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Map SetGatCell
Haru edited this page Oct 19, 2016
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void map_setgatcell(int m, int x, int y, int gat) map_setgatcell(m,x,y,gat);
- m = Map ID number
- x = x corrdinate of cell
- y = y corrdinate of cell
- gat = type of cell to change to
- gat = 0 (walkable and shootoverable ground and not water)(normal ground)
- gat = 1 (not walkable and not shootoverable ground and not water)(wall)
- gat = 3 (walkable and shootoverable ground and water)
- gat = 5 (not walkable and shootoverable ground and not water)