
server.repl_backlog_off);
serverLog(LL_DEBUG, "[PSYNC] History len: %lld",
server.repl_backlog_histlen);
serverLog(LL_DEBUG, "[PSYNC] Current index: %lld",
server.repl_backlog_idx);
/* Compute the amount of bytes we need to discard. */
skip = offset - server.repl_backlog_off;
serverLog(LL_DEBUG, "[PSYNC] Skipping: %lld", skip);
/* Point j to the oldest byte, that is actually our
* server.repl_backlog_off byte. */
j = (server.repl_backlog_idx +
(server.repl_backlog_size-server.repl_backlog_histlen)) %
server.repl_backlog_size;
serverLog(LL_DEBUG, "[PSYNC] Index of first byte: %lld", j);
/* Discard the amount of data to seek to the specified 'offset'. */
j = (j + skip) % server.repl_backlog_size;
/* Feed slave with data. Since it is a circular buffer we have to
* split the reply in two parts if we are cross-boundary. */
len = server.repl_backlog_histlen - skip;
serverLog(LL_DEBUG, "[PSYNC] Reply total length: %lld", len);
while(len) {
long long thislen =
((server.repl_backlog_size - j) < len) ?
(server.repl_backlog_size - j) : len;
serverLog(LL_DEBUG, "[PSYNC] addReply() length: %lld", thislen);
addReplySds(c,sdsnewlen(server.repl_backlog + j, thislen));
len -= thislen;
j = 0;
}
return server.repl_backlog_histlen - skip;
}
/* Return the offset to provide as reply to the PSYNC command received
* from the slave. The returned value is only valid immediately after
* the BGSAVE process started and before executing any other command
* from clients. */
long long getPsyncInitialOffset(void) {
return server.master_repl_offset;
}
/* Send a FULLRESYNC reply in the specific case of a full resynchronization,
* as a side effect setup the slave for a full sync in different ways:
*
* 1) Remember, into the slave client structure, the replication offset
* we sent here, so that if new slaves will later attach to the same
* background RDB saving process (by duplicating this client output
* buffer), we can get the right offset from this slave.
* 2) Set the replication state of the slave to WAIT_BGSAVE_END so that
* we start accumulating differences from this point.
* 3) Force the replication stream to re-emit a SELECT statement so
* the new slave incremental differences will start selecting the
* right database number.
*
* Normally this function should be called immediately after a successful
* BGSAVE for replication was started, or when there is one already in
* progress that we attached our slave to. */
int replicationSetupSlaveForFullResync(client *slave, long long offset) {
char buf[128];
int buflen;
slave->psync_initial_offset = offset;
slave->replstate = SLAVE_STATE_WAIT_BGSAVE_END;
/* We are going to accumulate the incremental changes for this
* slave as well. Set slaveseldb to -1 in order to force to re-emit
* a SELECT statement in the replication stream. */
server.slaveseldb = -1;
/* Don't send this reply to slaves that approached us with
* the old SYNC command. */
if (!(slave->flags & CLIENT_PRE_PSYNC)) {
buflen = snprintf(buf,sizeof(buf),"+FULLRESYNC %s %lld\r\n",
server.replid,offset);
if (write(slave->fd,buf,buflen) != buflen) {
freeClientAsync(slave);
return C_ERR;
}
}
return C_OK;
}
/* This function handles the PSYNC command from the point of view of a
* master receiving a request for partial resynchronization.
*
* On success return C_OK, otherwise C_ERR is returned and we proceed
* with the usual full resync. */
int masterTryPartialResynchronization(client *c) {
long long psync_offset, psync_len;
char *master_replid = c->argv[1]->ptr;
char buf[128];
int buflen;
/* Parse the replication offset asked by the slave. Go to full sync
* on parse error: this should never happen but we try to handle
* it in a robust way compared to aborting. */
if (getLongLongFromObjectOrReply(c,c->argv[2],&psync_offset,NULL) !=
C_OK) goto need_full_resync;
/* Is the replication ID of this master the same advertised by the wannabe
* slave via PSYNC? If the replication ID changed this master has a
* different replication history, and there is no way to continue.
*
* Note that there are two potentially valid replication IDs: the ID1
* and the ID2. The ID2 however is only valid up to a specific offset. */
if (strcasecmp(master_replid, server.replid) &&
(strcasecmp(master_replid, server.replid2) ||
psync_offset > server.second_replid_offset))
{
/* Run id "?" is used by slaves that want to force a full resync. */
if (master_replid[0] != '?') {
if (strcasecmp(master_replid, server.replid) &&
strcasecmp(master_replid, server.replid2))
{
serverLog(LL_NOTICE,"Partial resynchronization not accepted: "
"Replication ID mismatch (Replica asked for '%s', my "
"replication IDs are '%s' and '%s')",
master_replid, server.replid, server.replid2);
} else {
serverLog(LL_NOTICE,"Partial resynchronization not accepted: "
"Requested offset for second ID was %lld, but I can reply "
"up to %lld", psync_offset, server.second_replid_offset);
}
} else {
serverLog(LL_NOTICE,"Full resync requested by replica %s",
replicationGetSlaveName(c));
}
goto need_full_resync;
}
/* We still have the data our slave is asking for? */
if (!server.repl_backlog ||
psync_offset < server.repl_backlog_off ||
psync_offset > (server.repl_backlog_off + server.repl_backlog_histlen))
{
serverLog(LL_NOTICE,
"Unable to partial resync with replica %s for lack of backlog (Replica request was: %lld).", replicationGetSlaveName(c), psync_offset);
if (psync_offset > server.master_repl_offset) {
serverLog(LL_WARNING,
"Warning: replica %s tried to PSYNC with an offset that is greater than the master replication offset.", replicationGetSlaveName(c));
}
goto need_full_resync;
}
/* If we reached this point, we are able to perform a partial resync:
* 1) Set client state to make it a slave.
* 2) Inform the client we can continue with +CONTINUE
* 3) Send the backlog data (from the offset to the end) to the slave. */
c->flags |= CLIENT_SLAVE;
c->replstate = SLAVE_STATE_ONLINE;
c->repl_ack_time = server.unixtime;
c->repl_put_online_on_ack = 0;
listAddNodeTail(server.slaves,c);
/* We can't use the connection buffers since they are used to accumulate
* new commands at this stage. But we are sure the socket send buffer is
* empty so this write will never fail actually. */
if (c->slave_capa & SLAVE_CAPA_PSYNC2) {
buflen = snprintf(buf,sizeof(buf),"+CONTINUE %s\r\n", server.replid);
} else {
buflen = snprintf(buf,sizeof(buf),"+CONTINUE\r\n");
}
if (write(c->fd,buf,buflen) != buflen) {
freeClientAsync(c);
return C_OK;
}
psync_len = addReplyReplicationBacklog(c,psync_offset);
serverLog(LL_NOTICE,
"Partial resynchronization request from %s accepted. Sending %lld bytes of backlog starting from offset %lld.",
replicationGetSlaveName(c),
psync_len, psync_offset);
/* Note that we don't need to set the selected DB at server.slaveseldb
* to -1 to force the master to emit SELECT, since the slave already
* has this state from the previous connection with the master. */
refreshGoodSlavesCount();
return C_OK; /* The caller can return, no full resync needed. */
need_full_resync:
/* We need a full resync for some reason... Note that we can't
* reply to PSYNC right now if a full SYNC is needed. The reply
* must include the master offset at the time the RDB file we transfer
* is generated, so we need to delay the reply to that moment. */
return C_ERR;
}
/* Start a BGSAVE for replication goals, which is, selecting the disk or
* socket target depending on the configuration, and making sure that
* the script cache is flushed before to start.
*
* The mincapa argument is the bitwise AND among all the slaves capabilities
* of the slaves waiting for this BGSAVE, so represents the slave capabilities
* all the slaves support. Can be tested via SLAVE_CAPA_* macros.
*
* Side effects, other than starting a BGSAVE:
*
* 1) Handle the slaves in WAIT_START state, by preparing them for a full
* sync if the BGSAVE was successfully started, or sending them an error
* and dropping them from the list of slaves.
*
* 2) Flush the Lua scripting script cache if the BGSAVE was actually
* started.
*
* Returns C_OK on success or C_ERR otherwise. */
int startBgsaveForReplication(int mincapa) {
int retval;
int socket_target = server.repl_diskless_sync && (mincapa & SLAVE_CAPA_EOF);
listIter li;
listNode *ln;
serverLog(LL_NOTICE,"Starting BGSAVE for SYNC with target: %s",
socket_target ? "replicas sockets" : "disk");
rdbSaveInfo rsi, *rsiptr;
rsiptr = rdbPopulateSaveInfo(&rsi);
/* Only do rdbSave* when rsiptr is not NULL,
* otherwise slave will miss repl-stream-db. */
if (rsiptr) {
if (socket_target)
retval = rdbSaveToSlavesSockets(rsiptr);
else
retval = rdbSaveBackground(server.rdb_filename,rsiptr);
} else {
serverLog(LL_WARNING,"BGSAVE for replication: replication information not available, can't generate the RDB file right now. Try later.");
retval = C_ERR;
}
/* If we failed to BGSAVE, remove the slaves waiting for a full
* resynchorinization from the list of salves, inform them with
* an error about what happened, close the connection ASAP. */
if (retval == C_ERR) {
serverLog(LL_WARNING,"BGSAVE for replication failed");
listRewind(server.slaves,&li);
while((ln = listNext(&li))) {
client *slave = ln->value;
if (slave->replstate == SLAVE_STATE_WAIT_BGSAVE_START) {
slave->replstate = REPL_STATE_NONE;
slave->flags &= ~CLIENT_SLAVE;
listDelNode(server.slaves,ln);
addReplyError(slave,
"BGSAVE failed, replication can't continue");
slave->flags |= CLIENT_CLOSE_AFTER_REPLY;
}
}
return retval;
}
/* If the target is socket, rdbSaveToSlavesSockets() already setup
* the salves for a full resync. Otherwise for disk target do it now.*/
if (!socket_target) {
listRewind(server.slaves,&li);
while((ln = listNext(&li))) {
client *slave = ln->value;
if (slave->replstate == SLAVE_STATE_WAIT_BGSAVE_START) {
replicationSetupSlaveForFullResync(slave,
getPsyncInitialOffset());
}
}
}
/* Flush the script cache, since we need that slave differences are
* accumulated without requiring slaves to match our cached scripts. */
if (retval == C_OK) replicationScriptCacheFlush();
return retval;
}
/* SYNC and PSYNC command implemenation. */
void syncCommand(client *c) {
/* ignore SYNC if already slave or in monitor mode */
if (c->flags & CLIENT_SLAVE) return;
/* Refuse SYNC requests if we are a slave but the link with our master
* is not ok... */
if (server.masterhost && server.repl_state != REPL_STATE_CONNECTED) {
addReplySds(c,sdsnew("-NOMASTERLINK Can't SYNC while not connected with my master\r\n"));
return;
}
/* SYNC can't be issued when the server has pending data to send to
* the client about already issued commands. We need a fresh reply
* buffer registering the differences between the BGSAVE and the current
* dataset, so that we can copy to other slaves if needed. */
if (clientHasPendingReplies(c)) {
addReplyError(c,"SYNC and PSYNC are invalid with pending output");
return;
}
serverLog(LL_NOTICE,"Replica %s asks for synchronization",
replicationGetSlaveName(c));
/* Try a partial resynchronization if this is a PSYNC command.
* If it fails, we continue with usual full resynchronization, however
* when this happens masterTryPartialResynchronization() already
* replied with:
*
* +FULLRESYNC <replid> <offset>
*
* So the slave knows the new replid and offset to try a PSYNC later
* if the connection with the master is lost. */
if (!strcasecmp(c->argv[0]->ptr,"psync")) {
if (masterTryPartialResynchronization(c) == C_OK) {
server.stat_sync_partial_ok++;
return; /* No full resync needed, return. */
} else {
char *master_replid = c->argv[1]->ptr;
/* Increment stats for failed PSYNCs, but only if the
* replid is not "?", as this is used by slaves to force a full
* resync on purpose when they are not albe to partially
* resync. */
if (master_replid[0] != '?') server.stat_sync_partial_err++;
}
} else {
/* If a slave uses SYNC, we are dealing with an old implementation
* of the replication protocol (like redis-cli --slave). Flag the client
* so that we don't expect to receive REPLCONF ACK feedbacks. */
c->flags |= CLIENT_PRE_PSYNC;
}
/* Full resynchronization. */
server.stat_sync_full++;
/* Setup the slave as one waiting for BGSAVE to start. The following code
* paths will change the state if we handle the slave differently. */
c->replstate = SLAVE_STATE_WAIT_BGSAVE_START;
if (server.repl_disable_tcp_nodelay)
anetDisableTcpNoDelay(NULL, c->fd); /* Non critical if it fails. */
c->repldbfd = -1;
c->flags |= CLIENT_SLAVE;
listAddNodeTail(server.slaves,c);
/* Create the replication backlog if needed. */
if (listLength(server.slaves) == 1 && server.repl_backlog == NULL) {
/* When we create the backlog from scratch, we always use a new
* replication ID and clear the ID2, since there is no valid
* past history. */
changeReplicationId();
clearReplicationId2();
createReplicationBacklog();
}
/* CASE 1: BGSAVE is in progress, with disk target. */
if (server.rdb_child_pid != -1 &&
server.rdb_child_type == RDB_CHILD_TYPE_DISK)
{
/* Ok a background save is in progress. Let's check if it is a good
* one for replication, i.e. if there is another slave that is
* registering differences since the server forked to save. */
client *slave;
listNode *ln;
listIter li;
listRewind(server.slaves,&li);
while((ln = listNext(&li))) {
slave = ln->value;
if (slave->replstate == SLAVE_STATE_WAIT_BGSAVE_END) break;
}
/* To attach this slave, we check that it has at least all the
* capabilities of the slave that triggered the current BGSAVE. */
if (ln && ((c->slave_capa & slave->slave_capa) == slave->slave_capa)) {
/* Perfect, the server is already registering differences for
* another slave. Set the right state, and copy the buffer. */
copyClientOutputBuffer(c,slave);
replicationSetupSlaveForFullResync(c,slave->psync_initial_offset);
serverLog(LL_NOTICE,"Waiting for end of BGSAVE for SYNC");
} else {
/* No way, we need to wait for the next BGSAVE in order to
* register differences. */
serverLog(LL_NOTICE,"Can't attach the replica to the current BGSAVE. Waiting for next BGSAVE for SYNC");
}
/* CASE 2: BGSAVE is in progress, with socket target. */
} else if (server.rdb_child_pid != -1 &&
server.rdb_child_type == RDB_CHILD_TYPE_SOCKET)
{
/* There is an RDB child process but it is writing directly to
* children sockets. We need to wait for the next BGSAVE
* in order to synchronize. */
serverLog(LL_NOTICE,"Current BGSAVE has socket target. Waiting for next BGSAVE for SYNC");
/* CASE 3: There is no BGSAVE is progress. */
} else {
if (server.repl_diskless_sync && (c->slave_capa & SLAVE_CAPA_EOF)) {
/* Diskless replication RDB child is created inside
* replicationCron() since we want to delay its start a
* few seconds to wait for more slaves to arrive. */
if (server.repl_diskless_sync_delay)
serverLog(LL_NOTICE,"Delay next BGSAVE for diskless SYNC");
} else {
/* Target is disk (or the slave is not capable of supporting
* diskless replication) and we don't have a BGSAVE in progress,
* let's start one. */
if (server.aof_child_pid == -1) {
startBgsaveForReplication(c->slave_capa);
} else {
serverLog(LL_NOTICE,
"No BGSAVE in progress, but an AOF rewrite is active. "
"BGSAVE for replication delayed");
}
}
}
return;
}
/* REPLCONF <option> <value> <option> <value> ...
* This command is used by a slave in order to configure the replication
* process before starting it with the SYNC command.
*
* Currently the only use of this command is to communicate to the master
* what is the listening port of the Slave redis instance, so that the
* master can accurately list slaves and their listening ports in
* the INFO output.
*
* In the future the same command can be used in order to configure
* the replication to initiate an incremental replication instead of a
* full resync. */
void replconfCommand(client *c) {
int j;
if ((c->argc % 2) == 0) {
/* Number of arguments must be odd to make sure that every
* option has a corresponding value. */
addReply(c,shared.syntaxerr);
return;
}
/* Process every option-value pair. */
for (j = 1; j < c->argc; j+=2) {
if (!strcasecmp(c->argv[j]->ptr,"listening-port")) {
long port;
if ((getLongFromObjectOrReply(c,c->argv[j+1],
&port,NULL) != C_OK))
return;
c->slave_listening_port = port;
} else if (!strcasecmp(c->argv[j]->ptr,"ip-address")) {
sds ip = c->argv[j+1]->ptr;
if (sdslen(ip) < sizeof(c->slave_ip)) {
memcpy(c->slave_ip,ip,sdslen(ip)+1);
} else {
addReplyErrorFormat(c,"REPLCONF ip-address provided by "
"replica instance is too long: %zd bytes", sdslen(ip));
return;
}
} else if (!strcasecmp(c->argv[j]->ptr,"capa")) {
/* Ignore capabilities not understood by this master. */
if (!strcasecmp(c->argv[j+1]->ptr,"eof"))
c->slave_capa |= SLAVE_CAPA_EOF;
else if (!strcasecmp(c->argv[j+1]->ptr,"psync2"))
c->slave_capa |= SLAVE_CAPA_PSYNC2;
} else if (!strcasecmp(c->argv[j]->ptr,"ack")) {
/* REPLCONF ACK is used by slave to inform the master the amount
* of replication stream that it processed so far. It is an
* internal only command that normal clients should never use. */
long long offset;
if (!(c->flags & CLIENT_SLAVE)) return;
if ((getLongLongFromObject(c->argv[j+1], &offset) != C_OK))
return;
if (offset > c->repl_ack_off)
c->repl_ack_off = offset;
c->repl_ack_time = server.unixtime;
/* If this was a diskless replication, we need to really put
* the slave online when the first ACK is received (which
* confirms slave is online and ready to get more data). This
* allows for simpler and less CPU intensive EOF detection
* when streaming RDB files. */
if (c->repl_put_online_on_ack && c->replstate == SLAVE_STATE_ONLINE)
putSlaveOnline(c);
/* Note: this command does not reply anything! */
return;
} else if (!strcasecmp(c->argv[j]->ptr,"getack")) {
/* REPLCONF GETACK is used in order to request an ACK ASAP
* to the slave. */
if (server.masterhost && server.master) replicationSendAck();
return;
} else {
addReplyErrorFormat(c,"Unrecognized REPLCONF option: %s",
(char*)c->argv[j]->ptr);
return;
}
}
addReply(c,shared.ok);
}
/* This function puts a replica in the online state, and should be called just
* after a replica received the RDB file for the initial synchronization, and
* we are finally ready to send the incremental stream of commands.
*
* It does a few things:
*
* 1) Put the slave in ONLINE state. Note that the function may also be called
* for a replicas that are already in ONLINE state, but having the flag
* repl_put_online_on_ack set to true: we still have to install the write
* handler in that case. This function will take care of that.
* 2) Make sure the writable event is re-installed, since calling the SYNC
* command disables it, so that we can accumulate output buffer without
* sending it to the replica.
* 3) Update the count of "good replicas". */
void putSlaveOnline(client *slave) {
slave->replstate = SLAVE_STATE_ONLINE;
slave->repl_put_online_on_ack = 0;
slave->repl_ack_time = server.unixtime; /* Prevent false timeout. */
if (aeCreateFileEvent(server.el, slave->fd, AE_WRITABLE,
sendReplyToClient, slave) == AE_ERR) {
serverLog(LL_WARNING,"Unable to register writable event for replica bulk transfer: %s", strerror(errno));
freeClient(slave);
return;
}
refreshGoodSlavesCount();
serverLog(LL_NOTICE,"Synchronization with replica %s succeeded",
replicationGetSlaveName(slave));
}
void sendBulkToSlave(aeEventLoop *el, int fd, void *privdata, int mask) {
client *slave = privdata;
UNUSED(el);
UNUSED(mask);
char buf[PROTO_IOBUF_LEN];
ssize_t nwritten, buflen;
/* Before sending the RDB file, we send the preamble as configured by the
* replication process. Currently the preamble is just the bulk count of
* the file in the form "$<length>\r\n". */
if (slave->replpreamble) {
nwritten = write(fd,slave->replpreamble,sdslen(slave->replpreamble));
if (nwritten == -1) {
serverLog(LL_VERBOSE,"Write error sending RDB preamble to replica: %s",
strerror(errno));
freeClient(slave);
return;
}
server.stat_net_output_bytes += nwritten;
sdsrange(slave->replpreamble,nwritten,-1);
if (sdslen(slave->replpreamble) == 0) {
sdsfree(slave->replpreamble);
slave->replpreamble = NULL;
/* fall through sending data. */
} else {
return;
}
}
/* If the preamble was already transferred, send the RDB bulk data. */
lseek(slave->repldbfd,slave->repldboff,SEEK_SET);
buflen = read(slave->repldbfd,buf,PROTO_IOBUF_LEN);
if (buflen <= 0) {
serverLog(LL_WARNING,"Read error sending DB to replica: %s",
(buflen == 0) ? "premature EOF" : strerror(errno));
freeClient(slave);
return;
}
if ((nwritten = write(fd,buf,buflen)) == -1) {
if (errno != EAGAIN) {
serverLog(LL_WARNING,"Write error sending DB to replica: %s",
strerror(errno));
freeClient(slave);
}
return;
}
slave->repldboff += nwritten;
server.stat_net_output_bytes += nwritten;
if (slave->repldboff == slave->repldbsize) {
close(slave->repldbfd);
slave->repldbfd = -1;
aeDeleteFileEvent(server.el,slave->fd,AE_WRITABLE);
putSlaveOnline(slave);
}
}
/* This function is called at the end of every background saving,
* or when the replication RDB transfer strategy is modified from
* disk to socket or the other way around.
*
* The goal of this function is to handle slaves waiting for a successful
* background saving in order to perform non-blocking synchronization, and
* to schedule a new BGSAVE if there are slaves that attached while a
* BGSAVE was in progress, but it was not a good one for replication (no
* other slave was accumulating differences).
*
* The argument bgsaveerr is C_OK if the background saving succeeded
* otherwise C_ERR is passed to the function.
* The 'type' argument is the type of the child that terminated
* (if it had a disk or socket target). */
void updateSlavesWaitingBgsave(int bgsaveerr, int type) {
listNode *ln;
int startbgsave = 0;
int mincapa = -1;
listIter li;
listRewind(server.slaves,&li);
while((ln = listNext(&li))) {
client *slave = ln->value;
if (slave->replstate == SLAVE_STATE_WAIT_BGSAVE_START) {
startbgsave = 1;
mincapa = (mincapa == -1) ? slave->slave_capa :
(mincapa & slave->slave_capa);
} else if (slave->replstate == SLAVE_STATE_WAIT_BGSAVE_END) {
struct redis_stat buf;
/* If this was an RDB on disk save, we have to prepare to send
* the RDB from disk to the slave socket. Otherwise if this was
* already an RDB -> Slaves socket transfer, used in the case of
* diskless replication, our work is trivial, we can just put
* the slave online. */
if (type == RDB_CHILD_TYPE_SOCKET) {
serverLog(LL_NOTICE,
"Streamed RDB transfer with replica %s succeeded (socket). Waiting for REPLCONF ACK from slave to enable streaming",
replicationGetSlaveName(slave));
/* Note: we wait for a REPLCONF ACK message from the replica in
* order to really put it online (install the write handler
* so that the accumulated data can be transferred). However
* we change the replication state ASAP, since our slave
* is technically online now.
*
* So things work like that:
*
* 1. We end trasnferring the RDB file via socket.
* 2. The replica is put ONLINE but the write handler
* is not installed.
* 3. The replica however goes really online, and pings us
* back via REPLCONF ACK commands.
* 4. Now we finally install the write handler, and send
* the buffers accumulated so far to the replica.
*
* But why we do that? Because the replica, when we stream
* the RDB directly via the socket, must detect the RDB
* EOF (end of file), that is a special random string at the
* end of the RDB (for streamed RDBs we don't know the length
* in advance). Detecting such final EOF string is much
* simpler and less CPU intensive if no more data is sent
* after such final EOF. So we don't want to glue the end of
* the RDB trasfer with the start of the other replication
* data. */
slave->replstate = SLAVE_STATE_ONLINE;
slave->repl_put_online_on_ack = 1;
slave->repl_ack_time = server.unixtime; /* Timeout otherwise. */
} else {