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@corinnaj corinnaj released this 18 Apr 14:29
7b3f381
Unity Toolkit 1.0 (#61)

* start adding shader

* flip the rotation of the end effector when switching to object

* use linerenderers for visuals, add prefabs for each trail

* add toggle between modes

* start refactoring visuals

* add new dll

* try with new shader

* basic compute shader based solution

* experiments with compute shaders

* add both handles, add to panto prefab

* use lossy scale

* remove debug print

* make scratch sound louder and loop properly

* Update SpeechIOForUnity

* fix layers

* documentation updates (#64)

* documentation updates

* use relative image paths

* update readme

* add gif again

* update readme

Co-authored-by: corinnaj <[email protected]>

* replace images for blind mode

* some refactoring, first fix debug mode

* debug mode respects movement constraints

* better wall visuals and generation

* update documentation

* remove debug prints

Co-authored-by: corinnaj <[email protected]>
Co-authored-by: georgt99 <[email protected]>