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PC Checkskill
Haru edited this page Oct 19, 2016
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int pc_checkskill(struct map_session_data *sd,int skill_id)
pc_checkskill(sd,SKILLID)>X)
- sd = Only players have skills (mobs are forced skill uses)
- SKILLID = Skill ID, can be numeric (28=heal) or the client name (AL_HEAL=heal)
- X = Skill Level (>0 he only needs 1 point)
- int = Return the skill level learned by player
pc_checkskill(sd,SKILLID)