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Fixes to Blade Stop (Root) trigger #3254

Merged
merged 2 commits into from
Nov 22, 2023

Commits on Nov 15, 2023

  1. Move blade stop effect check to its own function

    it now has each of its conditions documented separatelly.
    
    this will also make easier to read and to include rebalance-related checks.
    guilherme-gm committed Nov 15, 2023
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  2. Fix Blade Stop effect trigger conditions

    1. Only in Pre-RE player attacks will cause blade stop to trigger from
       far away.
       In RE, distance checks apply the same as for non-player attacks (i.e. monsters)
    2. For both modes, Blade Stop distance is always to 2 cells, regardless
       of equipped weapon. Even bare hands should work for up to 2 cells.
    guilherme-gm committed Nov 15, 2023
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